Pathbreaker Ibex

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) None
Commander 2015 (C15) Rare

Combos Browse all

Pathbreaker Ibex

Creature — Goat

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

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Price & Acquistion Set Price Alerts

CM1

C15

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Pathbreaker Ibex Discussion

Kamerot on Trample Galore

1 day ago

I like it! Just a few suggestions to up your punch factor. I would run Primalcrux over Gigantosaurus. Instead if a vanilla 10/10, you get a creature that scales with your devotion to green, I ran him for a long time and he's a beast. I would also find a spot for Pathbreaker Ibex, he can replace Kamahl, Fist of Krosa if he happens to get hated out of the game, or can double whatever you pump into kamahl if they're both out.

I don't know what your playgroup is like, but you can possibly find a substitute for Tajuru Preserver. I run it in my deck because every game I play in has a deck running Grave Pact or something similar.

The deck is looking great, I hope it does well for you.

ByrdmanAK on Budget Meren

2 weeks ago

First things first: Spore Frog is an all star in this deck.

This deck looks like it wants to make tokens and sac them off. Carrion Feeder and Viscera Seer are great budget sac outlets. I’d also recommend Phyrexian Plaguelord since you can convert tokens into -X/-X to remove stuff. This is noteworthy because -X/-X effects will kill indestructible creatures where normal damage and effects that use the word “destroy” will not. Also note that if you are trying to destroy a God such as Erebos, he needs to become a creature before you are able to get rid of him. Since you have Zulaport Cutthroat, you should also use Blood Artist.

Now, you need tokens to sac off. Avenger of Zendikar is your best option. Hornet Queen creates a small army of deathtouch fliers. Mycoloth wants to eat all nonessential creatures so he can generate an army at the start of each of your turns. Mitotic Slime is als great with Meren since it lets you build experience counters and generate tokens to sac off. Army of the Damned is an army in a can and can be abused by tossing Eterbal Witness in and out of the graveyard. Ghoulcaller Gisa is a very good choice if you’re looking to sac off Avenger of Zendikar repeatedly.

Ramp is a cornerstone of every deck with green in it. Sakura Tribe Elder is good, but you want Rampant Growth, Cultivate, Kodama's Reach, and Explosive Vegetation. You cannot really abuse these with Meren unless you sac and reanimate Eternal Witness, but they are essential for making sure you get the correct colors you need when you need them. If you want to be cheeky, you can run Abundance as well to guarantee land drops when you need them or skip lands when you don’t need them.

Card draw is necessary here. Regal Force is a great follow up once you’ve made an army of creatures. Skeletal Scrying, Read the Bones, Night's Whisper. Don’t wince at the cost in life, 2 life here and there does not matter when you have 40 life.

Board wipes will level the playing field if you fall behind. Necromantic Selection, Decree of Pain, and Black Sun's Zenith are viable options here. You can wipe and rebuild faster than your opponents more likely than not, so pull the trigger if you feel like you are losing or falling behind.

Overwhelming Stampede is good, but you need more reliable ways of closing the game out. Overrun and Pathbreaker Ibex are very good, and you should move Triumph of the Hoards to your mainboard.

skimask38 on Simple Graveyard Fun

3 weeks ago

Peoyogon: Thanks for the kind words!

I have thought about having a bit more retrieval and removal in the deck, but the tough thing with adding non-creatures is losing power in my win-cons. Each creature I take out means that every win-con besides Pathbreaker Ibex gets that much weaker.

Right now I might have more than enough power and could back it down, but it is a very fine line I would have to toy with.

Thanks for the suggestions!

antipopes on The Wurm Aurora-bos

1 month ago

Snooktf2, my Defense of the Heart picks depend on what I need at the moment. For draw, I go with Regal Force + Avenger of Zendikar or Ghalta, Primal Hunger + Selvala, Heart of the Wilds, for smashing face I go with Avenger of Zendikar + Pathbreaker Ibex, and for comboing off I go for Temur Sabertooth + Selvala, Heart of the Wilds. I chose Pathbreaker over Craterhoof because Pathbreaker ensures that my creatures will always be able to kill Grothama and I didn't think I had room for more than one of the effect.

