|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Uncommon|
|Planechase Anthology (PCA)||None|
|Conspiracy: Take the Crown (CN2)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Tempest Remastered (TPR)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
|2012 Core Set (M12)||Uncommon|
|Duel Decks: Garruk vs. Liliana (DDD)||Uncommon|
|Duels of the Planeswalkers (DPA)||Uncommon|
|2010 Core Set (M10)||Uncommon|
|Tenth Edition (10E)||Uncommon|
Combos Browse all
Creatures you control get +3/+3 and gain trample until end of turn.
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4 hours ago
I've been trying to balance the number of token generators versus other cards too and always felt I can do with a little more generators. Am constantly tweaking the decks so let's see where this will lead us.
I agree that PWs generally don't stick around very long, especially when opponents feel threatened by their ultimate abilities. I only run 3 in my deck and I always treat them like spells that can perhaps give me 1-2 effects, after which they'll be discarded/destroyed.
Elspeth, Sun's Champion gives 3 1/1 soldiers or does a board wipe for creatures with bigger muscles, which usually doesn't impact us.
Nissa, Voice of Zendikar gives you either 0/1 plant token or +1/+1 counters to all creatures.
Garruk Wildspeaker is the only PW that I've consistently used his ultimate ability cause he comes onboard with 3 loyalty counters and can ulti the next turn for an Overrun effect. With sufficient creature tokens and Shalai on board, he's usually well protected.
6 days ago
Overrun seems like an odd choice for a deck which isn't focused on creature production. I might be underestimating the utility of Overrun here, but do you think it might be better to add something which synergizes more with enchantments and may be more permanent, consider your number of creatures might not be enough to eliminate a player with Overrun most of the time? Perhaps Celestial Ancient, Dictate of Heliod, Collective Blessing, or Call for Unity. If you just want the trample, Driven // Despair is cheaper and enables card draw, while Overwhelming Stampede is easier to cast and will give a larger pump. Primal Rage just gives your creatures trample and synergizes with your enchantresses. So, I think there may be one option here which is better than Overrun! I hope this isn't too much!
1 week ago
2 weeks ago
Yes Vivien Reid seems really cool and her ultimate is basically a better and permanent Overrun. Problem is that I can't figure out what to replace. After all, I don't really like increasing my mana curve. I prefer to either keep the same or decrease where possible
2 weeks ago
Well Shamanic Revelation is good but I'd rather have Corpse Augur, Disciple of Bolas, Slithermuse, Krav, the Unredeemed, maybe Rishkar's Expertise, etc because it can over draw (which can fill the graveyard), and creatures can be reanimated again and again. Grisly Salvage, Tracker's Instincts, and Sultai Ascendancy seem like weaker cards, I'd rather want to ramp, over draw, or remove stuff. Overrun or Lord of the Accursed could be replaced with creatures like Mindshrieker, Kessig Cagebreakers, Beastmaster Ascension, Thunderfoot Baloth, maybe Overwhelming Stampede. Concordant Crossroads and Balthor the Defiled also seem like weaker cards, it will probably benefit other decks more, and BUG reanimator decks can afford to be selfish. I would also replace Splinterfright, as it could be 0/0 on curve, and isn't as strong as the golgari troll or nyx weaver.
I haven't tested this deck yet, so these suggestions might not suffice, but I hope it inspired you a bit. And I have a similar deck (Reanimator's Wet Dream: Sidisi Edition), so checking that out might also help your deck stronger.
Hope this helps
2 weeks ago
mattmccrackin thank you for your suggestions. Your comment gave me some ideas and I did some research for similar cards. Overrun along with Triumph of the Hordes could have a slot albeit their high cmc. I don't like the single creature buffs because I think that if I attack with a buff it should be lethal. In a multiplayer game 4 or 7 more strength on a single creature often isn't enough. They would fit better in a Voltron deck.
2 weeks ago
Have you considered running boosts like Monstrous Growth, Overrun, Titanic Growth, or Might of Oaks? I know they are all green, and all your boosts seem to be white. I just figured for the cost, they may be a viable option. I know the first 2 are at sorcery speeds, and the last 2 are instants, but overrun maybe worth it especially if you have a lot of walls out.