|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Planechase Anthology (PCA)||None|
|Commander 2016 (C16)||Rare|
|Commander 2015 (C15)||Rare|
|Planechase 2012 Edition (PC2)||Rare|
|Shards of Alara (ALA)||Rare|
Combos Browse all
Creature — Fungus
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
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4 days ago
Spawning Pit is a bit clunky/slow. Given that you already have a sufficient number of sac outlets already there are definitely some more efficient cards to run (some of which have already been listed above).
You also have a lot of cards to take advantage of token creatures but not a lot of cards to generate creature tokens. Fungal Sprouting, Increasing Devotion, Saproling Migration, Rhys the Redeemed, Geist-Honored Monk, Hanweir Militia Captain Flip, Mycoloth, Noosegraf Mob, Tendershoot Dryad, and Twilight Drover are some solid options in addition to what has already been suggested above.
Also, if going the token creature route, there isnt a better board wipe than Hour of Reckoning
Ghave was my first commander deck and is still one of my favorites. Always enjoy seeing other peoples take on him.
1 week ago
Have you considered Blade of the Bloodchief? Anytime a saproling dies the equipped creature grows. I use the blade with Mycoloth in my deck Mycoloth, the Bloodchief. Also, Utopia Mycon is a great sac outlet that helps you cast more stuff. +1 from me!
1 week ago
Also, cut the 2x Thallid and add 2x Tukatongue Thallid. Spore counters are mechanic that is just too slow. On the other side, you want to have targets ready for when Mycoloth hits the board, and also to trigger Slimefoot's ability.
Finally, 4x Blooming Marsh would be great. It is a little bit expensive considering you are making this a budget deck, but it could really smooth it.
1 week ago
Deathspore Thallid to snipe indestructable or unreachable creatures.
Bloodbriar, under right circumstances, is a kill or die threat.
Avenger of Zendikar is an all-round beast that also benefits Bloodbriar.
Sprout Swarm is a great token generator.
Overrun is an alternate wincon.
These are all the ones i can find from the top of my head.
2 weeks ago
2 weeks ago
Starsky2814 on Radha
3 weeks ago
I think the following could be beneficial:
3 weeks ago
Like many green decks I see, this one has the problem of being pulled in too many different directions. Cards like Garruk's Companion, Rancor, and Leatherback Baloth hint at a very aggressive stompy strategy. Nissa, Voice of Zendikar, Essence Warden and the Wild Beastmaster + Elder of Laurels combo would be better in a dedicated go-wide token deck. Llanowar Elves, Wild Growth, Primeval Titan, and Elderscale Wurm fit better in pure ramp. I would dedicate more resources to a single one of these strategies, maybe having a second as support. This will improve synergy and consistency by lessening the chance of drawing cards that don't work optimally together. For example, if you have some 7 drop bombs in hand, you'd much rather draw Wild Growth than Boar Umbra, and the reverse would be true if you had a hand of cheap beaters.
Some cards I'd recommend for stompy are Steel Leaf Champion, Dryad Militant, Experiment One, and Strangleroot Geist. Some cards for tokens are Parallel Lives, Mycoloth, Centaur's Herald, and Call the Scions. Cards for ramp include Arbor Elf, Voyaging Satyr, Garruk Wildspeaker, and Genesis Wave. And since you're mono, Nykthos, Shrine to Nyx will almost always be great.