Nullmage Shepherd

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Nullmage Shepherd

Creature — Elf Shaman

Tap four untapped creatures you control: Destroy target artifact or enchantment.

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Nullmage Shepherd Discussion

Garchomp98 on The Elven Planeswalk (Rhys EDH)

2 weeks ago

I'd say Nullmage Shepherd..maybe..

It's there are not many cards I can think of you to swap for Anointed Procession but I think that maybe you 'll be a bit slow on generating tokens..

ThallionDarkshine on Derevi, The Empyrial Tactition

2 months ago

You might want to fit in some more mana rocks/dorks to better support the paradox engine (and brago with the rocks). Derevi is very good with some of the bigger mana rocks that don't untap, such as Basalt Monolith, Mana Vault, and Grim Monolith. In addition, Fellwar Stone, Talisman of Progress, and Talisman of Unity are some great 2-mana rocks. Noble Hierarch and Birds of Paradise are some strong mana dorks. Some other strong mana dorks include Somberwald Sage and Shaman of Forgotten Ways.

Some creatures that generate tokens on etb might be nice to synergize with Derevi and the flicker theme. Avenger of Zendikar is one of the best, and Geist-Honored Monk, Captain of the Watch, and Hornet Queen are some other strong options. There are some other good options that also have other nice effects. Knight-Captain of Eos can fog for a turn by sacrificing one of his tokens, while Whirler Rogue can make a creature unblockable by tapping down his spawn.

Your tap/untap shenanigan package is on the weaker side at the moment, but there are some nice options for you to consider. Nullmage Shepherd lets you tap your stuff to blow up artifacts/enchantments while synergizing nicely with tokens, and Adarkar Valkyrie protects your stuff and steal your opponent's. Reconnaissance is a great inclusion in any Derevi deck for giving your team pseudo-vigilance, but can also let you use an attacking creature's tap ability infinitely as long as its free. You can use this to generate infinite mana in the combat step with a mana dork, draw your deck with Arcanis, or activate Adarkar Valkyrie on every creature before wiping the board.

rockleemyhero on Smashface Gardening with Rith

2 months ago

For sure dude! I think that's fair trade. Same with the other one you mentioned in light of pskinn01's great suggestion.

Another thought would be Heroic Intervention to stop your opponents wraths. You could trade out Drumhunter, I think there are better options for draw and ramp.

All being said, you've inspired me to rebuild my Rith deck as well! Mine will probably focus more on etb triggers with the tokens, like Purphoros, God of the Forge, Impact Tremors, Pandemonium. One of the issues I found with Rith is the awkwardness of creating an army second main and giving a whole turn for your opponents to deal with you. There's not many surprises, like naya's biggest strength over selesnya tokens is haste, which is hard to abuse without extra combats.

So all being said, there may be some ways for us to capitalize with our army outside of the combat step while we wait for our turn to come back again. Collective Effort, Glare of Subdual, Kyren Negotiations (not sure about this how good this one tho but it seems fun), and Nullmage Shepherd

ThallionDarkshine on Temur All Creatures

2 months ago

Maybe Archetype of Endurance to protect your board, as well as Whisperwood Elemental. Garruk's Horde and Shaman of the Great Hunt could be some more card draw. Nullmage Shepherd could be repeatable artifact/enchantment removal.

TheSurgeon on Guided By Nature

4 months ago

Nullmage Shepherd would do better than Reclamation Sage as you can use it over and over as you produce tokens.

DrukenReaps on Meren be Scarin

4 months ago

This looks tight and I have no suggestions for removals sorry. Here are some things to consider though if you can find a spot.

Recollect- Your commander alone provides plenty of reanimation for creatures but if you have anything else hit the grave that you like options are limited.

Asceticism- why should you be disrupted in the first place?

Bane of Progress- you don't have much that this kills off but your opponents generally will. Do this over and over and over and watch breya cry in her little corner ;)

Nullmage Shepherd- I don't know if you keep enough creatures out to make this useful but you definitely have enough creatures to make it useful.

Perilous Forays- meren enabling land fetch

Krosan Grip- screw tons of combos

Sudden Spoiling- screw up everything your opponents may have wanted to do

multimedia on elf tribal Yeva, Natures Herald

4 months ago

Looks good, +1

Not sure of the budget so I'll give budget and non-budget suggestions. If you're Elf tribal you want all the one drop mana Elves. You're missing Arbor Elf, Fyndhorn Elves and Heritage Druid.

Budget suggestions:

Non-Budget suggestions:

In my opinion cards that can be replaced with better options are: Loreseeker's Stone, Skullwinder, Immaculate Magistrate, Nullmage Shepherd, Masked Admirers, Uncage the Menagerie and Kindred Summons.


GoldenDiggle on Looking for advice on everyone's ...

4 months ago

He is probably my "Strongest" deck. The guy is a combo enabler straight up. Obviously counter and token doublers get out of control (Corpsejack Menace, Paralell Lives, or Primal Vigor), as do effects that add extra counters (such as Winding Constrictor or Juniper Order Ranger). You don't have to run them all, but they enable the rest of the deck, so I would suggest running as many as you can.

As mentioned, Pact effects are worthwhile. Dictate of Erebos and Butcher of Malakir are well worth it as they clean boards up.

Generally anything that does something when nontokens etb like Aura Shards, Cathars' Crusade, or Soul Warden is pretty solid. Death effects like Deathreap Ritual, Mazirek, Kraul Death Priest, or Zulaport Cutthroat also do well.

Anything that sacrifices for mana is strong, Ashnod's Altar being at the front of that list, Phyrexian Altar and Utopia Mycon not far behind. Perilous Forays is also a strong contender.

Tapping your creatures is pretty neat as well. Earthcraft and Nullmage Shepherd being prime examples. Additionally, giving your creatures tap abilities through cards like Cryptolith Rite works well.

Some particular favorites of mine are Spike Weaver, Archangel of Thune + Soul Warden , Gavony Township, Young Wolf, Westvale Abbey  Flip, and Last Laugh.

You may or may not know the things I just mentioned, but hopefully you can make a great deck! (I suggest foiling out cheap combo pieces such as Hardened Scales since you have the cash.)

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