Creature — Boar Beast
Cycling *(, Discard this card: Draw a card.) *
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, shuffle your library. (Do this before you draw.)
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Common|
|Mystery Booster: Convention Edition (MYSCON)||Common|
|Modern Horizons (MH1)||Common|
|Duel Decks: Elves vs. Inventors (DDU)||Common|
|Masters 25 (A25)||Uncommon|
|Duel Decks Anthology (DD3)||Common|
|Vintage Masters (VMA)||Common|
|Commander 2013 (C13)||Common|
|Duel Decks: Heroes vs. Monsters (DDL)||Common|
|MTG: Commander (CMD)||Common|
|Duel Decks: Garruk vs. Liliana (DDD)||Common|
|Promo Set (000)||Common|
Combos Browse all
|Commander / EDH||Legal|
Krosan Tusker occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Krosan Tusker Discussion
1 week ago
Snuff Out would be better than Terror, I think.
This seems like a good deck for Tortured Existence. It would allow you to reuse some of your more useful ETB/LTB triggers.
Krosan Tusker is a very overlooked draw spell. It's a 3-mana, instant speed, uncounterable Divination in Green that guarantees you a land. I would play it over Bequeathal.
Carrion Feeder is pretty much the best sac outlet out there, in my opinion. It should really be in this list somewhere.
With all the saccing you're doing, I think Mortician Beetle could give you a lot of free value. It also counts the opponent's sacrifices, so it works well with something like Slum Reaper or Abyssal Gatekeeper.
Wail of the Nim is a good, versatile boardwipe that can feel one-sided. I would play this over Sandstorm, which can be a bit narrow.
With all your ramp and Ashnod's Altar, you could support a very big Death Denied, which could take the place of some of your worse draw.
Gangrenous Zombies seems like a better choice for you than most of your boardwipes, even without snow-covered lands (if you want to save some money, just get 3-5 snow-covered swamps and fetch them out).
2 weeks ago
2 weeks ago
Nylea's Forerunners seems a bit weak for your deck. You already have a few other trample givers and this one is overcosted. I could see that switch for Surrak if you want. Borborygmos also seems a bit lackluster.
Krosan Drover could be another good way to discount your creatures. Krosan Tusker is a 3 mana instant speed and uncounterable Divination that guarantees a land. It could be interesting to add in more "spell" creautres like that.
4 months ago
Here is a card I've been wanting for a while. Not necessarily on a god, but at least on a legendary creature.
Yu Ren Szi, the Power of Thought
Legendary Creature - God
Flying, haste, prowess
Cycling noncreature spells from your hand triggers Prowess abilities on your creatures.
Whenever you cycle a card, you may Scry 1.
4 / 5
I have wanted a commander for Cycling effects for a long time, and keying it to Prowess also gives it some power and flexibility, but it doesn't deliver you that win-con unless you go wide, which isn't easy to do with prowess, since those bodies aren't cheap and don't always replenish themselves.
Other prospects for cycling commanders that I can imagine would be rakdos (who likes it when you discard) and abzan (who will reanimate the creatures you cycle). Let me show you this Abzan commander I've been sitting on for a while (it's been ages since I've seen a wildcard so indulge me ;) )
Azranath, Master of Life's Cycle
Legendary Creature - Demon Angel Avatar
Creatures with cycling you control enter the battlefield with an additional +1/+1 counter on them.
Whenever you cycle a creature card on your turn, until end of turn you may cast another creature card from your graveyard by paying its cycling cost and paying 3 life.
2 / 4
Not only is it card advantage, but it's a very cheap reanimator recursion of Abzan flavor that keeps it solidly in a cycling theme. (You can't break it with the big green or white creatures that you want to; instead you're limited to the ones that have cycling, like Krosan Tusker , Barkhide Mauler , Elvish Aberration , Greater Sandwurm , Jungle Weaver , Shefet Monitor , Pale Recluse , Horror of the Broken Lands , Archfiend of Ifnir , and Street Wraith ) ( Ruthless Sniper also goes in that deck, though it can't be reanimated or cycled). Access to white and green means you can remove those artifacts that keep you from accessing your graveyard.
Looking at Cycling as a commander theme thus far untapped, what would you do? Rakdos seems the other obvious choice for its wide discard mechanic applicability, but maybe you have another idea with bant, boros, orzhov... show me!
