|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar (BFZ)||Common|
|Dragons of Tarkir (DTK)||Common|
|Promo Set (000)||Rare|
Combos Browse all
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Price & Acquistion Set Price Alerts
|Have (30)||xXThormentXx , Dr_Jay , MythicMeadow , frederiklw , darthnuchi , Tommuz , , Candyman949 , Mousemke , corys , dplerner , MattN7498 , tlhunter07 , Thunderbeard , BBBr0ny , ironax , Fiolek , TheRealPeaches , jhunter , TrackerD , Vasbear1 , DudeMan1031 , Skulldrey , GeminiSpartanX , SamCre1993 , RazortoothMtg , meowCat1234 , buildingadeck , Caldazar , RedMulligan|
1 day ago
4 days ago
Profet93 Well the rule that punishes us due to messing with the lands was made because of something that happend on our first tournament here. Long story short one of the players was playing with a Mizzix deck. After a while he had enough lands, mana artifacts and experience counters that allowed him to Capsize evertyhing on the table, lands included. We couldn't do a anything from that point on, we would play a land on our turn, he would bounce back and that was it. Needless to say some people weren't happy with that and so that rule was born. Funny thing is, the people who got mad at it weren't the ones on that table playing vs that guy (I was one of the victims, was using my Mirri deck), we were fine with it, it's what the deck was supposed to do, but the others on the other tables saw that and some of them had something to say about it...
Glad to know someone else who likes Talrand a lot. :)
You know what, if you ever come to Portugal tell me something, I would like to see your deck in action.
2 weeks ago
that's looking better. if it was me, and this is just me mind you i'd go something like this...
3x Disfigure 2x Go for the Throat 1x Tragic Slip 3x Mana Leak 2x Negate 3x Opt 3x Inquisition of Kozilek 2x Duress 3x Lingering Souls 3x Serum Visions 3x Supreme Verdict 3x Detention Sphere and then add creatures for finishers to your tastes maybe
-3x Arcane Sanctum keep the rest of your lands or go to a 4 of each on the duel lands? not sure the ratio you'd want or need for the spells you have.
i don't know if this helps and i'm not trying to change your list for you. but, i think this keeps most of the list you had while maybe adding some things that could help make it stronger. idk, let me know. the main thing is to have fun with it whichever way you go and just enjoy it! take care!!!
2 weeks ago
Thank you :)
3 weeks ago
Always glad to hear that my decks are liked :)
If you're looking for cards to cut, I'm not a big fan of Anticipate, Essence Scatter, or Raise the Alarm in a deck like this. None of them really do all that much. I'd much prefer more nonland-permanent board wipes.
1 month ago
Here's my take on Anticipate over them, both are basically a 1 cmc version of Anticipate, with Opt going down 1 less than the others. Anticipate is useful as it let's you go 3 cards deep and choose any of them to put in your hand then put the others away, while in Serum Visions case you draw the top card no matter what, so it could be a dead draw while the scry afterwards is going to only come into effect next turn( or next draw). There's also the difference in sorcery and instant speed, so you can't hold mana and bluff a counterspell then cast Serum Visions before the end step of your opponent's turn like you could with the other two. Opt let's you go scry first which is nice, but seeing only 2 cards may not be enough for you to get the cards you want.
Since there's a fairly decent amount of copies of each card, putting them on the bottom doesn't make it so you have a reduced chance of getting it if it was a crucial card. Overall it's more a choice between if you prefer the ability to pull cards from deeper in your deck or top deck manipulation, in my case I prefer pull cards from deeper down.
1 month ago
1 month ago
Cellar Door could be very viable if you use cards like Anticipate or Dimir Charm so you can filter what cards will be at the bottom of your library. And if you want Isochron Scepter to be a key part of your deck, you could activate it every turn.