The Mending of Dominaria

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

The Mending of Dominaria

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

, — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

— Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

The Mending of Dominaria Discussion

ICSM on "Bring Out Yer Dead" (Muldrotha, the Gravetide)

1 day ago

I'm of the opinion that Perpetual Timepiece is bordeline mandatory in any muldrotha list. It both self-mills and protect your yard for a very cheap price. It is just flat-out better than, say, Crow of Dark Tidings .

You are running World Shaper , but not The Mending of Dominaria or Splendid Reclamation . While shaper is by far the best of the three, I see no reason not to include the other two.

You seem to be missing a sac outlet to get your Eternal Witness, Archeomancer and the like into the yard so you can play them again. The Ideal would be something like Ashnod's Altar , or Phyrexian Tower , but Vampiric Rites and Viscera Seer are budget alternatives.

What do you mean you don't play Terramorphic Expanse and Evolving Wilds in Muldrotha? Those are beyond awesome, because they garantee land drops every turn as long as your commander is online.

theguy419 on Muldrotha EDH

1 week ago

if you want more burst mana to make an even bigger wealth, you could always try Squandered Resources it's pretty sweet. Ramunap Excavator and Crucible of Worlds can let you take advantage of more land drops from your graveyard with Azusa, Lost but Seeking . more land drops are pretty sweet with Wayward Swordtooth you can also add in things like Scapeshift if you want to make sure that more lands are in your graveyard to get back out. The Mending of Dominaria is also pretty sweet to be able to get your stuff back from your graveyard as well. i know it shuffles your stuff back into your library, but it can be pretty cool to get your lands back when you need them. i also see no Frantic Search in your list. you should see about adding it in. one land you might really like is Cephalid Coliseum . see about adding that in

RoaringBunny on the Molten Pinnacle EDH

1 week ago

ThoAlmighty Thank you for the comment and +1. Of your three suggestions World Shaper was once in the deck. If I remember correctly it was cut for being too slow and the situations I played it with a full graveyard and bolt ready for it too infrequent. I'm afraid The Mending of Dominaria will similarly be too slow. It also has the draw back of being telegraphed so I will likely be targeted when it hits the field. Kamahl's Druidic Vow is interesting, I will keep it in mind the few games. The legendary requirement is what makes me somewhat hesitant as Riku typically does not stick around and there are only seven other cards that satisfy the requirement.

bushido_man96 Thank you for the comment and +1. Tatyova, Benthic Druid should absolutely be in here, not sure why it is not except maybe finding a cut target proved to difficult. Any help on the front would be appreciated. Manabond used to be in the deck, I rarely had a hand full of lands so it was often a dead draw. Patron of the Moon is a card I have been considering for a while. It pairs nicely with Storm Cauldron and Meloku the Clouded Mirror but those are the only two cards so I am having a difficult time assessing just how much it would help.

I absolutely agree that Valakut should be legendary, the flavor of the card and having a proper name all point to it being one a kind. I am happy about this particular screw up by Wizards as I thoroughly enjoy this deck and it really would not be viable in a group setting without being able to copy Valakut.

Thank you both for the suggestions, I will keep them in mind to see if I should reevaluate previous card judgments.

ThoAlmighty on the Molten Pinnacle EDH

1 week ago

+1 for a unique and interesting deck!

Have you considered Kamahl's Druidic Vow ? It's a lot weaker than Genesis Wave, but still hits lands the same. World Shaper runs the risk of milling combo pieces but if you already have Valakut in play, you can aim a bolt at it for a bunch of extra mountains. The Mending of Dominaria does a similar massive land drop.

