|Commander / EDH||Legal|
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Artifact Creature — Golem
Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2 (This enters the battlefield with two +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
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Arcbound Reclaimer Discussion
1 month ago
Got a hold of Living Death, so that's in for Cloak and Dagger. I think Cloak was just a bit too gimmicky, more often than not Grenzo would already be on the battlefield so casting this for and equipping for just felt bad. The +2/+0 was kind of nice, but it only really mattered if I hit Flayer of the Hatebound because that's the only creature with power greater than 3 (and I almost always cast Grenzo for X=1). In the future I think Lightning Greaves has a place in this deck for the shroud ability at a much cheaper cost.
In other news I did some more play testing at my LGS and found In Garruk's Wake to be pretty good so far. I often have a lot of creatures out by virtue of Grenzo so keeping them around has proven useful. The added ability to kill planeswalkers I'm liking as well. By that same stroke Caged Sun has not proven to be quite as good as I had hoped, mana is a lot and I don't have any way to cheat out big artifacts. That said, a friend suggested Scrap Mastery which may be worthwhile, considering I'm running 26 artifacts that frequently get binned from Grenzo. Alternatively maybe putting in Arcbound Reclaimer for Myr Retriever might be worthwhile, I'm not sure.
Lastly, in a previous comment I misinterpreted the tribe of Shapeshifter to all have the Changeling ability (which they do not), only Taurean Mauler has this ability. I regret the error.
1 month ago
4 months ago
This hurts my eyes....I'm not a competitive player by any means, but this is soooo all over the place I think most wins/interactions would be pure luck.
I have to give you major props for putting these to Partners together... they lack synergy so much, that's why there's no frame of reference. On the other hand if you force them to have synergy you could have a very unique and fun deck on your hands. I think the only way to do this is with (mostly) artifact creatures that etb with/benefit from +1/+1 counters. Even going this route feels weird without access to blue.
Anyways...suggestions for the card pool....
Arcbound Crusher, Arcbound Reclaimer, Arcbound Stinger, Etched Oracle, Flowstone Sculpture, Lunar Avenger, Mindless Automaton, Spincrusher, Suncrusher, Triskelion, Mephidross Vampire, Necropolis Regent, Dark Impostor, Death's Presence (stacks with Reyhan), Then for any other idea's I'd start looking at the 3 billion Atraxa Decklists that have popped up this month for stuff like Contagion Engine, Sunscorch Regent or Renegade Krasis or whatever.
Anyways +1 Upvote for bravery on mixing these Partners
HF & GL
4 months ago
Assuming Arcbound Reclaimer was already in play and I subsequently played Phyrexian Rebirth, would the resulting "colorless Horror artifact creature" receive any of Arcbound Reclaimer's +1/+1 counters?
Furthermore, does anyone know of anything similar to the modular mechanic that distributes +1/+1 counters to artifact creatures?
5 months ago
7 months ago
After countless hours of play testing, I've determined that most of the time, my combos are based on artifacts, so Gary wouldn't be much help to me. I also personally dislike him for a lot of reasons, and a drop isn't very much rewarding for what I'll be getting in return for the spot in the deck. Its SO heavy on combos and utility that I feel strongly about the spot for Gary would be better spent on a tutor. Not to mention how creature destructive this deck is, as well as creature-less. If you would take note of all of my creatures, they are all in the deck and meant to be immediately sacrificed as soon as they resolve in order for me to be able to complete combos. EVERYTHING in this deck is playing into helping me use the deck as a tool-kit for mono-black/artifact combos, so Gary isn't really able to help me combo off, and as a result isn't a strong asset to me in this case. In a deck like this, people are going to constantly be trying to pop every black combo you have out on the field, so he wouldn't even be much use to me even if I did decide to add him in. I also personally have a vendetta against him because I really don't think he is as useful as he is hyped up to be. He can make good plays happen, but ultimately, he isn't a consistently reliable go-to in my opinion.
I don't mean to be rude and shoot you down, but I personally am going to have a hard time finding more creatures to add to this deck, seeing as how ALL creatures in it are simply for my utility to help me combo off, and don't actually serve a purpose otherwise. Unless of course, they can recur artifacts like Arcbound Reclaimer
7 months ago
Thanks for the input. I'd like to bounce my logic off of you and see if that changes your mind at all.
Commander's Sphere is copy-able draw, which is why I included it.
Astral Cornucopia and Gemstone Array can be proliferated, allowing potentially significant amounts of mana. Array can also cache mana from Braid of Fire for use later, and even makes infinite mana with Basalt Monolith and Kurkesh. And if I can, I'd even want to throw in Contagion Clasp for another way to proliferate, Everflowing Chalice benefits as well (even considering Throne of Geth, but needing to sac an artifact may be too much; though I can proliferate counters on Arcbound Reclaimer, which would mean getting those artifacts back) I also don't want to be a 1-trick-pony; if Gilded Lotus gets exiled, I want to gave a backup, which is what Cornucopia is.
Several cards, such as Ichor Wellspring and Spine of Ish Sah are in mainly because they're useful with Daretti, Scrap Savant or Goblin Welder. In fact, Mindslaver, Welder, and any 2 recursion cards or Spine is infinite Mindslaver lock, hence the inclusion of Mindslaver.
Dross Scorpion potentially plays nicely with Welder also, and it's really fun with Pentavus or Thopter Squadron. Scorpion, plus one of those two, plus Gilded Lotus or Astral Cornucopia, makes infinite +1/+1 counters, and/or infinite 1/1 flying dudes, and/or infinite mana (by sacrificing said dudes).
Mirrorworks has always been one of my favorite artifacts. It's awesome with tons of cards, and it combos nicely with Welder. It probably doesn't add a whole lot, but it can be so much fun.
Strionic Resonator just gives me more Kurkesh, but may just be "win more," so it's cut-able.
Stuffy Doll is a win-con: if I can untap it infinitely (not too hard in this deck), it kills someone, then I can sac/recur it with Welder or something to get another player.
Aggravated Assault is a win-con.
But I like Comet Storm...
Bonfire of the Damned doesn't kill Kurkesh...
And I don't mind killing Kurkesh, if it ultimately gives me the best board state, because the idea of this deck is kind of: make tons of or infinite mana, then do stuff with it.
Decimator Web has always just seemed like an awful card...but I can proliferate that poison counter easily for a quick kill out of nowhere. I don't have enough Myr for Myr Turbine to be worth it, I think. Mycosynth Golem could be amazing. Darksteel Reactor isn't how I want to win. When I'm only paying for fun, it feels like a hollow victory to me.
So there's my logic. NOW what do you think of those cards?
7 months ago
I love arcbound creatures!
Arcbound Slith I want so hard to like, but it needs to do damage to tge player, and as a 1/1 thats just so hard to make pay off consistently.
Arcbound Crusher can be a good addition if you need a trampler to pull a finisher, and it just grows and grows. A nice alternative though could be Avatar of the Resolute. As an early draw he's just good value and in a deck like this as a late draw he could be considerably more powerful.