Horned Kavu

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planeshift (PLS) Common

Combos Browse all

Horned Kavu

Creature — Kavu

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

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Horned Kavu Discussion

pjeseb on G/R Ponza

4 months ago

Hey there 5finga, thanks for your suggestions.

I considered Horned Kavu, but the deck only has 12 other creatures, and Harvest Wurm and Hooting Mandrills can both be difficult to cast. After I playtest the deck and determine how often I can afford to recast Harvest Wurm, I may try out Horned Kavu.

The one less mana that Arbor Elf costs compared to Werebear can really make a difference, especially in a deck where I’m sacrificing my own lands. Otherwise I would definitely run it over the elf.

Goodcentz on Hallar's Ferocious Frenzy

4 months ago

Greetings! I really think Eternal Witness for sure should be in this deck. It's just an overall amazing card for any green deck. It partners really well with Temur Sabertooth.

I also would maybe recommend toying with Horned Kavu and Shivan Wurm for some really neat bounce effects. Bouncing Eternal Witness or any other "enter battlefield triggered creatures" would be awesome!

Shimtalia on Kickin' it Old School

6 months ago

Yeah, So...In the last 24 hours, I did a bunch of work on this deck, proxied a bunch of it up, took it for a spin in front of a goldfish bowl, and I discovered I needed to make some changes.

For one, I had too many kicker spells. They are easily the weakest part of the deck, vital and important that they may be. Two, I needed some card draw. Three, well, just some other thoughts that came to me while I was working...

In:

Blood Clock - Breath of Darigaaz - Chandra's Ignition - Decimate - Keen Sense - Loxodon Warhammer - Momentous Fall - Opal Palace - Rishkar's Expertise - Sunbird's Invocation - Vigor(I want to try this, though it is the only expensive card I don't already own for the deck, it's worth more than the rest of what I don't have combined...)

Out:

Blessings of Nature(too many +1/+1 too fast makes too much of a target) - Cloudstone Curio - Gnarlid Pack - Grafted Exoskeleton(yes, it's a massive kill enabler, but also a massive kill me sign) - Grunn, the Lonely King - Horned Kavu - Increasing Savagery(see Blessings) - Skitter of Lizards - Thicket Elemental - Mountain - Forest

JuQ on 5 Color +1/+1 Counters

8 months ago

I'd cut all the Ordeals except for the green and blue ones. Dealing 3 damage, gaining 10 life o discard someone two cards is not as good as drawing or ramping two lands. Now you can also remove the creatures with heroism.
You can also swap Forced Adaptation for Ring of Kalonia or any other of those five rings or Blade of the Bloodchief.
Hardened Scales and Winding Constrictor are no brainers.
Also Hadana's Climb and Cathars' Crusade are bananas.
Give / Take an amazing drawing spell.
Gilder Bairn improved Vorel that can also double counters on planeswalkers.
If you can afford a Kalonian Hydra, a powerhouse here.
With Cavern Harpy, Horned Kavu, Fleetfoot Panther or similar creatures and Ramos you can produce a ton of counters and mana, if you have two of different colors your can go infinite. It's a good idea here to use creatures with two or more colors to get more counters from Ramos.

kael243 on Pauper RG

8 months ago

Updated my deck today. Incorporated your suggestions based on my access to these cards on paper. For my sideboard, I chose Zhur-Taa Druid over Horned Kavu for a more early direct player damage. It's also easier for me to get the former (in paper) in my area. Other than that, I've adjusted my deck based on your given suggestions. Thank you, guys! Your further inputs will be appreciated.

Austin_Smith_of_Cards on Pauper RG

9 months ago

I'd actually run the Kird Apes in the main and put the playset of Young Wolf in the sideboard. Ape is much more aggressive initially, and Wolf is stronger against control or removal-heavy decks.

Blastoderm is an older, but absolutely gnarly beatstick that's hard to get rid of, and great stats for its cost. Definitely better than the Rubblebelt Maaka, but I'd even run it in the main. Depending on how reliably you think you can nuke artifacts and enchantments with Wickerbough Elder, these are interchangeable.

Taking out Rancor is a mistake. That's one of the best, if not THE best, aggressive enchantments in Magic, let alone Pauper. I'd run it as a 2-of.

But the best card you're not running by far has to be Horned Kavu. Where do I start? Reset a counter on Young Wolf/Wickerbough Elder/Scab-Clan Mauler, play on T2 off of a Burning-Tree Emissary for no tempo loss, return Lightning Shrieker to your hand so you don't have to shuffle it into your library if the game's gone long enough for some reason...can't stress Horned Kavu enough.

Happy brewing!

Mave on Simic Blastoderm

10 months ago

Blastoderm has Shroud. Meaning it can't be the target of Man-o'-War's ability. Wormfang Drake doesn't target any card but forces you to exil a card just like other effects forces players to sacrifice creatures which is why it's the only card that allows you to reset your Blastoderm. But you have a problem if Wormfang Drake is killed while its first ability is on the stack. That way you won't get the creature it exiles back. Altough you still have the option to say I rather sacrifice it and nothing happens because it already left the battlefield -> Meaning if it get killed while its ability on the stack you shouldn't use it on your Blastoderm.

Cards that forces a cost upon you and doesn't use the word target can be used to flicker Blastoderm like:Keymaster Rogue, Storm Sculptor , Veil of Secrecy (if you have other arcane spells)Also some others but I wouldn't suggest them: Havengul Skaab, Horned Kavu (not in your color identity).I hope this helps. Maybe you want blue or green Arcane spells to use Veil of Secrecy more often while making a non-Blastoderm unblockable.

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