Thopter Spy Network

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Magic Origins (ORI) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Thopter Spy Network

Enchantment

At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.

Whenever one or more artifact creatures you control deals combat damage to a player, draw a card.

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Thopter Spy Network Discussion

Turkey_Robinson on Looking for a late game-changer ...

2 weeks ago

Hi, I'm running a U/W tokens deck. I end up with a good amount of land due to Mycosynth Wellspring so I'm looking for something during late game that I can throw down to guarantee the win. I usually have a good amount of pumped flying tokens from Thopter Spy Network and Intangible Virtue. I want something my opponents going to say "f8ck me" and concede!

Panas on Ertai likes Birds

2 weeks ago

Hello SufferFromEDHD and thank you for the comment!

It is as you said, this deck has been performing really well for me :)

The artifact lands are there to feed Thopter Spy Network in the off-chance no other artifact happens to be around.

The two counterspells you mentioned, are definetely good cards, but at those costs there is enough redundancy in the deck to make cheaper countermagic more preferable over the tutoring.

Rhystic Study is a mighty fine card, but in my playgroup it would draw me far fewer cards than you'd expect! It used to be in the deck and I took it out to better streamline my draws.

The Titan I'd considered getting him in, but couldn't find enough space. Hanna, Ship's Navigator is currently one of the golden pieces in the deck, and I know the Titan would work wonders as well, but I can't see what cut I'd make for him.

Now, the decree and contamination, are pieces I definitely would have liked to get in there (Solemnity too for the hard lock) but I opted not to, because I didn't want the deck to be as disgusting as it potentially could be. I do have them at the ready for any tournaments I may join though ;)

Argy on Need suggestions for Exploiting Revel ...

1 month ago

How about Thopter Spy Network?

Make lots of Artifacts and facilitate Draw.

The Gearhulks would help, too. Use the ones in your colours.

Reverie42 on Breya, Etherium Shaper

1 month ago

If you're looking to add a little more consistency to your ability to go infinite, there are a few options:

In terms of possible cuts:

  • As weird as it sounds, Deadeye Navigator is a little awkward in Breya. You're 4-color, so the blue in its activation cost ends up being really awkward. It's not bad, but Breya is so packed with broken options that Deadeye ends up not actually being one of the best things you can do with 8 mana (casting cost + first activation).
  • Training Grounds is probably worth watching. It seems right on the borderline.
  • Hangarback Walker is likely going to end up a little awkward. You have a lot of recursion that puts things directly in to play, which it doesn't work with at all. It's also kind of slow. If you're looking to generate thopters, something like Thopter Spy Network might actually do more work.
  • Vedalken Orrery is probably one to watch as well. Playing at instant speed is fun, but given that you're not running any counters or draw spells, it's largely just giving a modest amount of board protection. In most cases, you're probably not flashing in your whole combo, and if you lose a piece, there's tons of graveyard recursion. Might actually be better to just run 1-2 counterspells.

TeeBeeDee on U/B Control [Standard]

2 months ago

Antwaan33 according to magiccards.info Thopter Spy Network is standard legal as long as Kaladesh is. Unless it was banned but im sure its not

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