Nullmage Shepherd

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Ravnica: City of Guilds Uncommon

Combos Browse all

Nullmage Shepherd

Creature — Elf Shaman

Tap four untapped creatures you control: Destroy target artifact or enchantment.

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Nullmage Shepherd Discussion

Emzed on Budget Banty Tokens

4 days ago

Cryptolith Rite seems like powerful tool for your deck, since you have lots of creatures and lots of ways to make use of extra mana. Nullmage Shepherd could also really shine here, and i think with access to blue mana, running a small number of counterspells as protection against cards like Wrath of God might be helpful. Maybe Unified Will or Swan Song deserve a spot?

emrakulinsmugglers on Elf Surge

6 days ago

i would say move Nullmage Shepherd to your currently nonexistent sideboard, then put in another arbor elf so you have more 1 drops that tap

approach is a great way to win the game as well as keep yourself alive, but really, you want to have less of high mana spells that get clogged up in your hand (also forcing you to take avoidable mulligans)

how about testing out cutting approach and a gilt leaf archdruid for 2 more lands? It might work out better

Zidantur on Elf Surge

6 days ago

It may be a little low in mana; I haven't quite found the sweet spot yet. The problem with 20 lands is that, with too many lands, the card draw fizzles a lot, since our main drawing comes from casting creatures with Gilt-Leaf Archdruid and Lifecrafter's Bestiary out. If we draw into a couple lands in a row, that can sometimes end the streak. Personally, I don't seem to have an issue getting a land and 1 drop in my hand, but early removal definitely kills our mana :(

I almost always have Druid of the Anima or Elvish Harbinger on the field before I'm ready to cast Banefire, so I actually haven't run into the red issue either. However, adding some red/green dual-lands would be safer; I was just being cheap!

I really like the Chord of Calling suggestion! Elvish Harbinger also helps find Ezuri, Renegade Leader (and Elvish Archdruid, Gilt-Leaf Archdruid, or Nullmage Shepherd), but the Chord of Calling is definitely faster and more reliable.

akumawerewolf on

1 week ago

cityflower, thanks a lot for the suggestions!

The Garruk Relentless  Flip and Ob Nixilis Reignited were originally in for Garruk's tutor ability and Ob Nixilis's help in recovering a bit, but they have seemed underwhelming.

As for Cinderhaze Wretch, he can do a lot of the same things Devoted Druid does in this deck and easily go infinite.

Kamahl, Fist of Krosa snipes lands, which is great at getting rid of things like Academy Ruins or just color-screwing an opponent, or for something to actually do with the infinite mana this deck can generate for infinite damage.

I've loved Ulvenwald Tracker, but maybe it isn't essential, and that Nullmage Shepherd looks awesome.

I'd also love to have a Bayou or a Gaea's Cradle, but those are really expensive, which is why some of my land base is mediocre.

I do like a lot of the suggestions though and will definitely go for putting some of them in, though would love to hear your opinions on why I justify some of these cards.

cityflower on

1 week ago

I think you have enough synnergistic things in here. You want more draw/get there cards. I'd suggest replacing the cheesy/unlikely combos (ie Tree) with things like Vampiric Tutor, Sylvan Library, Mirri's Guile, Nature's Lore, Skyshroud Claim, Phyrexian Altar etc.

Given that you have 2/3 of the combo in your deck already, I'd throw in an Avenger of Zendikar.Also a must include is Eternal Witness.

Here are some (in my opinion) strict upgrades:

I'd suggest maybe the Butcher of Malakir, Grave Pact, etc combo.

  • Diabolic Tutor &

  • Harmonize --> There are much better of these two, and I think you have enough effects that do these two.

Other than that, I like it a lot. You have a good shell here. Make sure you know your game plan - you're playing a very midgame board state reliant stax/control deck, where you can basically control what's on the board. You have a lot of awesome early game that transitions well into the mid/late. You have a handful of wonderful outs late game.

I might throw in an Exsanguinate as a really awesome finisher. If you're unafraid of countermagic/have a Boseiju, Who Shelters All untapped - you can sac your entire board into ashnod's and just blow up the game with exsanguinate.

RUST-O on Dwynen Elf Token

2 weeks ago

first wave of cuts: Unbridled Growth does literally nothing in mono-green, Prophetic Prism same reason, Karametra's Favor don't need. also anything that is giving you energy you dont need it. unless you have some pay off for energy there is no point in running those

things to add (this is a long list so obviously just pick things up as you can. also not all of this will fit in but this is all good stuff):Arbor Elf, Allosaurus Rider, Birchlore Rangers, Bow of Nylea, Cultivate, Devoted Druid, Drove of Elves, Druid of the Cowl, Eladamri, Lord of Leaves, Elvish Archdruid, Elvish Champion, Elvish Harbinger, Elvish Mystic, Elvish Promenade, Elvish Vanguard, Everglove Courier, Explosive Vegetation, Ezuri, Renegade Leader, Fyndhorn Elder, Gaea's Herald, Gladehart Cavalry, Glissa Sunseeker, Greatbow Doyen, Green Sun's Zenith, Greenweaver Druid, Gyre Sage, Heritage Druid, Harmonize, Hunting Triad, Immaculate Magistrate, Imperious Perfect, Joraga Treespeaker, Joraga Warcaller, Llanowar Elves, Llanowar Mentor, Lys Alana Bowmaster, Lys Alana Huntmaster, Masked Admirers, Nissa, Vastwood Seer  Flip, Nissa's Pilgrimage, Norwood Priestess, Nullmage Shepherd, Nylea, God of the Hunt, Oran-Rief, the Vastwood, Priest of Titania, Realm Seekers, Reclamation Sage, Rishkar, Peema Renegade, Rofellos, Llanowar Emissary, Tajuru Preserver, Talara's Battalion, terrastodon, Thornweald Archer, Titania's Chosen, Viridian Shaman, Wellwisher, Wildslayer Elves, Winnower Patrol, Wirewood Elf, Wren's Run Packmaster, Yeva, Nature's Herald

(takes giant breath)

yeah.. its a lot of stuff. I got a little carried away.. also this is not a budgeted list of suggestions. you will need some of the $3-10 cards to make elves a serious threat.

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