Thanks so much for checking the deck out!

bryanedds on Double Dragons

1 month ago

Consider Pathbreaker Ibex again as well as Trailblazer's Boots.

jdreilly95 on Sneks and Bugs

1 month ago

Black sun's zenith is a staple worth owning, but there are tons of cheaper boardwipes that work 90% as well. Crux of Fate, Hex, Deadly Tempest.

Harvest Season will usually be worse than Kodama's unless you run significantly more 1 and 2 drops. I think you could use more ramp cards in general. One with Nature will do some goddamn work in your deck and is a one-drop.

Infect could be nice. People will assume you're running it anyway. Triumph of the Hordes is a good $ option. Otherwise Tainted Strike or Grafted Exoskeleton. You're going wide, so Golari anthem effects could be good 1x Overwhelming Stampede, Pathbreaker Ibex. Beastmaster does it really well and I see you already run it. Is an awesome card to drop when you already have 7 creatures out.

You have a lot of ways to get damage to creatures and players. You might want to add in some equipment like Quietus Spike or Scytheclaw to take advantage of that.

Counting your car draw spells: Generous Patron, Deathreap Ritual, Skullclamp. These are all great because they will likely give recurrent value, but I would triple this overall count.

Reclaim, Regrowth, and especially Creeping Renaissance are some of the best cards you could run. Your creatures will be boardwiped. Being able to grab 100% of your creatures from the graveyard to your hand stwice is amazing.

As far as removal goes, Bane of Progress fits the counters theme while also providing a lot of removal that won't really touch you. Manglehorn is a low CMC body that has removal built in.

Frank_Glascock on EDH - Animar, Soul of Elements

1 month ago

Iquasi, thanks so much for the detailed reply.

I understand your reasoning for running Sakura-Tribe Elder, Burnished Hart, and Solemn Simulacrum. My list replaces those with Mox Diamond, Chrome Mox, and Wild Growth (just added). I am playing all the good one mana dorks.

I am playing all the counterspells that you are. Heroic Intervention seems great in theory as board wipes are very common in my meta. It would seem that Heroic Intervention could be a backbreaker as everyone's board is cleared while you are sitting pretty. It was just added so it may prove to be good only in theory.

Balefire Dragon seems to be very similar to Pathbreaker Ibex, which I cut. They are very impactful cards IF they get to swing. There is rampant spot removal in my meta. I am doubtful that they survive to my following turn.

Maelstrom Wanderer is a pet card of mine as it was the first commander deck I built. My deck has to have some more aggro elements as I am not playing Ancestral Statue. Wanderer gives me cascades and haste to the whole team.

Ainok Survivalist along with Caustic Caterpillar are my artifact /enchantment removal. Bane of Progress is on my watch list.

Purphoros, God of the Forge and Walking Ballista are in my list. They are good outside of being the second piece of the Ancestral Statue combo.

god_dammit_nappa on New to edh need help ...

1 month ago

Honestly, if you want a truly brain-dead simple commander to build around, and you like turning creatures sideways, then Karametra, God of Harvests is the commander for YOU! You can easily build a decent deck with her for under $100.

With some cheap artifacts like Sol Ring, Worn Powerstone, Darksteel Ingot, Fellwar Stone, and Thran Dynamo, you can get Karametra out as early as Turn 3.

Cast an Elvish Mystic? Go fetch a basic land. Rinse and Repeat!

You'll have access to Green's creature-based draw like Shamanic Revelation and White's protection like Dauntless Escort, Make a Stand, Frontline Medic, or Akroma's Blessing / Brave the Elements.

You'll ramp out faster than your opponents will. And if the control player casts a blue spell on your turn? Respond with Seedtime (only like $2 or $3 on TCG) and take an extra turn! GUESS WHO'S GETTING THE BIG FACE-SMASHY THIS NEXT TURN, BLUE PLAYER?

According to TCG, Triumph of the Hordes is only like $8 bucks. Get a Pathbreaker Ibex, put a big dumb dude on the 'field like Metalwork Colossus (super easy to do), and then give your creatures Infect & Trample and swing for game.

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