Celestial Purge


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Uncommon
2012 Core Set (M12) Uncommon
2011 Core Set (M11) Uncommon
2010 Core Set (M10) Uncommon
Conflux (CON) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Celestial Purge


Exile target black or red permanent.

Set Price Alerts

Celestial Purge Discussion

hungry000 on Painting Iona's Gifts - Esper Gifts

1 month ago

This deck would be much cooler if you played some color hate cards like Celestial Purge, Kor Firewalker, Burrenton Forge-Tender, Story Circle, Flashfreeze, etc in the sideboard; that way, if you have a Painter's Servant but don't yet have an Iona out you can name red and gain life or kill any permanent with Celestial Purge.

Perplex seems unnecessary. It doesn't look for any combo pieces, and it's more cost-efficient to play cantrips and other normal card draw spells. Alternatively you could play Muddle the Mixture, which serves as combo protection and a way to get a combo piece. I also don't think the 3 mana counterspells are good enough. Mana Leak and more Remand are better there.

EpicBox75 on I now Bant you a clue.

2 months ago

I love the idea of this deck but I don't see it doing much against other modern decks.

If you money to spare I would suggest: Noble Hierarch or/and Birds of Paradise and Collected Company

But if you want to do budget deck any 1 mana elf like Llanowar Elves or Elvish Mystic will do the job because you need that mana acceleration to crack your clues faster. Tamiyo, Field Researcher could be cool card and she is pretty cheap. Mana Leak or Metallic Rebuke or Remand because multiple Deprive will but you back in lands especially with out mana producing creatures. Dromoka's Command can be nice removal spell that can buffs your creature.

I would recommend pitching both Ongoing Investigation 1-2 Courser of Kruphix 0-2 Bygone Bishop all 3 Angelic Purge

Also for mana base in 3 colors I highly recommend getting some two color lands and real fetch lands for more reliable manabase. Temple Garden is now cheap thanks for wizard reprinting it and Hallowed Fountain and Breeding Pool are coming in next set so their price will go lower. Also Seachrome Coast and/or Razorverge Thicket if you want fast lands so you can get turn 1 white without pain. And if you have the money few Horizon Canopy are extremely powerful

For sideboard suggestions Dispell or Spell Pierce fast, cheap and effective Damping Sphere against tron and storm/other combo decks Knight of Autumn value creature that does it all, Rest in Peace, Worship, Settle the Wreckage or Supreme Verdict, Kitchen Finks, Celestial Purge, Blessed Alliance

I hope that this helps

legendofa on Card creation challenge

3 months ago

Silence the Crowd


If you have cast a red or blue spell this turn, Silence the Crowd costs less to cast.

Destroy target creature.

Not quite CMC 2, but castable for 2 mana.

Create a card that hates on its ally colors, in the spirit of the Celestial Purge cycle. Flavor is impotant here--why is the color turning against its allies?

solarbeam on Black White Knights

3 months ago

You're very heavy on the 4-drop slot. I would recommend cutting the Approach of the Second Sun, since you should be trying to win by bringing your opponent's life to zero. Anointed Procession is cool, and can be powerful, but it relies on you following it up with other cards. THough pricey, this should be History of Benalia as this card does not depend on being followed up by another card and produces more Knights on its own.

Instead of Murder, Fatal Push or Path to Exile are better choices. For more budget options, Declaration in Stone, Go for the Throat, Cast Down, Anguished Unmaking, and Oblivion Ring are good options.

You should be running 4 of the Dauntless Bodyguards in the maindeck, they should not be in the sideboard. You're going to be wanting to swarm the enemy in a flood of chivalry as fast as possible, and a few amazing 1 drops can help you out that way. Accorder Paladin, Knight of Glory, and Sigiled Paladin are all great 2 drop knights that help you out in attacking strong and early. Knight of the White Orchid can act as ramp, but is also a decent beater.

Always Watching is an amazing anthem effect! Plus if you run this, History of Benalia, and removal like Oblivion Ring, or Banishing Light, you could run Blood-Cursed Knight!

Mirran Crusader is extremely powerful and you should definitely be running 4 of this one.

Vona, Butcher of Magan is really cool and can give you an answer to nearly anything, and she helps pay for herself with that lifelink.

Sorin, Solemn Visitor may not make a knight, but that uptick can be a crushing blow for you enemy. Gideon, Ally of Zendikar makes knights and can drop an emblem to give your team a permanent buff.

You'll also want to use some of black's card draw capabilities, since card advantage is definitely white's biggest weakness. Don't be afraid to spend a little bit of life to draw some cards with Dark Bargain, Read the Bones, Night's Whisper, Sign in Blood, or Damnable Pact just to name a few.

You should also definitely be running lands like Isolated Chapel, Concealed Courtyard, and Godless Shrine

For your sideboard, cards like Duress are very important if you're running black, I would recommend running 3-4 of these in your sideboard, since you have no other hand disruption. Celestial Purge is pretty popular, as is Timely Reinforcements. Vraska's Contempt and Anguished Unmaking can help you deal with opposing planeswalkers, and Unmaking hits any troublesome non-land, Rest in Peace, Stony Silence, and Zealous Persecution are very strong sideboard options as well.

