Thaumatic Compass


, : Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.

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Set Rarity
Ixalan (XLN) Rare
Promo Set (000) Rare

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Format Legality
Leviathan Legal
Legacy Legal
Arena Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Thaumatic Compass Discussion

Joe_Ken_ on mono w soldiers

1 week ago

You'll want to tone down on creatures and look into getting some interaction into the deck.

Some enchantments like True Conviction for a game finisher , Dawn of Hope to make soldier tokens and for some card draw , or Brave the Sands to give your board some blocking power.

Second you have to have ramp. Use cards like Myriad Landscape , Burnished Hart , or Isolated Watchtower as the game goes on the player with the most mana is the most likely to win. Gift of Estates can secure you some land drops as well as Thaumatic Compass  Flip which becomes a good utility land later on. Also mana rocks like Marble Diamond , Hedron Archive , Worn Powerstone , and Mind Stone can be good. Also there is Heraldic Banner which will also be a boost for your team.

Schafkurai on Jeskai Landfall

1 week ago

Love it! I'm tired of green landfall decks and was also thinking about all the other color combinations. There's a bunch of cool one's coming with Zendikar rising and a few more that you could consider would be the white creatures (Emeria Angel, Emeria Shepherd, Admonition Angel), the red pingers (Spitfire Lagac, Tunneling Geopede), good ramp/utility creatures (Knight of the White Orchid, Weathered Wayfarer). Useful artifacts include Ghirapur Orrery and Thaumatic Compass  Flip and some more lands that I find useful would be Ghost Town, all the "fetches" (Terramorphic Expanse, Fabled Passage, Evolving Wilds, Arid Mesa etc), the bouncelands e.g. Boros Garrison, Terrain Generator.

keep up the good work!

Bababad on Ayli, Frooty Loops (Primer)

1 month ago

The curve is pretty darn low and our wheelhouse is resource denial via exiling (our commander isn't a combo in the zone and isn't a formidable threat in play either). Ramping out with no targets doesn't help us terribly much and rocks mid-late game are just poor topdecks and not abusable via recursion

Chromatic Lantern fixes our mana to a tremendous degree, but honestly its not even essential anymore

Commander's Sphere can be repeatedly sacced for cards and looped with Sun Titan

Thaumatic Compass  Flip gets multiple lands and then becomes a Maze of Ith which can be utilized when our landbase is tight. ideal for setting up Emeria, The Sky Ruin

more rocks in the deck will smooth things out but limit resource slots. Ultimately dealer's choice :)

skroes on Mangara's Mono-white Value UNFINISHED

1 month ago

If you are running Serra Ascendant you'll probably want to put some incidental lifegain in the deck.

Soul Warden, Soul's Attendant

This opens up more card draw options like Well of Lost Dreams and Dawn of Hope

For mana, especially in mono-color Myriad Landscape is great. Solemn Simulacrum and/or Burnished Hart offer additional ramp. Also have been really liking Thaumatic Compass  Flip lately in games where Land Tax isn't doing anything.

DeinoStinkus on Sisay, Durdle Captain and Sky Pirate

1 month ago

Arr... ye have no treasure, mate. I be knowing Treasure ain't the best, but in a pirate deck ye gotta have some! Indeed, ye "Compass" section be not complete without Thaumatic Compass  Flip. I be runnin' that in most of me decks, matey. +1

carpecanum on Look! Up in the sky! (learner's deck)

2 months ago

Bafanuga i don't have an extra Solemn Simulacrum or Thaumatic Compass  Flip. I have every card above sleeved, in a card case and ready to mail off Wednesday. There is also a theme for taking things out without killing them. Ice Floe is one of those. Hopefully dangerous creatures will be constantly tapped, goaded, returned to hand etc. Stratus Dancer is a good counter and its flyer. Everything in the deck can fly. Really wish I had another Gravitational Shift

Yotian_Soldier on Firesong & Sunspeaker - Boros Group Burn

2 months ago

24 Jul 2020

After 8 months and a few sets later decided to update the deck:

Fiery Emancipation > Torbran, Thane of Red Fell: increases our deck's damage output by a very significant amount compared to an additional 2 damage

Thaumatic Compass  Flip > Commander's Sphere: our deck needs consistent land drops

Shreds of Sanity > Riot Control: additional recursions for or spells

Rolling Earthquake > Earthquake

Hammer of Nazahn > Soul of New Phyrexia: was torn between the hammer and Darksteel Plate but the hammer's auto-equip win by a small margin

Stormwild Capridor > Selfless Squire: this bird goat survives all our non-combat damage spells while becoming another threat by itself

Chandra, Torch of Defiance > Starstorm: remove the deck's most non-versatile X damage spell to add another planeswalker

Chandra's Incinerator > Mark of Asylum

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