Overrun

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Uncommon
Commander 2015 Uncommon
Tempest Remastered Uncommon
Commander 2014 Uncommon
Planechase 2012 Edition Uncommon
2012 Core Set Uncommon
Duel Decks: Garruk vs. Liliana Uncommon
Duels of the Planeswalkers Uncommon
2010 Core Set Uncommon
Tenth Edition Uncommon
Odyssey Uncommon
Anthologies Uncommon
Tempest Uncommon

Combos Browse all

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

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Overrun Discussion

CharonSquared on A Song of Turns and Dongers (cEDH)

2 days ago

I feel like you could use some more efficient ways to close out the game than just beating down with 1/1s. Overrun, Triumph of the Hordes, Craterhoof Behemoth, Thunderfoot Baloth. And Lightning Greaves to protect Edric seems important.

Kyln on Spore Swell

3 days ago

I have a deck just like this one except it has a couple Overruns in it. Like the build +1

PickleNutz on Mono Green Elf

1 week ago

You should also be very careful about the CMC in an Elf tribal deck for the purpose of modern play, you want to play mass with utility rather than bulky high cost spells. Speed is key. Instead of Overrun, consider Become Immense. It can be cast very cheaply by using the Delve mechanic.

You also don't need the current artifacts in the deck, as they would take up your turn 2 or 3 (depending on mana) slot. Consider lower costs utility artifacts, like O-Naginata for trample.

Even then, it should be a one or two of in the deck.

Pieguy396 on Do "this turn" abilities apply ...

1 week ago

Right, effects that say "this turn" or "until end of turn" last from when their ability resolves to when you enter your cleanup phase. Similarly, Overrun won't give +3/+3 and trample to any creatures that enter the battlefield after it resolves, only the ones that were already there.

HarrisonHarry on Angry Orchard Hard Cider

1 week ago

Thank you for the feedback I really appreciate it.

+----------+

Overrun is a good card that I had not considered and I only used Zendikar's Roil because it helped fill my 5 cmc spot and it works well with my plans of getting lands out. But I agree it is too slow, in fact I think that Overwhelming Stampede might be better and will trade it in.

I am using Harvest Season because I thought it was a cool new card and I am still on the fence on whether it is good in this deck or not. I will playtest more and see if I just need to trade it out for Cultivate and if I end up doing that I would like to find a spot for Explore so I could play the second land and it just looks like it would work well in this deck.

My meta is pretty slow and a little less aggro so I am slightly comfortable with the amount of mana dorks I have (for now).

And as for Primeval Titan (I only own the one) and Chord of Calling I have little money right now after my vacation but I will purchase these beasts cards when I have more funds.

+----------+

TL;DR

Doing more playtesting but so far:

-2 Zendikar's Roil

-2 Frontier Guide

-1 Lignify

+2 Overwhelming Stampede

+2 Sakura-Tribe Elder

+1 Arbor Elf

ClockworkSwordfish on The Squirrels of Westvale

1 week ago

Not to ruin your fun, but don't Parallel Lives and all the populate cards risk killing Ormendahl, since he's legendary? Besides, sacrifing five squirrels to summon him kind of non-bos with Squirrel Mob. I'd maybe look to something like Overrun or Beastmaster Ascension for your win.

I'm surprised you don't have Deranged Hermit in there! With Parallel Lives, he's five mana for eight squirrels. I'd consider him over the Wrangler, for instance.

Panas on Need help for my friend

1 week ago

All colours offer something different. I have a friend who enjoys her Karametra, God of Harvests stompy deck very much. She incorporates cards like Heroic Intervention, Selfless Spirit, Dauntless Escort, and Avacyn, Angel of Hope to protect her board from boardwipes. She also included some universal hexproof in Privileged Position and Archetype of Endurance to create a soft-lock against removal to get the time she needs to Overrun us. Add some Sun Titan, Karmic Guide and Emeria Shepherd and you have a very decent package to keep/rebuild your board. Mass exile still gets through and causes lots of problems, but the density of those kind of effects is VERY low.

If your friend is afraid of boardwipes (assuming you meant that by "but he gets nuked a lot") but doesn't want to include more colours, how about shifting to Kamahl, Fist of Krosa. Threaten to turn everyone's lands into creatures if a boardwipe happens and no-one will ever play one!

As already mentioned, black is excellent for recursion as well (e.g. Meren of Clan Nel Toth), and adds the possibility of a reanimator subtheme. Because it's fun to get a Terastodon on turn 2 sometimes...

Unlife on Atraxa Infex U

1 week ago

I'd replace Triumph of the Hordes with Overrun, most of your creature have infect, so the pump seems like it would be more beneficial. Phyresis\Glistening Oil would also be nice to stick on Atraxa/sun titan/etc. Skithiryx, the Blight Dragon is one of the best infect creatures, definetly worth a slot

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