Mountain

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Block Constructed Legal
Standard Legal
1v1 Commander Legal
MTGO Legal
Vanguard Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Limited Legal
Heirloom Legal
Modern Legal
Highlander Legal
Pauper Legal
Legacy Legal
Archenemy Legal
Casual Legal

Combos Browse all

Mountain

Basic Land — Mountain

(: Add to your mana pool.)

Recent Decks

Load more

Mountain Discussion

PI3L0V3R on Build em up, break em down

2 days ago

Id recommend dropping both Scrapper Champion, Servant of the Conduit and Bristling Hydra. Scrapper and Hydra eat the needed energy that you want for your Electrostatic Pummeler. You can replace Them with Thriving Turtle, Aether Theorist, and either Fabrication Module or Woodweaver's Puzzleknot. The first 2 creatures I listed are low cost, can be used as chump blockers, and Aether Theorist is a good way to scry until you find the cards you want. I also recommend that you drop 1 of both Botanical Sanctum and Rootbound Crag and toss in 2 Evolving Wilds. Land tutors might seem like ass but in a tri color deck where you are running only 2 Islands and Mountains, you might find your self locked out of those colors. I understand that they both give you the colors you are short of, but I run an energy deck of my own and find that the Evolving Wilds has been a lot more useful than those types of lands. Thirdly, find something that you dont like in the deck or doesnt work out for you and try to toss in 1 or 2 more Harnessed Lightning.

SecondRate on Red/White Approach

1 week ago

What do you think about cutting the Stone Quarrys and adding one more Mountain and three more Plains to speed the deck up and fix your mana pool when it comes to color ratio?

Suns_Champion on Freedom Police's Missile Silo

1 week ago

Hi! Fun deck in my favorite tri-color combo! Let's see if I cant't help ya out!

usually I give suggestions for decks as a whole, but seeing how your mana base is just basics, I'll focus on that instead so as not to info dump haha

This is the basic template for a mana base that I use. It's consistent but not optimal; it gets the job done.

this list will run you around $50, which is very budget relatively but I understand if that's too much for you at the moment. Investing in your mana base is the safest thing to invenst in because you can use all of these for any other Jeskia build, or scrap the parts for 1-2 other multicolor decks. If you stick with this deck forever that's okay too, because even though you may change the decks' parts, strategy, and synergies, your mana base will remain relatively intact.

Adarkar Wastes x1

Azorius Chancery x1

Battlefield Forge x1

Boros Garrison x1

Clifftop Retreat x1

Command Tower x1

Evolving Wilds x1

Glacial Fortress x1

Island x3

Izzet Boilerworks x1

Mana Confluence x1

Mountain x3

Mystic Monastery x1

Needle Spires x1

Plains x3

Reflecting Pool x1

Rogue's Passage x1

Sejiri Refuge x1

Shivan Reef x1

Sulfur Falls x1

Swiftwater Cliffs x1

Temple of Enlightenment x1

Temple of Epiphany x1

Temple of Triumph x1

Terramorphic Expanse x1

Tranquil Cove x1

Wind-Scarred Crag x1

5x other utility lands, specific to your commander/strategy

Hope that helps you! Good luck!

PhillipDixon on Samut agro

2 weeks ago

I can see this being a fun list to play, though in my local metagame there's a few too many CIPT lands.

Speaking of lands: Why the three Mountains, four Forests, and only two Plains when white mana requirements dwarf red mana requirements by such a large margin, and is significantly larger than green mana requirements, too?

Argy on mardu tokens

2 weeks ago

I would try something like this with your mana:

3x Concealed Courtyard
3x Dragonskull Summit
3x Evolving Wilds
2x Ifnir Deadlands - excellent for nerfing gods and fliers, gets rid of little Creatures
3x Inspiring Vantage
2x Mountain
3x Plains
3x Swamp


Fliers are proving to be a problem.

