Mountain

Mountain

View at Gatherer Alters

Basic Land — Mountain

: Add to your mana pool.

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Mountain Discussion

thewholf on Kaervek Got Me Killed

9 hours ago

To get you down to 100 I suggest;

Pull: Swamp x3, Soulcage Fiend, Blood Cultist, Rakdos Signet, Furnace of Wrath, (it doesn't play well w/ Heartless Hidetsugu, in regards to killing yourself), Havoc Festival (only because it's going to stop you from gaining much needed life), Infernal Plunge, Innocent Blood.

I also suggest swapping:

Seething Song for Diabolic Edict, Gorgon's Head for Isochron Scepter.

And try rolling this as land: Smoldering Crater, Forgotten Cave, Barren Moor, Polluted Mire, Bloodfell Caves, Dragonskull Summit, Lavaclaw Reaches, Rakdos Guildgate, Spinerock Knoll, Sulfurous Springs, Akoum Refuge, Bojuka Bog, Rakdos Carnarium, Reliquary Tower, Temple of the False God, Swamp x13, Mountain x9, =37 total

OikeaHetki on Swords and Shields

13 hours ago

4x Clifftop Retreat, 4x Mountain, 1x Dragonskull Summit, 1x Isolated Chapel, 4x Plains, 4x Swamp, 4x Evolving Wilds, 1x Nomad Outpost.

Your budget means you have to play tap lands to maintain speed.

Play the playset of bolts, the palm is great but at best it's an SB option for your infect matchup. You should also probably remove the five-cost enchantment. Because modern is a turn four format, unless you have a GREAT way to accelerate, you'll be dead before your enchantment can do any remote damage.

For this reason, you may want to consider Ride Down, Path to Exile or perhaps Inquisition of Kozilek, or the budget Duress and Despise substitutes.

redstonenderman on jund dragons

20 hours ago

It's looking good but if you need dragons fast you can't have to much land that taps when it comes into play. Like Izzets god's saying you're wanting to get a dragon on the 3rd turn.

If you land somthing like Temple of Abandon or Temple of Malady you'll have to wait up to turn 4 or 5!

Instead of Woodedfoot hills you could use Evolving Wilds instead of loosing life and only finding a Forest and Mountain you can find any basic land for the price of tapping it when it goes into the battlefield.

Good Use of Atarka's Command but you could use two of them and take out one of Draconic Roar.-Hopefully I've helped you redstonenderman

OikeaHetki on tortures

1 day ago

3x Island, 4x Mountain, 2x Plains, 1x Cascade Bluffs, 4x Flooded Strand, 2x Hallowed Fountain, 2x Sacred Foundry, 3x Steam Vents, 2x Scalding Tarn

= 23

and then

4x Stuffy Doll, 3x Volcano Hellion, 3x Outrider en-Kor.

= 10

and then

3x Pariah's Shield

= 3

and then

2x Pariah

= 1

and then

3x Pyroclasm, 4x Remand, 2x Spell Snare, 2x Mana Leak 4x Shivan Meteor, 1x Blasphemous Act and 2x Fabricate, 4x Path to Exile

I'm intoxicated I hope this helps it seems really epic right now like you can top world championship and stuff people like stuffy doll.

MADMatt7777 on Mardu Midrange

1 day ago

Since your going for a mid-range build I would definitely suggest running both Murderous Cut and Gurmag Angler. Both are usually cast as a 1 or 2 drop because graveyards fill up so quickly in modern with all of the fetch lands and stuff. I also feel like you should cut a Mountain and put in a Plains. I think you should either do that or put in another utility land like Vault of the Archangel or Sunhome, Fortress of the Legion.

Scorprix on COME OUT SWINGING!!

2 days ago

Cut Blazing Salvo for Skullcrack or something of the sort (it actually lets you get around the damage prevention feature on cards like Kor Firewalker!), and cut the rings for Mountains. This will make the deck modern legal. : )

Adam_Kaiser1 on For the Horde! - Mardu Warriors

3 days ago

-2 Butcher

-2 Mardu Charm

-2 Crackling Doom

-2 Wind-Scarred Crag

-2 Bloodfell Caves


+3 Valorous Stance

+2 Mountain

+1 Battlefield Forge

+1 Caves of Koilos

+1 Mardu Ascendancy

+2 Sarkhan, the Dragonspeaker

------ on (standard) Outland Colossus turn 3 ...

3 days ago

Turn 1: Forest + Elvish Mystic

Turn 2: Mountain + Generator Servant + Elvish Mystic

Turn 3: Forest + sac the servant for Outland Colossus with haste + Temur Battle Rage

Swing for 6, it gets 6 +1/+1 counters, doublestrike swing for 12 = 18 damage.

Turn 4: Lightning Strike, you win.

Color(s) Red
Cost
Converted cost 0
Avg. cube pick 13.15

Legality

Format Legality
Standard Legal
Legacy Legal
Pre-release Legal
MTGO Legal
Unformat Legal
Unknown Legal
Heirloom Legal
Vintage Legal
Commander / EDH Legal
Archenemy Legal
Planechase Legal
Vanguard Legal
Modern Legal
Pauper Legal
Noble Legal
Casual Legal
Hero Legal
Quest Magic RPG Legal
Quest Magic Legal
Block Constructed Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal

Combos

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