Creature — Human Shaman
Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
Printings View all
|Shadows over Innistrad (SOI)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Accursed Witch Discussion
2 months ago
Mzuzi the Unlucky
Legendary Planeswalker - Mzuzi
Spells your opponents cast that target you or permanents or spells you control cost less to cast.
+2: Each opponent creates a 3/3 green Beast creature token. During each opponent's next turn, creatures that player controls attack Mzuzi the Unlucky if able.
+2: Target opponent gains control of Mzuzi the Unlucky.
-9: You get an emblem with "If you have cards in your graveyard, you can't lose the game." and "As long as you have 0 or less life, whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard."
The static is based on Accursed Witch Flip, the first +2 is based on Gideon Jura/goad as a mechanic, and other +2 is based on Harmless Offering as well as Gilded Drake-type effects. The ultimate is a mix of Worship, Phyrexian Unlife, and Lich's Mastery.
I couldn't really think of a green aspect, so I just gave everyone some beasts to attack Mzuzi with.
Also not like a Magus of Stasis-type deal or Magus of the Moon, but like Collector Ouphe (I'm aware is't Null Rod), Yixlid Jailer, Melira, Sylvok Outcast, Vexing Shusher (kinda?), Stigma Lasher, Eidolon of the Great Revel, Ash Zealot, Tunnel Ignus, Harsh Mentor, and Immolation Shaman.
2 months ago
Hey man, your Friendly Neighbourhood Deckbuilder here. as you requested ill be helping you with your lifegain deck today. some cards i would remove and reasons as to why.
Accursed Witch Flip -for what she does (which is meh at best) she costs too much mana. too slow. Night Market Lookout bad card Opaline Unicorn way better mana rocks out there Xathrid Gorgon slow for what it wants to do. much better cards in these colours with the same cmc. Paradise Mantle dont really need it Final Reward way too expensive for what it does Pharika's Cure really weak for a hard 2B Tribute to Hunger giving your opponent a choice is most times bad. token decks exist. Unholy Hunger 5 cmc to kill one creature and a requirement to hit the incidental life gain? oof. Fate Forgotten my recommendations will render obsolete Fated Retribution better replacement recommended Visara the Dreadful Seer's Lantern meh Elbrus, the Binding Blade Flip Shimmering Grotto you can stand to cut a land of two Swamp see above Vampire Envoy can do better Desecration Demon its fine but not necessary Reya Dawnbringer lets face it, great ability, but with 9 mana i hope youre doing more than waiting until your next turn for a big play... with 9 mana you wanna try to win games.
here is what i have for you my friend
Heliod's Intervention one of the better cards in white recently, this deck loves the options here. Felidar Sovereign win con Merciless Eviction probably the best boardwipe these colours can ask for Fumigate amazing wrath Suture Priest great at any point in the game Utter End fantastic removal at a fair cost Talisman of Hierarchy decent rock Gray Merchant of Asphodel life gain synonymous Erebos, God of the Dead too good not to run Vona, Butcher of Magan so much better than visara K'rrik, Son of Yawgmoth best black card next to his dad Athreos, God of Passage incredibly good to keep wearing out your opponents. much better costed than reya Torment of Hailfire good game. Bolas's Citadel so beyond powerful when your life could be 300... Tainted Sigil very impressive when partnered with a big life drain spell (...if you havent already won) Bloodchief Ascension a game winner if not dealt with Test of Endurance win con Black Market gotta pump those x spells up!! Beacon of Immortality very cheeky with tainted remedy. dont use against me dawg.
2 months ago
1 year ago
Your welcome, although its not a life gain i thought about Wound Reflection , and Pestilence . But looking into life gain, this is a few that came to mind Clearwater Goblet , Accursed Witch Flip, Bloodchief Ascension , and Bontu's Monument . I Hope they might could help with gaining life.
1 year ago
If you have unlimited money or allow proxies, you could use Replenish to put any curses you discard straight into play or Academy Rector as a blocker that hits back with a curse. But a more budget alternative is Bitterheart Witch , which because it has Deathtouch is a much better blocker. Accursed Witch Flip is on-theme as well. Phyrexian Tower may help accelerate mana.
Really, any type of mana rock will help you get to the 5 mana you need to get Curse of Misfortunes out.
Rez09 on Ah, Curses!
1 year ago
You know, I was looking at building a deck like this using Heartless Summoning to drop Bitterheart Witch s and Accursed Witch Flips early and start racking up curses, but I see that there Starfield of Nyx in your sideboard and can't help but wonder if that might be a better mainboard option alongside some method of dumping curses into the graveyard for free curse 'reanimation' each turn. Hrm.
This isn't really a recommendation for your build or anything, but definitely a thank you for presenting a new idea to me. Cheers and good luck on your build! ^_^ /
1 year ago
You can't do anything without mana. I would take out cards for 3 more lands and 2 more ramp. Unless you already own it i would take out the most expensive cards because this is a high dollar deck and it really doesn't need to be.
If you want to yell stuff at the table I will GIVE you a cheap card today at Heroes. Do a Yugi-oh impression, stand up and say "You've activated my TRAP CARD". Needlebite Trap . 7 CMC but you can cast it for 1.
If you can tutor for anything you almost can't find a better combo than Tree of Perdition , graveyard recursion and your boss saccing the tree to gain life equal to whatever your target used to have. Diabolic Tutor should be here just because this deck has like 5 combo pieces it could look for.
1 year ago
you wouldn't have 2 Accursed Witch Flip. nothing is making a token copy of it. and you definitely wouldn't have 2 witch AND 2 Infectious Curse . you can't turn 1 card into 2 or 4 like that. the Accursed Witch Flip and Supernatural Stamina triggers would both trigger simultaneously, and you would get to choose how to place them on the stack. whichever one you place on the stack 2nd, resolves first. once one has resolved, the other will fizzle because there is no longer an Accursed Witch Flip in your graveyard. you'll be left with either an Accursed Witch Flip if the Supernatural Stamina trigger resolves first, or an Infectious Curse on your opponent if the Accursed Witch Flip trigger resolves first.