Accursed Witch


Infectious Curse  Flip


Format Legality
Vintage Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Standard Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Shadows over Innistrad Uncommon

Combos Browse all

Related Questions

Accursed Witch

Creature — Human Shaman

Spells your opponents cast that target Accursed Witch cost less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

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0.01 TIX $0.47 Foil


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Accursed Witch Discussion

Foutch16 on Gain life/lose life

5 days ago

Put Kambal, Consul of Allocation in the side board and take a copy of Accursed Witch  Flip out to run x4 Blessed Alliance

Fredrick0927 on Marchesa, the Cursed Queen

2 weeks ago

There is a card that transforms into a curse, Accursed Witch  Flip, and she was initially in the deck, but she proved too slow and not strong enough for her mana cost.

visdraal on Emerge Midrange

1 month ago

I would say 2 Accursed Witch  Flip to add 2 tutors. I feel it would be enough.

BioProfDude on WB life drain 3

1 month ago

I'm not so sure about Bontu the Glorified. I get that you could sacrifice creatures for Zulaport Cutthroat, but I don't think that will be a very reliable combo. Gideon, Ally of Zendikar can make an ally each turn to trigger Kalastria Healer, and Oketra the True can generate creatures every turn that could be used as blocking dummies or expendable attackers that would trigger Zulaport Cutthroat instead.

Maybe instead of Accursed Witch  Flip you could use Kalitas, Traitor of Ghet. That is a much more powerful card for the same converted mana cost, and it generates creatures as opponent's (non-token) creatures die, and it has lifelink.

Just some thoughts! Cool deck. +1 from me!

Mannwulf on Cleric Army

2 months ago


Thank you for the card suggestions. A few that I'm not familiar with. Some I just recently acquired, but I haven't had a chance to update my deck yet.

What I'm doing with this deck is using the clerics to produce tokens and gain life. In some cases, such as Profane Prayers, use the number of clerics to do direct damage. The design of this deck does work, it's just a little slow. Which is why I asked for suggestions to make it faster. And what you said about cards being pricey, that is why I'm looking for alternatives. If I had the extra cash to spend I would have Gilded Lotus and Lotus Vale in my deck already.

There are cards that I could easily replace (such as Accursed Witch  Flip), but for the most part, the creatures I've chosen were chosen because of how they work or their power/toughness vs mana cost. An example, you suggested Fiend Hunter over Avacynian Missionaries  Flip. Well, for one mana more than what Fiend Hunter costs Avacynian Missionaries  Flip starts as a 3/3 and after transforming becomes a 4/4, then you get to add on the bonuses of the equipment. And if you have Neglected Heirloom  Flip (I know it isn't listed in my deck, but I plan on putting it in at some point) equipped on it, that bonus increases.

In this case, the mana cost reduction cards, would come in handy, and would work well with Edgewalker, which is already in my deck.

I am definitely going to look into some of the other cards you suggested. I liked the options they offered.

moxteamzirconia on Nightmares at hand

3 months ago

Ooooh Gonna need to grab some ice for that burn! In my opinion, you are mostly correct. Playing the first version of the deck, we did get stuck at 4 lands a few too many times so we added one. (baby steps.) Also we kept drawing too many disruption cards and not enough finishers. In almost every case we've boarded in all of our sweepers for game 2--Especially against Mardu Vehicles since Lost Legacy doesn't hit artifacts--so I do think that we need to add more to the main. Boy do I miss Languish.


Accursed Witch  Flip is the secret tech! In our latest version we've actually gone up to 3 witches and 3 Distended Mindbenders to consume them. So far only Declaration in Stone and Anguished Unmaking are the real blowouts, and we haven't really been seeing those cards against us too much. The Mindbenders and the Noxious Gearhulks seem to be enough to close out games much easier.

We will probably tweak the list again for rounds 3 and 4, as we're only halfway through testing right now. Daniel hasn't commented on the witches yet, but I'll make it a point to ask him about them before we record again...he might even be back this week.


STMS on Nightmares at hand

3 months ago

this is a good first draft but there are a few flaws. First you are going to need a few more lands, second you are going to need more sweepers. Dan has only been gone a few weeks and we are already sleeving up Accursed Witch  Flip

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