Joraga Warcaller

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2014 Rare
Worldwake Rare
Promo set for Gatherer Rare

Combos Browse all

Joraga Warcaller

Creature — Elf Warrior

Multikicker 1,G (You may pay an additional 1,G any number of times as you cast this spell.)

Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.

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Joraga Warcaller Discussion

Worldf1re on Elvish Devilish

1 week ago

Elvish Harbinger Joraga Warcaller and Immaculate Magistrate work pretty well with each other.

Also, if you're going for a kind of token-ramp, I'd strongly suggest Overrun, works wonders with my current casual Elf deck

Naturalize could also be swapped out with Sundering Growth for a bit more value with the tokens.

PickleNutz on G/B Elves

2 weeks ago

Cards I suggest trying out

These all work well in a combo together. Metallic Mimic gives all elves an extra +1/+1 counter when they enter play. Joraga Warcaller uses counters to buff other Elves, so the extra one from Metallic Mimic means you can have a 3/3 Elf that gives other Elves +2/+2. Immaculate Magistrate adds counters for each Elf you control and Imperious Perfect can create elves as well as being a lord. Since you have splashed black you can play hand disruption to really maximize that strategy.

Other great Elf cards

You can use those two to pull out bigger creatures like Vigor.

StoryArcher on Pointy-Eared Bastards IV

2 weeks ago

Opening Draw:

Forest, Forest, Elvish Mystic, Llanowar Elves, Heritage Druid, Elvish Archdruid, Sylvan Messenger

Turn One:

Play and Tap Forest for G

Play Elvish Mystic #1

Turn Two:

Draw Dwynen's Elite

Play and Tap Forest #2 for G, Tap Forest #1 for G

Play Dwynen's Elite & elf token

Tap Elvish Mystic for G

Play Heritage Druid

Tap Heritage Druid, Dwynen's Elite & elf token for G x 3

Play Elvish Archdruid #1

Turn Three:

Draw Immaculate Magistrate

Tap Forest #1 for G

Play Llanowar Elves

Tap Forest for G

Tap Elvish Mystic #2, Heritage Druid & elf token for G x 3

Play Sylvan Messenger & draw Elvish Mystic #2, Elvish Visionary & Elvish Archdruid #2

Tap Elvish Archdruid #1 for G x 7

Play Immaculate Magistrate

Play Elvish Mystic #2

Play Elvish Visionary & draw Joraga Warcaller

Tap Elvish Mystic #2, Elvish Visionary & Sylvan Messenger for G x 3

Play Elvish Archdruid #2

Turn Four:

Draw Heroic Intervention

Tap Elvish Archdruid #1 & Elvish Archdruid #2 for G x22

Play Joraga Warcaller with 10 +1/+1 tokens

Tap Immaculate Magistrate to place 12 +1/+1 counters on Joraga Warcaller

Attack with Dwynen's Elite (26/26), elf token (25/25), Sylvan Messenger (26/26 w/Trample), Elvish Visionary (25/25), Elvish Mystic #1 (25/25), Elvish Mystic #2 (25/25) and Llanowar Elves (25/25).

StoryArcher on Pointy-Eared Bastards IV

2 weeks ago

Here is a sample solitaire draw I just played out. It went off a little faster then usual (though not rare by any means), but it obviously wouldn't take into account whatever interference my opponent managed. Of course with a Heroic Intervention in hand, that lessens the threat of interference somewhat.

Opening draw: Forest, Forest, Elvish Mystic, Llanowar Elves, Heritage Druid, Elvish Archdruid, Sylvan Messenger

Turn One:

Play and Tap Forest for G

Play Elvish Mystic #1

Turn Two:

Draw Dwynen's Elite

Play and Tap Forest #2 for G, Tap Forest #1 for G

Play Dwynen's Elite & elf token

Tap Elvish Mystic for G

Play Heritage Druid

Tap Heritage Druid, Dwynen's Elite & elf token for G x 3

Play Elvish Archdruid #1

Turn Three:

Draw Immaculate Magistrate

Tap Forest #1 for G

Play Llanowar Elves

Tap Forest for G

Tap Elvish Mystic #2, Heritage Druid & elf token for G x 3

Play Sylvan Messenger & draw Elvish Mystic #2, Elvish Visionary & Elvish Archdruid #2

Tap Elvish Archdruid #1 for G x 7

Play Immaculate Magistrate

Play Elvish Mystic #2

Play Elvish Visionary & draw Joraga Warcaller

Tap Elvish Mystic #2, Elvish Visionary & Sylvan Messenger for G x 3

Play Elvish Archdruid #2

Turn Four:

Draw Heroic Intervention

Tap Elvish Archdruid #1 & Elvish Archdruid #2 for G x22

Play Joraga Warcaller with 10 +1/+1 tokens

Tap Immaculate Magistrate to place 12 +1/+1 counters on Joraga Warcaller

Attack with Dwynen's Elite (26/26), elf token (25/25), Sylvan Messenger (26/26 w/Trample), Elvish Visionary (25/25), Elvish Mystic #1 (25/25), Elvish Mystic #2 (25/25) and Llanowar Elves (25/25).

