Pilgrim's Eye

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Limited Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Common
Eternal Masters (EMA) Uncommon
Battle for Zendikar (BFZ) Uncommon
Commander 2014 (C14) Common
Commander 2013 (C13) Common
Duel Decks: Venser vs. Koth (DDI) Common
Worldwake (WWK) Common

Combos Browse all

Pilgrim's Eye

Artifact Creature — Thopter

Flying

When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

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Pilgrim's Eye Discussion

Pal00ka on Night of the Living Dead

2 weeks ago

I had Gisa for a bit and looking at your deck you're land heavy and short on ramp. Making your land drops is great but when you're stuck at only that you'll be left in the dust by other decks most times. Charcoal Diamond, Wild-Field Scarecrow, Solemn Simulacrum, Pilgrim's Eye, Mind Stone, Fellwar Stone, etc. are options to get you ahead or get lands out of your deck so your draws are action.

Magewright's Stone is another source of untapping to consider.

Surprised to not see wraths like Damnation or Decree of Pain.

Your woefully low on card advantage. Phyrexian Arena, Ob Nixilis Reignited , Sign in Blood, Read the Bones, Night's Whisper, etc. do a solid job.

In my deck I employed Blood Bairn, Bloodthrone Vampire and Nantuko Husk to eat zombies and sack it for a ton more. Then reanimate again for more. Necromancy, Dance of the Dead, Animate Dead are always useful in black decks imo.

Hope something helps!

Caes on Saheeli Emeria: Infinite Cats, Titans, and Life

3 weeks ago

jld592

I agree with bumping Emeria back to 3, I'm debating between cutting a Sacred Foundry or a Field of Ruin right now.

I moved away from the Pilgrim's Eyes after a while because the deck is so heavy in the 3 cmc slot and added in the Legion's Landing  Flips to lower the curve and have more flicker targets that gum up the ground. It may be worth swapping the Kitchen Finks for a Pilgrim's Eye though to have more flying defense.

Regarding Supreme Verdict, I cut back to one main as a meta choice due to the number of control decks in my meta. I was tired of having 2-3 dead cards in game 1, but I can see the benefit if your meta is more aggro/midrange oriented.

You're right, the deck is an absolute blast to play. Keep me updated on your testing!

jld592 on Saheeli Emeria: Infinite Cats, Titans, and Life

3 weeks ago

Its run pretty well, making changes still. I cut legions landing and nimble obstructionist mostly because I never felt happy drawing them. Landing is a pretty good flip, but its not a plains, and I don't feel like I need a better late game. I already have one of the best in the format. obstructionist just feels too slow, it isn't enough to stop most combos permanently, and leaving 3 mana up in this deck feels like too much of a tempo loss. I've cut and re-added lots of creatures since there are tons of flex spots. The biggest additions were 2 Pilgrim's Eye, 1 or 2 more Supreme Verdict, one more cat, and one more emeria. The pilgrims eye help with mana since we want all 3 colors, and a flying colorless blocker buys time with affinity. 3 emeria also felt much better since I felt like I didn't have one most games before adding it and the tapland doesn't hurt too much.

The biggest sideboard changes are I prefer Relic of Progenitus for grave hate since it stops dredge/living end and draws a card. I also prefer Pithing Needle because I never found myself wishing I had it as a bounce target. Turn one needle for Expedition Map feels great.

The deck is a blast, and just remember to keep playing with the numbers, part of the fun is the flexibility. I made lots of other changes, but most of the rest were playing with numbers.

Vlad_The_Inhaler on Mighty Morphin Temur Creatures

1 month ago

Treehugger003 thank you for the suggestions! Pilgrim's Eye is good and I completely missed it. I will need to try out Ogre Battledriver but my haste giver is Urabrask the Hidden I have tried Temur Ascendancy , Temur Sabertooth , and Soul of New Phyrexia I will probably re-add the sabertooth but I usually don't have enough mana up to use Soul's ability. Great suggestions though, and I will definitely try playing with them again.

Treehugger003 on Mighty Morphin Temur Creatures

1 month ago

Pilgrim's Eye would seem to work well here.

Soul of New Phyrexia would also seem to work well.

I may have missed it but I'm not seeing anything that grants creatures haste. If you primal surge having 1 or 2 creatures or enchantments that grant haste is a must. Ogre Battledriver and Temur Ascendancy work well.

Temur Sabertooth is another card that lets you bounce creatures.

Tree

BladeMasta220 on hwagner

1 month ago

Okay as long as they're LP or better I'm good. All cards I send will be LP or better. So I have:

Ulamog, the Ceaseless Hunger

Oblivion Stone

Vedalken Orrery

Duplicant

Ashnod's Altar

Clock of Omens

Basalt Monolith

Trading Post

Myr Battlesphere

Wayfarer's Bauble

Hedron Archive

Spine of Ish Sah

Soul of New Phyrexia

Oblivion Sower

Pilgrim's Eye

Total: 56.74

For:

3x Windswept Heath

Total: 64.41

Is it cool if I add $6 cash to make it closer in trade value?

Treehugger003 on Akiri, Equipment Slinger

2 months ago

I ran Akiri and Bruce Tarl as my partner commanders for a long time with great success (it was also one of my favorites). I'm just going to throw out a bunch of things that worked for me and some of my thoughts.

I am wondering about the Eldrazi. They take A LOT of mana. Red/white is usually struggling to get that much mana and I'm not really seeing some of the cards I would have expected to really put lands on the battle field and or cheat them in. Deathrender, Burnished Hart, Pilgrim's Eye.

For equipment you are running the swords. They were too expensive for me. Some of the equipment that I was using include: Godsend, Prowler's Helm, Trailblazer's Boots, Assault Suit this is more for sacrafice protection but it is hilarious to see somebody use your commander to kill off somebody else, Mask of Memory.

Protection: Darksteel Forge yeah, yeah i know i just said the eldrazi were expensive mana wise. Meekstone Akiri has vigilance. Reconnaissance is abuseable for non vigilant creatures.

Removal: If you are running sunforger I cannot recommend enough Mistveil Plains please note it is also a plains card so it is easier to tutor. I would also suggest adding a bit more artifact/enchantment removal. Fate Forgotten is cheap and fetchable with sunforger. I would also highly recommend at least a couple of boardwipes. There is a boardwipe in white that kills non white creatures and Nevinyrral's Disk has some fun interactions with Darksteel Forge if you go this rout I would also pick up Armory Automaton for a beater.

General utility: Mimic Vat is one of my auto includes in everything. Godo, Bandit Warlord is just awesome in this deck, Open the Vaults, Thought Vessel. Depending on meta I would look at some graveyard hate too. I was running both Rest in Peace and Tormod's Crypt but there are a bunch of recursion decks I play against regularly. Hellkite Tyrant is another possibility depending on meta.

Good luck with Akiri. -Tree

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