|Commander / EDH||Legal|
Printings View all
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Uncommon|
|Masters Edition IV (ME4)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Deckmasters: Garfield vs. Finkel (DKM)||Uncommon|
|Ice Age (ICE)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
, : Tap target artifact, creature, or land.
Price & Acquistion Set Price Alerts
Icy Manipulator Discussion
1 week ago
I think a big problem with control is the multiplayer aspect of EDH. impossible to counter everything from 3 players, and trying makes you the target. I'd go with stax, what GAAIV already does.
Stax: Chancellor of the Annex,Spelltithe Enforcer, Kataki, War's Wage, Overburden, Meekstone, Lodestone Golem, Thalia, Guardian of Thraben, Fatespinner, Windborn Muse, Magus of the Tabernacle, Magus of the Moat, Trinisphere, Suppression Field, Pendrell Mists
Even if you don't go into the stax strategy hardcore, a lot of these might still be useful for you. Good luck!
2 weeks ago
I really love this deck concept, I think the only thing I would consider adding is a Open the Vaults just in case a rogue Nev Disk or Akroma's Vengeance comes across the table. It would mess up your game plan. I also think you could add an Icy Manipulator or Puppet Strings, in combination with some Orbs Static Orb/Winter Orb you can get some sick lockdown combos.
1 month ago
Thanks for the comment - I wasn't actually aware of Icy Manipulator - that's definitely a good addition. At the moment I try to use Master Transmuter at the end of the preceding turn to bounce Winter Orb into my hand so I can untap and play it again (plus all the mana rocks to hopefully make WO affect me a little less).
Icy Manipulator will definitely make the cut.
1 month ago
2 months ago
3 months ago
Here are some removal ideas in no particular order: Cessation, Prison Term, Rekindled Flame, Faith's Fetters, Change of Heart, Calming Licid, Cage of Hands, Forced Worship, Pacification Array, Scepter of Dominance, Icy Manipulator, Gideon's Lawkeeper
What do you think?
4 months ago
I agree that this iteration I am currently playing is going to take a little bit to get use to as it plays quite different. I also agree that luck of the draw and different match-ups will play quite differently from time to time and it is just going to take me a little bit to get use to this variant. It is however playing better and I see a potential in it that is quite exciting. I am going to make a few more changes by adding in a few more mana dorks to get better odds of setting up that mana base early. As far as Icy Manipulator I have found it quite invaluable. Especially if you get it to combo off as in Icy Manipulator + Winter Orb Tapping your own Winter orb with it on your opponents end step right before your turn is completely devastating to them as it tempos the rest of the playing field except for you. Icy Manipulator + Winter Orb was always a big thing back in the day when I was playing 4th edition but I guess it went away for a while...with the version of winter orb in eternal masters however it's text as well as it's oracle text on the gatherer says "As long as Winter Orb is untapped, players can't untap more than one land during their untap steps." and they even use an example of tapping it with Glare of Subdual so it must be legal again.
4 months ago
It will probably take some time to find the right balance. For what it's worth, looking at my (offline) changelog my current Meren decklist is on its 30th iteration. Some of those changes were small (a card or two) and some were large (10-15+ cards), but in stax/control it's all about how they work together and it can take some time to get the recipe right!
Re: Icy Manipulator - it's always seemed a little expensive up-front to me. Do you usually use it against creatures? What about something like Meekstone or Ensnaring Bridge instead? Unfortunately Bridge is creeping up in price (hopefully it will be reprinted in the next Masters set). Meekstone doesn't stop attacks but dropping one at the right time (creatures already tapped) can be great for protecting you until you can solve / lock out the board, then destroy it yourself and swing in for the win. Alternatively there are more removal options like Lignify which solve Commanders extremely well (effectively removal which doesn't even let them be recasted)
Also, keep in mind that there are just some games you can't do anything about - so always try to get a few games in before you draw any major conclusions. For example, if you don't see mana dorks in a single game, it may just be luck of the draw - but if you're consistently not seeing them early enough across many games, chances are you might need to up your dork count to hit the consistency you're looking for.