Huatli, Warrior Poet isn't adding much value, and Hidden Stockpile and Anointed Procession just interrupt tempo, until the late game.

I would try this:

OUT

2x Huatli, Warrior Poet
1x Hidden Stockpile
1x Anointed Procession

IN

4x Aethersphere Harvester

That gives you an excellent blocker, that can stall fliers, as well as a way to hold on with Lifelink.


If you make any changes tag me in these Comments, and I will take another look.

albino_ninja on Tricky Budget Tokens (Turn 3 Emrakul)

2 weeks ago

Thank you for the suggestions ArcticJohn!

You are 100% right about Faithless Looting & Dragon Fodder. I have also cut Volcanic Fallout and 1 Mountain for 3 Infernal Plunge. I know if has a sac condition to it, but it allows the combo to trigger on T3 even with just 2 lands.

As for the sideboard, I have just moved and don't know the meta of the modern group that plays on Saturdays. There are staples like Shatterstorm and Molten Rain in the maybeboard that can be added to it, but I will wait to see what is played.

Ocios on Burning-Tree Kuldotha

2 weeks ago

Have you considered running Goblin Grenade? I would take out the Mardu Scouts and one Mountain for 4x Goblin Grenades. Its R for a creature sac and five damage to target creature or player

Pheardemons on Modern Rakdos Burn

2 weeks ago

I would like to second the Claim / Fame option. It returns any and ALL creatures you play. Vexing Devil combos with it very nicely. Also, if you're going to play black in burn then maybe look into Inquisition of Kozilek and Thoughtseize at least in the sideboard, and possibly in the mainboard.

Personally, I don't like your mana base. That is a lot of fetches that you really don't need. I'd probably go with no more than 8. 4 Bloodstained Mire and 4 of any other red fetch. Shocks could be two Blood Crypts, 4 Blackcleave Cliffs, and then 4 Mountains. That's 18 lands which is fine for your deck being that the highest CMC is 2 (excluding Rift Bolt being that you're going to suspend it).

Personally I'd say Rift Bolt is better than Shard Volley. Yes Shard Volley is instant speed, but if you are truly utilizing it to hit a creature to save yourself then you're probably already losing. I'd also lower Searing Blaze down to 2 because the landfall trigger won't always be hit, plus, you could replace it with a card with one mana. Upping Rift Bolt or adding in Claim / Fame. I would take out Gonti's Machinations altogether. I understand the use it has (as well as the reason for all of the fetches that I said didn't seem very good) but I believe you want to utilize the damage immediately in the form of other burn spells, rather than play something that takes a turn or two to activate.

Sideboard options. I would consider Shattering Spree and Shatterstorm. Great against affinity, and Shattering Spree's replicating get around a Chalice of the Void on one. Potentially Pithing Needle to hit planeswalkers, Lightning Storm in Ad Nauseam decks, and a lot of different cards in affinity as well as tron. Ratchet Bomb against Slippery Bogle decks because otherwise you have ABSOLUTELY NOTHING against them. They can't be targeted, and they have plenty of lifegain enchantments. Plus, it can hit others things. Albeit a little slow, but still another board wipe if necessary. Graveyard hate I usually prefer Relic of Progenitus because it is a cantrip. Tormod's Crypt is definitely a great option though. OF course, also Thoughtseize and/or Inquisition of Kozilek if you don't feel like they have a place mainboard. Collective Brutality is a solid card. I'm not sure how viable it is since you probably don't want to discard your burn spells, but a solid consideration. Dismember should be considered as a lot of people are going to bring in their pro-white stuff against you. Kor Firewalker is a serious threat to you since none of the black cards you have can actually target it. Also, Dismember can help you get rid of really big stuff like Tasigur, the Golden Fang, Gurmag Angler, and can bring other stuff lower so you can bolt them like Primeval Titan and Death's Shadow. Lastly, Dragon's Claw for the mirror. Whoever gets theres onto the battlefield first usually wins.

Load more

Latest Commander