Elvish Archdruid

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elves vs. Inventors (DDU) None
Commander Anthology (CM1) Rare
Commander 2014 (C14) Rare
Magic 2013 (M13) Rare
2012 Core Set (M12) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare

Combos Browse all

Elvish Archdruid

Creature — Elf Druid

Other Elf creatures you control get +1/+1.

: Add to your mana pool for each Elf you control.

Price & Acquistion Set Price Alerts

DDU

CM1

C14

Ebay

Elvish Archdruid Discussion

Demarge on Azusa Sec

1 day ago

many of your card choices for wincons focus on creature counts like craterhoof or having a lot of cheap spells and nonland mana sources like Paradox Engine, I'd suggest applying an elf ball into the list (the mana dorks, with maybe Priest of Titania and Elvish Archdruid). Also elves can hold big weapons too.

Now atm the deck is quite lacking in interaction, I would suggest running some amount of removal like Beast Within and Naturalize effects(not the actual naturalize, but any of the much better options), without interaction your playgroup can quickly learn they just need to answer your occasional threats as you cast them and they can assume you won't be able to stop their plans, be it a game ending combo or for the most part just hitting you with their big voltron commander.

Now for the most part it might be expensive, but I'd suggest playing the forest finding fetch lands, they give you extra triggers of landfall (at instant speed!), let you shuffle your deck so you can see a better top of deck, and they're a land intended to go to the graveyard for that excavator. Hell for these uses you could probably run Evolving Wilds, Terramorphic Expanse, and Blighted Woodland as a budget solution with only a small power down over the non budget (running them with the non budget fetches might be good too, get that critial mass). there is also the abundance of Cultivate like spells that can get you going in a similar manner.

Oath of Nissa is also a pretty decent green cantrip, Garruk Wildspeaker is also normally pretty sweet for lands commanders as well.

Spleenface on Help! Modern Sets/Bans EDH copy

2 weeks ago

Sure! It's easier with Metamorph as you don't have to make blue initially.

We will start from Floating, Hacked Momir Triggers on the stack.

1DE is a shorthand for any 1 cmc elf.

  1. Trigger finds Heritage Druid, cast it, floating
  2. Trigger finds Nettle Sentinel (NS from here on out) cast it
  3. Trigger finds 1DE,
  4. Tap Momir, Heritage Druid and NS for . Cast 1DE
  5. Trigger Untaps NS, Trigger finds 1DE. Floating
  6. Cast 1DE
  7. Trigger Untaps NS, Trigger finds 1DE. Floating
  8. Tap 2x 1DE and NS for . Cast 1DE. Floating.
  9. Trigger Finds Devoted Druid (DD), untap NS
  10. Cast DD, Floating
  11. Trigger finds Kujar Seedsculptor, untaps NS.
  12. Tap DD, 1DE and NS for . Cast Seedsculptor. floating
  13. Trigger untaps NS, trigger finds Temur Sabertooth (TS), trigger puts a +1/+1 counter on DD.
  14. Untap DD, then tap DD, NS and Seedsculptor for . Cast TS. Floating
  15. Trigger finds 1DE, untaps NS.
  16. Cast 1DE
  17. Trigger finds Dwynen's Elite
  18. Untap DD, tap NS, 1DE and DD for , cast Dwynen's Elite. floating
  19. Trigger untaps NS, finds 1DE, and creates a 1/1 token.
  20. Tap NS, Elite and Token for , cast 1DE, floating.
  21. Trigger untaps NS, finds Phyrexian Metamorph.
  22. Cast Metamorph, paying 2 life. Enters as a copy of NS.
  23. Tap 2x NS and 1DE for . Activate TS, returning 1DE floating
  24. Cast 1DE
  25. Trigger untaps 2 NS, finds Elvish Archdruid
  26. Tap 1DE and 2 NS for , cast Archdruid.
  27. Trigger finds Lotus Cobra, untaps 2 NS
  28. Untap DD, Tap 2x NS and DD for , cast Cobra. floating
  29. Trigger untaps 2x NS, finds Sylvan Ranger.
  30. Tap Archdruid and 2x NS for , cast Sylvan Ranger. floating
  31. Trigger Finds Elvish Pioneer, untaps 2x NS and finds a land.
  32. Tap 2x NS and Ranger for . Cast Pioneer. Floating
  33. Trigger finds Phantasmal Image, untaps 2x NS, and puts a land into play, creating off the cobra
  34. Cast Phantasmal Image, tapping Pioneer and 2x NS for . floating.
  35. PS Copies NS
  36. Activate TS, returning a 1DE. Floating
  37. Cast that 1DE. Floating
  38. Trigger untaps 3x NS (don't need to find anything)
  39. Tap 3x NS for
  40. Repeat Steps 36-38 with 2 more 1DEs.
  41. Tap your 3 1DEs for
  42. Repeat steps 36-41 to float infinite .
  43. Use a trigger to find Verdant Eidolon, and one to find Slippery Bogle
  44. Play Eidolon
  45. Sac Eidolon for .
  46. Play Bogle.
  47. Trigger returns Eidolon to hand
  48. Activate TS to return Bogle to hand.
  49. Repeat steps 44-48 to make infinite
  50. Use a trigger to find your win condition (e.g. Venser, Shaper Savant, Laboratory Maniac + Beast Whisperer, Sage's Row Denizen etc.)

