Regeneration

Regeneration

Enchantment — Aura

Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.)

: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Browse Alters View at Gatherer

Printings View all

Set Rarity
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Eighth Edition (8ED) Common
Seventh Edition (7ED) Common
Classic Sixth Edition (6ED) Common
Fifth Edition (5ED) Common
Mirage (MIR) Common
Ice Age (ICE) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Revised Edition (3ED) Common
Revised Foreign Black Border (3EDFBB) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Regeneration Discussion

xaarvaxus on Yorvo

2 months ago

Cards that I would cut:

Regeneration , Executioner's Hood , Natural End , Bladed Pinions , Revive , Nature's Spiral , Staff of the Wild Magus , Crashing Footfalls awesome if you can cheat the suspend on it, not worth it otherwise, Prodigious Growth , Feasting Troll King and Trail of Crumbs you lack enough of a food theme to run these well enough to include, Moldgraf Monstrosity the random return makes this lackluster, Jaddi Lifestrider , Soul of Zendikar the activation is kind of expensive, Tuinvale Treefolk doesn't do enough to warrant inclusion, Canopy Cover and Web auras not the best here, I'd cut one of Planewide Celebration or Once and Future , and finally, Sandsteppe Mastodon

If you own one, I'd sub out Wall of Blossoms for Elvish Visionary for the synergy with Elvish Archdruid .

No Sol Ring ? This a ban in local meta?

If you happen to own them, some cards that you may want to think about: Tendershoot Dryad , Beast Within , Inspiring Call and Garruk, Primal Hunter . Yes, that means more cutting but they should be worth it in this deck.

I'd also add a Rogue's Passage in place of one Forest , just for some added punchthrough that is hard to remove.

Nemesis on

4 months ago

Sorry, I wasn't really being clear. The artifact and enchantment removal can be traded with any of the ones listed. Personally I like all three of the ones I listed more than the ones you currently have.

As for the phantasmal terrain & Seasinger combo, I would definitely trade them out for something else. if you want to stick with the "steal a creature" subtheme you have going on, Dominating Licid could work as a replacement.

About the protection comment, I was talking about the artifacts along with other effects. In your list you have: Lightning Greaves , Swiftfoot Boots , Mask of Avacyn , Darksteel Plate , Whispersilk Cloak , False Demise , Diplomatic Immunity , & Regeneration . I think you may have a few too many, but this is just my personal preference.

Lastly, the deflection effects are usually pretty sumoptimal, but if they're in the deck for the theme, then I totally understand keeping them in.

SirQuixano on bears

4 months ago

I would personally look into changelings, which are all creature types at the same time, so they count as bears. Universal Automaton is a good cheap one, alongside Game-Trail Changeling , which can be good lategame due to trample, Webweaver Changeling can block fliers, Changeling champion is quite large for its cost, and Chameleon Colossus can get big fast. The latter two are a bit pricey, but they work. Biogenic Upgrade is also nice for the lategame to make certain bears absolutely ridiculous. If you want to keep a bear alive, like your commander, I'd suggest cards like Regeneration , Carapace , Gaea's Embrace , Refresh , Serpent Skin , and Seedling Charm . Looks like a neat deck overall.

enpc on Hydra Fight Club

6 months ago

I would cut Regeneration , Resize , Whip Silk and Hunger of the Howlpack for more ramp. And make sure that you're not just putting 3+ CMC ramp spells. If you only start rmping on turn 3, you haven't achieved tht much. After all, having 3 mana on turn 2 is more powerful than having 4 mana on turn 3 which in turn is more powerful than having 5 mana on turn 4.

Ledobject on Emmara, Gathering Army

7 months ago

Thanks Pieguy396!

I agree for the most part. Patrol Signaler operates sort of like my commander if I can tap it during combat or with Cryptolith Rite , but it does cost me 1 mana for the token. Regeneration is underpowered for its cost, compared with Wirewood Lodge and Fanatical Devotion . Helm of the Host wants bigger tokens, although could create a copy of my commander to then create more tokens, but this might not be the right deck for it. Nissa's Expedition pretty much sucks as ramp.

But you think Nature's Chosen isn't worth running? It's easily lost to removal, but it does give me one free tap/untap cycle of my commander.

Pieguy396 on Emmara, Gathering Army

7 months ago

Looks like you only need 5 more cuts, so I'd recommend cutting:

JonAvon on Jungle Cats

1 year ago

I like the deck concept a lot. I'd suggest to reduce the number of Regenerations in favour or more low cmc creatures, as they only clog your hand if you don't have a valid target; plus, you may want more creatures to keep the fight going anyway.

Given your thematic choice for this deck, it is not easy to find more creatures to squeeze in, but… Why not considering some from 5th Edition and the first Portal series? They were both contemporaneous to the Mirage block. Jungle Lion would be a great addition.

Austin_Smith_of_Cards on The Danger Noodle

1 year ago

Think Twice is excellent value cantrip, especially at instant speed.

I second Eel Umbra and Spider Umbra; protecting your commander is pretty important. Along those lines, Regeneration is decent if you're wondering how to utilize your mana dorks late game.

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