Tranquil Thicket

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Duel Decks: Elves vs. Inventors (DDU) None
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Commander 2014 (C14) Common
Vintage Masters (VMA) Common
Commander 2013 (C13) Common
Duel Decks: Izzet vs. Golgari (DDJ) Common
MTG: Commander (CMD) Common
Archenemy (ARC) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Onslaught (ONS) Common

Combos Browse all

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

: Gain .

Cycling (, Discard this card: Draw a card.)

Price & Acquistion Set Price Alerts

C18

CM2

DDU

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Tranquil Thicket Discussion

McToters on It's Good to Have Land

2 days ago

Army Ants is dope! Never seen that before, and in a "land matters" deck that is sick.

I have a few suggestions but they may not be perfect choices for you (I run them in my Gitrog deck --I know Windgrace is different but they are both "land matters").

Barren Moor and Tranquil Thicket are great for additional cycling. With gitrog out this equals an extra draw per cycle.

Constant Mists is a lifesaver.

Squandered Resources and Lotus Cobra are great 'extra' mana generators. Certainly good for combos. Squandered has dug me out of some deep holes in many games.

Retreat to Hagra is a great combo piece for me--team it up with World Shaper or Splendid Reclamation when you have a nice amount of lands in the graveyard.

Anyway, those suggestions aren't to say your deck isn't already sweet! Just some suggestions to mess around with if you so desire.

+1

PooperDix on Abzan Recycling center

1 month ago

one strategy that works ok if you are the more aggro deck, is if you are on the draw turn one opening hand; Ulamog's Crusher Plains Barren Moor Exhume Tranquil Thicket Repopulate Secluded Steppe and draw anything like Edge of Autumn or something good like Miming Slime, go to your end step turn one discard Ulamog's crusher, turn 2 drop barren moor, turn 3 plains exhume, crusher!

Rainor on Dead Men Telling Tales

1 month ago

Cool deck!
There are some changes / additions i would make though;
- Add some Counterspells, Swan Song and Counterspell are a must if you play blue.
- Replace Niv's disc with Oblivion Stone, just put the counter on Muldrotha and lock the board down!
- I found the 1 mana cycle lands very useful since you can play them back with muldrotha! Lonely Sandbar, Tranquil Thicket and Barren Moor

eliakimras on Slimefoot the Stowaway

2 months ago

Some cheap land upgrades: Tainted Wood and Llanowar Wastes are a great plus here. Tranquil Thicket and Barren Moor are usually better than Memorial to Unity and Memorial to Folly. Blighted Woodland and Golgari Rot Farm help you ramp even further. Jungle Hollow, Golgari Guildgate and Foul Orchard can fix your mana if needed. Bojuka Bog is a staple utility land against graveyard strategies.

McToters on Gitrog Dredge

4 months ago

This is a sick build--lots of good higher end cards. My only suggestion off the top of my head is Tranquil Thicket cause you already have Barren Moor and both are usually worth running.

Kick ass in your meta!

hungry000 on Horror Winds Combo

4 months ago

You could play some of the cycle lands (Barren Moor, Tranquil Thicket, Lonely Sandbar) for some "free" cycle cards. Also, I think you should go up on the Cunning Survivor/Grisly Survivors so you have the max number of payoffs. Oona's Grace is the slowest and costliest card you're playing, plus it's not very good in multiples, so I'd cut a couple of that.

Mark_Hill_AL on I'm gonna make him an offer he can't refuse...

4 months ago

Hey, so I had a bit of a closer look at your list and I have a few suggestions that may or may not be useful.

As we mentioned in the comments section on my deck, going down a few of the weaker lands would be good, especially because you are going the scepter route to infinite mana. I think you really need to add some more rocks to make this more viable. I think I would lose the cycling lands first (Barren Moor & Tranquil Thicket. I understand the utility and them being ok for fuelling delve but they could easily go. As for the rest of the mana base there are obviously some missing fetches that would really help, especially if you're running a loam package (Crucible of Worlds has been really great in my deck in the last few months). With the extra fetches you might also consider running more fetchable lands also, such as the new dual cycling lands. Cabal coffers would also be good here considering you run Urborg, although this is less of a pressing matter if you don't run Palinchron. I also always run Reliquary Tower as I frequently end up with a tonne of cards and this really helps. Finally, Tolaria West can tutor up any land and I always find this handy!

We also mentioned running some reanimation and again this is a great addition in my experience. I would go up Entomb, Reanimate and Animate Dead and then choose a few big creatures that would make great targets. I currently favour Nezahal, Primal Tide and Consecrated Sphinx. I also use this to recur my combo but that doesn't apply here.

Otherwise most of the tweaks are really a matter of budget. Upgrading the tutors and counterspells etc. I only quite recently managed to get Force of Will and Pact of Negation, but having free counterspells makes a huge difference!

There a few cards in the list I am unconvinced by, but maybe you have particular reasons for them:

I would also consider running Notion Thief, this is really strong to control other players from comboing off and drawing their decks. It's also incredible to cast in response to your own Windfall... It's hard for your opponents to come back from that.

How have you found Languish? I had it in before but quite quickly moved to Yahenni's Expertise, it still worked to wipe the board when facing down overbearing creature swarms, obviously you miss some of the bigger creatures but they are easier to keep in check with some spot removal. The added benefit of a free spell sold it for me and I have never missed that extra -1/-1. Something to consider at least, maybe you more often play against creature decks where that extra -1 is essential.

Anyway the list looks really good and a few tweaks will certainly knock up the power level some more! Hope this has been a little helpful.

All the best!

Beebles on Om nom Trample

5 months ago

Hey Kamerot,

Nice deck! Brings me back to my early days of magic where everyone seemed to run mono green decks :D.

I browsed your list and here are some thoughts I had. Maybe there are some that are useful to you:

Hope there is something there that fits your vision for the deck!

GL & HF,

Beebles

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