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Creature — Human Pirate
Deadeye Plunderers gets +1/+1 for each artifact you control.
2UB: Create a colorless Treasure artifact token with "T, Sacrifice this artifact: Add one mana of any color to your mana pool."
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Deadeye Plunderers Discussion
5 days ago
multimedia Since I was at work I forgot to include the alternate win con that I was thinking of in doing this. Totally my fault sorry. I was actually thinking of running Torment of Hailfire together with Deadeye Plunderers I was hoping to ramp the mana from anything that will allow me to get more treasure tokens and making Deadeye Plunderer the face of the deck to make way for an even darker plan of hailfire in case of removal.
2 weeks ago
Deadeye Plunderers still looks weak here. Without evasion, it’s just a 3/3 treasure producer for 5.
I honestly can think of a deck it would shine against. Zahid has flying, scarab god is scarab god and still plays well in control, Prosperous Pirates will Net you treasures and is a good body- as is Sailor of Means. Twilight Prophet is a good card draw/ drain life that can help push the mid game to late game victory. Gifted Aetherborn are a cheap body for attack deterants against small aggro.
Just all of those options would fit into the plunderers spot with better value for your game plan, but I would consider Zahid to answer a turn 3 Heart of Kiran or turn 5 Lyra Dawnbringer that will often hit the board.
2 months ago
Cards I'd cut:
Ashling, the Extinguisher - 4 mana with no evasion makes it very unlikely this critter will actually connect with players. I recommend cutting it for a better force-sacrifice effect like Innocent Blood.
Bloodbriar - It's selfish (it only gives itself +1/+1 counters) and it has zero evasion. Not worth it. I recommend Reyhan, Last of the Abzan in its stead; it has the same CMC and lets you move around +1/+1 counters all day.
Deadeye Plunderers - You only have two artifacts in the deck.
Demon of Wailing Agonies - Slow. Especially when your commander has CMC 6.
Gatekeeper of Malakir - BBB cost is really hard to get sometimes in BUG colors.
Glissa, the Traitor - Slow. She's neat and a good blocker but it doesn't matter because you only have two artifacts.
Labyrinth Guardian - This critter adds nothing to your strategy.
Marrow Chomper - Too slow.
Patron of the Nezumi - Not enough rats to make it worth it. Effect is meh.
Phylactery Lich - Same reason as Gatekeeper. Also you only have two artifacts.
Savra, Queen of the Golgari - She does nothing on her own; she needs other things to do her work which isn't good.
Utopia Mycon - Too slow.
I'll add more comments when I get more time to look over the next few categories.
3 months ago
The main strategy I'd go with is generating large amounts of artifact tokens/creatures to win with either riches or crazy recursion loops with giant beaters, sacking a few myr or thopters with something like Champion of Stray Souls to bring back all your giant beasties. This is just a bunch of possible options that would help with that strategy.
Suggested Lands, don't need that many basics since you won't be fetching that many in U/B
Jwar Isle Refuge
Geier Reach Sanitarium
Arch of Orazca
- Magnifying Glass
- Ruthless Knave
- Revel in Riches
- Deadeye Plunderers
- Sly Requisitioner
- Genesis Chamber
- Prototype Portal
- Golem Foundry
- Pitiless Plunderer
- Myr Sire
- Efficient Construction
- Prying Blade
- Tamiyo's Journal
I'm not dead yet!
- Soul of New Phyrexia
- Artisan of Kozilek
- Betrayal of Flesh
- Champion of Stray Souls
- Diabolic Servitude
- Dread Return
- Ever After
- Hell's Caretaker
- Infernal Offering
- Profane Command
- Stitch Together
- Tempt with Immortality
3 months ago
Why so much Red mana? Check the diagram off to the right of the proportion of your mana curve to that of your cards' cost. 60% of your deck is black, yet only a third of your mana is devoted to it. I'd personally replace Skyship Plunderer with Deadeye Plunderers as well. Is there a sideboard?
3 months ago
While you have a lot of good creatures, I would recommend taking most of them out in place of the otters creatures you have. What I mean is, you have a high density of good creatures, but they have such low numbers in your deck that you will not consistently hit the creatures you want when needed. This is a common theme throughout the deck. Perhaps take out the Planeswalkers, Forerunner, Deadeye Brawler, and River's Rebuke in the main board and Recover in the sideboard for a playlet of March of the Drowned, 2-4 (probably 3)copies of Deadeye Plunderers if wanting to stick to the treasure theme. Otherwise throw in another copy of Captain Lannery Storm and Kari Zev, Skyship Raider. Fiery Cannonade would go well in the sideboard and could even make it main board if you know your meta plays a lot of small creatures. Storm Fleet Sprinter is another card that easy should be a playlet. Another 1 copy could work, though. Banner is a bit too high of cmc for Standard, but Lookout's Dispersal would be awesome as a playset. If there are any more spots in your deck, add more lands! Your land base is very low, especially for a three colored deck. Good luck!
3 months ago
I would suggest replacing them with artifact creatures like Scrapheap Scrounger (which can come back from the graveyard after being sacrificed or killed off) or with treasure generators like Prying Blade, Revel in Riches (which provides an alternate win condition), Deadeye Plunderers (which grows while you get more artifacts), or Pitiless Plunderer,
Take note, a lot of the cards I suggested have a really high mana cost, so you'll have to pick which ones you like better so that your mana-curve doesn't get too top-heavy.