Thaumatic Compass

Artifact

, : Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

Browse Alters View at Gatherer

Trade

Have (4) fourcleftcandles , metalmagic , lorddarkstar , gildan_bladeborn
Want (7) danleniumfalcon , DarrickMaverick , Seabody , magicdad2020 , DeckofManyThings , leocat , LoudZoo

Printings View all

Set Rarity
Ixalan (XLN) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Historic Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Thaumatic Compass occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Thaumatic Compass Discussion

Hi_diddly_ho_neighbor on The Unholy Armada

1 week ago

Hi there,

You have most of the cards that fit here, but here are some additional cards for your consideration:

Ramp:

Fractured Powerstone - Another solid 2 cmc mana rock

Inspiring Statuary (and Metalworker if you have access to one) - use all of your artifacts to cast your big eldrazi

Hedron Crawler - another decent early rock/blocker

Thaumatic Compass  Flip - finds Wastes and provides protection later

Unstable Obelisk - ramp that can be cashed in as removal later

Removal:

Scour from Existence - 7 mana is a lot, but it's extremely versitle

Soul-Guide Lantern - grave hate the spares your graveyard

Other:

Mirrorpool and Sanctum of Eternity might be useful as well

Conqueror's Galleon  Flip can provide a lot of utility once flipped

Happy deck building!

scumbling1 on Squee the Looter

3 weeks ago

I have long considered building a Squee deck like this, and I think you have done it better than I would.

Any thoughts on Journeyer's Kite / Thaumatic Compass  Flip to stuff your hand? I used to play these cards a lot in mono-red, but maybe their time has passed.

Also, what about Dangerous Wager? It could be total garbage, but I want to like it. If it could find use, I think this deck might be where.

multimedia on Thunder-Raptor Likes Artifacts and Enchantments

3 weeks ago

Hey, you're welcome. Good update.

Teferi, Mage of Zhalfir lets you mutate at instant speed which can be powerful. Just as good is it also protects the creature you want to mutate to on your turn since your opponents can't cast instant removal in response. Kykar, Wind's Fury can create 1/1 Spirits who fly who can be mutate targets. Kykar triggers when an enchantment/artifact is cast by Vadrok. Spirits tokens can also be used as ramp.

Seal of Removal can be cast with Vadrok and it can be repeatable creature bounce at instant speed for the mutate pile. Waterfront Bouncer doesn't have protection, but at instant speed can bounce itself and if it's mutated the entire mutate pile.

Lightning Mauler's soulbound haste can change creatures which can be helpful when mutating. You want to be bouncing Vadrok, but when doing this you also bounce the other creatures in the mutate pile. You want to be able to cast a creature to mutate Vadrok to and cast Vadrok all on the same turn. Being able to give the mutate pile haste with Mauler can attack with the mutate pile before bouncing it again.


Cards to consider cutting:

In my opinion six CMC mutate costs are too much for what you get with Arch and Snatcher. The lockets are lackluster.

Halflingz on Queen Marchesa

1 month ago

Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger  Flip

Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!

Politic theme links to Scryfall searches Monarch, Will of the Council, Council's Dilemma, Join Forces, Curses, Tempting offer, Goad

You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen

Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass  Flip Dread Elbrus, the Binding Blade  Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror

Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel  Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life  Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant

Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim

JudgeJuryExecutioner on Long Live the Queen

1 month ago

possibly cut Ghostly Prison in favor of Thaumatic Compass  Flip? the rest of your deck looks great~ :D

ioniboi on Eldrampzi

2 months ago

Thanks for the feedback. :D

I agree in regards to Torpor Orb. The card is cheap, powerful and syngeristic in my deck – sold.

tanglewire seems awesome. Ordered one immediately.

Walking Ballista i had in the deck before, but whenever i played it, it felt clunky and made me wish it was an Eldrazi instead, but you're probably right about the specific threat elimination.

Voltaic Key – I agree, but i might be short on cards to cut now?

Wayfarer's Bauble – You're right. I might cut the Dreamstone Hedron even. It's clunky and it usually just ends up being an expensive mana rock.

Relic of Progenitus, Scrabbling Claws – Both i enjoyed. I'll switch to Progenitus, just because it seems better in most games.

Crawlspace – I'm curious, too. Obviously a little situational, but willing to test it out.


Akroma's Memorial – You're right. Now that i think about it; a 2cmc Torpor Orb had more impact on games thus far than this thing ever has. It's out.

Thaumatic Compass  Flip – It's just supposed to an additional Maze of Ith, because i found having those up for defense after an Eldrazi tapped is super valuable and i'm also a big fan of protecting others if it serves my own agenda. But aside from that it actually did draw me a couple of Basics in a pinch before.

Taking out another land? Which one? Also: I play Maze of Ith, Eye of Ugin and Hall of the Bandit Lord. So in regards to early game ramp, i kind of only have 37 lands.

Endbringer – agreed. It's just such an underwhelming card. I enjoy my deck theme of either preparing for a big play or making a big play. Endbringer kind of does neither.

In conclusion:

Endbringer and Akroma's Memorial out. tanglewire and Wayfarer's Bauble in.

I'll also try to cut a land and test Crawlspace i guess? Or maybe cut the Dreamstone Hedron instead.

Load more