|Commander / EDH||Legal|
Printings View all
|MTG: Commander (CMD)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
Hour of Reckoning
Convoke (Each creature you tap while playing this spell reduces its cost by or by one mana of that creature's color.)
Destroy all nontoken creatures.
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|Have (13)||Famicomania , Clawsun73 , TheAlmostHero , Fineontheoutside , clayperce , mycheze , Ashy , Tiddilywinkus , accioali , machiavelli2081 , Shiromakuro , TheBl0b , rockleemyhero|
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Hour of Reckoning Discussion
3 days ago
Cathars' Crusade Patriarch's Bidding Cyclonic Rift Sword of Feast and Famine Bear Umbra Aura Shards Rhys the Redeemed Fell the Mighty Hour of Reckoning Retribution of the Meek Merciless Eviction Fire Covenant Stonebrow, Krosan Hero Zo-Zu the Punisher Zurgo Helmsmasher
1 week ago
I've been playing against Najeela quite a bit recently. Some of your choices don't really seem to synergize with your deck.
For Example; Wrath of God, Play of the Game, and Cataclysmic Gearhulk hit your field just as hard as the hit your opponents. Cards like Aligned Hedron Network, Austere Command, Hour of Reckoning, or Merciless Eviction will allow you to carve your field wiping to primarily benefit you.
Since you are already running Druids' Repository I'm guessing your group allows infinite combos. With all of the enchantment tutoring you have, you might want to add Cryptolith Rite or Song of Freyalise and Reconnaissance.
3 weeks ago
Also, Hour of Reckoning needs to be in your deck
Storm Herd could be crazy if you go with a life-gain subtheme
1 month ago
This is better, but I'm not a fan of: Mardu Hordechief, Ajani's Mantra, Test of Endurance, Felidar Sovereign. I feel like the alternate wincons won't be possible since this is effectively a 1v1 and we won't be ignored as much as far as life totals.
Ashes of the Abhorrent is meh to me, its not that great and I'd almost say put in another board wipe instead. Since we're going token heavy, I suggest Martial Coup, Fumigate, Hour of Reckoning as good additions.
I feel like removing Emeria Shepherd might be a mistake.
1 month ago
Spawning Pit is a bit clunky/slow. Given that you already have a sufficient number of sac outlets already there are definitely some more efficient cards to run (some of which have already been listed above).
You also have a lot of cards to take advantage of token creatures but not a lot of cards to generate creature tokens. Fungal Sprouting, Increasing Devotion, Saproling Migration, Rhys the Redeemed, Geist-Honored Monk, Hanweir Militia Captain Flip, Mycoloth, Noosegraf Mob, Tendershoot Dryad, and Twilight Drover are some solid options in addition to what has already been suggested above.
Also, if going the token creature route, there isnt a better board wipe than Hour of Reckoning
Ghave was my first commander deck and is still one of my favorites. Always enjoy seeing other peoples take on him.
1 month ago
If you've got nothing but token creatures, sound like you would do well to run Hour of Reckoning!
1 month ago
@Pervavita Thanks! I didn't think about the card draw aspect, but it makes sense. A lot of my creatures come with abilities that sort of double as card draw as well. I definitely have Fumigate and Hour of Reckoning on my radar as board wipes and Intangible Virtue as an anthem i need for sure. I'll update my "needs" list.
Wilt-Leaf Liege is definitely a nice card i'll try to get. I knew there was a land that pumped too, i forgot what it was, thanks for reminding me.
The rest of that is a bit expensive(mana wise) to me, I'm really considering adding the Devoted Druid and Vizier of Remedies combo to get infinite mana. As long as i have a skull clamp and a 1/1 and a token producer i can go through my deck and get my haste enchantment and make infinite tokens. I like that as a wincon more than infect.
1 month ago
With your commander card draw isn't something you need too much of as his ability is effectively card draw (not the best but it works). As such I would cut Harmonize, Smuggler's Copter, & Rishkar's Expertise. The last two more then Harmonize as they don't synergies with what a token deck wants. Smuggler's Copter doesn't make tokens or pump the team and Rishkar's Expertise is so expensive and only draws you a few cards... if it draws you more you should just swing out and win. But what do we replace them with? Well use Rhys' ability more and more effectively. What I mean is his 6 mana ability that doubles all your tokens in play we make sure we have some larger tokens and that will give you much the same effect as card draw. Armada Wurm for example gives you a 5/5 with trample or Giant Adephage gives you 7/7 tramples. Hornet Queen gives you 4 1/1's with deathtouch making it hard to attack you. Rampaging Baloths also turns your land draws into 4/4's that you then double. Shamanic Revelation is however a vary good card draw here.
Concordant Crossroads could help a lot with when you have a large board state (just doubled your tokens) to get in with haste... it also works for your opponents so only drop it when you know you can swing out and win.
Gavony Township also is a land that doubles as an anthem
You can also look over my son's Token deck for other ideas.