Let me know if this was helpful or would like to know some of the reasoning's behind the suggestions!

kamarupa on Warmongering

3 months ago

Always Watching would be good. Maybe Sign in Blood, too.

You should add some removal variety to your sideboard to deal with various threats - here's a few options: Oblivion Ring, Banishing Light, Journey to Nowhere, Blessed Alliance, Celestial Flare, Celestial Purge, Cast Out, Seal Away, Doomblade, Fatal Push, Hero's Downfall, Murder, Cast Down, Geth's Verdict

NikolaiHamerov on Luschen Spellslinger

4 months ago

Other upgrades that I can recommend outside of what was shared above would be to the Mana base. If you have troubles with Mana fixing Evolving Wilds is a super cheap replacement for some of the many basic lands included, however if you play with more dual lands like Wind-Scarred Crag that give a life but come in tapped, it can still work well with the tempo of the deck. Also the lifegain on Silverstrike is nice but Celestial Purge can be a better card of you are going against an opponent who are playing a strong creature who might have hexproof. Not to mention it costs two Mana less overall.

clayperce on Moltenheart (Skred-Dragons)

5 months ago

I'm not honestly sure on the "correct" split between Thunderbreak Regent and Verix Bladewing, but here are a few thoughts ...

  • It really depends on how how greedy our manabase is. I personally love Frank Karsten's recommendations on Lands because it makes the deck run (much) more smoothly in the early game. The trade-off is the deck is more likely to get flooded out in the late game. But we can mitigate that with mana sinks/things to do with excess Lands. Scrying Sheets and Sarkhan's Looting ability are great here, but Kicker on Verix is IMO even better.
  • It also depends on what our opponents are using for removal. Thunderbreak is great in many metas, since 6 damage from a Bolt-Snap-Bolt is brutal and 3 damage from a Path, Celestial Purge, or (soon) Assassin's Trophy can certainly add up. But if our meta is crawling with Terminus/Settle the Wreckage/Wrath of God/Liliana of the Veil/etc., Verix gets a little better.
  • I'm a big fan of Dragon Tempest and though I don't really like it in Skred Dragons I play it whenever I think I can get away with it. If it's anywhere in the 75, Verix for sure! :-)

EpicBox75 on 4 Color Control

5 months ago

Hey me again ^_^

I have done testing with this deck in MtGo and in real life MtG and this is working deck and I have loved it but there have been some things that I personally have changed.

First there aren't enough of hard removal. I have had many situations that bolt/helix wasn't enough (like Restoration Angel , Tarmogoyf , Primeval Titan and planeswalkers) and I have tested some other removals like Terminate Fatal Push and Dreadbore . My personal favorite was 1 terminate to mainboard and 1 Dreadbore to side.

Secondly Supreme Verdict is too hard to cast if opponent has even some land destruction like Ghost Quarter so I have added 1 plains to the deck but I am not sure what is the best land to take out for it. (I haven't tested that if Godless Shrine or Sacred Foundry would do the same.)

In sideboard I haven't used Esper Charm in many games and I personally haven't liked it really much but that may be only preference

My little changes what I have done:

Also tested Torrential Gearhulk and ended in that it is personal preference do you want to play it over 1 tasigur or Nicol bolas (I love that card in this deck because it is always 2 for 1) or do you wan't to play only 3 Snapcaster Mages

Now I am trying to see if Celestial Purge could be fitted in because it deals with Liliana, Blood Moon and other shit like that

The decks that I have faced with this:

  • Amulet titan (Not the hardest but I cried when I didn't have hard removal to titan)
  • Death and Taxes (Hard match up because it has so much LD)
  • Storm (Combo isn't easy but with Damping Sphere it is manageable)
  • Mono G-, eldrazi- and mono blue, Tron (Without Damping Sphere this match up is really depended does you opponent has cast triggers)
  • Burn ( Lightning Helix + Snapcaster Mage make this manageable)
  • Jund (With fast Tasigur and other threats it is win able and isn't super hard)
  • Ponza (I couldn't win this match up because there is just too much LD and blood moons)
  • UW and Bant spirits (With deck full of small efficient removal actually pretty nice match up)
  • Different types of control (Every discarding card in these match ups is AMAZING but in the end skill is the thing that determines the winner)
  • Hollow one (Actually pretty good match up thanks to Command because it kills almost everything but against angler and tasigur I cried)
  • Mardu Pyromancer (If played correctly this can be surprisingly good or even match up)

Sadly somehow I have missed all the

  • Human
  • Living End
  • Vengevine
  • Ironworks
  • Death's Shadow
  • Titan Shift

But surely they will come someday

Those are my experiences and hopefully these testings can give you some information and ideas how to improve this deck. Also would love to hear your experiences of this deck because it can help me as well to learn this deck more because it is awesome deck.

Load more

Celestial Purge occurrence in decks from the last year


All decks: 0.0%