Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Uncommon
Planechase Anthology (PCA) None
Conspiracy: Take the Crown (CN2) Uncommon
Commander 2015 (C15) Uncommon
Tempest Remastered (TPR) Uncommon
Commander 2014 (C14) Uncommon
Planechase 2012 Edition (PC2) Uncommon
2012 Core Set (M12) Uncommon
Duel Decks: Garruk vs. Liliana (DDD) Uncommon
Duels of the Planeswalkers (DPA) Uncommon
2010 Core Set (M10) Uncommon
Tenth Edition (10E) Uncommon
Odyssey (ODY) Uncommon
Anthologies (ATH) Uncommon
Tempest (TMP) Uncommon

Combos Browse all



Creatures you control get +3/+3 and gain trample until end of turn.

Price & Acquistion Set Price Alerts





Recent Decks

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Overrun Discussion

TheVectornaut on Devoted Druid Infinite Mana

5 days ago

This combo is actually making use of Ezuri, Renegade Leaders second ability. Regeneration shields won't save a creature from having its toughness reduced to 0 by -1/-1 counters. The combo works because Ezuri will pump the 2 druids by a total of 6 toughness while only 5 toughness is needed to generate the mana to activate the pump again. It would look something like this:

1) Pay 5 to Overrun 2 Devoted Druid, leaving both with 5 toughness.

2) Tap each Devoted Druid for a mana, place a -1/-1 counter to untap, and repeat until you have 6 mana and the druids are at 3 toughness.

3) Spend 5 of that mana to pump again, floating 1 green, and bringing the druids to 6 toughness.

4) Use the druids for more mana again and repeat the process, netting extra mana and growing the druids each time.

skochems on Army Commander Samut

1 week ago

Since you're new, I'll just list all the cards I'd add or replace lesser cards with:

Subjugator Angel
Aggravated Assault
Breath of Fury
To Arms!
Reveille Squad
Relentless Assault

Good luck!

LVL_666 on Return to Slivers EDH

1 week ago

SaltySpecula, I don't think WilkerWilker here is going for combo, or a midrange Sliver deck though. I think they want something strictly Aggro...I mean...they didn't really put much into their deck description (hint, hint) so all we really have to go off of are just the cards they selected, most notably their choice of General. So here are some more suggestions I just thought up:

Tardigrade_Cain on Mono-Green Elves

1 week ago

I would probably go down an Ezuri, Renegade Leader considering having two of the same legend in hand is just awkward. Also there is a land that puts +1/+1 counters on green creatures that etb this turn but I cant remember its name. Overrun would be powerful in this deck. You should also get a little bit of flying or reach considering your wide open to dragons. Also Heroic Intervention to help w/ boardwipes

Cariddis on Kamahl, Fist of Krosa EDH

2 weeks ago

Lode_Denolf this deck has 2 main ways of winning: either by casting Craterhoof Behemoth or by generating a ton of mana and using Kamahl's Overrun ability. In both cases you should be able to kill everybody else :)

If you need any detailed info feel free to ask!

slvstrChung on Behold the glorious evolution (advice welcomed)

2 weeks ago

In terms of curve, you'll want at least 4 more 1-drop cards. There's only really one other 1-CMC card with Evolve on it: Experiment One. So I'd suggest four of those. (Protean Hydra doesn't count because it's an X spell.)

Overwhelming Stampede might get really good value for you. Overrun too, though less dramatically.

I'm not going to give any advice on whether to switch to a straight Master Biomancer deck. Instead, what I'd suggest is that you just start a new deck here on Tappedout with that as its theme. Port over the whole maybeboard and see where you're at. Getting to look at them side-by-side can be really helpful.

Good luck, and may you draw well!

HashMasta on Selvala's Big Dudes

2 weeks ago

Selvala's Stampede Flavor card and still good card for deck

Krosan Grip If you run green in edh you should probably take advantage of enchantment removal

Throne of the God-Pharaoh Beastly late card game that will drain your opponents life.

Burgeoning Dump all your lands out quick and get high ramp early

Pathbreaker Ibex generally if you have a 6/6 and up and you got enough creatures should be a good win con for a deck like this

Beastmaster Ascension swing in with big dudes one turn...next turn make them even bigger

Overwhelming Stampede and Overrun are great cards to beefing up your creatures and swing for the win

Rishkar's Expertise This isnt a really needed card but it can help. Up to you

Siege Behemoth having big creatures that can overcome blocking is one thing. but having that source constant and unable to be targeted...goodnight

Elvish Piper freecasting any big creature for 1 mana is awesome. I know the card is pricy but if you want a really good investment this is one

Wild Pair A great midrange/lategame tutor for creatures

Managorger Hydra May not seem like much at first. But give this guy 5 turns in a 4 player game. He becomes a big threat very quick

Oran-Rief, the Vastwood

If you are thinking about going over $200 later on here are some ideas

Defense of the Heart this is one of my favorite cards to play in mono green decks. If you are going up an aggro deck like goblins and you throw this out, you get your 2 best creatures and play them for free

Worldly Tutor 1 mana creature tutor. Need i say more?

Vorinclex, Voice of Hunger Double your mana, restrict opponent mana

Patron of the Orochi Untapping all your creatures and forests for a 2nd main or defense

Extraplanar Lens Caged Sun both good for ramp

Primeval Titan 6/6 with trample that tutors for 2 forests when it enters/attacks

I really hope that this list will strongly help you. I would suggest that you exchange your forests for other lands that will benefit more but if you do not have the budget, it still works.

Besides what i added, I can not really think of what else you will want off the top of my head. If you wanna ask for more help feel free to contact me.

Other than that good deck for its price +1

fearphage on Doran, the Siege Tower EDH

2 weeks ago

I've built a very similar deck. Here are some suggestions based on my build.

Dusk / Dawn is (almost) a completely one-sided wrath. I only have 2-3 creatures it can hit in my build. At worst you lose one or two creatures while you wipe all or most of their board. It seems like a definite include and it provides late game card advantage by recurring most of your squad.

Elspeth, Sun's Champion also provides a (mostly) one-sided wrath effect. The great thing is you can play it and "wrath" in one turn and she lives. Also since you killed several of their creatures. It's likely she'll be able to setup to wrath again in a few turns.

I really like Humble in this deck. It's a single-use Vhati il-Dal that I treat as removal and let's you do fun battle tricks even when you're not attacking or defending. Good times.

Thrill of the Hunt is a good replacement for Iron Will. It doesn't pump as much, but you can use it twice on two different creatures if desired.

Team pumping seems better overall than the targeted variant. Bar the Door, Fortify, and Solidarity all feel that Overrun-esque role. Also Overrun, albeit a sorcery, can punch through those last points of damage ignoring their board state. I don't have it in my build, but it wouldn't hurt.


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