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Giant Growth is not currently in Standard.
Stange, I know... it's not often that they let it rotate out.
Now, Gladecover Scout i know is a strong 1/1 with hexproof, and enchanting it later on with something like Ordeal of Nylea or maybe other strong enchatments like Angelic Destiny is super strong if you running selesnya! And for a aggresive mono G deck, run 4x Aspect of Hydra! Otherwise the turn 2 Giant Growth are super strong! But id stick to cards like Sedge Scorpion, Gladecover Scout and Elvish Mystic, but for buffing spells run Ordeal of Nylea and Giant Growth! Mono G decks remember Aspect of Hydra! Also Sunblade Elf is a pretty sick creature, and Paragon of Eternal Wilds works good!
I totally agree, Maelstrom Pulse is awesome. I'll look into getting one or two.
I think you may be misunderstanding the Scavenge mechanic, though. Say, for example, a Lotleth Troll is in your graveyard, and you use Varolz, the Scar-Striped to Scavenge him for BG. You add two +1/+1 counters to target creature, because the Troll has 2 power. Pretty basic stuff.
Now, if your Lotleth Troll has three +1/+1 counters on it, making it a 5/4, then you Giant Growth it, making it an 8/7, then your opponent kills it with Terminate, it goes to the graveyard and all the +X/+X effects go away. You're only ever going to Scavenge for the power that is actually printed on the card, not for the power it had before it was killed.
That's why Death's Shadow Scavenges as a 13/13, even though on the board it might just be a 3/3.
Anyway.... Maelstrom Pulse! Awesome card. I'll be buying a couple soon.
I like the deck a lot. I agree in saying that there should be more Giant Growths and other combat tricks so you can abuse the scavenge mechanic more. Also, a Maelstrom Pulse could do well in your removal suite.
You mentioned that this was constructed from boosters and it kind of shows. At the moment this deck is going on all kind of directions. Not necessary a bad thing but normallu it is better to stick with certain theme and the main theme in this is tokens so:
I would lose Qasali Pridemage, Collective Blessing, Giant Growth and possibly even all that mana ramping. Tokens are generally pretty cheap to cast so there is no real reason to have so much ramping going on.
I would add more Advent of the Wurm and Call of the Conclave. Other possible additions could be Druid's Deliverance, Trostani, Selesnya's Voice, Wayfaring Temple, Parallel Lives and Grove of the Guardian.
Here is my take on modern selesnya tokens: No mr. Bond, I expect you to populate
I was never a fan of Domain. Something that only reaches its potential in a functioning 5 color deck is a bit janky, I mean Might of Alara, sure, but the most colors we get in decks usually is 3, so what, Giant Growth, with fears of being worse? If they bring back Sunburst and other stuff like that for a 5 color block at some point, that would make sense, but I don;t imagine it making n appearance in Khans. At least I hope not cause that would be kind of stupid.
However, if i were you, I would make some rather huge changes, and take out:
Nissa is bad, like really fucking terrible, even when she's played in an elf deck. Your deck is not even that, making her all the more horendos. All she will ever do for you is gain you a little bit of life, nothing else, not worth the mana, and by far the worst card in your deck.
All the ramp cards are of cause good card, but they does not support the synegy of an aggro deck.
and you just have better options than Quest for the Gemblades
Giant Growth is good, but I have a better option for you.
|0.02 TIX||0.02 TIX|
|Avg. draft pick||7.21|
|Avg. cube pick||12.54|
|Commander / EDH||Legal|
|Return to Ravnica||Common|
|2011 Core Set||Common|
|Duel Decks: Garruk vs. Liliana||Common|
|2010 Core Set||Common|
|Masters Edition II||Common|
|Duel Decks: Elves vs. Goblins||Common|
|Battle Royale Box Set||Common|
|Classic Sixth Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
|Promo set for Gatherer||Rare|