Fellwar Stone

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology Vol. II (CM2) Uncommon
Commander 2017 (C17) Uncommon
Commander 2016 (C16) Uncommon
Commander 2015 (C15) Uncommon
MTG: Commander (CMD) Uncommon
Masters Edition III (ME3) Common
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
The Dark (DRK) Uncommon

Combos Browse all

Fellwar Stone

Artifact

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Price & Acquistion Set Price Alerts

C17

C16

C15

Ebay

Recent Decks

Fellwar Stone Discussion

jpsuchecki on 5C Warriors

15 hours ago

First off, you have no Sol Ring.

"This is almost done! I just need a little bit more help with it. I feel that the following cards are superfluous and would like help with changing them out for better cards."

If you're not going tokens I can understand why you would want to get rid of these. Personally, if you already have those cards, I think you should go in that direction because this could be a sick token deck. However, if your set in moving in the current direction, I suggest ways to be more aggressive in combat.Some cheap but decent options are Radiant Destiny, Goblin War Drums, and True Conviction (maybe too much white for you).

A Fellwar Stone and Land Taxwould be awesome for manafixing. Rhystic Study is useful for card draw. Maybe you could consider some lockdown like Collective Restraint.

Makyran on Vaevictis the Dire, Only Permanents

1 day ago

Since you came and helped me out, I will return the favor!

Cards that could be replaced:

Acidic Slime: I personally feel Reclamation Sage just outshines the slime. For 2 more mana, all you're getting is deathtouch and the option of destroying lands, which our commander is already capable of doing himself (if needed).

Nevinyrral's Disk: I personally don't like all that much. This has a lot to do with the fact it comes in tapped, and the fact that I prefer Pernicious Deed. If you don't feel like you need this, it could very easily be replaced!

Warchief Giant: This card I would argue could be replaced. The other two are more impactful when they connect. However I realize he is a personal fav of yours, but it's a possibility ;)

Scavenging Ooze: I don't think you need both this and Deathrite Shaman.

Elixir of Immortality: I personally don't see much use for this. If you want the option of putting stuff back in your library, I would instead put in Haunted Crossroads from your maybeboard (since I assume you're intending to save creatures with it!). Also, the shuffle means you have technically lost access to them anyway, when they rightfully belong on top of our deck!

Expedition Map: I assume you have this in here to fetch Volrath's Stronghold. It otherwise doesn't have that huge of an impact! I would trade it for the bigger Ulvenwald Hydra in your maybeboard!

All artifact ramp over 4 mana: I personally would replace all of them with 2 mana signets and Fellwar Stone. That means you will rarely come into a situation where you can't cast one!

Sifter Wurm: I believe this card could be replaced as well!

Inclusions to maybeboard:

Hua Tuo, Honored Physician: He does the same thing as Haunted Crossroads just on tap.

Viscera Seer: Nice sacc and top deck filter!

Aetherworks Marvel: Since you have a little energy theme going already, this could be another fun inclusion!

Blade of Selves: What's better than myriad creatures? Having myriad on everything!! XD

Mazirek, Kraul Death Priest: I just really like the idea of this card in the deck, with us saccing opponents permanents and our own!

Greater Good: Can potentially draw an absurd ammount of cards, espcially if you include Ulvenwald Hydra.

Price of Glory: If you really hate that everyone else playing at instant/flash speed. We don't really have that many ways to interact with players on their turns anyway! :P

Aggravated Assault and Combat Celebrant: Extra combats, extra upgrades from Vaevictis Asmadi, the Dire. Can also work as a panic button when you pull out a something big for your opponent! :P

Xenagos, God of Revels: Our dragon is now a 2 turn clock!

Hope this helps making the deck even more awesome!

