Battered Golem

Battered Golem

Artifact Creature — Golem

Battered Golem doesn't untap during your untap step.

Whenever an artifact enters the battlefield, you may untap Battered Golem.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Fifth Dawn (5DN) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Battered Golem Discussion

Mike94 on Alela The Queen of Faerie's

1 month ago

Your artifact ramp could be more optimized.

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Take out all the Diamonds and put in Signets, they don't come into play tapped and are great for fixing your mana. Lotus Petal could be considered since it plays well with your commander, Fellwar Stone is also great or even Mind Stone. Just don't play mana ramp that comes into play tapped.

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I would also try to leave some creatures out for powerfull enchantments/artifacts since your commander is focused on them, if you cast them you'll get a creature for free. I would consider these enchantments/artifacts: Grasp of Fate, Search for Azcanta  Flip, Darksteel Mutation, Estrid's Invocation, Mirrormade, Copy Enchantment, Skullclamp, Sword of the Animist, Lightning Greaves.

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Alela goes infinite quite easy with cards like Banishing Knack or Retraction Helix combined with a Battered Golem, Mirran Spy or Traxos, Scourge of Kroog and any 0 drop atrifact; Tormod's Crypt, Ornithopter, Everflowing Chalice, Memnite orvSpellbook. Making infinite faeries and infinite casts (Storm). Put an Aetherflux Reservoir next to this combo and BOOM.

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If you don't like to go infinite you could also play Coat of Arms making your faeries lethal on the spot or Magister Sphinx to mess with someone specifically.

triproberts12 on Golems are a combo tribe?

4 months ago

I was toying with the idea of a golem deck built around Gerrard, Weatherlight Hero, a bad tribe in Boros for max jank. I remembered the old Pauper Battered Golem+Banishing Knack combo, and wondered if there were Boros combos. Before I knew it, I realized:

Battered Golem+Splinter Twin

Blightsteel Colossus+Chandra's Ignition

Karn, Silver Golem+Mycosynth Lattice

Altar Golem+Elemental Mastery

Voltaic Construct+Metalworker

Ancestral Statue+Mana Echoes+2 golems

Voltaic Construct+Karn, Silver Golem+any 3-mana rock

Apparently, Golems are a combo tribe.

OLucas on Budget Jeskai Emry

7 months ago

Battered Golem / Traxos, Scourge of Kroog + Banishing Knack / Retraction Helix can be an alternate wincon/enabler and work well with Paradise Mantle and Arcum's Astrolabe .

Another idea is running one Laboratory Maniac and, if you can afford it, one Manamorphose .

If you can fit it in Crimson Wisps gives Emry, Lurker of the Loch haste.

Also, why Myr Enforcer ?

Altoman on Eisenherz PAU Affinity

9 months ago

I suggest an infinite combo:

Battered Golem + Retraction Helix

Mix it up with Tooth of Chiss-Goria and you get infinite +1/+0 as an alternate win condition :D

bryanedds on Double Dragon

11 months ago

Get Battered Golem in.

Altoman on Blue Steel Affinity

11 months ago

What about an infinite combo?

Play Retraction Helix on Battered Golem , then instant free cast Tooth of Chiss-Goria tap it to give +1/+0 to something attacking that isn't blocked. Tap Battered Golem to take back the Tooth of Chiss-Goria . Free flash cast it again, untap Battered Golem .

Repeat....win

Flagellum on Do you like to draw cards?

1 year ago

I'm stuck between a Sol Ring and a Mountain ... I'm trying to decide if I should roll Jhoira (any version), Breya, or Sai ( Battered Golem + Banishing Knack + 0 drop or Sol Ring for infinite thopters with Sai/mana).

With Jhoira I'm going full cheerios but worry about sticking her. Having a deck built entirely on it's commander can be detrimental (like when Purphoros got countered enough to cost me 12+ mana to cast him >.<). Lab Man becomes a win con in that setup. I also include Reckless Fireweaver and Firebrand Archer just to help widdle everyone down as I'm drawing my deck.

With Breya you can sneeze and produce a combo but with 4 colors there are times where that is problematic. But with the right setup I have won on turn 3 with infinite (colored) mana.

Issue with Sai is Wincons. He is mostly value and there are some infinite combos to get mana/thopters but aside from turning thopters/artifacts sideways he is like an artifact version of Talrand. But at 2 cmc he can bite the dust a few times and still be fine.

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