Abrade

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Uncommon
Promo Set (000) Rare

Combos Browse all

Abrade

Instant

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*Abrade deals 3 damage to target creature.

*Destroy target artifact.

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Abrade Discussion

djnewellmit on All Things Pummeler

4 hours ago

What are everyone's thoughts on updates to Pummeler now that Ixalan has been fully revealed? I didn't see much support for the Pummeler strategy, other than good removal in Lightning Strike.

I am dropping some creatures slots to increase my direct removal. Namely, -4 Longtusk Cub, +4 Lightning Strikes/Abrade. I'm also swapping two mainboard Larger Than Life for Rhonas the Indomitable.

Rootbound Crag appears to be a straight-forward swap into the spots vacated by Game Trail.

Would Woodweaver's Puzzleknot have enough value against the expected RDW aggro strategies to be worth a couple slots?

My deck, ready for Ixalan: Pummeler Smash

WizardLogic on New player looking for some ...

10 hours ago

If you like tokens and control, you might like a deck themed around Hidden Stockpile, Sram's Expertise and Anointed Procession. Mardu being the color combo you like would give you access to burn to keep the board clear with cards such as Abrade and Lightning Strike for some reach. Going Esper which adds blue instead of red gives you counters like Spell Pierce, Censor, and Negate.

My suggestion for standard is learn what cards are in it. With rotation happening very soon, it's a good time to see what cards are available. With that knowledge there should be a color or two that stands out to you, and you can build from there!

CrimsonRum on Post rotation Ramunap red

14 hours ago

To be perfectly honest LikwidMagic I brought the Abrade into the main board just to free up room in the side side board. As a bonus It really helped the mana curve as well. Feels good turn three burn there blocker and play a 2/2 first striker. Over all Abrade main board in my testing has just been better then Hungry Flames.

xoorath on nayasaurusrex {updated 18/9}

1 day ago

Hey, I'd suggest giving my brew a playtest - it's getting pretty tight. Huatli: The only dino gyno I know...

Running Attune with Aether, Aether Hub and Commune with Dinosaurs Makes my mana super stable.

The planeswalker package of 1x Huatli, Warrior Poet, 1x Ajani Unyielding and 1x Samut, the Tested is very tight. Each have their own big upside. Huatli can enrage my guys, reduce blockers, heal... just a great tool card. Ajani is at the top of the mana curve, so his plus helps me only find action, he adds removal, and the ultimate with trample is game winning. Samut giving double strike to any trampler can be game winning - but even if it's not, it's a devistating same turn play. I generally don't ultimate her even if I can, the double strike is just better, and using the ultimate after a wrath is very strong. Note with samut that Regisaur Alpha is an ETB trigger not a cast trigger. I really wouldn't discount samut even if people look at you funny for playing a $4 planeswalker. She's quite good in the deck.

I now regret ever playing without 4 Savage Stomp, it's actually incredible. Super happy with the choice.

Still sorting out the sideboard, but I think Authority of the Consuls, Settle the Wreckage and Abrade will be 3 of. As much as I like Solemnity it's probably just not that relevant to hose a few strategies especially now that it would hose Savage Stomp's counters.

What you found in your playtesting you posted is very consistent to my findings. I would also add that in my experience I'm not too scared of wrath effects and things like settle the wreckage. So long as I'm ahead in card advantage and can dig in some way for dinos - I can stabalize and pose threats constantly.

I'm also still feeling very good about having extra 5 drops with Charging Monstrosaur.

Thanks for continuing to update your list and post findings. Happy stomping! ;-)

kmach1ne on Enrage Dinosaurs

1 day ago

I like it. Couple things though. Rile is a little too cute. I've tested with it a bit and it wasn't really worth it over something like Lightning Strike or Abrade. I would also 100% be playing Ripjaw raptor and even regisaur alpha . I would also play Blossoming Defense over Sheltering Light. Defense as helps in the mirror I've found to help get bigger than the opposing dinos. Also helps to fight bigger things in conjunction with Savage Stomp. Lastly, the lands. Rootbound Crag and Sunpetal Grove help fix your mana a ton. I would also drop Unclaimed Territory altogether as it makes your draws pretty awkward at times when trying to cast you non-dino spells, which you have a lot. Maybe an Evolving Wilds or two as well. Consider the two cycle lands from Amonkhet Sheltered Thicket and Scattered Groves.

Argy on

2 days ago

You need a Sideboard if you want to make this deck competitive.

Something like this:

4x Abrade - takes care of Heart of Kiran, Gearhulks, or Vehicles

3x Aethersphere Harvester - assists against Aggro decks, gives you a good blocker and a flier

3x Chandra, Torch of Defiance - lets you Ramp into Skyship Stalker earlier, gives you a late game Win Con, helps to chip away at the Opponent's life total

2x Glorybringer - acts as a constant burn spell that you don't have to keep casting, gives you another flier

3x Hour of Devastation - board wipe

mrfab13 on Standard - Naya Dinosaurs (POST 9/28)

2 days ago

from what ive tested Ranging Raptors is a must

Pillar of Origins is decent ramp, its effectively a Rampant Growth that dies to Abrade

also Sunbird's Invocation while being a bit slow, pretty much doubles your output. something to consider

could you send me the CSS code please, the page looks awesome

Atroxreaper on Need for haste

3 days ago

Yea that's what I figured thought about it for an. Mostly just bring in Abrade to fight off Aethersphere Harvester

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