Hornet Queen


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare
MTG: Commander (CMD) Rare

Combos Browse all


Hornet Queen

Creature — Insect



When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

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Recent Decks

Hornet Queen Discussion

FancyLadies on Lady Golgari, Queen of Resurrection

4 days ago

Hey Scytec great recommendations. I’ve included some and will have to find room for a couple others you’ve suggested. I really like Mazirek, Kraul Death Priest especially when I can bring in Thief of Blood then sac it to Jarad, Golgari Lich Lord for massive damage. As far as Hornet Queen goes, man I love it. Nobody likes flying deathtouch, so definitely a big threat on the board.

Scytec on Lady Golgari, Queen of Resurrection

1 week ago

About the best removal package I've found is your sac creatures. You can recur Fleshbag Marauder, Merciless Executioner, and Slum Reaper to keep most people board states clean. Those trying to go wide you already have covered with Massacre Wurm. To be honest, I found the token package a little win-more, I ended up dropping Mazirek, Kraul Death Priest, Mycoloth, and many more. I don't use the Scions either. I do use Altar of Dementia as it is a free sac outlet, and allows me to mill myself or use it as an alternate win con later with either Nighthowler or Jarad, Golgari Lich Lord. You may also consider Greater Good as it allows you to draw and pitch what you don't need or specifically want in the graveyard. Another thing I highly recommend that you don't see very often is Void Winnower it turns off on average half of people's decks, and a lot of times more, my meta in particular is full of powerhouse 3 drops. Hornet Queen actually seems great here though, how is it running for you? I have a nest laying around, but I've never considered picking up the Queen.

Unfortunately piloting Meren is a dangerous game as people are familiar with her as an absolute powerhouse. Haha. A decent Meren deck will destroy many other GOOD decks. The key is to know your group and constantly update your list to fair well in your meta. My meta doesn't run much graveyard hate as I play the only graveyard deck, so I'm not familiar with working around it. Perhaps run a few shuffle effects that allow you to place your graveyard back in your library as opposed to being exiled? You'd have to re-mill everything, but at least you wouldn't lose it.

Slivortal on Freyalise High Tide

1 week ago

muckfac Unfortunately, there hasn't been much in recent sets that have really contributed to the primary gameplan. I think the closest card in recent sets to make the cut would be Bramble Sovereign. Unfortunately, after a brief testing period, he didn't make the cut. The worst part about him is that he's a terrible topdeck and requires him to be in play first to generate value. Additionally, as a tutor target when you go off with a lot of mana he's essentially a worse Temur Sabertooth. If you don't have a lot of mana he's not great either, as his ability costs quite a bit of mana and only becomes mana-positive if you both have Concordant Crossroads and a card like Priest of Titania in hand.

The other card I'd most consider would be Whiptongue Hydra. I think its effect is very powerful, and would be good in a meta where there are a ton of flyers. However, we already run Hornet Queen and Maze of Ith, which are better general-purpose cards. It reminds me of Bane of Progress, which while great in some metas, kind of gets outdone by more flexible MD answers like Reclamation Sage and Manglehorn.

The deck I feel is in a really solid place right now. I think the most "flexible" slots if you wanted to try new things are the Woodland Bellower/Fierce Empath package, as well as Mana Reflection. However, I really like the flexibility of the bellower. If you need bodies, it's 3 bodies via Wood Elves and Dryad Arbor. If you need gas, it fetches Fierce Empath for Regal Force. If you need to kill problematic artifacts/enchantments it can fetch Reclamation Sage and Manglehorn, and if you need to recur cards from your GY, it can fetch Eternal Witness and Ramunap Excavator .

As for Mana Reflection, the card's sometimes win-more, but I've found that you get enough value off of it with our 3 mana rocks, Nykthos, and Cradle. It can sometimes be awkward when you're behind, but this deck runs a bunch of great mana sinks to make it shine. I think it's a lot less win-more than Doubling Season, a card I used to run. The problem with Doubling Season is that instant-ult Freya requires both a decent board and Freya to be in the command zone. If you play it with Freya out, your opponents are a lot less likely to pick her off (and just keep her at a constant 1 or 3 loyalty). If you're not using it with Freya it's a more dead card than Mana Reflection, as you'd much rather have the extra mana to kickstart combo turns than extra tokens which are either excessive or vulnerable to creatures. Mana Reflection is great before or during your combo turn, as it only requires cards that tap for a total of 6 mana to be mana-positive, and counts as a ritual effect. Additionally, it's a 3rd combo piece with Earthcraft (first two being Wild Growth and Utopia Sprawl), which is fantastic.