I tried to keep the number of unnamed 1DEs to a minimum here, but you can always run more and skip the shenanigans with Devoted Druid and Seedsculptor or whatever.

The reason only a couple floating mana makes this a lot easier is that you use 2 1DEs to net a single initially, and then you need the mana to cast a Temur Sabertooth so you can keep going after getting your second Nettle Sentinel. Each extra mana reduces the chain by 2 1DEs and an extra lets you use Phantasmal Image over Metamorph to save even more mana.

Valengeta on Valengeta

1 month ago

well I would first of all up the number of lands to between 16-20. If you have Heritage Druid you should definitely use it. Here's what I would do: 4x Elvish Mystic 4x Llanowar Elves 4x Elvish Archdruid 4x Elvish Visionary or Dwynen's Elite 4x Imperious Perfect 2x Ezuri, Renegade Leader 3x Heritage Druid 4x Joraga Warcaller 2x Joraga Treespeaker 3x Beast Whisperer 4x Genesis Wave 4x Triumph of the Hordes 14x Forest 4x Rootbound Crag

Sideboard 2x Banefire 2x Elvish Promenade 3/4x Heroic Intervention (this is against boardwipes) 2x Asceticism 4x Naturalize

K00lDudE1 on Competitive GB Elves

1 month ago

So I prefer Elves of Deep Shadow over Sentinel for any GB Elves list because Sentinel only really serves to make your nut draws even better when you have both Sentinel and Heritage Druid, but other times, he's just a 2/2 with pseudo-vigilance, which isn't necessarily bad, but in my experience, having more mana dorks has been better, as they let us drop our payoffs (Elvish Archdruid and Ezuri, Renegade Leader) on turn 2, which is often enough to let us win a full turn earlier.

tl:dr = Sentinel makes our nut draws better, and our average draws worse, but as our nut draws are good enough 99% of the time, more dorks are better in my experience.

Scooze is a card that I originally had in the sideboard, with the additional 2 Lead in the main, but I've been testing with it in the main, and it's been pretty good, especially with dredge picking up in popularity recently. It's also just good against Snappy, Goyf, Delve Threats, as well as grindy matchups where our stuff often dies.

As for Steel Leaf Champion, I just don't like it in this deck. We want dorks that synergise well together, you'll notice that every single creature in this deck does something other than turn sideways. Maybe it's personal preference, but I prefer to be a synergistic aggro deck rather than straight beatdown (I'm not hating on the card, it works very well in the standard G aggro decks).

In my experience, Westvale Abbey  Flip is a trap. If we have 5 creatures out, we're generally pretty fine anyway, and in a format full of Path, LotV, Terminus, Bridge etc. it seems to be more of a bane than a boon most of the time.

ZorrosRage on Conquest: Mono Green Elves

1 month ago

a lot of the best plays have Elvish Archdruid. Def should be a 4x.

If possible try to get 4xHeritage Druid its just one of the best elves in modern. I know its a bit more expensive though

I see your trying to do a merfolk style with Elvish Champion and Nylea's Presence. I am not sure how well thats going to do, but could be fun.

I think the power Elvish Clancaller coming down early might be better turn 2 play than Elvish Visionary.

Also Steel Leaf Champion is pretty solid at always being a threat.

1x Westvale Abbey  Flip can help just win some games where your at a stall. Could be good to consider

Sylvan Messenger is a fun card that could refill your hand for the long games. Maybe consider for the side or main up to you.

For a CoColess build looks fun

kamarupa on Mono Green Mana Ramp

1 month ago

Arbor Elf+Utopia Sprawl or Fertile Ground generates quite a lot of mana. If you run enough Elves, Elvish Archdruid generates a ton of mana, too. Oran-Rief, the Vastwood might be cool if you have a lot of creatures entering the battlefield in the same turn.

Splitcell on Selesnya Tokens

1 month ago

I really like Eldrazi Monument and Glare of Subdual I run them in my Rhys deck which also happens to be one of my favorite decks. Also a land card that can do wonders for you is Wirewood Lodge and when paired with cards like Priest of Titania (A card I have been meaning to get) and Elvish Archdruid makes for VERY explosive turns. Either way looking good

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