Meekstone

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions Mythic Rare
Seventh Edition Rare
Classic Sixth Edition Rare
Fifth Edition Rare
Fourth Edition Rare
Revised Edition Rare
Unlimited Edition Rare
Collector's Edition Rare
International Collector's Edition Rare
Limited Edition Beta Rare
Limited Edition Alpha Rare

Combos Browse all

Meekstone

Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

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Meekstone Discussion

davispruisman on Tough Luck

19 hours ago

I love everything about this deck! I feel that Meekstone definitely deserves a few maindeck slots. Dusk / Dawn is extremely clever as well and both sides work amazing for this deck! I'd be afraid to play against this deck XD

Bork on The Loco Locust

3 days ago

Alright. I went through my deck and found some cards that MAY be helpful. Keep Watch,Distant Melody,Slate of Ancestry will double your bugs (Keep watch can give you some blockers too if need be). Sakashima the Impostor can copy our commander and give us 2 bugs per card drawn. Throne of the God-Pharaoh can help end the game. Meekstone slows everyone but us (unless coat of arms is out, but if that is the case we should be winning shortly). And board wipes like Earthquake Magmaquake Fault Line will restart everyone but us while dealing some damage. I am going to try and post my full deck list later this week but i hope i gave you some ideas for some cards.

TheAnnihilator on Please Help Me Destroy My ...

6 days ago

Dusk / Dawn is funny. Also Meekstone. Don't expect him to like you for playing a Meekstone deck tho.

Edit: Wow I feel cruel. xD

neverright on Aggressive Defenders

2 weeks ago

I think I'd do tri-color but only a small amount of red

Creatures

4x Axebane Guardian 2x Doorkeeper 3-4x Drift of Phantasms (to fetch axebane or freed from the real) 4x Fog Bank 2x Sylvan Caryatid 4x Gatecreeper Vine (fetch lands) 2x Ludevic's Test Subject  Flip 4x Overgrown Battlement 2x Vent Sentinel

Sorcerys

2-3x Genesis Wave 2-3x Banefire

Enchantments

2-3x Assault Formation 3-4x Freed from the Real

Artifacts

2x Meekstone

But thats just a rough idea. Sorry I couldn't reply sooner, been busy the last few days. Let me know if this helps.

neverright on Aggressive Defenders

4 weeks ago

Can I suggest adding blue? Doorkeeper and Fog Bank are great defenders. On top of that Freed from the Real + Axebane Guardian is infinite mana and that along with Ludevic's Test Subject  Flip is an easy way to a 13/13. If nothing else, maybe a Meekstone for some field control?

br0hemia on Oh, you wanted to play too? V2

1 month ago

Blo That's a really good idea maybe try to squeeze in one to two copies of something to tutor for Meekstone the deck is runs much better when it is out.

Blo on Oh, you wanted to play too? V2

1 month ago

Deck looks really cool!
Have you considered cards like Muddle the Mixture, Fabricate, Reshape, Tinker or Trinket Mage to tutor your artifacts? The ones that can fetch your Meekstone in particular?

jkolb712 on

1 month ago

megaPisces13 The cards I took out are these:

Creatures

Gigantoplasm, Broodbirth Viper, Illusory Ambusher, Lone Revenant, Warchief Giant Goblin Electromancer, Charmbreaker Devils, Arjun, the Shifting Flame <-(Might be worth keeping), Etherium-Horn Sorcerer, Melek, Izzet Paragon, Dragon Mage.

Sorcery

Faithless Looting, Stolen Goods, Chain Reaction, Call the Skybreaker

Instant

Echoing Truth, Desperate Ravings, Reins of Power, Steam Augury, Word of Seizing, Aethersnatch, Magmaquake, Act of Aggression, DominateFor artifacts its a toss up, but I got rid of Seal of the Guildpact.

Get rid of all three enchantments.

For lands, limit it down to 36. Get rid of Rogue's Passage, and Temple of the False God.

Replacements*

I'll just put this is as a block text. Dig Through Time, Pieces of the Puzzle, Void Shatter, Swiftfoot Boots (or Lightning Greaves, if you prefer, thought you can go with both), Whispers of the Muse, Mystical Tutor, Part the Waterveil, Scour from Existence, Commit / Memory, Desolate Lighthouse, Cyclonic Rift, Tezzeret's Gambit, Mirrorpool, Disallow, Insidious Will, Shivan Reef, Spirebluff Canal, Metallurgic Summonings, Temple of Epiphany, Reiterate, Past in Flames, Learn from the Past, Meekstone, Epiphany at the Drownyard, Ponder, Merchant Scroll, Blasphemous Act, Mnemonic Nexus, Treasure Cruise, Guttersnipe, The Locust God, Wheel of Fate, Reforge the Soul, Sky Diamond, Expropriate, Insurrection, Caldera Lake, Halimar Depths

If you want some other upgrades to make this deck truly yours, you can go to EDHRec (https://edhrec.com/commanders/mizzix-of-the-izmagnus) to see what else you want to do. My deck is by no means the end all be all of upgrades. Keep it fun and make it work for you. :)

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