Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Uncommon
Commander 2015 (C15) Uncommon

Combos Browse all


Creature — Snake

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from his or her graveyard to his or her hand.

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Skullwinder Discussion

Awoken_Leviathan on Eight Legs for my Eighth Commander

2 months ago

Sorry to burst you bubble there buddy boy, but Helm of the Host isn't Commander legal. On top of this Illusionist's Bracers say if it ISN'T a mana ability meaning it won't work with her secondary ability. I'd also like to point out that using Conjurer's Closet you can bounce Eternal witness, I guess this also technically works with Skullwinder, but, even if it is more like a spider (functionally at least) death touch will still kill stuff no matter if it deals more damage from Assault Formation or not. On top of this it helps out an opponent which can be useful, but only in very extreme situations.

If your're looking for mass token generation I can recommend Umbilicus, it may not be free and it may not be pretty but it allows you to bounce Ishkanah and it's a slight annoyance to opponents.

Gracco on Okay, the Whole Death Thing? Minor Setback.

3 months ago

Run Skullwinder because it and Eternal Witness let you loop Victimize as much as you can pay mana to cast it.

BoozeUsually on UltraBudget Value Meren

3 months ago


Thanks for the suggestions! I don't really like Beacon of Unrest. I just believe it is underwhelming at 5cmc. I can always Meren back Skullwinder if I want to grab non creature cards cards in the yard. Champion of Lambholt is something to consider though. After testing the deck if Kessig Cagebreakers is having trouble doing it alone I may try it. The card just doesn't seem to do enough on its own so I am going to leave it on the back-burner for now.

Ohda on Another Haptra deck

4 months ago

Hey there !

I would suggest you some ramps spells like Rampant Growth, Nature's Lore ( my personnal favorite ), Farseek ( even if the fact that you don't include Bayou or Overgrown Tomb makes it less effective ), Kodama's Reach and Cultivate have the advantage of not being turn two drops so you can get your commander on the table and next turn start to ramp.

I really don't like the Tempt with Discovery and I usually am not tempted when anyone plays a card like it. It is way too expensive even if, in the right condition I get it, that cards goes bonkers and trim your deck. Also even if Harvest Season is a great card on paper, you want to ramp early, even if you didn't miss a drop you can only hope for a 3 lands spells on turn three. Considering you would need a Sol Ring in your hand, a basic of each color, Thrull Parasite, Sakura-Tribe Elder AND Noose Constrictor in your opening hand. That's a real struggle I think. You would rather have a 1-2 ramp spell most of the time.

I love the inclusion of Uncage the Menagerie but it only has 5 targets at X=3 ( if you didn't draw any yet ) and 5 at X=4, I think it would be interresting to work on that and change a bit your curve. I would prefer going for more 3CMC cards, as I think casting more cards is better than casting a big one each turn.

Some good 3 mana creatures that would fit your deck are :

Skullwinder : Better than Eternal Witness sometimes...

Banewhip Punisher : Good cheap removal that gets often overlooked.

Serrated Biskelion : Two snakes in a turn if Hapatra is on the battlefield.

Manglehorn : It can mess with a late Sol Ring or most of the ramp / filter artifacts and pretty cheap card !

Another great creature that I would love to include in my deck if the format was 101 cards is Tenacious Hunter pretty budget and a killer in 1v1.

Sorry for the long comment, hope this helps in case you were seaching for some new cards to look at for your deck that seems already fun to me :) Have a nice day !

Ohda on Poisoned Lips

4 months ago

Thank you for your feedback and time your spent reading my list / thinking about it ! I don't understand why the Keyrune would be vital compare to the Cluestone, to me drawing is essential and I would rather have another way to draw instead of having another deathtouch creature that would die to any removal.

I think crumbling ashes is an overkill in the deck, already having the snakes killing everything that doesn't have invincible on it or protection from green. Also I basically put a -1/-1 counter on Hapatra every turn three if I can to get a token, it would be a target forcing me to target her, right ?

Concerning the hoof, I don't have it in my possession, it is a bit expensive and I know it would be an auto-include in any token deck ! Concerning the tribal aspect I used to pilot a Simic snake deck, really don't feel like any other snakes apart from maybe Skullwinder for politics and recursion.

As I said a few lines before Craterhoof Behemoth isn't in my collection, and I'm not really considering acquiring it anytime soon, hating the art on it doesn't help changing my mind about that but I really get why this card is a vital part of mass aggro don't get me wrong ! :)

I am also the guy that forbids himself to play any infect card for infect itself, I so the Triumph of the Hordes isn't a card I would pick for the deck. Overrun didn't make the cut so far, I'll play few more games to see if there's a lack here.

Eldrazi Monument seems great really works perfectly with Savra, Queen of the Golgari, works with the tokens, flying is also something I'm bad against if I can't draw any removal.

Thank you for your time and thought !

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