Hour of Reckoning

Hour of Reckoning

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)

Destroy all nontoken creatures.

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Printings View all

Set Rarity
Commander 2019 (C19) Rare
Guilds of Ravnica: Guild Kit (GK1) Rare
MTG: Commander (CMD) Rare
Ravnica: City of Guilds (RAV) Rare

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Hour of Reckoning occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

GW (Selesnya): 0.73%

Hour of Reckoning Discussion

The_Archenemy on Tokens. TOKENS

2 weeks ago

Martial Coup and Hour of Reckoning would be good board wipes. Seeing as all of your tokens except for thopters and saprolings are white, Mass Calcify could be good, too. You might wanna add some non-creature removal, like Return to Nature, too.

IrateWarrior on Ghired's Pound Town, Jumanji addition

2 weeks ago

Poly_raptor & bushido_man96

Maybe you can help me with one cut, I swapped Lotus Cobra for Birds of Paradise, I’m still stuck on the extra draw cards for now but in regards to the suggestion to Hour of Reckoning I’m looking to include Elesh Norn, Grand Cenobite... a soft board wipe with the extra pump to my trample written cards as well as a small fix to ghired weak attack.

IrateWarrior on Ghired's Pound Town, Jumanji addition

2 weeks ago

Hour of Reckoning is still in my deck box as it’s great but I found Cleansing Nova to be more impactful, I’m currently only running 2 wipes and I took out hour of R solely because I have a lot of core creatures that are not tokens.

As for the others I have a more “Tall” board state then wide. I have looked at an alternate ramp creature than Lotus Cobra but haven’t found a sub I liked

Poly_raptor on Ghired's Pound Town, Jumanji addition

2 weeks ago

I personally am not sure if Guardian Project would be the best option as it specifies “nontoken” and you’re only running 22 creatures, odd are you’re not getting it our til mid game anyway due to CMC.

You could run Camaraderie for a big draw spell. If you do add in Greater Good I’d add in Library of Leng too, they work nicely together because the 3 cards you discard you can just put back on top.

Hour of Reckoning is a very good board wipe,

If this deck creates a lot of 1/1 tokens then Mentor of the Meek and Skullclamp are good continuous draw options.

I’d also add in Cryptolith Rite and you could cut Lotus Cobra as they’re the same cmc, since you’re aim is to have a big board of creatures you may as well turn them into mana, where as the cobra will just net you maybe 2 at best extra mana per turn.

shaftdiggity on Alela's Divine Procession

1 month ago

Dictate of Heliod is a good option, Archetype of Courage is an enchantment that gives all your guys first strike. Hour of Reckoning can be a near one-sided board wipe and Martyr's Bond can be cool.

Azeworai on Big Tokens

2 months ago

Ah, tokens! Initiate the throng, then fulminate as such.

I have many suggestions.

Now, typically I am an advocate for running fewer lands in decks, however, this deck has an excruciatingly low amount of card draw. Either make way for lands or add a half-dozen cantrips.

Some of my favourite draw spells you could use are Once Upon a Time, Skullclamp, Adventurous Impulse, and Oath of Nissa. These dig for lands whilst having value late-game.

You have many anthems, some of which are quite lacking in my opinion. Syr Alin, the Lion's Claw, Kongming, "Sleeping Dragon", Selesnya Guildmage, Oakhame Ranger, Ahn-Crop Champion, Cultivator of Blades, Valor in Akros, Spear of Heliod, and Dragon Throne of Tarkir are all quite mana-hungry and little impact. They depend on a board state to work, and without one they verge on useless. I would like to call out Call for Unity in particular as being incredibly slow and capricious.

Haazda Marshal, Recruit the Worthy, and Oakhame Ranger are quite halacious in the aspect that they do not much.

Avoid Fate is interesting, but it doesn't do a lot. Many of the cards in here are restrictive depending on board state, thus I would cut this.

Painter's Servant is cute with your effects that care about colour, but I believe this to be rather inconsistent. Without Lifeforce or Order of the Sacred Torch, it's a two-mana 1/3.

I am unsure as to why Reito Lantern is even here. If you seek graveyard hate, Ground Seal replaces itself, Relic of Progenitus is awesome, as is Remorseful Cleric. Night Soil is on theme.

For what I would include, Rootborn Defenses defends the board, Druids' Repository adds far too much mana, Aura Shards and Aura Mutation shatter and batter, Hour of Reckoning kills many things, Increasing Devotion allows for rebounding eftsoons wrath, Master of the Wild Hunt is one I particularly enjoy, Sprout Swarm is difficult to interact with, Sigarda, Heron's Grace has early and late-game potential, and Devout Invocation creates tokens abound. Triumph of the Hordes can just wipe out an entire table.

This deck has almost no card draw. Mentor of the Meek, Skullclamp, and Huatli, Radiant Champion can draw many, many cards. When you get to it, Sylvan Library is fantastic. Harmonize, Slate of Ancestry, Shamanic Revelation, Collective Unconscious are ways to refill in preparation of a board wipe.

Beast Whisperer is just good value.

Swords to Plowshares, Kenrith's Transformation, and Path to Exile get problematic permanents out of the way at an excessively cheap cost.

I would recommend far more ramp. Llanowar Elves, Avacyn's Pilgrim, Fyndhorn Elves, Elvish Mystic, and/or Birds of Paradise. Incredibly quick if you get them out turn one, and oft set you far ahead enough that it doesn't matter when you get wrathed.

That shall be all from me. If you so wish, I have two swarm decks that you could reference for honing your build, each of which have tested well for the years I have had them.

The decklists: Eladamri, Leader of Skyshroud Beseeming Perfection

May fortune betide you, and the tokens your enemies. Farewell!

KayneMarco on Trostani's Stampede

2 months ago

Here’s a small list of cards that are a must for this deck I’m surprised I don’t see:

The two I commented on are musts in in any Trostani deck in my opinion. The others would be strong additions.

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