|Commander / EDH||Legal|
Printings View all
Combos Browse all
Mask of Avacyn
Artifact — Equipment
Equipped creature gets +1/+2 and has hexproof.
Price & Acquistion Set Price Alerts
|Have (8)||Supremespeed , Slowbro23 , rakdos24 , bakeraj4 , PTsmitty , Kimimaro , switchkill65 , Friedrice24|
|Want (17)||Cartridge , Pulseman , KingMathoro , starkzero , Lazysaurus , fancysaurus , obitus , Sigmafie , AyyAyyRon , TigerShadow , ElCamino , Kharuman , The_Red , UncleJoe421 , Ariumlegion , mookman288 , moonknights01|
Mask of Avacyn Discussion
1 month ago
For a deck with 3.1 cmc, you are running too few lands, with only two sources of ramp. 35-36 is better for control, less if you have more ramp. Because ramp is not available in your colors, mana rocks have to be used. Thought Vessel (although expensive), Darksteel Ingot, Talisman of Dominance, Talisman of Progress, Dimir Signet, Azorius Signet, Marble Diamond, Sky Diamond, Charcoal Diamond, Coldsteel Heart, Fellwar Stone, Commander's Sphere, Cultivator's Caravan. You should at least add the other signets and then think about some of the others mentioned. Because you're in blue, black, and white, you have access to single target removal spells like Pongify, Oblivion Ring, Murder, Mortify, Go for the Throat. The other upside of being in these colors is the access to good draw. While altar's reap and catalog are good, getting rid of your stuff and discarding cards only hurts you, especially with better options. Windfall, Blue Sun's Zenith, Divination, Read the Bones, Sign in Blood. Instead of essence scatter and negate, there are better counterspells that cost 2 mana, if that is what you're looking for; Counterspell and Arcane Denial. Both are not as restrictive, and in the case of arcane denial, giving your opponent cards typically doesn't matter as long as they've been disrupted. Also a 25 cent card that should be added to every list running black is Diabolic Tutor. Despite chromium's built-in protection, you should still run cards like Lightning Greaves, Swiftfoot Boots, Mask of Avacyn, or Whispersilk Cloak.
2 months ago
You currently have 10 cards to cut. Here's a few I would consider ditching:
Paradox Engine is a fantastic card, but you don't need it. Unless it is used to go infinite, you generally have better things to do with 5 mana, even if it does help ramp on the next turn.
Catacomb Sifter - you have lots of ramp, you don't need this.
Woodfall Primus - way too much mana for its effect, even with persist. Does not fit in well with your primary gameplan, and cannot be used to clear potential blockers.
Puppeteer Clique - cool card, doesn't do much for your deck.
Meren of Clan Nel Toth - you don't have enough good ways to really abuse this, and her use as a non-commander is pretty limited.
Dictate of Erebos - another strong card that doesn't need to be in this deck.
Living Death - you don't need this, and you have enough removal that you'll be just as likely to return the large threat you previously killed.
Tawnos's Wand might be worth adding.
2 months ago
Based on what I've seen, I'd recommend cutting:
Dusk : This kills 48% of the creatures in your own deck.
Battlegrace Angel : with all your tokens and other angels, you'll rarely have anyone attacking alone.
Confessor : in a lot of cases, this guy won't do much.
Graceblade Artisan : not enough auras to make this dude worth it
Herald of Dromoka : there's only two warriors in the deck, so he doesnt have much combo potential
Things I'd suggest adding:
If you want more suggestions, lemme know and I can provide them. IF you need to trim down more creatures, try looking for things that are outside the theme of your deck. For example, it seems your focus is many small white creatures, life gain, big flyers/angels, and +1/+1 counters, so it would make sense to start trimming down by removing things that don't fit with that theme.
Good luck and happy decking! -Toothy
3 months ago
Batterskull and Champion's Helm are way over the budget. Masterwork of Ingenuity is mainly good with Battterskull and swords of something and something, so it doesn't have much synergy. Golem-Skin Gauntlets only give offence to Valduk, which is less preferable than defense and utility, as my strongest gameplan is not to smack face with him, but to exploit him; every equipment that gives offence serves another purpose as well - Veteran's Armaments for instance virtually gives more offence than the gauntlets, but also helps my commander survive combat. Finally - Mask of Avacyn is already in the deck and Lightning Greaves give shroud, which disables more than 1/4th of my deck from functioning, and even if I do switch them out every turn, it'd get so telegraphed that they won't protect me from anything anyway. I'd stated most of these things in the description, but it doesn't seem to open properly.
3 months ago
3 months ago
Scathain I really didn't know about the Mask of Memory and Rogue's Gloves as I have a ton of value engines already, and the cards aren't stellar in and of themselves. That being said Tooth and Claw didn't seem like the bomb either, but I suppose it's better. As for Mask of Avacyn - I just really didn't like the equip cost, but you're right, it's good :DD
I've literally never played with land destruction, but I hear it's pretty good in voltron so Shivan Harvest looks perfect for the deck, but it's gonna take me some time to slot it in. Thanks a bunch!
3 months ago
I'd probably take out Mask of Memory and Rogue's Gloves, and put in Mask of Avacyn and Tooth and Claw instead, as I'm guessing people will usually be blocking your commander once you get a few equipments/auras on him. Depending on how evil you want to be, Shivan Harvest might also be worth considering.
4 months ago
It's not a budget card, but I feel Champion's Helm would be very good in this list. It protects Kefnet, gets you to the magic 7 power number for voltron, and is tutorable with Trophy Mage You could remove Mask of Avacyn