PLAX101 on Tatyova

1 week ago

Creatures to cut:

Merfolk Looter - doesnt give overall card advantage for 2 mana + only once each turn

Seafloor Oracle - not that many merfolk attacking

Merfolk Branchwalker - doesnt drop a land and only draws if land revealed

Deep-Sea Kraken - only a 6/6 for either 10 mana or a long delay that can be prepared for

Merfolk Mistbinder - not enough merfolk to make the +1/+1 impactful

maybe creatures:

Inkwell Leviathan - 9 mana for a beatstick, no real extra effects but several keywords

Cursecatcher - 1 drop potential counter, but only costs 1 to stop it

Reef Worm - useful blocker but requires dying to be highly useful - could be better to use for 3 mana

Merfolk Trickster - can stop ability based creature going off in a turn, but only once till end of turn - situationally useful

instants to cut:

Grapple with the Past - not much other non-land graveyard interaction so limiting

debate on most the counterspells - better ones in slot but depends on price/availability

enchantments to cut:

Hadana's Climb  Flip - not the biggest impact for in damage difference and takes 3 turns to flip

The Mending of Dominaria - not enough sacking of lands to make value, can lose you other cards

maybe enchantments:

Curse of Verbosity - helps opponents too, may be better in slot but still potentially decent card draw

Ordeal of Nylea - 3 turns to activate so slow but gives double land drop

maybe sorceries to cut:

Beneath the Sands - better in slot for 3 mana maybe

Karn's Temporal Sundering - again, better extra turns in slot - depends on price/availability

Natalbee on

3 weeks ago

mrdehring - I do like Scrying Sheets , and I didn't even know Rimescale Dragon existed. I put 'em both in there. I might not have enough snow permanents, but I'm hoping Sheets will give me even a little bit of repeatable card advantage with whatever leftover mana.

And that dragon is just awesome haha, late game he just shuts down every other creature. I don't think I can find a spot for the other snow cards, unfortunately.

I don't like Ramunap Excavator either, and The Mending of Dominaria would be a great way to fix my get-creatures-back-from-graveyard issue (thinking about Volrath's Stronghold ). I'll try it out.

I like Nesting Dragon a LOT, too, but I don't know if I'd prefer it over Zendikar's Roil or Omnath, Locus of Rage since I like what they provide after a board wipe.

I got Dread in the Maybeboard haha, I gotta save on mana costs and it comes down to 4 < 6.

mrdehring on

3 weeks ago

If you are going to be putting lands into your graveyard you may want something like The Mending of Dominaria as a useful graveyard filling tool, and way to reanimate your lands. Most people like Ramunap Excavator as well, but I'm not really sold on the naga cleric.

You may need to up your snow land count to make this work, but Scrying Sheets is a great way to dig through a deck with snow. I used to run Coldsteel Heart , Phyrexian Ironfoot , Rimescale Dragon and Ohran Viper to up my snow count as well. Skred is also great if you go further down this path.

For more landfall I've had great luck with Nesting Dragon .

Big fan of No Mercy have you met her sister Dread ?

Hexaflexagon on Welcome to the Strange Land of Dice!

3 weeks ago

Hey Lhurgyof,

Thanks for your suggestions and upvote. I think I agree with you on adding some more mana ramp. My deck is pretty slow, and getting that creature out one turn earlier may help with that. I am going to add a Talisman that you suggested and an Incubation Druid and take out the Hideaway lands. I found that I couldn't activate them as much as I wanted and that they slowed down my game occasionally.

Thanks again,

Hexaflexagon


Hey Bigant1,

Thanks for your suggestions. I'm not a big fan of Mycoloth as it might be a bit too slow and my deck doesn't have many things it can sacrifice. I'm not a big fan of the Hydras again because they're a bit too slow. I am a fan of Incubation Druid , that that will take up a ramp slot that was provided with the cutting of two lands. The Mending of Dominaria seemed good at first, but I just didn't have anything to do with it, so I think I'll cut it for Skatewing Spy . While I can't disagree that Rhystic Study is a bad card, I think that Bred for the Hunt is better for a +1/+1 counter deck. I'll playtest it and see how it goes and keep you updated.

Thanks again,

Hexaflexagon

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The Mending of Dominaria occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%