: Gain one mana of any colour that a land an opponent controls could produce.
|Have (2)||metalmagic ,|
|Want (7)||Asmerv , EmanRuoy88 , Etinifni , Soulmontez13 , yourfavoritenoob , Deliwashere , metergram|
Printings View all
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Masters Edition III (ME3)||Common|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|The Dark (DRK)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Fellwar Stone occurrence in decks from the last year
Commander / EDH:
All decks: 0.21%
WU (Azorius): 1.13%
UB (Dimir): 1.02%
UR (Izzet): 0.89%
WUB (Esper): 0.85%
UBR (Grixis): 1.03%
RBW (Mardu): 0.68%
Fellwar Stone Discussion
1 day ago
Have you considered Cathars' Crusade? It's really ridiculous for token decks. And that's even less ridiculous than Kindred Discovery ;) I'd also recommend Opposition as a good method of lockdown, and an additional way to profit off of your spirits.
Your list has decent ramp, but Fellwar Stone and Arcane Signet might be good additional options. I like where you're going with the million pump effects, but you could cut a few of them and open up some other options for victory IMO.
1 day ago
As far as Vampires, you should add more (have around 35ish), but I'm not sure which ones are essential to add. But regardless, here are some suggestions.
1 day ago
All of the listed cards though are quite good and I would make a decision based on which cards are performing best and which are not performing as well as you need. Personally I think just in the blind it could be Negate.
5 days ago
Hiya! I really like this list. You've got some cards that I've never seen for Feather, the Redeemed before that I'll probably be adding to my list.
With that, I've got a few recommendations.
First off, I recommend you bump the land count up to 37-38 lands. I've noticed Feather decks tend to be very mana hungry, and so it is really important to make your land drop every single turn. Without a copy of Land Tax, that just won't happen every turn with only 34 lands (assuming you play under the London Mulligan).
The other is adding more ramp to your deck. I noticed you counted cards like Land Tax and Armillary Sphere as ramp. As great as those lands are at securing your land drop and fixing your colors, they are not ramp cards as they don't provide you with more mana than you would have access to otherwise. I recommend adding in two-mana artifacts that tap for a colored mana such as Arcane Signet, Boros Signet, Fellwar Stone, Talisman of Conviction, and the two Diamonds Marble Diamond and Fire Diamond. Not only will this add to the ramp of the deck to help with the need for more mana, these I've found playing my version of the deck let you play a mana rock on turn two, and then cast Feather on turn 3 with the ability to hold up mana for a protection spell.
With that in mind though let me know how the deck has been playing, I'd love to hear about it!
1 week ago
1 week ago
Hiya! I've been playing Boros colors for a long deck and Aurelia, the Warleader is my favorite general, so hopefully I should be able to give a few good pointers.
So if I'm understanding your deck correctly, your deck seems to want to play humans early on and then play big angels later on, then smash face with Aurelia. Let me give a few initial pieces of advice that should help with that a lot.
1) Up your land count to 38 lands. If you take a look at your mana-curve, you have a lot of spells that cost 4,5,6,7 mana, so it is important to be able to make your land drop every single turn. Running only 34 lands will make that much more difficult. On that note too, you might want to run more ramp in this deck too. Sword of the Animist is an excellent piece of ramp that is pretty cheap, and then mana rocks like Thran Dynamo or Worn Powerstone or Fellwar Stone can help you accelerate faster.
I recommend checking out some of DespairFaction's lists on Aurelia Angel Reanimator. He has built some decently solid angel-tribal aurelia decks that rely on reanimation to big out his angels faster. Particularly, his Aurelia RW Angel Reanimator deck is worth taking a look at.
Good luck! If you need help finding replacements for budget or tips for piloting Boros decks in EDH, hit me up!
1 week ago
Sorry it's been a minute but finally getting around to physically upgrading this deck.
I appreciate all of your imput and please don't think it's gone unnoted Here is the list I currently have for replacements
X - Finale of Promise - Idk what to sub...
X - Past in Flames
I know you've spent a lot of time in your previous suggestions, and I really appreciate the effort man Honestly. Would you mind taking a look at what I've come up with and see if there's any room for the X's?
About to put an order in for an upgrade on this. Kessy is going to be my first cEDH deck I wanna upgrade.
2 weeks ago
griffstick for the Legion! You've been playing this deck longer than I've been playing Magic!
What I like: Arcbond, Knollspine Dragon, Pyrohemia, and Infiltration Lens (all remind me of my Neheb deck), Haktos the Unscarred, Firemane Avenger (one of the first cards I ever saw and the reason I like Boros so much).
Here's what I'm noticing. Sorry if this steps on any pet cards or the deck as a whole.
- Somewhat high curve. This would be fine if not for the...
- Lack of ramp (you have 8, arguably 10, but most are 3 cmc or more which I do not like).
- Lack of draw (you have 9, but most are conditional or one-of effects).
- Lack of protection (you have 1, your creatures will get boardwiped).
So with that, here's some cards to consider.
Ramp: focus on 2 cmc ramp. Why? It comes out before your important creatures. It helps Iroas hit turn 3 every game. It saves mana.
- Boros Signet
- Arcane Signet
- Fire Diamond
- Marble Diamond
- Coldsteel Heart
- Fellwar Stone
- Talisman of Conviction
- Dockside Extortionist <- highly suggested
Draw: let's get some better draw in here.
- Ignite the Future great value and great rate
- Grenzo, Havoc Raiser goes along with attacking
- Tectonic Giant goes along with attacking
- Magus of the Wheel just solid
- Humble Defector political tool and pet card
- Tome of Legends repeatable draw, great for attacky decks
- Light Up the Stage not amazing but solid
Protection: Just some ways to not get blown out by a boardwipe.
I do not have time to suggest cuts. Mull these over and let me know if you want further explanation for anything.