ThallionDarkshine on Najeela, Counters, Tokens, and Tribal fun

2 days ago

Your list looks really sweet, and you've hit most of the really powerful warriors, but I think you might want to work on your curve a bit. You have a ton of 3-drops, and very few 2-drops, and Najeela is very good if you curve another warrior into her. Some options to consider in the 2-drop slot are Mindblade Render, Blood-Chin Rager, and Den Protector for some warriors, and Fellwar Stone or signets for some early ramp. You've got a couple of 1-drops that I'm not sold on: Aether Vial and Amulet of Vigor. Without many 1 or 2-drops, vial seems much worse, and I don't really see what you want to be untapping with the amulet. What I think would be very good in this deck are 1-cmc dorks, since they allow you to skip past your weak 2-drops and right on to your commander and other 3-drops. Birds of Paradise and Carpet of Flowers are all very good options for that.

NoSoyYucateco on Jhoira's Vehicular Travels

4 days ago

Glad you like it. It is one of my favorite cards, but I don't think it has gotten enough love. Certainly not like Guttersnipe.

I think you can also swap out two lands for some mana rocks. Sol Ring is the obvious choice, but I like other low-cost ones like Mind Stone, Fellwar Stone and Coldsteel Heart. Or even Sky Diamond, Fire Diamond or Izzet Signet. These can all help you get Jhoira out on turn 3 so she can start doing her thing. I'd rather see any of these over Hedron Archive too, since it costs so much in comparison.

jpsuchecki on Light up the knight

4 days ago

Good_knight Well I really don't know what you have so that makes things harder. I can offer some suggestions but that kind of depends on your meta. What is your playgroup like or are you talking about local game store? Do you play 1v1 or more?

If your 1v1 I suggest more spot removal. This should help you buy time to get your engine online. There are a ton of cheap options as white and black are good for this. If you have a local game store near buy, you might be able to do get these pretty easy. Afterlife, Swords to Plowshares, Blazing Hope, Crib Swap, Mortify, Profane Procession (this would be a good card for this deck even when you move beyond it simple trickets). Unmake, Walk the Plank, Go for the Throat. You get the idea.

Ok so some ideas for improving your creature pool. I tried to keep this pretty cheap. Dauntless Bodyguard, Chieftain en-Dal, Fiendslayer Paladin, Kinsbaile Cavalier, Knight of Dusk (A great cheap card for this deck. Just make sure you always have the mana up to destroy. Since it can be played at instant speed you can kill their creature after blockers are declared and damage is done. This is one of the reasons you should wait until second main to play nonessential spells. Lightwielder Paladin, Knight of Sursi, Mirror Entity, Pentarch Paladin.

Some enchantments to help out: Glorious Anthem, Behind the Scenes, Archetype of Courage, Archetype of Finality, Brave the Sands, Intimidation, Knighthood.

Artifacts and lands: Whip of Erebos, Fellwar Stone, Rupture Spire, Path of Ancestry Unclaimed Territory . If you want to splurge a little bit get an Isochron Scepter and put something like Go for the Throat on it.

This are just suggestions. Take all or some. On August 10th the new preconstructed Commander decks come out. In the past these have been pretty awesome for right out of the box. You can always tailor make them. They are normally worth well over the MSRP.

Also don't let the prices here scare you too much. They are just a generalization. You could go to tcgplayer and get better values. Even after you choose, they can optimize your cart to get a lower value.

sethazur on Aryel - Black/White Knights

6 days ago

Hello! Nice Tribal Deck, +1 already. Now, I'd suggest you to use more Mana Rocks, although Land Tax is super strong, it grants you the land drop only, whilst cards as Fellwar Stone, Mind Stone, Star Compass, Orzhov Keyrune, Thran Dynamo and Gilded Lotus helps you to pace with your opponents.

Since you're on a budget,Urborg, Tomb of Yawgmoth + Cabal Coffers may be expensive, but consider adding in the future. Related to that, have you not considered Necropotence? Or have ditched it due to triple black mana?

Illusionist's Bracers works really well with Aryel, since tapping X creatures is part of the cost, you could destroy 2 creatures with X or less power at once.

Vlasiax on Ur-Dragon's Multiverse Onslaught | *PRIMER*

1 week ago

Another question - have you considered Carpet of Flowers for early ramp? Also doesn't this deck have a problem with too few ramp cards? Maybe if you don't like Nature's Lore I'd swap it for Spoils of Victory or Fellwar Stone

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