|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Common|
|Duel Decks: Elves vs. Inventors (DDU)||None|
|Commander 2016 (C16)||Common|
|Commander 2014 (C14)||Common|
|New Phyrexia (NPH)||Common|
Combos Browse all
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Price & Acquistion Set Price Alerts
|Have (13)||ironax , Lucretian , xXThormentXx , darthnuchi , LTmiller , rikertchu , rmnevarez93 , Va1mar , bpiser95 , BOFH , itheoryz , Swamy , PTsmitty|
|Want (13)||TiredTofu , to2fpic , kvfd1719 , bbtancakes , Unjust_DiabIo , sleepy104 , pieguy744 , Allbeing , swarlelion , Woodp3cker , Kurush , AntiheroFOREVER , Tarrandus|
Mycosynth Wellspring Discussion
1 week ago
Night's Whisper $1.58 is too much, Sign in Blood is $0.18 (and can target opponents), Read the Bones is $0.16 but I don't like the CMC3. Night's Whisper/Sign in Blood definitely the best. Brainstorm $0.70 is even better imo. Ponder is $2.30 so not a great option. Brainstorm/Sign in Blood best for budget. Altar's Reap don't like it either. Costly Plunder also not quite right.
Telling Time also not bad in budget $0.23 lets you scry one to bottom and replaces itself.
Dimir Signet $1.80 is so much. Talisman of Dominance $1.29 is better because it's CMC2. Also, Talisman of Indulgence $0.72. Fellwar Stone $1.25 but less predictable. I think the Signets are great, but $1.80 is tough.
Baleful Strix is $2.95 but pretty amazing, if you free up enough cash for him.
Displacement Wave slows you down too much I feel, it can give you a Thraximundar alone. You control it with , but it's not going to work in 1 hour format, outside of the 1 hour feel it's pretty weak anyway.
Shrieking Affliction is going to guarantee that 3x players are attacking you, and it's too slow to win you the game.
Can up you mana ramp with stuff like Mycosynth Wellspring $0.15,
Murder always a nice multi-purpose removal in this format.
Far // Away $0.24 can also be handy.
You're mana source distribution is quite good 24% / 24% / 37% .
Desecration Demon might be fun, he's only CMC4.
I think your fairly balanced too, maybe a little too heavy on Sorcery, sub 1 for an instant or another creature or artifact.
I wouldn't go counterspell (maybeboard has so many), won't work in this format effectively.
1 week ago
Whip of Erebos is very important in this format, often because combos are less prevalent, and often you will be killed through having your life reduced to 0. Lifelink is powerful in $50 budget commander league. Also, it's an artifact so can avoid removal, plus it allows me to recur creatures like Fleshbag Marauder/Slum Reaper/Merciless Executioner/etc that I can't recur, to trigger my Glissa, the Traitor ability to return my artifacts. Sangromancer to can gain quite a bit of life in an Barter in Blood/Mutilate/Etc type situation.
I did opt-in things like Golgari Cluestone/Horizon Spellbomb/Etc because of draw or LTB triggers as well (on stuff like Mycosynth Wellspring for example. I thought I needed more tutors Razaketh's Rite/Diabolic Tutor but you might be right where I need more ramp now. I'll try and get some reps in, I have 4 $50 commanders now, so i usually randomly choose, but I can select, last season, and this season Glissa, the Traitor runs a 33% win ratio (in 4-player pods), so it is fairly consistent.
1 week ago
You could toss in Mycosynth Wellspring and Ichor Wellspring and get some major value from them. Once you have infinite mana from the Drake combo, you can juggle them to your heart's content. Great way to massively thin your deck or just win on the spot.
3 weeks ago
@bushido_man96: Thanks for the upvote!
I still have to take this deck out for a spin, so I can so far only base my opinion on pure theory.
Concerning the comparison between Herald of Anguish and Phyrexian Plaguelord in an artifact-heavy deck like this there really is no comparison to be honest. The Herald just has so much more synergy, with the improvise and the sacrifice artifact ability (so you can also sac things like Ichor Wellspring and Mycosynth Wellspring). Also, don't underestimate the discard clause of the Herald. If you can manage to let him stick around long enough, this can really hurt your opponents.
I really like Fleshbag Marauder and the likes, but I am a firm believer that these creatures are only inclusions when you have a sure way to recur them often. Unfortunately, they are no artifacts so they don't benefit from Glissa, the Traitor. That's why I left them out for now. This might change in the future though!
Nice to see you agreeing with me on the Myrs. What I like most about them is that I can tap them for mana, Skullclamp them, draw cards and recur them later with Glissa. Rinse and repeat. This is just pure value in my book.
I am taking the deck out next saturday on an EDH tournament. I have all the cards complete (except for Krark-Clan Ironworks, that thing is sold out everywhere.... going to replace it with Ashnod's Altar for now).
3 weeks ago
Nice build. I'm working on Glissa build myself at the moment, so am looking for ideas, especially for finishers.
In your list and several others, I've seen Herald of Anguish. It looks like a solid inclusion. How do you find it plays out for you? I love the improvise mechanic, meaning it almost never comes down for 7CC, and it synergizes so well with the artifacts. So those are all pluses in my book. But do you think its better than Phyrexian Plaguelord? The Plaguelord is a free sac outlet, but only for artifact creatures in this deck, and not just artifacts. I'm going to consider the Plaguelord for my build. Please, let me know your thoughts on this.
I also see Noxious Gearhulk in a lot of lists, and I understand why. I'm running a lot of the other creature equivalents in my list, like Fleshbag Marauder, Merciless Executioner, and the other edict-style creatures, to help trigger Glissa.
I like your use of the Myr package to go along with Myr Battlesphere. I'm using just a few mana rocks, but the most of my ramp is coming from cards like Wanderer's Twig, Expedition Map, Burnished Hart, Mycosynth Wellspring, and the like. I find that I usually flood out with lands really well by recurring these items. But using your Myrs with Skullclamp is a solid argument for reconsideration.
Anyways, just looking to bounce around some ideas. Again, I like your list.
1 month ago
Some good things to add here would be Sword of the Animist, Strata Scythe, Land Tax,Trailblazer's Boots, Imprisoned in the Moon, Rogue's Passage, Wayfarer's Bauble, Solemn Simulacrum, Endless Atlas, Ichor Wellspring,Conqueror's Flail, Hammer of Nazahn, Loxodon Warhammer, the Kaldra cycle could be fun: Helm of Kaldra, Sword of Kaldra, Shield of Kaldra, Fireshrieker, Mycosynth Wellspring, maybe Bloodforged Battleaxe, Knight of the White Orchid, O-Naginata, and Silverblade Paladin.
There’s plenty more than what I have thought of like the sword cycle obviously, but some equipment can be quite pricey as I’m sure you already know. Here’s a good resource to check for ideas:
1 month ago
One more thing ! Pilgrim's Eye or Mycosynth Wellspring could get a great synergy in this deck Expedition Map is good for the gates or the end of maze too. Here's some useful ramp cards : Caravan Vigil Evolution Charm Sylvan Scrying etc.
1 month ago
Extra land drops are indeed ramp. It's more potent and noticeable in regular 60-card formats but it's ramp nonetheless.
Some more honorable mentions: Renegade Map, Pilgrim's Eye, Mycosynth Wellspring, Skittering Surveyor, Thaumatic Compass Flip (might be real ramp, what with the flipping), Traveler's Amulet, Evolution Charm, Attune with Aether, Caravan Vigil, Lay of the Land, Sylvan Ranger, Traverse the Ulvenwald, Realm Seekers