Celestial Purge

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Uncommon
2012 Core Set (M12) Uncommon
2011 Core Set (M11) Uncommon
2010 Core Set (M10) Uncommon
Conflux (CON) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Celestial Purge

Instant

Exile target black or red permanent.

Price & Acquistion Set Price Alerts

MM2

M12

M11

Ebay

Celestial Purge Discussion

EagleO1 on BW Planeswalker Pox

6 days ago

Hey thanks for the comment! Yeah the blood baron has proven to be pretty lackluster so its going out. I did very much like the big gideon though and I think I'm gonna try a second copy. It could just be my meta but every time it resolved it proved to be powerful. Especially against eldrazi tron in concert with the other gideons amd an emblem from Gideon of the Trials. My most recent thoughts on sideboard land hate is that it may not even be worth having it at all. Against eldrazi tron they are going to have the lands they need eventually regardless so the card only slows them down at best. Against regular tron, your pretty much losing that matchup every time so is it reslly worth the precious slots in your board to make an abysmal matchup into a just horrible matchup? I'm not sure that it is. I'm putting in some Celestial Purge for this reason. I'm thinking its probably better to shore up the closer ones to put them more in your favor rather than fight the battle that your going to lose anyway. For example, the only way I can see beating any of the trons is with the emblem I mentioned earlier and a critical mass of gideons that they have to work through. And thats a long shot still. As far as the discard value, in not sure about including Start as it seems like a pretty steep cost on both sides. Vengeful Pharaoh seems really interesting to me though because it can be good even if you never get to cast it. I like that a lot.

Anteus3575 on Need help tuning W Quest ...

1 month ago

MrTristan19 on Orzhov Eldrazi D&T

2 months ago

Celestial Purge to fight Liliana, War Priest of Thune or Tempest of Light to fight bogles, and Gideon of the Trials to further stall out the game might also be worth considering. :)

ArchonBlue on Gideon U/W Control

2 months ago

Burn is one of the worst match ups against this deck. That being said, Leyline of Sanctity would be a better sideboard card, Kor Firewalker is just a place holder. I could run two Leylines and an additional Celestial Purge in place of the cards you mentioned, or an additional Detention Sphere, but I'm a bit wary of sideboarding 3 Timely Reinforcements because I also generally run 4 Supreme Verdict in the second match up against aggro decks and those two cards don't synergize well.

solarbeam on Let's Begin With Control...

3 months ago

Hey, love to see someone getting into UW control. First off, to get a more competitive build will be a little tight on the budget.

First off, your mana base needs to be better. Some great budget options are Prairie Stream, Glacial Fortress, and Port Town. The reason you should consider these is that they have a chance of coming into play untapped, and while control can generally survive a few tapped lands, having as many as you do now would be deadly. Temple of Enlightenment is one of my favorite tapped lands though. I have personally been very impressed with Field of Ruin over Ghost Quarter. Once you're able to put a good amount of money into it, go for Mystic Gate (only one), Flooded Strand, Hallowed Fountain, and Celestial Colonnade.

I'm a big fan of big flying angel win conditions. Torrential Gearhulk is fantastic, but just make sure you're running enough instants to make it worth it. Nyx-Fleece Ram is definitely a sideboard card, don't run it in your main deck. 4 Wall of Omens is a pretty good defensive option.

Dissolve is my favorite counterspell, but you shouldn't be running it in modern. 4 Mana Leak. 4 Remand, and 3-4 Cryptic Command are the usual counters to run. Disallow is pretty interesting though. You should not be running Condemn, it was some pretty early Death's Shadow sideboard tech, but there are better options. You will definitely need to invest in a playset of Path to Exile, luckily they're at a pretty low price right now. Instead of Jace's Ingenuity, cantrips like Serum Visions, Opt, or Think Twice would be better options.

I appreciate the enchantments, but Detention Sphere should be making it into the deck over Banishing Light.

I would not run Divination or Ugin's Insight. Your board wipes are pretty spicy, but a little slow. Supreme Verdict is the most typical UW board wipe. Wrath of God and Terminus are other great options. Terminus is a personal favorite.

Planeswalkers you should consider running over the ones you currently have are Jace, Architect of Thought because his +1 will protect you quite well while the -2 is a fantastic source of card advantage. Elspeth, Sun's Champion will win you the game if she goes unanswered, pumping out little dudes with a board wipe at the ready. Narset Transcendent shines in instant/sorcery heavy decks. Gideon Jura is another great planeswalker. All of his abilities fall into control very well, saving you from attacks, removing opponent's creatures, and beating face.

For your sideboard, Blessed Alliance, Rest in Peace, Celestial Purge, Relic of Progenitus, Hurkyl's Recall, and Negate are all great.

Other great cards to consider; Geist of Saint Traft, Vendilion Clique, Entreat the Angels, Secure the Wastes, Faerie Conclave, Sphinx's Revelation, Baneslayer Angel, Dispel, Spell Pierce, Spell Snare, and Jace Beleren

Ballzanya on My Approach of the Second Sun

3 months ago

If you do make this a non-casual modern deck, and make a sideboard, I'd add a couple Relic of Progenitus, a couple Ceremonious Rejection, a Negate or two, a couple Day of Judgment (if not Supreme Verdict and/or Wrath of God, a Condemn or two, Celestial Purge, Spell Pierce, and a couple Oblivion Ring I second the inclusion of Temple of Enlightenment. Even if you don't add too much blue to the deck, it'll help with the scrying. I'd cut down to 2 evolving wilds, and play 2 temples, and 2 new benalia. I'd also add two Glacial Fortress and two Irrigated Farmland.

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