Priest of Titania


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Commander 2014 Common
Urza's Saga Common
Promo set for Gatherer Common

Combos Browse all

Priest of Titania

Creature — Elf Druid

Tap: Add G to your mana pool for each Elf in play.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -16%

0.47 TIX $0.04 Foil

Isle of Cards

$3.34 Paper


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Priest of Titania Discussion

RowdyMagic18 on Dang that's a lot of mana! (First EDH deck, help!)

16 hours ago

Osbert Thank you so much for your fantastic suggestions! When I was first constructing my deck, I considered putting in Fervor, and Fires of Yavimaya. I took a look but never put it into the deck! Thanks so much for reminding me of it. It will be very useful for my big swingers, as well as my ramping creatures like Elvish Archdruid, Karametra's Acolyte, and Priest of Titania. I'm laughing just thinking about it!! Boundless Realms is a fantastic card and I don't know why I didn't add it. XD

Also the card draw cards you listed above look absolutely insane! I will look into all of the suggestions and consider what to do to improve my deck.

ernthealmighty on A Little Parley Never Killed Nobody

1 day ago


Firnblut on Elf Ball

1 week ago

Okay, after playing the deck for some games I figured, that Kaervek's Torch was the better choice if we can play Priest of Titania in Turn 2 and have Quirion Ranger either on our hand or on the battlefield.

Mob Justice is way more vulnerable, but allows to finish without an active priest in T3 if we get an early Lys Alana Huntmaster and Distant Melody.Both cards have their pro and cons, but since the priest is removed with ease, mob justice will be the better choice in most cases.


I decided to run only 9 forests and 4 Land Grant, no Sylvan Ranger, 3 Springleaf Drum and 3 Wellwisher. Added 2 Elvish Harbinger and 2 Feldon's Cane.

A Harbinger can find a missing Birchlore Rangers to get access to offcolor-mana (makes up for te missing rangers and the missing island).Feldon's Cane allows insane recovery after a massremoval, als long as you got few elves and a Distant Melody. It also allows to reuse Mob Justice if it gets countered.

illumfolly on Orcpocalypse

1 week ago

You guys are going to make me cry, :)

So, for the next round of tests, I am going to do the following:

Meltdown --> Vandalblast / Meltdown + Vandalblast together. (Seriously, never enough artifact hate in this format)

PartyJ -- yeah I should really just be focused on Ramp and tutor -- never really need to draw, and hand disruption is barely a thing unless you are playing Mindslicer (at least, it seems to me). Or anyways, I can't really efficiently disrupt hands with just a few wheels, those were a bad idea. Not to mention that I will always need elves to replace the ones who die in a fiery inferno.

So, I think I can cut those mediocre wheel / mass draw effects and go straight for some more elf includes ... then also include Priest of Titania and Elvish Archdruid. I do need some mass draw ... or maybe just more tutors? I

enpc on Saffi's Weenie Hut Jr

1 week ago

So first off, I really like the direction you've taken the deck in. I've always been interested in stax build Saffi, and this seems strong.

A few questions/comments:

  • Why no Sol Ring? It's one of the most powerful ramp pieces in the game and it helps basically every deck. It feel silly not to run it.

  • Harmonic Sliver should probably be Reclamation Sage. Better body, easier to cast. Unless you come up against a lot of Priest of Titanias it's a direct upgrade in moat circumstances.

  • If you're running a stax/tax deck, Strip Mine and Wasteland are right at home. I personally think that unless you're a super greedy combo deck, you should be at least running Strip Mine.

  • have you considered cards like Mentor of the Meek and Eidolon of Blossoms? Both would work well here and I have been impressed by both of them.

  • how does Mirror Entity go? I've always seen this card as underwhelming.

Other than that the list looks tight. I'm presuming you're going to finish the cycle of fetches?

Profet93 on Queen Sisay

1 week ago


If you want to smash face, then you need sisay to get out earlier. This would be best with mana dorks. As of now, you have 6. I would try to add others such as Bloom Tender, Fyndhorn Elves, Priest of Titania, Rishkar, Peema Renegade. Others include Somberwald Sage and Shaman of Forgotten Ways. The main reason why I am suggesting mana dorks is because they go well with Paradox Engine and enable a Turn 2-3 Sisay.

I HIGHLY recommend Survival of the Fittest. You can use it to drop a bomb legend like Iona into the grave and use loyal retainers to bring it back. Add Sun Titan for a value beater to bring back loyal retainers and others.

As of what to take out...

Azusa, Lost but Seeking - Mana dorks help enable turn 2-3 sisay and fuel paradox engine. You don't have that many lands to justify her.

Qasali Pridemage - Aura Shards is a better replacement.

Sakura-Tribe Elder - Again, mana dorks work better here.

Nature's Lore - Mana dork...

Rampant Growth - Mana dork...

Gaea's Blessing - Seems like a weird fit. Is mill a problem in your meta?

Authority of the Consuls - Doesn't seem to do much except maybe give you a little lifegain and possibly an opportunity to swing at someone.

LeaPlath on Nath of the Gilt-Leaf

1 week ago

Heritage Druid, Elvish Archdruid, Birchlore Rangers, Priest of Titania, Joraga Treespeaker let you turn your tokens into mana etc.

Nature's Lore, Assassinate, Bone Splinters, Death Stroke, Despise, Distress, Explore, Gruesome Discovery, Journey of Discovery, Mind Rot, Appetite for the Unnatural, Doom Blade, Druid's Deliverance, Gilt-Leaf Ambush, Naturalize, Seedling Charm, Spring Cleaning, Strength in Numbers, Vitalize, Prowess of the Fair, Wayfarer's Bauble, Deadbridge Shaman, Silhana Starfletcher can all be cut in my opinion. These cards are all low impact or just a bit eh, compared to what you can do.

Unnerve should be Syphon Mind.

Nullmage Shepherd lets to turn a swarm of tokens into repeatable removal.

If you want to go in hard on tokens, you also have Primal Vigor as another token doubler, Second Harvest as a single use doubler, Sylvan Offering as a massive token producer/political card you can take advantage of especially. Voice of the Woods turns tokens into yet more tokens.

Damnable Pact is a good draw x spell, which can be political, or can be used to burn someone to death. Weird Harvest is an interesting political option, that can let you win on the spot with enough ramp.

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