Raging Regisaur

Raging Regisaur

Creature — Dinosaur

Whenever Raging Regisaur attacks, it deals 1 damage to target creature, player or planeswalker.

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Printings View all

Set Rarity
Jumpstart (JMP) Uncommon
Rivals of Ixalan (RIX) Uncommon

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Legality

Format Legality
Historic Legal
Limited Legal
Pioneer Legal
1v1 Commander Legal
Block Constructed Legal
Highlander Legal
Modern Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Arena Legal
Commander / EDH Legal

Latest Decks as Commander

Raging Regisaur Discussion

WUBRG97 on Ixalan Park [Pet]

7 months ago

Hi CardTyrant

Awesome list, i have taken some notes for when i start retooling my own gishath deck.

But there are some inclusions I myself have experienced to be underwhelming and was wondering what you thought about them.

  • Bellowing Aegisaur: Does he work as occasional +1/+1 counter placements or do you have multiple activations when you use him. I myself find the occasional trigger to be underwhelming, and not doing much for 6 mana. And when i can use something like Pyrohemia he does not protect himself.

  • Burning Sun's Avatar: Have been very disappointed with this one, tough to cast due to its cmc and triple red. Bolting a creature and a player seems very limited for 6 mana, and even when its cheated into play it seems underwhelming for a card slot when something like Apex Altisaur could remove multiple threats. And a 6/6 without trample is underwhelming as well in my opinion :/.

  • Deathgorge Scavenger: How often do you meet graveyard decks, because without that interaction it seems very limited in its use.

  • Raging Regisaur: I have been on the fence with this, it is a very nice trigger on a dinosaur body. But the amount of enrage targets are limited and - at least in my meta, a 4/4 will rarely be able to attack anyone without dying to one of their larger blockers. Killing an X/1 is nice, but the difficulty of having it attack without dying is a bit tough.

  • Raging Swordtooth: Same case as above, but i like this less. It triggers only once, which means it needs a lot of setup for getting a lot of enrage triggers. An army of 1/1 seems uncommon, most token decks will have something to buff them. A possible swap could be Staff of Nin it gives card draw and a nice way to trigger enrage, although at a higher cmc and no way of cheating it into play.

  • Siegehorn Ceratops: How has this performed for you? I find it very hard to trigger it the first time with only 1 damage. And even if it gets buffed it is just a big beater without trample. I really like the card and want to include it, but its hard to justify.

  • Territorial Allosaurus: Is a 5/5 for 4 with a possible fight ability really worth it, feels there are better options available.

  • Trapjaw Tyrant: Have shown to be very risky. Some setup is required to trigger the enrage, and even if the problems are removed, they will come right back when the board is cleared. And then one have to take care of those problems again with an empty board.

And what do you think about some of these cards?

hankhill on Life Finds a Way

1 year ago

I think these could be some good cuts

Wakening Sun's Avatar because it's crazy expensive and I think you would do better with a damage board wipe. Plus it won't trigger if you cast it with your general. Arcbond , Hour of Devastation , and Savage Twister were some that I found that could fit well in this deck.

Raging Regisaur because it looked pretty weak compared to some of your other dinos. I feel like if I was playing this deck and I drew this or had the option to cast it from the deck it would be lackluster, might even prefer to draw a land.

Dinosaur Stampede because you've already got scary Dino's and it looks like you could really use more land.

And I would also pull Ashnod's Altar and Goblin Bombardment because I wouldn't really want to sacrifice any dino's. I would take both out and add in land, or maybe some other artifact ramp, idk what though.

That would put your land count at 37 which is a waaaay better draw rate for lands. All that being said this deck looks cool as shit. I like the cards you have in here for untapping your general to reuse his ability +1.

ramunch on Gishath

1 year ago

Out

Maybe Out

In

You're missing a bunch of the best dinosaur cards in my opinion

Maybe In

That gets you no where near where you need to be. To me you have too many enchantments might look there more.

ZorrosRage on Dinosaur (R/G Aggro)

1 year ago

I feel like 4xUtopia Sprawl and 4xArbor Elf would help with the ramp here.

Rampaging Ferocidon feels like its better in the side.

Frilled Deathspitter for 3 cost Deathmist Raptor, Runic Armasaur or Rampaging Ferocidon is better

regisaur alpha if your ramping i think more than 1 would be better

Cherished Hatchling just doesn't do enough. its a 1 turn flash fight.

Raging Regisaur Seems pretty strong think you should give it a test

Reckless Rage Could be a good way to trigger Enrage

Lightning Bolt Just a great card

Garruk Wildspeaker Good if you want to ramp to big dinos also

Kessig Wolf Run just a amazing land to have 1 or 2 of in the deck

Birds of Paradise Just better than Llanowar Elves.

Herping_Gaming on Dino King

2 years ago

I really like the deck. Dinosaurs are by far my top fave tribe. Zacama was someone I thought about making my commander, but I just never did.

Ask for spells; some good enrage enablers are Pyrohemia, Raging Regisaur, and Raging Swordtooth. Some other spells would be Desert Sandstorm, Fiery Confluence, Hurly-Burly, Rain of Embers, Rain of Blades, Shake the Foundations, Seismic Shudder, Volcanic Spray, or Tremor.

If you want to have a lot of fun with enrage, give your creatures indestructable and go to town. Vivien Reid, Dauntless Escort, Elspeth, Knight-Errant, Gideon's Phalanx, Make a Stand, Rootborn Defenses, Avacyn, Angel of Hope, Boros Charm, Heroic Intervention, and Soul of New Phyrexia.

Some other good dinosaurs you might want to think about running are Runic Armasaur and Gigantosaurus from M19. Territorial Allosaurus is okay if you are having issues with getting on the field.

I personally have a Gishath deck: Ixalan Park (#1 Gishath Commander) V.2.0

I didn't go the full blown enrage mode, but I might give that a try. Hope my suggestions helped.

eleventhend on Angry Dinos

2 years ago

Agree with swimtothemoon's suggestions about Traverse the Outlands and Aura Shards for later upgrades.

My other thoughts are that you might want more haste effects to let Gishath and others drop and swing the same turn, and that you might want to add more card draw or card advantage in case Gishath gets imprisoned somehow.

Also a possibility are damage-dealing board wipes, which would trigger enrage and possibly not even clear all your own creatures.

Suggestions

Potential Includes

Potential Drops

Houtzyboy on Dino's R Us

2 years ago

I would add Regisaur Alphas in place of the Raging Regisaurs. If you ramp right you play Alpha turn 3, Ghalta turn 4. Also, I would run 4 Drover of the Mighty and 2 Otepec Huntmaster instead of the other way around. I took my dino deck to a GP and did fairly well with these cards. Regisaur turn 3 Ghalta turn 4 usually makes them scoop...

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