Priest of Titania
Creature — Elf Druid
Tap: Add G to your mana pool for each Elf in play.
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Priest of Titania Discussion
16 hours ago
Osbert Thank you so much for your fantastic suggestions! When I was first constructing my deck, I considered putting in Fervor, and Fires of Yavimaya. I took a look but never put it into the deck! Thanks so much for reminding me of it. It will be very useful for my big swingers, as well as my ramping creatures like Elvish Archdruid, Karametra's Acolyte, and Priest of Titania. I'm laughing just thinking about it!! Boundless Realms is a fantastic card and I don't know why I didn't add it. XD
Also the card draw cards you listed above look absolutely insane! I will look into all of the suggestions and consider what to do to improve my deck.
1 day ago
1 week ago
Okay, after playing the deck for some games I figured, that Kaervek's Torch was the better choice if we can play Priest of Titania in Turn 2 and have Quirion Ranger either on our hand or on the battlefield.
Mob Justice is way more vulnerable, but allows to finish without an active priest in T3 if we get an early Lys Alana Huntmaster and Distant Melody.Both cards have their pro and cons, but since the priest is removed with ease, mob justice will be the better choice in most cases.
A Harbinger can find a missing Birchlore Rangers to get access to offcolor-mana (makes up for te missing rangers and the missing island).Feldon's Cane allows insane recovery after a massremoval, als long as you got few elves and a Distant Melody. It also allows to reuse Mob Justice if it gets countered.
1 week ago
From yesterday's chat here are the cards we mentioned
- Abrupt Decay
- Gaze of Granite
- Pernicious Deed
- Maelstrom Pulse
- Deathrite Shaman
- Elves of Deep Shadow
- Birds of Paradise
- Arbor Elf
- Priest of Titania
- Boreal Druid
- Bane of Progress
- Living Death
- Massacre Wurm
- Sadistic Hypnotist
- Reassembling Skeleton
- Deathreap Ritual
- Phyrexian Arena
- Ashnod's Altar
- Disciple of Bolas
- Dictate of Erebos
- Blood Artist
- Pharika, God of Affliction
- Unhallowed Pact
- Falkenrath Noble
- Zulaport Cutthroat
- City of Solitude
- Exquisite Blood
- Sanguine Bond
- Sheoldred, Whispering One
- Heartless Summoning
- Mikaeus, the Unhallowed
- Grim Haruspex
- Barter in Blood
1 week ago
You guys are going to make me cry, :)
So, for the next round of tests, I am going to do the following:
PartyJ -- yeah I should really just be focused on Ramp and tutor -- never really need to draw, and hand disruption is barely a thing unless you are playing Mindslicer (at least, it seems to me). Or anyways, I can't really efficiently disrupt hands with just a few wheels, those were a bad idea. Not to mention that I will always need elves to replace the ones who die in a fiery inferno.
So, I think I can cut those mediocre wheel / mass draw effects and go straight for some more elf includes ... then also include Priest of Titania and Elvish Archdruid. I do need some mass draw ... or maybe just more tutors? I
1 week ago
So first off, I really like the direction you've taken the deck in. I've always been interested in stax build Saffi, and this seems strong.
A few questions/comments:
Why no Sol Ring? It's one of the most powerful ramp pieces in the game and it helps basically every deck. It feel silly not to run it.
how does Mirror Entity go? I've always seen this card as underwhelming.
Other than that the list looks tight. I'm presuming you're going to finish the cycle of fetches?
1 week ago
If you want to smash face, then you need sisay to get out earlier. This would be best with mana dorks. As of now, you have 6. I would try to add others such as Bloom Tender, Fyndhorn Elves, Priest of Titania, Rishkar, Peema Renegade. Others include Somberwald Sage and Shaman of Forgotten Ways. The main reason why I am suggesting mana dorks is because they go well with Paradox Engine and enable a Turn 2-3 Sisay.
I HIGHLY recommend Survival of the Fittest. You can use it to drop a bomb legend like Iona into the grave and use loyal retainers to bring it back. Add Sun Titan for a value beater to bring back loyal retainers and others.
As of what to take out...
Azusa, Lost but Seeking - Mana dorks help enable turn 2-3 sisay and fuel paradox engine. You don't have that many lands to justify her.
Sakura-Tribe Elder - Again, mana dorks work better here.
Nature's Lore - Mana dork...
Rampant Growth - Mana dork...
Gaea's Blessing - Seems like a weird fit. Is mill a problem in your meta?
Authority of the Consuls - Doesn't seem to do much except maybe give you a little lifegain and possibly an opportunity to swing at someone.
1 week ago
Nature's Lore, Assassinate, Bone Splinters, Death Stroke, Despise, Distress, Explore, Gruesome Discovery, Journey of Discovery, Mind Rot, Appetite for the Unnatural, Doom Blade, Druid's Deliverance, Gilt-Leaf Ambush, Naturalize, Seedling Charm, Spring Cleaning, Strength in Numbers, Vitalize, Prowess of the Fair, Wayfarer's Bauble, Deadbridge Shaman, Silhana Starfletcher can all be cut in my opinion. These cards are all low impact or just a bit eh, compared to what you can do.
Nullmage Shepherd lets to turn a swarm of tokens into repeatable removal.
If you want to go in hard on tokens, you also have Primal Vigor as another token doubler, Second Harvest as a single use doubler, Sylvan Offering as a massive token producer/political card you can take advantage of especially. Voice of the Woods turns tokens into yet more tokens.
Damnable Pact is a good draw x spell, which can be political, or can be used to burn someone to death. Weird Harvest is an interesting political option, that can let you win on the spot with enough ramp.