|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Uncommon|
|Planechase Anthology (PCA)||None|
|Conspiracy: Take the Crown (CN2)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Tempest Remastered (TPR)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
|2012 Core Set (M12)||Uncommon|
|Duel Decks: Garruk vs. Liliana (DDD)||Uncommon|
|Duels of the Planeswalkers (DPA)||Uncommon|
|2010 Core Set (M10)||Uncommon|
|Tenth Edition (10E)||Uncommon|
Combos Browse all
- So, some cards in the game say ''each creature'', and some say that it affects ''all creatures'', so is that the same thing?
- Can multiple Cultivator of Blades boost each other before boosting others?
- Under what circumstances do effects that modify the properties of permanents also apply to those which enter the battlefield later that turn?
Creatures you control get +3/+3 and gain trample until end of turn.
1 week ago
Hi! Great deck. May I suggest a few changes? Cut Thunderherd Migration for Rampant Growth , it’s just strictly better. Cut Overrun for Overwhelming Stampede , it's just better at ending games. I don't know about Beastmaster Ascension here. The card is normally better in decks with many smaller creatures, and the dinos are already big enough. It doesn't give them trample either and may be hard to trigger. Maybe add some more Dinos! Just so you hit a bit more with that Gishath, Sun's Avatar trigger. Check out my version of Gishath, it may give you a few ideas and you might be able to give me some too. Cheers!
1 week ago
cdkime: I like
suggestion a lot, thank you very much! Also
seems like an incredible addition to a gruul deck, thank you! What creatures would you suggest I add as huge beaters? I think I have enough ramp as of now (I'm working on getting better artifact acceleration).
bushido_man96: Kamahl seems like an incredible commander in a deck that likes to spam creatures and swing big with Overrun or Triumph of the Hordes , definitely the direction I'm moving for my next commander deck, I will keep him in mind. Also, I own Ruric so that works extremely well, and Xengaos seems incredible. Thank you for the suggestions! What cards would you suggest for huge creatures? I don't think the ones I have are effective enough for ending games quite yet.
1 week ago
I would definitely add these cards: Phyrexian Processor , Phyrexian Rebirth , Slime Molding (better than it looks since paying 11 mana will give you a 3 mana 10/10 each turn after), Vitu-Ghazi Guildmage (populate mana-sink late game), Parallel Evolution , Illusionist's Bracers (populate twice, for the same price!), Acidic Slime (just an awesome green staple), Sakura-Tribe Elder , Phantom General , Angel of Sanctions (INFINITE REMOVAL EACH TURN!), Beast Within (staple removal in green), Budoka Gardener / Dokai, Weaver of Life (mana acc and lategame big tokens in one)
I would consider these also: Worldspine Wurm , Parallel Lives (awesome, but a bit $$$), Rootborn Defenses (stops a board-wipe and pops), Trostani's Judgment (high cmc, but good value), Overrun (probably wins you the game if you have a few creatures out), Hydra Broodmaster , Austere Command (wipes opponents' boards, but a bit $$$), Elspeth, Sun's Champion , Elspeth Tirel (both Elspeths have great board wipes for token decks), Oblivion Ring , Yavimaya Elder , Ajani Goldmane / Ajani, Caller of the Pride (both have great synergy with big lifegains), Baloth Cage Trap (P.S you can play this and populate as combat trick!), Beast Attack (the flashback makes this a good comeback-card in case of board wipe and you need to get the pop-engine going), Blade Splicer (very powerful early-mid game)
I would 100% cut these cards: Take Heart , Centaur Healer , Healer's Hawk , Parhelion Patrol , Candlelight Vigil , Conviction , Noble Purpose , Flight of Equenauts , Siege Wurm , Bounty of Might (no trample=hard to use)
2 weeks ago
I see the False Cure strategy less likely without white. If you have on the battlefield Tainted Remedy, Temur Sabertooth and Skyshroud Cutter you can make your opponents lose 6 life for every 1G you pay which is cool, but thats a really long shot. Even if it's perfectly vorthos, I would drop that strat altogether because otherwise you wont reach the 70% you're aiming for.
Living Death / Living End would work amazingly with your comander because you can go sniping dangerous creatures from other graveyards and then kill the snakes and get your good stuff. Even if you don't want to go reanimator this powerful card is even better with Pharika.
To neutralize the deathtouch of the snakes you're giving away maybe you could include some creatures with indestructible or first strike or just flyers, small deathtouchers are not that good attacking.
I would drop Squandered Resources and Seed the Land (even if it creates snakes) because you're not focusing enough on the land theme, while keeping The Mending of Dominaria and World Shaper if you add more ways to mill yourself.
Even if you are running reanimator, Bereavement is a card that would always hurt you and you have to make a huge effort to hurt some of your opponents, paying mana to give them a snakes and then having to kill them so they discard a card, IMO is not worth the effort.
I also believe there are better cards engines than pygmy kavu even if you give them some black creatures.
A 1/1 deathtouch is a powerful blocker and I wouldn't give it randomly to anyone, unless someone is about to get something dangerous from a graveyard, but otherwise they are meant for your use only. I would definitely keep the constellation pack but get rid of the least useful enchantments. Also consider Extinguish All Hope (with Pharika featuring on the art).
In my Hapatra deck (Hapatra's death hosts) I capitalize on the snakes with Revenge of the Hunted , Predatory Rampage , Driven / Despair and other Overrun -like effects (The synergy of deathtouch + trample is so powerful that no creature comes with both abilities, at least for now). Also Custodi Lich because people usually preffer taking 1 damage than losing a shiny creature to a snake, so getting back the Monarch shouldn't be difficult. And the Monarch mechanic is just fun by itself.
I would also add 2 or 3 lands because the average cost is not that low and you will be spending mana on Pharika's activated ability.
3 weeks ago
3 weeks ago
alechodgin23 Thanks! I guess the main wincons would be things like Champion of Lambholt , Craterhoof Behemoth , Ezuri, Renegade Leader , Overrun or a big Exsanguinate or Torment of Hailfire - but part of my problem is that I've been away from MTG for quite a while and I haven't really kept up with format staples or what's good, and budget is also a little bit of a concern. I do have a few oppressive cards like Smokestack and Death Cloud laying around that I'm debating putting in, because I can just sac a bunch of elf tokens while opponents have to lose more important permanents.
At the end of the day though, I think what I'm looking for is some help with what to cut out, what to replace with something better, and if there's any wincon out there that would work with this deck that I just don't know about. Thanks for looking it over!
3 weeks ago
bushido_man96 Howdy, we met some time ago, I remember your nick. Thanks for your comments!
Yup it is near impossible to convince the guy not to rift unless you promise him he'll not be at the receiving end of your creature wrath next turn.
3 weeks ago
griffstick Thanks for your inputs.
I'm aware that blinking doesn't save the tokens as mentioned in my post above.
My original intent of putting in Blink, is to experiment with using that to at least save the non-token creatures and offer protection against Cyclonic Rift , which is rampant in my meta. While situational, an end-of-turn blink on Avenger of Zendikar could also mean a deadly Alpha Strike in my next turn if I can follow up with a pump spell like Overrun .
I've bookmarked your deck! It looks awesome from the onset, just have to see which cards are suitable for mine. Feel free to leave your suggestions on my deck page too.
I'm a great fan of MTG Muddstah and have been following him for quite awhile. I must have missed your video as I usually prioritize watching those videos which features commanders I'm playing 1st. Keep in touch and certainly looking forward to trading pointers with you! Cheers!
Overrun occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.78%
G/U (Simic): 0.09%
GW (Selesnya): 0.12%