Mountain

Mountain

View at Gatherer

Basic Land — Mountain

Mountain Discussion

goodjazz on Warrior Tribal

9 hours ago

I think 1 single copie is actually enough. No card needs more than 1 red mana and if he swaps a Swamp for a Mountain, 50% of his mana provide access to red mana.

rothgar13 on Warrior Tribal

10 hours ago

goodjazz and Oshi_with_an_O are correct (can't believe I didn't see that on my first pass) - you need to put 2-3 copies of Mountain in the deck in order for your Bloodstained Mire to be effective. It can't fetch Battlefield Forge or Mana Confluence.

RVI on Mono-red

11 hours ago

I would recommend ditching the Paragon of Fierce Defiance and Outpost Siege. The former is somewhat of a win-more - if your board is big enough to benefit hugely from its buff, then you're probably already in a good place enough place to win outright. The first half of the latter has a nice synergy with the Dash ability, but this build plays very few Dash cards - and the second half wouldn't be incredibly significant at that point in the game, possibly even forcing you to misplay combat tricks in order to not lose exiled cards. Overall, 4 mana is a very rough place to be on your curve, and you'll often have won/lost already by the time you get there.

To fill the space, there's no reason not to go up to a full playset of Lightning Strike and Titan's Strength in this build. A few shots of 3 damage to the face will easily make up for whatever slack your dudes may have left if the board stalls out, and the scry effect on Titan's Strength is often as valuable as the pump itself. Also, 2 more Mountain cards will help improve your consistency - you rarely ever want to see more than 3 of them, but you do want to see that many.

Finally, Messenger's Speed may sometimes be more helpful than Hammerhand because of the trample ability - just a thought, but that's more of a personal preference.

tldr:

-2 Paragon of Fierce Defiance

-2 Outpost Siege

+1 Lightning Strike

+1 Titan's Strength

+2 Mountain

Consider Messenger's Speed over Hammerhand.

All that aside, a great first deck! I love Mono-Red, and I actually play something similar to this in Standard Pauper - Theros - Mono-Red Heroic. If you want some more ideas, feel free to check it out.

+1!

goodjazz on Warrior Tribal

15 hours ago

Youn need at least 1 Mountain for your Bloodstained Mire to be really effective! Imagine you want to cast Alesha, Who Smiles at Death on turn 3 and you hold a Bloodstained Mire in your hand. You will be like "year I can cast her" but you wont find a Mountain while fetching...

Btw where do you plan to play this deck? On the kitchen table or at a lokal FNM?

SomethingRandom on Yasova wears her cheapest coat, EDH (Budget 40$)

1 day ago

I would probably cut Darksteel Citadel and Radiant Fountain for two more Mountains. They aren't really adding anything to the deck and having the extra red sources instead of colorless will improve your mana base a little, especially if you happen to get an early Shu Yun, the Silent Tempest.

Gop on When did Red deck ever not win?

1 day ago

Id suggest going 1 drop all in. Here's an example inspired by a Tom Ross list that only requires 1 land to get going and 2 to fire. I'm also interested in the card impact tremors which might do ok here since there is a lot of creatures. Maybe including 2 won't hurt as an experiment.

4 Foundry Street Denizen

4 Monastery Swiftspear

4 Akroan Crusader

2 Frenzied Goblin

3 Lightning Berserker

3 Zurgo Bellstriker

1 Mardu Scout

1 Coordinated Assault

3 Dragon Mantle

4 Hammerhand

4 Titan's Strength

4 Dragon Fodder

2 Lightning Strike

4 Stoke the Flames

17 Mountain

SB:

3 Wild Slash

3 Eidolon of the Great Revel

2 Magmatic Chasm

3 Roast

1 Scouring Sands

2 Searing Blood

bigguy99 on lotusofblackness

1 day ago

Just letting you know that if the list from the thread you posted is 100% what you had before, you've got three bolts (since someone already decided to send you one), two Electrolyzes, and a ZEN Mountain coming your way. Unless someone already wants to send any of the above.

Color(s) Red
Cost
Converted cost 0
Avg. cube pick 13.18

Legality

Format Legality
Standard Legal
Legacy Legal
Pre-release Legal
MTGO Legal
Unformat Legal
Unknown Legal
Heirloom Legal
Vintage Legal
Commander / EDH Legal
Archenemy Legal
Planechase Legal
Vanguard Legal
Modern Legal
Pauper Legal
Noble Legal
Casual Legal
Hero Legal
Quest Magic RPG Legal
Quest Magic Legal
Block Constructed Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal

Combos

Latest Decks View more