Llanowar Scout


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Common

Combos Browse all

Llanowar Scout

Creature — Elf Scout

: You may put a land card from your hand onto the battlefield.

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Llanowar Scout Discussion

Red_X on Bolas Beyond the Trees

2 weeks ago

You have an awful lot of ramp and not much to ramp into. Multani, Yavimaya's Avatar, would be a good option, or Chromium, the Mutable if you want to keep with dragons. Llanowar Scout would be better as just Druid of the Cowl, as you don't have a way to get a bunch of lands to your hand and don't need the potential color fixing. Thran Temporal Gateway I think is just way too slow, as it's 8 mana for an instant speed bolas. I think there's probably other improvements you could make to the deck, but adding more payoffs and getting rid of some of the bad options would be a good place to start. Like the deck.

Lemke_L on Golgari Control

1 month ago

( Sorry if I write something wrong, my english might be a bit rusty )

I think it lacks a game plan. I see a lot of planeswalkers, So I think you are willing to win with them as your win condition right? If so, I don't see many ways to defend them. Are you ramping into what exactly? And then, Wayward Swordtooth and Llanowar Scout are far from been the best ramp mechanism, since they actually allow you to play lands from hand , but not search them into your library. since there's also no consistent card draw, there will be a limit to how many lands you'll be able to drop. I know Dryad Greenseeker helps with this but then it loses it purpose, because you'll need to much time to make it work. Enter the Unknown also serves no purpose. Right now you are splashing black just to play Vraska, Relic Seeker and Vraska's Contempt. Not saying it's making you deck that much more inconsistent, but I think you should work on that as well.

There is a lot to be changed, but since I'm not sure about what you are trying to accomplish with this decklist, I'll only link some straight up upgrades.

I would remove the following: -3 Wayward Swordtooth -1 Llanowar Scout Instead you could consider: Gift of Paradise Thunderherd Migration since you are playing with dino Drover of the Mighty "

To discourage your opponent from attacking your PW you could use some more Ranging Raptors and Ripjaw raptor .

TypicalTimmy on Card creation challenge

1 month ago

I'm having the most fun with NATURE'S VENGEANCE, because of course I would. :3

Nature's Vengeance

Legendary Sorcery

Destroy target non-basic land for each land that entered the battlefield under your control this turn.

Landfall - For each land that enters the battlefield under your control while this spell is on the stack, return target artifact or enchantment to it's owner's hand and you lose 2 life.

When Jund split from Alara, it took as much land as it possibly could and left behind a permanent scar.

So this is a very complex card. Let me explain how it works.

Suppose you have out Llanowar Scout, an Evolving Wilds, a Walking Atlas.

You play your land for the turn: Wooded Foothills.

  • +1 Land

Then you put Nature's Vengeance on the stack.

It checks to see how many lands entered this turn: +1. So, for a staggering SEVEN mana, you destroy ONE non-basic land. :/

Waiting to respond, you tap Llanowar Scout and put a Forest on the field.

  • +2 Lands

Then you tap your Walking Atlas and put a Swamp.

  • +3 Lands

Then you sac Evolving Wilds for a Mountain.

  • +4 Lands

Then you sac Wooded Foothills and search for a Smoldering Marsh, since it's a Mountain in addition to being a Swamp.

+5 Lands

Landfall triggers four times (Five lands on card's knowledge, but one entered prior to casting) and you lose 8 life, and destroy four target artifacts or enchantments, and ALSO destroy now a total of FIVE non-basic lands. This is because by the time Nature's Vengeance finally resolves, it will see five lands entered this turn and thus five lands are destroyed.

A staggering amount of setup, but a HUGE benefit if you play it correctly. Otherwise, if you can't do the setup you can still take out quite a bit for seven mana.

The game I played tonight, the highest amount of lands I had enter on a single turn was four. So that's still destroying 4 lands for 7 mana. Not too bad, all things considered.

I also made it a Legendary Sorcery as a bit of a buffer because it's so f-ing powerful. Not a hard requirement, but a requirement nonetheless.

That was pretty fun. Same challenge. Take a Commander 2018 deck name and turn it into a card for that deck.

saralach on Tatyova the Landlady Budget

2 months ago

Llanowar Scout and Walking Atlas are more creatures to drop extra lands. You also have Budoka Gardener which is coming out in the Jund deck soon. Skyshroud Ranger does it as well, but at sorcery speed.

The_Cardinal on Blue/Green Standard

2 months ago

It's useless to play only one Elvish Clancaller, in my opinion. Also, Life Goes On should be a sideboard card. Sometimes, it's just gonna be useless, agaisnt decks that can create a huge board easily. The Llanowar Scouts and Dryad Greenseeker aren't that good if you only play 20 lands. And, I really don't see why you're playing Diligent Excavator. You don't have much Historic spells. I excuse if I'm being rough, it's still the morning for me. Have fun playing !

SpookyToe on Marine Biology & The Benthic Zone

3 months ago

Walking Atlas, Llanowar Scout, Fyndhorn Elves, Farhaven Elf

These are just immediate suggestions I had at the top of my head. Although I wouldn't trust my judgement since I didn't evaluate the decklist well enough. By the way, I love this. I'm considering building her for PDH myself.

Murphy77 on Green Impact elves

3 months ago

I would definitely go for Druid of the Cowl over Llanowar Scout and consider making room for Growing Rites of Itlimoc  Flip and Ghalta, Primal Hunger

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