|Commander / EDH||Legal|
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|Fifth Dawn (5DN)||Common|
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Artifact Creature — Golem
Battered Golem doesn't untap during your untap step.
Whenever an artifact enters the battlefield, you may untap Battered Golem.
Battered Golem Discussion
1 month ago
Reconfiguration; let's add -
and remove -
2 months ago
You had to ask(:
Banishing Knack targeting Battered Golem , who can bounce Ornithopter infinitely. From there, Genesis Chamber creates infinite Myr, and during your end step you activate Nevinyrral's Disk , causing an infinite number of Marionette Master ’s triggers to kill everyone. Of course, you could also just use Diligent Excavator , but what’s the fun in that?(;
3 months ago
That is a good question about Battered Golem .
The way I see it is: Disciple of the Vault , Reckless Fireweaver and Nettle Drone are your baseline. From there you have at least two directions you can go and would need to choose. Either you go with Battered Golem , Voltaic Servant and Viridian Longbow for tap/untap strategy or you manipulate sacrifice/recursion with cards like Costly Plunder , Myr Servitor and Workshop Assistant . One build could better utilize Nettle Drone (¿with cards like Wrangle to untap?) while the other takes more advantage of Disciple of the Vault . If I built the deck, I would explore the recursion route but I won't say for sure that would be better than Battered Golem ; you might have to playtest to know, but I figure you'd have to choose and focus one strategy.
3 months ago
Traumitz, firstly let me say sorry for missing your comment. Good idea. =)
Bokamoso: I'm glad you like the deck. "Ping" is actually one of my favorite archetypes/strategies. I have a couple non-artifact ones that I'm working on also. But back to the point: you have a bunch of great suggestions! Unfortunately I don't think I have many of those cards in paper, but I'll scrounge up what I can. Meanwhile I can update this to reflect a "Perfect Cell" version. =P
5 months ago
6 months ago
Here is my Vela, the night-clad combo artefact deck. I built thins deck around 4 differents and some specific synergie. I want to stay budget.
The goal of the deck is simple: draw, tutor, loot, find the pieces of combo, play the combo. At instant speed if it's possible with Shimmer Myr. On of the obstacle for the deck is that we need Vela on the battlefield first, than we can combo.
This is my first real combo deck ans it's for playing in a casual metagame. So I choose to play two combo that requires 4 cards (Vela included), one that requires 3 cards and one that requires only 2 cards.
Maybe the deck is a little weaker. But i want to keep a flexibility and not always try to win turn 5/6. My goal is that my deck remains a challenge for me when i'm playing with it. I can choose the level of difficulty.
So here are the combos:
I use some card draw and tutor to find my combo pieces.
And here some synergies:
I'm for your advices to perfect my deck. I take all advices.
Just no cards over 5/7 dollars
6 months ago
I would fix your mana base first. Average EDH decks have 45 mana sources, and Tiana definitely needs it, so consider more lands or rocks like Gilded Lotus/Boros Cluestone/Commander's Sphere/Fire Diamond/Marble Diamond etc etc. Fiery Mantle/Dragon Breath could replace Mark of Fury/Goblin War Paint? Guise of Fire/Bonds of Faith/Prophetic Ravings could replace Bloodshed Fever/Hammerhand/Cartouche of Zeal? Graceblade Artisan is a great duplicate of Champion of the Flame, it could replace Favored Hoplite/Call To Serve. If you want more combat map control you could run Goblin Spymaster/Overwhelming Splendor. Immolation/Inferno Fist are good duplicates of Ordeal of Purphoros.
Other than these replacements, I think you made a fine deck. I would include more finishers like Shiv's Embrace/Splinter Twin/Elemental Mastery/Burning Anger/Battle Mastery, or include a combo with Battered Golem/Paradox Engine/Endbringer/Traxos, Scourge of Kroog. I think some weaker finishers in this deck right now are Giant Spectacle/Lightning Reflexes/Madcap Skills/Lightning Talons. And I think Gift of Immortality is alright, but it doesn't protect your auras in extension if a creature-only board wipe happens, so another indestructible spells would be better.
I like the neat combo of Pariah and Tiana, and your enchantment based draw engines + Auratog/Faith Healer is another neat combo. Curse of Opulence is a great include, it's a one drop that adds influences damage away from you and toward your 120 combined life goal. Umbra Mystic/Anax and Cymede/Heavenly Blademaster are also great includes!
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