4 months ago
Hey man! I really like this list! I have compared it to my own mimeoplasm deck and there's a lot of cards which would be a great include in my deck. Have you considered the following cards aswell? I included these in my own deck:
Razaketh, the Foulblooded , with Entomb this will be a one card combo. After you have Razaketh, the Foulblooded into play you only need one other creature in play (like a mana dork), and you need atleast available to you, also you need to have atleast 3 lands in play. First you start of by sacrificing the creature with Razaketh, the Foulblooded to find Life / Death and use to cast Life, then you can sacrifice your other lands to find Dark Ritual , Buried Alive and Animate Dead or some other reanimation spell (If you have a 4th land available then it's recommended to find a Pact of Negation first. Then you first cast Dark Ritual so you have in your mana pool, then you can use Buried Alive and Animate Dead to do the Necrotic Ooze combo.
For card draw I really like to run these cards: Search for Azcanta Flip this is a really nice early play. Dig Through Time you can often cast this for just , but it gives your deck a higher CMC which is great for the combo. Deep Analysis , you can cast this from your graveyard really cheap which can be really important in a deck like this. Underrealm Lich , don't underestimate this guy, every draw 1 turns basically into draw 3, I would definitely play this over Liliana Vess . Then I really like Fact or Fiction It's great since it's a instant speed and can often find you the tutor you need.
For ramp I suggest Arcane Signet , just a great card you don't need to leave lands open to use this signet. Sakura-Tribe Elder this card is better in this deck than any other deck since you use it as food for the secondary target of The Mimeoplasm when you want to copy your Necrotic Ooze to combo off, for example.
then some other suggestions; Assassin's Trophy , really versatile removal. Memory's Journey this will protect your combo pieces when needed. Noxious Revival will also protect your combo pieces, but can also bring back important spells at instant speed for (almost) free. Krosan Tusker , you want to cycle this creature to effectively draw 2 cards and also have a body in the graveyard or have a nice high CMC card in your deck. This card will do really well if you decide to play Skithiryx, the Blight Dragon in your deck as lategame 1v1 finisher.
And lastly some really good synergy which will almost always work: Reanimation Kederekt Leviathan with Necromancy on instant speed. This is a full 3 mana boardwipe you can use as often as you have the mana for it. because Necromancy will also be bounced when Kederekt Leviathan enters the battlefield Kederekt Leviathan will die. So you can use this interaction all over again. This is great play at the end step, before the turn you go off or to just buy you some time.
I hope you find atleast some of these suggestions useful!
4 months ago
Looks good! You might like these: Fireshrieker , Corpse Connoisseur , Caustic Caterpillar , Grim Haruspex , Syr Konrad, the Grim , Abhorrent Overlord , Smothering Abomination , Deathreap Ritual , Moldervine Reclamation , Ulvenwald Tracker , Krosan Tusker , Sakura-Tribe Elder , Plaguecrafter , Evolutionary Leap
6 months ago
@Ataraxey I've put together a budget list, which you can find here: http://tappedout.net/mtg-decks/budget-mayael-edh-4/?cb=1569430018
I'll have some more in-depth commentary on it in the near future. I was surprised to find how much of the deck was fundamentally unchanged! The mana base obviously suffers, but the ramp, draw, and removal packages are nearly identical. 5 power creatures are worse too, of course, but there are still so many suitable options that the deck doesn't feel like it loses too much in that regard.
@bankrupt_on_selling There are definitely cards that I like in Eldraine, but I don't know if I like them enough to find a spot for them. Castle Garenbrig and Fabled Passage are real nice, but they're outclassed by Gaea's Cradle and Prismatic Vista . I'm testing, but I don't know if there's room in an already tight mana base.
I think The Great Henge is right on the cusp of playability. It's super great in a Mayael deck when you're ahead, but downright terrible when you're behind. And as I mentioned in my last post, this deck can often feel like it's on the back foot. I think Henge is at its best in a deck that plays lots of mid-sized threats, where you can get a good (but usually not full) discount early in the game. Honestly, the best part for this deck would be the card draw, but something like Elemental Bond fills that role better.
Return of the Wildspeaker is the only card that I immediately knew deserved a slot. Compare to Shamanic Revelation , a card that has always pulled a lot of weight for me. It's the same mana cost, but easier to cast, instant speed, usually draws more cards, and has an alternate mode that can help close out the game. It's rare for a card to come along that offers such a clear upgrade.
@GlubDaPhish Krosan Tusker is a great budget option that I used to run. My mana base usually runs like clockwork now days, so I like for my fatties to mostly serve other roles like removal or recursion.
8 months ago
i drop Krosan Tusker since the printing of Horror of the Broken Lands . i find it slow specially in the early games wherein we are building our graveyard and cycling our deck, as much as possible i want that early turn to have that 3-open mana for gnaw + extra mana for cycling which can't do with a tusker in hand. in terms of it as a beatdown aspect, i think horror of the broken lands is the better card at the job. i add the 18th land in the tusker slot.