Marauding Raptor

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Marauding Raptor

Creature — Dinosaur

Creature spells you cast cost less to cast.

Whenever another creature enters the battlefield under your control, Marauding Raptor eals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

lhetrick13 on Ty-Ramp-A-Saurus Wrex

2 months ago

Grends27 - Thanks for your thoughts on my deck so I wanted to repay the favor! Disclaimer, looking at your decklist, I am assuming more of a budget build so I will take that into account.

So first off, I like the high creature count of the deck. Similar to my deck, I think I counted 8 creatures that are not dinos that will not hit with Gishath. Most of the non-dino creatures in my deck are there for utility/ramp purposes and seems like yours are filling similar roles. Personally, I am a little underwhelmed by Ilysian Caryatid, Llanowar Elves, and Ixalli's Lorekeeper and try to avoid anything with toughless less than 3 due to Marauding Raptor. I would encourage you to try out Kinjalli's Caller, Shaman of Forgotten Ways, and Intrepid Paleontologist as they provide a similar role but usually have something more than just adding mana/acceleration to the deck. You really need to consider Forerunner of the Empire. The tutor effect is great by itself but the ability to trigger your Enrage dinos is very powerful. Plus with the abundancy of 1/1 tokens in EDH, this is a board wipe for any creatures weaker than say 2 toughness. He is another great utility creature for dinosaur decks!

I like the dinos you included. I know I said I would suggest budget but Trapjaw Tyrant and Silverclad Ferocidons do work. Especially when you have the ability to trigger their Enrage ability multiple times per turn!

Your land count is very similar to mine, I did not count up all the ways you have to ramp up but see a lot of ways to do that via creatures, artifacts, sorceries, instants, etc. I was going to try adding Poetic Ingenuity into my deck as a way to add some additional treasure tokens in the early turns via swinging with smaller dinos to generate mana to cast Gishath. Can not suggest it 100% without trying it but I love the idea of it!

On the enchantment/artifact side, the only thing I would really suggest is adding Strionic Resonator. Similar to me, you are running enough triggered effects that this card will win you games. A good drop for it would be Descendants' Path. I ran that for a while and was just not impressed with the results. Maybe Aggravated Assault if you would like to swing multiple times...combos well with the Poetic Ingenuity!

FOr the Instants/Sorceries, my only suggestion is that with how common boardwipes and interactions are in EDH, I would suggest more single/mass protection. Flawless Maneuver is not to expensive and can be cast for free if Gishath is out. Clever Concealment is nice for those pesky mass exile spells as you can just phase out your creatures and if your deck is firing on all cylinders and you have a board presence, you can usually cast it for free as well!

Otherwise, looks pretty solid! You can tell you have a plan...cast Gishath quick...swing hard...raid dinos...repeat.

Gidgetimer on Gishath Spared No Expense!!!

2 months ago

Just a FYI Gishath, Sun's Avatar doesn't force anything into play. She says "any number" not "all" and so you get to pick which of the revealed dinos that you would like to cheat into play. I'm not trying to convince you to include Polyraptor just letting you know that you would not be forced into making the game a tie if you did happen to hit both at the same time (or hit Polyraptor with Marauding Raptor already out). "I don't want to" is of course a valid reason to not run a card, but I thought that I would let you know in case that interaction is all you were concerned about and you would otherwise run the Polyraptor.

Grends27 on Gishath Spared No Expense!!!

2 months ago

lhetrick13 Fair enough! I did see you have Wrathful Raptors in thereā€¦ if you have it on the board when Polyraptor ETBs, the Marauding Raptor damage turns into infinite face damage to everyone else. I had that happen in a recent game and it felt SO good haha.

Please give my Gishath deck Ty-Ramp-A-Saurus Wrex a look and let me know if you have any suggestions!

lhetrick13 on Gishath Spared No Expense!!!

2 months ago

Grends27 - Correct! With the ability to go accidently infinite (Gishath forcing both into play simultaneously) and forcing a draw with Marauding Raptor present, I wanted to drop one of them and chose to keep the acceleration/Enrage trigger that Marauding Raptor provides. To me, forcing a draw would be a bit of a buzz kill. Regardless, thank you for the suggestion. ALways nice to have others provide a critic and force you to think of something in different light!

Mortlocke on The Predator of Predators

3 months ago

Ravenrose,

Have you been playing Baldur's Gate 3 as well? And yes, I'm well aware of the Infinite loop that ends the game in a tie when Polyraptor and Marauding Raptor interact. I have 2 combos listed in my deck primer under "Tooth and Nail" - The Raptor Breeder and The Herald of Raptors each detailing that a third option is needed to break the loop once enough Raptors are generated.

@ plakjekaas, have you noticed any other odd interactions or possible nonbos in the deck?

Ravenrose on The Predator of Predators

3 months ago

Hello, my fellow deck builder! First I want to say that I love your page and deck dedicated to Zacama - a three headed T-Rex is the best thing in existence in my opinion. However I do feel that I should give you a warning. I see that you play Marauding Raptor together with Polyraptor. I apologise if I sound like an impudent, condescending harpy, but are you aware of the inifinite combo that will cause you to lose the game if these two cards are the only creatures on your field?

psionictemplar on The Land(fall) Before Time

6 months ago

I have some ideas for cards that are budget friendly and can give you some interaction when you don't have the combo ready. For starters, have you considered Oliphaunt and Generous Ent as fetchable 6 drops that can also help you hit your land drops? Might be good have for the games when opponents have tons of removal so that you can keep progressing your board without elves.

A second/third card I will suggest is Cathartic Pyre as it gives you a choice of defense, draw, or a potential way to start your combo. It also has fringe benefits of being a suprise graveyard filler against Living End decks (as does the landcyclers).

For the sideboard, I am going to suggest dropping the nourish and the nature's spiral. In their place, I suggest copies of Evolution Charm and maybe Gut Shot as another way to instant start your combo. I've never been a big fan of lifegain since all it does normally is just make you lose slower. It's better to kill their creatures than take damage from them over several turns, and while you do have fog it suffers from the same problems in not progressing your plan or stopping theirs.

Anyhow, these are just some basic thoughts from me and I hope they help. I've been trying to figure out a way to make Marauding Raptor combo myself.

Valengeta on Cretaceous Quakes

7 months ago

I get that and Fury would be more useful here if I had more Red cards. If I replace Tremor for Fury I can only Evoke it by discarding either Marauding Raptor or Raging Swordtooth which leaves me with very few options and it might even just sit in my hand if none of those two are drawn in a game. I think I'd rather just keep Tremor and use dedicated removal in Path to Exile or the Bolt

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