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|Want (2)||KevinLS , chicagobearz|
"Bloodrush" is neither an instant nor a sorcery. Rather, it is an activated ability on creature cards that can only be cast on other attacking creatures. I can be used at "instant-speed" in the combat step.
Without knowing more about which creatures or decks were involved or anything, Player B may have had some other reason to block with his 1/1 before casting the spells. For example, he may have suspected Player A might try some of his own trickery (Counterspell , Giant Growth , etc) and had preventing this creature's damage as a high enough priority to have a backup plan.
You definitely need to have 4 of's in this deck. Mainly Kird Ape , Lightning Bolt , and Elvish Mystic . Add Lightning Strike for sure as a 4 of. Gruul Charm could be of use, as most of the Ravnican charms are. Sylvan Caryatid is amazing as a mana dork since it can't get vaporized by most removal spells. Boggart Ram-Gang is stupid good in R/G aggro; insta playset. Deus of Calamity is a great face-smasher. I'd recommend Rumbling Slum since it's a favorite of mine, but I don't know how she'd feel about something like that.
Simian Spirit Guide is cool, but unless you're running the Flash Hulk combo you're better off without it. Magus of the Moon is nice, but you will often times find it to be a removal magnet and do little else; so bench it on the Sideboard. In my experience, trying to hose multicolor decks by Mainboarding cards like that just clogs your deck up. Pump cards (Giant Growth and Titan's Strength ) generally are bad outside Pump Infect style decks, so you can cut all of them.
I'm short on time, so I'll continue recommendations at another time. Parting words, don't worry about trying to deal with Flyers. No deck can combat everything. Just punch through it.
Oh yeah. Giant Growth is semi-bad, and Predator's Strike is situationally good but generally bad. Same deal with Rancor , except its situationally bad and generally good, but the situation right now is that it's bad.
You want Abrupt Decay s somewhere in this list. I personally would drop the 2 Giant Growth s in the SB and move your 2 MD Dismember s there to add 2 Abrupt Decay s to the MD. Abrupt Decay will answer practically anything you can face since you don't plan to go past turn 5 at most and your main problems will be cheap chump blockers, 'goyfs, and Melira.
|Avg. draft pick||7.60|
|Avg. cube pick||12.14|
|Commander / EDH||Legal|
|Return to Ravnica||Common|
|2011 Core Set||Common|
|Duel Decks: Garruk vs. Liliana||Common|
|2010 Core Set||Common|
|Duel Decks: Elves vs. Goblins||Common|
|Classic Sixth Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
|Promo set for Gatherer||Rare|
|Masters Edition II||Common|
|Battle Royale Box Set||Common|