Creature — Human Scout
When Cloudblazer enters the battlefield, You gain 2 life and draw two cards.
Printings View all
|Masters 25 (A25)||None|
Combos Browse all
|Commander / EDH||Legal|
Cloudblazer occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
1 week ago
MapPsycho Thanks for the comment and the upvote! While I do like your suggestions as cards, I don't think they'll be as efficient in this deck since I've found that I'm often using up a lot of my mana during my turns to cast creature spells. If I do end up running counterspells, they would have to be 2 CMC or "free" (i.e Pact of Negation, Force of Negation, and Force of Will) for me to best use my mana.
Too bad those counters I mentioned cost too much, though :(.
I'll probably still consider Foundry of the Consuls, though. It'd be a one time use, but I haven't really been using Castle Ardenvale or Kjeldoran Outpost to generate tokens much. I mostly put them in the deck as "just in case" cards.
FrogBoy95 And another thanks to you for the nice comment and upvote! I'm glad you guys have been liking what I've made; gives me a bit more confidence that the deck won't be a complete dud once I actually buy it in paper lol.
I recently edited the decklist to show some changes I made over the past week or so. Instead of Vedalken Orrery, I'm using Leyline of Anticipation since it basically has the same effect, and more importantly, is waaayyy cheaper than Vedalken Orrery.
On the subject of counterspells, I've also been thinking that better cards for me to use would probably be redirecting effects such as Narset's Reversal, Redirect, and Commandeer. While I don't think counterspells are a complete waste in EDH, I do think they're tougher to use efficiently since you're dealing with more than one person and ultimately end up losing some card advantage. Those redirect spells can help turn opponent's cards completely in your favor and will more or less replace themselves in doing so.
I haven't put those cards in the maindeck, however; currently those "flex slots" are being taken up by Phyrexian Metamorph and Stunt Double, which will ideally let me get more mileage out of my own deck by acting as extra copies of my EtB creatures.
Luminarch Ascension is a cool card, but my issue with it is that it will quickly put a target on your head, and my deck doesn't really have a lot of ways to completely dissuade people from attacking me. Dawn of Hope is much more lowkey and comes with an added bonus of potentially drawing cards, but that mana cost to make one token is a bit too high for my liking, and I don't really have a lot of ways to reliably gain life other than Cloudblazer, Elite Guardmage, and Charming Prince.
3 months ago
I too have a Boon flicker deck as well as Chulane toolbox AND a Chulane lands deck.
Lumbering Battlement... any good? It was the one card that stuck out as kind of weird.
This deck would benefit greatly from Recruiter of the Guard.
Also, I like your username.
3 months ago
Azorius Guildmage Court Hussar Isperia, Supreme Judge Sphinx of Foresight Stormtide Leviathan Thunderclap Wyvern Windreader Sphinx Unbreakable Formation Baral's Expertise Dissipate Unesh, Criosphinx Sovereign Sphinx of the Final Word Rule of Law Lat-Nam's Legacy Fact or Fiction Martial Coup Approach of the Second Sun Karn's Temporal Sundering Windborn Muse Thalia, Heretic Cathar Kefnet the Mindful Aven Mindcensor Cloudblazer Dungeon Geists Verity Circle Absorb Revoke Existence Sphinx’s Decree
4 months ago
Sure, I'm at 100 cards. But we've a huge situation after all those cuts that should've changed the meter. Is it not meant to be fixed?
Whatever, this is Deck 1 that although at 100 Cards, I just don't see enough consistency for this to work properly. Here is what I believe to be the best of each:
Cloudblazer (Card Advantage & Life Gain? OH YEAH!) Daxos of Meletis (Just buff him once, & only spot removal & wraths can end him.) Deputy of Acquittals (Another Venser when we need it.) Fiend Hunter (How did this make it in?) Grand Abolisher (This is the best we got for Lockdown.) Kambal, Consul of Allocation (Taxes for casting nothing but anything not a Creature.) Kynaios and Tiro of Meletis (Group Hug? Not here. Two Benevolent Kings will destroy you.) Lavinia, Azorius Renegade (I wonder if she can do well w/ Kynalos and Tino... Oh, & STACKS.) Marchesa, the Black Rose (It's either you have low life or this stays cut.) Why didn't you decrease for me cuttung a staple like Meren?! (Uh, Recursion?) Mother of Runes (Ditched Cartel Aristocrat as at least she can be used on any of my Humans.) Reflector Mage (Still on the bend on this one.) Thalia, Heretic Cathar (Uh, Stax?) Thalia's Lieutenant (HUGE Boost throughout my humans.) Trophy Mage (At least most of my "Trophies" are Cast.)