PickleNutz on Mono Green Elf

4 weeks ago

Okay, so I am a huge Elf tribal fan. What exactly are you wanting to do with this deck? As it stands, it's consistency is not very tuned.

Here's a suggestion

Creatures

What this setup does is pretty nifty, it's a super powerful counters combo. You use Llanowar Elves for ramp, and since this is a relatively low CMC deck structure you can use it to kick Joraga Warcaller more easily. You use Metallic Mimic as an Elf tribal, giving your Joraga Warcaller an automatic counter when he comes into play (you can kick for extra). Joraga Warcaller buffs other elves for the counters that on him, and they all already receive an extra +1/+1 counter from Metallic Mimic. Then, you use Imperious Perfect as another Elf lord, who also can create Elf tokens. Making a single Elf token with this entire combo average at a 5/5 Elf creature on early turns. Even earlier with more ramp, which you can add into the spells. Ezuri, Renegade Leader offers utility for the Elves, he can regenerate them. Then, you have Fauna Shaman who can Tutor out creatures to set up the combos. Lastly, Immaculate Magistrate who is your end game and win condition, she can make your elves HUGE. Just add trample.

Sorcery/ Instants

The exact numbers for these are up to you, and you can add in other cards too. What this package offers though is incredible utility and damage prevention.

Let me know what you think, and if there is a budget you're trying to stick to.

Nissa Revane and Nissa's Chosen is also a decent substitute card choice.

-PickleNutz

bigshocka on Burning Tree Shamanism (Looking for input)

1 month ago

Sachi, Daughter of Seshiro would be like the shaman version of Elvish Archdruid, eh? Now if only there was a shaman Joraga Warcaller haha. Thanks!

StoryArcher on Best artifact for an elf ...

1 month ago

Morning, all.

I'm really going back and forth over how I want to build my Modern Elf deck. At the crux of this deliberation are three artifacts which all seem to offer tremendous opportunities, depending on how its built.

My first thought was Staff of Domination for the infinity loop it offers with Elvish Archdruid - those two cards hit the table with any kind of support and its game over, while in the meantime I just run a traditionally aggressive Elf deck, perhaps with some Heroic Intervention to keep the key parts of the combo safe.

My second thought was building a Elf recursion deck around Cloudstone Curio, specifically using elves that create an effect as they come into play, like the aforementioned Shaman of the Pack, Elvish Visionary, Reclamation Sage, Elvish Harbinger and Sylvan Messenger. Even Joraga Warcaller works here because it can be cast early for (G) and then picked up and recast with the kicker when the mana production explodes. In fact, with this version I'm finding myself with a bit of 'option paralysis', where including everything that looks good might lead me taking too few of anything, making my ideal draw less and less likely. Something like this (Elven Curiosity), maybe.

My final consideration was lifecrafter's beastiary. I've actually run Elf decks with 42 elves and nothing else but lands and had them be very effective. I can't help but think that the added draw (and scry) that the Bestiary gives me could really speed up the game - but by the same token, I don't want to get drug down by casting it and re-casting it as my opponent bounces, counters or destroys it.

I've toyed around with a host of non-creature cards - green staples like Heroic Intervention, Collected Company and Chord of Calling - and I'm not specifically opposed to including them, but again, I've found success and synergy going all-Elf in the past. I guess I'm wondering if working towards those combos is pulling me away from the strength of Elves or, if done correctly, might instead help me maximize what they can do. It seems like the Staff of Domination combo might be too specific, but its not as if the deck wouldn't be strong even if the combo never comes out. The Cloudstone Curio combo might be too unfocused, though it does offer quite a bit of versatility. Card draw is so important, hence Lifecrafter's Bestiary... ugh.

Another part of me thinks that sticking with my original 42 so that I don't have to worry about protecting my artifacts and not having any non-creature spells in the deck at all could actually give me an advantage in wasted draws by my opponent. After all, the entire reason I lean hard towards Elf decks is the speed and efficiency with which they can overwhelm an opponent. I'm so conflicted...

Here's what it comes down to - if I were going to run an Elf deck with 38 Elf spells and 18 lands, which artifact would you suggest to fill those 4 remaining card slots, and why it over the other options available? Any insights would be most appreciated...

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