|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Planechase Anthology (PCA)||None|
|Commander 2016 (C16)||Rare|
|Commander 2015 (C15)||Rare|
|Planechase 2012 Edition (PC2)||Rare|
|Shards of Alara (ALA)||Rare|
Combos Browse all
Creature — Fungus
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
Price & Acquistion Set Price Alerts
1 day ago
Had some painful non-bo experiences today. Thrilling Encore isn't that good with Anafenza exiling their stuff. Probably better off with something like Make a Stand.
Plague of Vermin helped them more than it hurt. Although I gave my guys trample, their Soul Warden and Mycoloth equalized my alpha strike. I could really use a one-sided Ascendant Evincar of some kind. I was thinking of Amulet of Safekeeping, although it nerfs Ogre Slumlord. I might have to go full anti-token with Virulent Plague.
I'm leaning too hard on Merciless Eviction to undo a fortress. I could use a Nev Disk or even Purify. I also need a way to break through with my developed rat army, so I'm considering AEther Shockwave. I also need to reuse a non-rat card, possibly just add Regrowth.
1 week ago
So this deck doesn't have almost any really bad cards, but it does have quite a few suboptimal ones. Imma try to explain which and
Butcher of Malakir is almost always worse than Savra, Queen of the Golgari and than Dictate of Erebos. Both of them are much cheaper (mana-wise) and therefore can deal more damage before the opponents gather momentum.
Filth is really just not the best here. Not terrible, but this isn't a beatdown deck. Many of your dudes are always gonna have summoning sickness and the others are gonna just be too smol to deal any real damage.
Gonti, Lord of Luxury is a card that I love and have playtested a lot, but in the 4-mana slot, there are many better things. It's a good card, just not that good.
When you don't want your creatures to be sticking around, +1 counters aren't really a good plan. That makes Mazirek, Kraul Death Priest suboptimal.
Mycoloth never makes it to your upkeep. Trust me.
Priest of the Blood Rite is fine, but there are better payoffs out there for five mana.
Vulturous Zombie is only for opponents' graveyards.
So yeah. That's it. If you want me to propose some cards to include I will, but for now I'll assume one very lengthy comment is enough. Have a nice day, and happy brewing!
1 week ago
Only hesitant about Primal Vigor due to it also affecting your opponent's field. If that's not an issue, I'd say go for it. But honestly, I'm suggesting the other two enchantments with Earthcraft in mind as they go "infinite" with Ghave. But I guess if you wanted a lot of Saprolings, you'd be running a Mycoloth. Other than that they'd be a little redundant with Doubling Season, but redundancy is consistency.
2 weeks ago
So I commented on this deck over 6 months ago and now I saw it on the feed so... Imma do it again. And Imma be more specific this time. Let's start with cuts.
Bane of Progress is not great. If all goes well you'll absolutely be hitting your own enchantments and artifacts.
Gray Merchant of Asphodel is not anything exceptional in this brew. Yeah his ETB is really strong but it draws a ton of hate and you don't seem to have many ways of subverting or withstanding that hate.
Greenwarden of Murasa is really mana-costly. 6 mana for an eternal witness effect? Pass.
It That Betrays is really bad. Better when you can reanimate it, but still unless your opponents are running aristocrats or you're forcing them to sac things (and yeah I know It does that but that's not enough), really bad. Oh yeah, and that thing I said with Gray Merchant about drawing hate? That.
Lord of Extinction's lack of trample makes him pretty meh.
Massacre Wurm is pretty meta-dependent. If your buddy runs weenies he's decent but if not...
Mycoloth is great, but the 5-mana slot is competitive.
Pathbreaker Ibex honestly doesn't seem that great. Most he's giving your guys is +5 unless you find Lord of Extinction.
Terastodon is really cool and all, but it does have one huge drawback... You can EITHER repeat the etb OR have it as a beater. And for 8 mana, repeating the etb is not enough.
Greater Good is great when you have larger creatures than this deck does. As it is it's just gonna make you discard a bunch of cards, probably.
Torment of Hailfire gives your opponents something you don't want them having: choice. They'll just sac a bunch of useless crap or discard lands. Without steps to limit their options, it's not a great card.
So I looked at your maybeboard and holy crap dude, you need to put some of those in. Night Incarnate, Whisper, Blood Liturgist, Savra, Queen of the Golgari, Craterhoof Behemoth, I'm actually adding the first two to my brew now. Thanks for the ideas, sorry for stealing them.
Now Imma give you some card suggestions.
You forgot Fleshbag Marauder when you got the rest of the edict gang!
Thragtusk is pretty underrated in aristocrats.
As is Treasure Keeper, but that's less good in your deck since you have a really high mana curve.
Vindictive Lich gives you options!
Wall of Blossoms is good protection and a draw!
Hell's Caretaker is reanimation and a sac outlet.
Phyrexian Delver is also good reanimation.
Attrition is excellent removal.
Perilous Forays is an awesome card for this deck, I love it.
Quagmire Druid isn't the greatest ever, but it's enchantment removal.
Sadistic Hypnotist can play the long game, run opponents out of resources.
Thoughtpicker Witch can screw combo.
Vraska, Golgari Queen is an epic sac outlet and the ult is perfect for this deck.
Entomb is legendary.
Grim Flayer is great card advantage.
Fauna Shaman is like Entomb but better maybe?
Underrealm Lich is good card advantage.
Thank you for coming to my ted talk.
2 weeks ago
As for staples-
3 weeks ago
I recently created the following deck: Mushroom Flood
It's for casual purposes and plays quite nicely in this context. Still I'm looking for ideas to improve. [The deck does not contain Doubling Season, Parallel Lives or Primal Vigor for budget reasons.]
Some problems I noticed were: 1) It is a bit like a house of cards. E.g. if I play a Gigantosaurus turn 3, Fungal Sprouting on turn 4 and Mycolothturn 5, I can easily get a lot of tokens fast. The problem, though is, that if anything gets taken out of the chain of action, it can get pretty bad pretty quickly. 2) Mana flood can easily happen, especially when having Caged Sun and/or Harvest Season but not Triumph of Ferocity.
There's a few cards that I will maybe take out: Shapers' Sanctuary, Jade Mage, Gravity Well and one Harvest Season. I definitely want to add a second Leyline of Vitality and a third Beastmaster Ascension. Also I'm thinking about replacing one Mycoloth with a Gigantosaurus. I also thought about adding Throne of the God-Pharaoh.
I would be really interested in what other people have to say to these thoughts but I'm also open to other suggestions. Please keep in mind, though, that this deck is for casual and that I don't wanna add really expensive stuff.