The Mending of Dominaria

The Mending of Dominaria

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

, — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

— Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

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Trade

Have (1) metalmagic
Want (2) bloodmoonhowler , Eudaemoniac

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

The Mending of Dominaria occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

The Mending of Dominaria Discussion

FrogBoy95 on Muldrotha's Self Mill

4 days ago

I originally had Titania, Protector of Argoth in the decklist, but cut her out since I had 10 cards or so too many. I would love to put her back into the decklist, but I'm not sure what to cut out. Maybe The Mending of Dominaria since it reshuffles the graveyard.

Leonixious on Let's tun-a deck! (Active)

3 weeks ago

I think having both The Mending of Dominaria and Psychic Spiral would be good for grave recursion. Also, Regrowth and/or Road of Return instead of Recollect.

LastEdegy on Jarad vod Savo

1 month ago

@bushido_man96 - how does Animate Dead and Dance of the Dead works? Am I right that you target and enchant a creature from your graveyard and put it into play, and as long as the enchantment is in play, you don't sacrifice the creature?

My problem with The Mending of Dominaria is it's slow and costs a lot to put a creature from the yard to your hand only.. And it's obvious to each opponent when it's going to happen.. But i'll playtest it just to be familiar with it..

Haunted Crossroads is slow as well.. but Tortured Existence may come in handy when in need of a certain creature for in the current situation of the game.. Thanks for the suggestions!

bushido_man96 on Jarad vod Savo

1 month ago

You could also consider some reanimator classics like Animate Dead and Dance of the Dead. The Mending of Dominaria is also another good land recursion, since you're milling quite a bit.

Haunted Crossroads and Tortured Existence are good cards for digging out of the graveyard, too.

Deyosyf on Rot and Ruin (Muldrotha EDH)

1 month ago

Squandered Resources can help ramp you early game by allowing you to sacrifice a few lands to play Muldrotha early. Then late game you can use it (and any other land sacrifice outlet) to combo with World Shaper. The Mending of Dominaria is an "OK" alternate to World Shaper but The Mending of Dominaria takes too long unless you have a way to proliferate.

Gravebreaker Lamia is a direct replacement for Sidisi, Undead Vizier I guess its worse because its an entomb instead of a tutor, but you already have support with Eternal Witness and Tamiyo, Collector of Tales and the added benefit is you can play it without having to have another creature around for exploitation. the cost reduction is well worth it as well.

Walking Ballista you already want to dump mana into X spells this card is a great way to manage and control boards early. Its an artifact and a creature so you can use muldrotha to cast it two times in a turn and it can be used as a kill con from the grave yard without needing anything other than muldrotha to make it a viable option.

Growth Spiral - you have two better creature options than this card; Coiling Oracle or Risen Reef. You have 3 other elemental creatures in the list already so risen reef might be worth the extra 1 generic mana over the coiling oracle. especially looking at how much you're likely to be replaying Shriekmaw and Mulldrifter. however oracle lets the land enter untapped. its a trade off I'm not sure which is better.

Secrets of the Dead - between Mystic Remora and Rhystic Study you don't really need the secrets of the dead.

iNinjy on Thefty Muldrotha

1 month ago

Ooh thanks for all the suggestions Andrew30001! Since this deck is so new, a lot of cards are just ones I already owned. In terms of the counterspell suggestions, I really like the Stormtamer and Spellsnatcher. Siren Stormtamer looks perfect for all the Bojuka Bogs going around in my playgroup, and Kheru Spellsnatcher is another counter that lets me steal the spell for later use.

Speaking of the land searches too, I actually picked up a cheap Expedition Map the other day, I can use that and Sakura-Tribe Elder. However, while I was eyeing up the Saga, The Mending of Dominaria will shuffle my graveyard back into my library which is what I don’t want. I’ll have to look for an Eternal Witness and Mind Funeral for sure.

Devious Cover-Up and Bond of Insight are both for recursion of instants/sorceries but possibly replaceable once I test and see how new cards are interacting. Peregrine Drake alone is admittibly only good if I have the bounce lands out, but Deadeye with any of the etb creatures is great (Gravebreaker Lamia/Gray Merchant of Asphodel/Ravenous Chupacabra etc). Mesmeric Orb is awesome but too pricy if I want to keep this deck budget. Mindslaver is certainly interesting and I’ve seen the constant replaying to keep controlling someone, I don’t particularly want to be playing it. It’s simply not a fun card for whoever I’d be controlling and I don’t participate in any sort of tournaments.

Barbarian_Sun_Pope on Legenbearies - Ayula's Hibernation Engine

1 month ago

Love the flavor in this deck (+1), plus I don't think bears get enough representation anyway. Surprised to not see Runeclaw Bear make an appearance. Have you considered Splendid Reclamation or The Mending of Dominaria as a potential combo piece with Ayula's Influence?

Andrew30001 on Thefty Muldrotha

1 month ago

Nice unique take on Muldrotha! For starters, I would try to cut as many nonpermanents as possible because the less of those, the more cards you can cast with Muldrotha. I would take out Counterspell, Devious Cover-Up, and Price of Fame and replace them with cards like Lunar Force and Decree of Silence or even Siren Stormtamer and Kheru Spellsnatcher. You could also replace them with plain removal like Pernicious Deed, Oblivion Stone, Hostage Taker, etc. However, I very much like Spelljack because it is so on theme with the deck, keep it in! In terms of ramp, Cultivate and Explosive Vegetation are great choices, but you can get by with using Sakura-Tribe Elder, Wayfarer's Bauble, Khalni Heart Expedition, The Mending of Dominaria for your ramp package. These are useful because, once again, they are repeatable. I would also cut the Llanowar Elves if you add enough other ramp cards. Archaeomancer can be upgraded for Eternal Witness. Bond of Insight, Merfolk Secretkeeper, and Mire Triton feel a little out of place because they only mill a few cards. If you want big mill spells I would put in Mind Funeral and Traumatize and for permanents that mill, Sidisi, Brood Tyrant, Stitcher's Supplier, and Dreamborn Muse from your sideboard are all great cards and to top it all off Mesmeric Orb is a terrific card. If you want more instant and sorcery recurral The Mirari Conjecture is great for that. I'm not sure what Deadeye Navigator and Peregrine Drake are doing for you when they are on their own. Evil Twin, and any cards that copy other creatures are flavorful additions. Lastly, why not just steal their permanents when you can also steal their turns with Mindslaver. I hope my ideas have helped, and I hope you keep improving this deck!

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