Kenrith, the Returned King: (Recursion, Life gain, +1/+1 Buffs, Card Advantage, even giving everyone Haste & Trample is awesome. DO NOT CUT IT.)
I hope this helps in case you want to improve on this also. Signing out.
4 months ago
I think you'd like Unquestioned Authority. Like Traveler's Cloak, it makes Brago unblockable and can be flickered with his ability for extra draw. These might interest you too: Curator's Ward (protects Brago and gives extra draw when he flickers himself! You can flicker the Ward as well, but be sure to leave 1 creature unflicked so the Ward has somewhere to land), Sunblast Angel, Heliod's Pilgrim, Totem-Guide Hartebeest, Flickerform, Coveted Jewel, Mulldrifter, Cloudblazer, Prophetic Prism, Azorius Signet, Fellwar Stone, Tsabo's Web, Nevermaker, Sovereigns of Lost Alara
6 months ago
You're running too many lands. Running forty-two is generally only appropriate in Azusa, Lost but Seeking-style landfall decks; I suggest running thirty-five at MOST, and ideally around thirty-three.
The way you can get away with thirty-three lands is with mana rocks. I'm a fan of your Azorius Signet and similar, but there are other rocks you should consider. Mana Crypt and Mox Diamond are the gold-standard, though those are approximately a million dollars these days. More affordable options include: Talisman of Progress, Talisman of Hierarchy, Talisman of Dominance, Coldsteel Heart, Fellwar Stone and the soon-to-release Arcane Signet. Note that all the suggestions I gave were two-mana mana-rocks, as these are vastly superior to three-mana mana-rocks. One reason for this is that if you choose to run Ancient Tomb or similar, you can land them turn one. Depending on your meta and how long your games tend to go, Gilded Lotus might be worth running.
Your mana base can use some tuning, too. City of Brass and Mana Confluence are generally good in three-color decks, and Reflecting Pool or Forbidden Orchard are also very good. Shock lands like Watery Grave, Godless Shrine and Hallowed Fountain are also good. Caves of Koilos, Underground River and Adarkar Wastes are all good too.
You have some good Xerox pieces; you're running Ponder and Portent, and that's good. You could probably use some more shuffle effects to go with your Brainstorm. Ideally, you should run Zendikar and Onslaught fetches -- however, these are also expensive AF. Slow fetches like Bad River and Flood Plain are way more affordable, and can also fetch things like a Watery Grave if you choose to run them. These will allow you to avoid getting stuck with two cards you don't want on top of your library. Preordain is an excellent Xerox-piece/cantrip to consider.
Mass card-draw is good in EDH. I highly recommend Windfall, and it's especially good with your Narset, Parter of Veils. Fact or Fiction, Painful Truths, Thirst for Knowledge and Jace's Archivist are also good. Mystic Remora, in an inexperienced meta, can easily be several Ancestral Recalls. Night's Whisper and Phyrexian Arena are good.
Tutors are great. Demonic Tutor, Vampiric Tutor and Enlightened Tutor are the gold-standard, and as such they're really expensive. Other options include your already-in-there Scheming Symmetry, Diabolic Tutor, Lim-Dul's Vault, Mystical Tutor and Dark Petition.
Swords to Plowshares is a GREAT card; it's one of the only one-for-ones I advise 98% of the time in EDH; Despark is another. Grasp of Fate is another form of spot-removal. Cyclonic Rift, Wrath of God, Supreme Verdict and Toxic Deluge are all good boardwipes to consider. If, later in your deck building, you end up with fewer creatures and your meta is filled with X/1s, Night of Souls' Betrayal can be a powerhouse. Ashes to Ashes and Dust to Dust are other two-for-ones to consider.
Depending on your meta, you can use some Legacy Miracles pieces. Aminatou is synergistic with Counterbalance, and if you run Sensei's Divining Top you can use the pair to control the game without spending card-advantage. Ashiok, Dream Render is great in EDH as a Stax piece, as shutting down other players' tutors and exiling graveyards is one of the most annoying things you can do in EDH. Hostage Taker is good as removal, and it can also get you some threats.
Gilded Drake is $70-ish, but each time you flicker it you get a new creature. Cheaper, flickering Sower of Temptation gets you to steal a different creature each time. Flickering Solemn Simulacrum allows you to ramp real fast. Cloudblazer, Ravenous Chupacabra, Duplicant, Wall of Omens and Baleful Strix too. Wall of Omens has the added bonus of working real nice with Words of Wind, if you choose to run it.
7 months ago
Acidic Slime can give you some very flexible removal.
Cloudblazer is also great for the card draw.
7 months ago
Tryna add another finisher here in Rite.