|Commander / EDH||Legal|
Printings View all
|Commander 2019 (C19)||Rare|
|Guilds of Ravnica: Guild Kit (GK1)||Rare|
|MTG: Commander (CMD)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)
Destroy all nontoken creatures.
Hour of Reckoning Discussion
2 weeks ago
Elder of Laurels has a nice pump effect to apply to Sidar or other unblocked attacker to deal out some really good damage [hopefully commander damage]. It doesn't tap for this so can be activated multiple times if you have the mana.
Hour of Reckoning is the token deck boardwipe. Convoke with your creatures that its going to kill and leave the tokens free to finish off an opponent.
Ohran Frostfang will give another way for your token horde to get through [or a way to wipe out the defending army] and potentially draw a ton of cards if Sidar is out.
3 weeks ago
Essentially your making a lot of tokens but your not doing much with them.
Cut lands (36ish), ramp in other ways.
1 month ago
Okay, let's give a few starters.. Adding Rienne seems to be not such a great choice. Your amount of multicoloured creatures is, aside from her, only 9... and you should remove Tahngarth, First Mate for sure, perhaps Emmara Tandris too, since the big tokens might nog necessarily care TOO much for not receiving damage, especially for 7 mana. So I'd take Rienne out.
Taking out Hate Mirage also doesn't seem like a great idea. You have the ability to copy your opponents creatures and at least smack people in the face with them. Imagine some of your opponents playing either giant legendary Eldrazi or powerful ETB creatures. The best part though is that, if non-legendary, you can populate those creatures you were only gonna have for a turn...and make the populated token stay. Populating the token does NOT copy the exile clause of Hate Mirage, or any other sortlike clauses on red copy spells. Turning powerful creatures this way into tokens is a surefire way of your opponents going "oh-ooh..".
Desolation Twin is a doubting case... yes it costs 10.. but you are in green for ramp and probably want something like a Mirari's Wake anyway.. so it might be a good card. Plus if you somehow mill or discard it, a Feldon of the Third Path or Seance (which might be a worthwhile inclusion as well) can suddenly get you 20/20 on the board divided over 2 bodies. And each time you populate, you give yourself an additional 20/20.
Your deck now contains a single boardwipe in the form of Hour of Reckoning . I'd include 1-2 more in. Yes, you are very heavy on creatures and you would like to keep your board... but if you ever find yourself against such a powerful board, maybe even multiple times in a game, and it's wipe or lose... a 1/99 chance to draw your only boardwipe won't cut it. So to stay in token theme though, I'd add your removed Phyrexian Rebirth and perhaps, thought they are tiny, Martial Coup will give you at least 5 1/1s after wiping the board. It's something.
For the rest:
Trostani's Judgement (exile and synergy with deck.. but too expensive for single target removal). Replace that with something like Swords to Plowshares or Path to Exile . Yes you ramp/let your opponent live longer... but at the same time you make sure you don't die to something you want to get rid off, NOW, for only a single mana you might have had left over somehow.
Alot more, but this comment is probably already getting a bit too long...
2 months ago
Hey Andre4000 I'm here as requested to help with your deck.
First, I would recommend a few more ramp cards. RW doesn't have too many ramp options, so you'll probably have to rely on artifacts. I'd recommend Star Compass and Prismatic Lens and Kor Cartographer and Hedron Archive and Everflowing Chalice and Dreamstone Hedron and Sol Ring . Overall, about 10 ramp cards is a good fule of thumb for most EDH decks.
Second, I would recommend a few more card-draw effects. RW also lacks a lot of good card draw, so you may also need to rely on some artifacts here. I'd recommend Dawn of Hope and Seer's Sundial and Conqueror's Galleon Flip and Infiltration Lens and Howling Mine . Again, about 10 card draw effects is good for most EDH decks.
Also, I think you could get away with 36-38 lands if you want to free up a few spots for other cards.
Lastly, I'd recommend you a few board wipes. This deck wants to commit a lot to the battlefield, but eventually you'll run into a deck that can commit more stuff and faster than yours. Some boardwipes you might want are Hour of Reckoning and Martial Coup .
Hope this helps! Let me know if you have any questions.
2 months ago
Hey, since you upvoted my
Commander / EDH*
SCORE: 1 | 1 COMMENT | 47 VIEWS | IN 2 FOLDERS
deck, I wanted to let you know that I've been making revisions.
First and foremost, I removed Hazezon Tamar because he is too much money for a single card, his ability doesn't trigger right away, you can't ramp into him appropriately (Using stones means less tokens), and the tokens leave when he does.
I also removed the "Wincons" section, because I figure I am going to be generating a ton of hate from the other three players; If my creatures are constantly dying and my board is being wiped, creature-based win conditions mean nothing. So, instead I replaced them with boardstate protection to stop my guys from being blown off the face of the mat.
Lastly, I added in four sweepers myself, in the event I just need to reset the game and rebuild. Each of the sweepers will actually generate me value, such as Hour of Reckoning as it protects my creature tokens from being blown up.
I may consider dropping a few Superfriends, perhaps down to 4. I have the following ones for the following reasons:
- Ajani, Strength of the Pride : Tons of life and exiles the entire boardstate of everyone but me
- Domri, Chaos Bringer : Mana, mana, mana. Plus filtration if needed. The emblem is cool if he lives long enough to get it, too.
- Elspeth Tirel : Tokens, life and hate.
- Freyalise, Llanowar's Fury : Mana, light control, draw engine. I am mostly interested in her ability to generate free dorks.
- Huatli, Warrior Poet : Life. That's all she is in here for. The others are useful if need be, but I want her life ability.
- Xenagos, the Reveler : Mana out the ass and freecasting.
As you can see, there is a theme here: Mana & Life. Keeps the engines going.
If I drop any, it will be Freyalise and Huatli as they feel the weakest, being only viable for one option.
Ajani and Elspeth both generate mass amounts of life and have sweepers built in that give me advantage. They can also generate tokens, if need be.
Domri and Xenagos both offer me mana, give me tokens, and allow me to either filter the top four or merely play the top seven.
Frey and Hualti just give me a dork and some life. Frey can get me some serious draw if she sticks around, but Hualti is basically a one-trick pony.
2 months ago
The best thing about the new Oketra is getting a fat 4/4 token for free. The easiest way to capitalize on that, I find, is to run creatures who you can play as much as you want! Whitemane Lion , Stonecloaker and Ancestral Statue can all be played, earning you a token, and then bounce themselves back to your hand, ready to be played again. The first two can also be used to protect another creature from removal, of course! Stormfront Riders can do something similarly, and even get you bonus tokens on the way, but might be a little too clumsy.
Other than that, you might appreciate Hour of Reckoning as one of your boardwipes - even if someone else is running tokens, what are the chances they're as big and bad as yours?
2 months ago
Martial Coup could be a good board wipe for this deck.
3 months ago
Boardwipe such as Austere Command , Citywide Bust , Fell the Mighty , Hour of Reckoning , Retribution of the Meek , and Solar Tide work well in token decks usually allowing you to stay on top if you haven't got a plethora of anthems out.
Hour of Reckoning occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
GW (Selesnya): 0.73%