Chaosphere

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirage (MIR) Rare

Combos Browse all

Chaosphere

World Enchantment

Creatures with flying have "This creature can't block creatures without flying."

Creatures without flying have reach. (They can block creatures with flying.)

Price & Acquistion Set Price Alerts

MIR

Ebay

Recent Decks

Chaosphere Discussion

MurderForBrunch on Come to me, my Survivors! Varchild Voltron/Blink

3 weeks ago

Hi McToters

Thanks for the suggestions! Both Chaosphere and Raging River seem to make a great Bedlam impression. I might only include the Chaosphere, because I'm not sure this decks wants three copies of this sort of similar effect. Also, I didn't know the card Gratuitous Violence, this card is amazing! It's basically a one sided Furnace of Rath for creatures, for just one generic mana more, it's going right into the deck! Also, I just died yesterday to Insurrection, so it's going right in as well! hahaha

On the other hand, I'm not sure I want to go too deep in the token generating effects. I think this deck (with the current build, that is) would work better relying on Varchild, Betrayer of Kjeldor mostly. Also, Valduk, Keeper of the Flame is in there mostly as a Plan B, just because it works so well with equipment. I do like Shared Animosity a lot, though, which is more or less a second copy of Coat of Arms for attackers. And a bad version of an amazing card is still pretty good! :D I will say that it's quite reasonable to take Varchild as a tokens Commander, though. It's just, I like more the Voltron strategy for myself, but you could get a sick tokens deck, in which case I would also consider Purphoros, God of the Forge

Thanks a lot for commenting and for the suggestions. It's been super helpful! :D

McToters on Come to me, my Survivors! Varchild Voltron/Blink

3 weeks ago

Awesome build! I've been wanting to build this dude since I saw him spoiled. To make blocking even more confusing you can throw in a Chaosphere and maybe Raging River. Insurrection is a sweet late game move too. There is also Gratuitous Violence for doubling damage as well. Also, Firecat Blitz is probs my favorite token generator in the game. That flashback cost calls for desperate measures but it plays into what Red likes to do. If Valduk is one of your main token generators it may be worth having a Sundial of the Infinite so in the off-chance your making a bunch with him you can keep them too. In the vein of survivor tokens, Shared Animosity and Kindred Charge can be deadly (and then Sundial can work with Kindred Charge also).

You may have convinced me into buckling down and building Varchild! I never started as a red player but in recent years I have embraced it fully! Thanks for the inspiration. Hope the suggestions help!

Travissmith3 on Flip Yourself

2 months ago

These are some cards i'm considering. Expedition Map Witchbane Orb Hammer of Purphoros

For a little extra chaos Gamble Chaosphere Blood Moon Magus of the Moon

DjMuffinTops on Ixalan Park (#1 Gishath Commander) V.2.1

3 months ago

Steely Resolve is a nice tribal protection enchantment that can protect your dinosaurs.

I'd say Heroic Intervention and Boros Charm are both very important to protecting your dinosaurs and the charm is even better for sudden double strike on Gishath. Both cards also enable a potential Forerunner of the Empire, Polyraptor / Raptor Hatchling infinite token enrage win con with the indestructibility.

I've also personally had success running a damage board wipe package alongside the indestructibility spells (and Temple Altisaur ) like Blasphemous Act, Star of Extinction, and Wave of Reckoning just to get that enrage value. Board wipes hurt in Gishath, but sometimes you just have to. You can at least get something out of it if you have enrage dinosaurs out using those spells. Getting the occasional one sided wipe with the package of cards alongside enrage has always felt good.

Hornet Nest is also hilarious with those wipes and is pretty nice for help against flying threats. Chaosphere is also a cool enchantment against flying heavy metas.

TheDeckMaker2300 on List of Interesting cards some may have forgotten

4 months ago

Chaosphere you have all so many flyers but now the tides have turned I can block all of them and yours can't block my stuff

Maliande on Double double( Naya tokens)|| partner Commanders

6 months ago

I'm running a similar deck and have a few suggestions of cards that work really well in that deck:

Combo with Sidar Kondo - Avenging Druid - Centaur Rootcaster - Grenzo, Havoc Raiser - Spawnwrithe - Bower Passage - Chaosphere - Dense Canopy

Benefit from having many creatures - Ashnod's Altar - Nullmage Shepherd - Odric, Master Tactician - Hour of Reckoning - Nissa's Expedition - Appeal / Authority - Glare of Subdual (very powerful) - Eldrazi Monument (I know, puts your creatures over 2 power. But if you're flying and indestructible, who cares about details like that) - Cathars' Crusade (same luxury problem as Eldrazi Monument, and same solution)

Punish your opponents for having high power creatures - Fell the Mighty - Solar Tide - Meekstone - Noetic Scales - Elspeth, Sun's Champion

Generic goodstuff - Path of Ancestry (how are you surviving with so little land in the first place?) - Krosan Verge (if you put in the big dollar land cards, might as well fetch them. plus, it ramps too!)

JuQ on Omnath, Locus of Rage

6 months ago

Hi there!

Omnath is completely commander dependant, after all the goal of the deck is to combo off with him, so there is not much you can do, so you have to work around it. You need to protect him better and get a bit more recursion because Omnath at 7 CMC is expensive enough.
Against removals you can use Sylvan Safekeeper and Heroic Intervention and there is always Asceticism which is a bit more expensive both money and mana wise.
For recursion Seasons Past is one of my favorite cards lately, easilly you get five to seven cards out of it. Greenwarden of Murasa is another no brainer because of the tribal theme. Deadwood Treefolk works similarly, it sacrifices itself and you don't have to exile it, but only brings back creatures. Paleoloth is another creature I though about, the creature by itself is kinda bad, but with Omnath you can trigger it the same turn you cast it.

Against the flyer problem im using (together with the Tornado Elemental) Cloudthresher, Ulvenwald Hydra, Rage Nimbus, Chaosphere (Spidersilk Armor is another good option I run in other decks).

Some creatures are too big to be killed with damage or plainly indestructible, so I run stuff like Scour from Existence and Brittle Effigy. Spitebellows is a damage based removal but you can get a lotta triggers for just three mana.

If your meta has so many counterspells you have stuff like Red Elemental Blast, Burnout, Vexing Shusher and Prowling Serpopard among others.

You should cut Door of Destinies and Vanquisher's Banner, you only have 14 elemental spells (counting Omnath) so you won't be getting enough triggers out of them to make them worth their spot in the deck.

Animist's Awakening is just bad, keep in mind you will be getting about one land for every three mana you spend on the X (there are many other effects taking lands out of the deck). It would be good if were producing limitless mana, but if you already have infinite mana you don't really need so many lands, anyway it's a worse Genesis Wave. Better options are Traverse the Outlands and Boundless Realms or the Genesis Wave.

Stuff like Exploration and Wayward Swordtooth work amazingly in these decks, specially when you combine it with the Oracle of Mul Daya and Courser of Kruphix you already run and Ramunap Excavator if you were to include it (feels like a cheat with cards like Evolving Wilds).

The deck would improve a lot with more card draw Mouth / Feed, Skullclamp, Seer's Sundial and Skullmulcher are good options, even a five card Soul's Majesty or Rishkar's Expertise is a good value.

Load more