Despite all this, I think there's also an argument for cutting it, so I think it's the first slot to go if there's something new to be tried. Let me know if you have any ideas; new ideas are always encouraged and welcomed!

Eshed on Sidar/Tana

1 week ago

I fell in love with this list when I saw your deck tech video. So much in fact that I decided to build it myself! I had to make a few changes since I didn't have all of the cards you included, but I stuck to your list by replacing cards with close parallels. For example, Mirran Crusader became Silverblade Paladin, Hornet Queen became Deranged Hermit, and Meekstone became Marble Titan. You weren't kidding, this deck is surprisingly effective! It's won almost every time I played it. Harvest Season has netted me up to nine lands! Thank you for sharing this deck!

Spastik2D on Ishkanah, Grafwidow

2 weeks ago

Pretty solid list for keeping it under $200. You've got the Ishka-infinite which is a must for this commander IMO, so that's good. Depending on how much you want to use the grave, I'd highly recommend running Golgari Grave-Troll for big dredges and Altar of Dementia as a way of milling yourself further or milling your opponents to death if you pull off the infinite but don't have the colored mana to drain everyone. I'd also recommend running Hornet Queen and/or Grave Titan to give yourself more infinite combo enablers, they don't drain the way Ishka does, but with Blood Artist or Altar of Dementia, you can still go lethal with them.

As for when you get to the land base, include both colored artifact lands, the cycling lands, Geier Reach Sanitarium, Grim Backwoods, and Dakmor Salvage for sure, all of those lands enable Delirium in some way.

Here's my list if you want some inspiration, I'm less budget than this build is, but there's some cheap pieces I'm running that might pique your interest, especially since our builds aren't too far apart and our game plan is the same.

coxer on It's Not Easy Being Green

2 weeks ago

Excellent stuff. Omnath, Locus of Mana was also my first EDH Commander - he's so much fun. I wanted to share a few notable cards in my deck that I don't see here:

To help with weakness to flyers: Tornado Elemental Hurricane Hornet Queen

Graveyard play Genesis Brawn Praetor's Counsel

Tutor Natural Order Tooth and Nail Literally one of the best sorceries of all time. Usually a game ender.

Omnath protection Gaea's Embrace Swiftfoot Boots Archetype of Endurance

Fatties Ulamog, the Infinite Gyre (see Tooth and Nail) Craterhoof Behemoth Terastodon Avenger of Zendikar

Mana doubler/Game ender Vernal Bloom Genesis Wave

More great cards that enable pumping Omnath, cheating creatures, and wincon Seedborn Muse Vorinclex, Voice of Hunger Elvish Piper (Have you ever cheated in Ulamog, the Infinite Gyre T3? It's a good feeling. Kamahl, Fist of Krosa

All together that's a great deck list you have! May Omnath always be nom'ing.

HillyerGames on INSECTS!

2 weeks ago

I can offer what i have as the Leaders of my top 3 decks if would help.. Death Touch is my new Love.. 1- Hornet Queen , Is one of the best Cards For -1-1 death touch builds. Combined with a recast option to have high mana costs pay for themselves such as Cloud Shift , can really halt and change the game flow fast. 2- Ant Queen , Is an ok cost for a super deadly 5/5 endless token Gen creature. 3- Hornet Nest , Is likely the BEST Card ever printed for Insects, Mostly seen in the insane Nest/Blasphemy Combo. And 2 of these on the field can make the biggest synergy decks grow and still afraid to attack. but it gets seen as just a defender sometimes and funny things can happen, Such as EX: "I blocked a committed attacking 80/80 Double Strike Creature, With 2 Hornet Nest , And game momentum shifted when that gave me 160 Flying DeathTouch Bees on Field." They didnt read the card i think.

Theres tons of quality Bugs..

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