Giant Growth


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Common
Return to Ravnica (RTR) Common
Masters Edition IV (ME4) Common
2011 Core Set (M11) Common
Duel Decks: Garruk vs. Liliana (DDD) Common
Duels of the Planeswalkers (DPA) Common
Masters Edition III (ME3) Common
2010 Core Set (M10) Common
Masters Edition II (ME2) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Tenth Edition (10E) Common
Ninth Edition (9ED) Common
Eighth Edition (8ED) Common
Deckmasters: Garfield vs. Finkel (DKM) Common
Seventh Edition (7ED) Common
Beatdown Box Set (BTD) Common
Starter 2000 (S00) Common
Battle Royale Box Set (BRB) Common
Classic Sixth Edition (6ED) Common
Anthologies (ATH) Common
Fifth Edition (5ED) Common
Ice Age (ICE) Common
Fourth Edition (4ED) Common
Revised Edition (3ED) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common
Promo set for Gatherer (PSG) Rare
Magic Online Promo Cards (MOP) Rare
Promo Set (000) Common

Combos Browse all

Giant Growth


Target creature gets +3/+3 until end of turn.

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Giant Growth Discussion

Mave on Those Cheap Paupery Bears

6 days ago

Nice didn't tought there would be a way to play bear tribal xD

Why do people play Seal of Strength over Giant Growth but with creatures that cost you can easily run Aspect of Hydra. At least two of that and keep two Seals

bomb_arie on [Rafiq 2.0] To Serve & Protect [cEDH]

1 week ago

enpc I am getting more into your ideas now and I was thinking about Grand Abolisher also. I found and equipment which might be an add to the deck in the same way: Conqueror's Flail. I have been thinking about instant speed removal also and came up with Sigarda's Aid so I can play my aura's at instant speed. Could that do the trick do you think?

Further I have been brainstorming about the ramp and I absolutely agree on your ideas. And I have been thinking about the next step after improving ramp. Do you think instant speed pump might be an addition to the strategy? Improved versions of Giant Growth is what I am thinking about. I looked some up and put them in the Maybe-board. I would like to hear your oppinion on that. Thanks in avance.

rothgar13 on How many "Become Immense"

3 weeks ago

Given that your list doesn't have fetchlands, I wouldn't run more than 2. You can cut the Giant Growth - it offers the worst rate among the spells you're currently playing.

Squirrelbacon on Dragon Party

3 weeks ago

The only deck that commonly plays pump spells in most formats is infect which is a very low percentage of the meta right now, so I wouldn't be too concerned with counter a Giant Growth effect.

Rolska on Dragon Party

3 weeks ago

@Squirrelbacon I love Mirrorwing Dragon and I've been looking into trying to play him into a few decks. So far the only one I have him in is a red aggro deck. Your opponent can also target Mirrorwing Dragon on their turn with Giant Growth and you've just gave the green deck trample and +3/+3. So while he's a good card, I'd play him mostly in a deck where I could counter enemy pump spells.

Utopia Sprawl is great, but it doesn't fit the hard cap of $40.00 sadly.

Squirrelbacon on Dragon Party

3 weeks ago

Mirrorwing Dragon + Giant Growth effects!!!!!! I've been waiting to play that combo since Eldritch Moon came out but never put it together, you should really look into it!

Utopia Sprawl would also really help.

Naksu on Meanie Weenie Green Stompy

3 weeks ago

Yeah, I might've jumped the gun on Experiment One. It usually reaches its desired value by reaching 3/3 and regenerating once while looking for killing blow, but here it's not that easily achieved. With Garruk's Companion or Kalonian Tusker it would pull its weight, but that would make this a different deck entirely.

Aspect of Hydra paired with Groundbreaker is at minimum a "Giant Growth", but will more likely be bigger majority of the time. Playing the Groundsbreaker and buffing the Lone Wolf could result in a turn 4 lethal quite easily.

Delakar on Meanie Weenie Green Stompy

3 weeks ago

after looking over your suggestions here's my thoughts. I'm not a huge fan of Experiment One in this deck. The reason for that is that roughly 50% of the creatures in the deck are 2/2 or less so at most you'll only be able to add a few counters to him. exceptions being the Primeval Titan, Groundbreaker and later game Dungrove Elder and most of the strength comes from the enchantments and spells. on top of that he does have an okay unique ability but its not as good as what I already have in the deck.

As for the Aspect of Hydra now that's a card I can get behind, but my problem is that is +1 mechanic is based on devotion to green of which most of the things in my deck only require one actual green mana and usually 2 colorless. So on average you'll only likely see around a +3 or maybe 4 from it before one side wins. All in all though I would consider it a viable option to replace something like Giant Growth or possibly the Might of Oaks or even cut the creature count down to 20 cards and add in a few of em.

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