Wellwisher

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Common
Commander 2014 (C14) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Onslaught (ONS) Common

Combos Browse all

Wellwisher

Creature — Elf

: You gain 1 life for each Elf on the battlefield.

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Wellwisher Discussion

Harogi on sELFish

1 month ago

Wellwisher is always fun for elf decks and if you're willing to pay a lot of money then i would recommend Priest of Titania over Druid of the Cowl

SynergyBuild on Army of the Ñoldor

2 months ago

Dropping a couple Wellwishers would be an interesting choice it lowers the curve, and it does more on combo-turns.

ohzemesmo on Guilt-Leaf (Needs Suggestions)

4 months ago

I only run Essence Warden, Priest of Titania, Immaculate Magistrate, Elvish Archdruid, Wellwisher and Freyalise, Llanowar's Fury. You can make a ton of elves with discard. One well played Dark Deal can put 16 plus elves on the battlefield. You can use others you like, but in my experience, they just take useful space you could use to run more discard and hate cards.

N00B1123 on Dark Elves

4 months ago

Thanks for the comment. You make a good point about the Wellwisher I like the idea of changing for Fierce Empath. As for the 1/1s they are space value cards as i often play against token decks. Thanks again for the advice. @titanreaver

titanreaver on Dark Elves

4 months ago

Elves are fun, and Eldrazi are fun, so Elfdrazi is also fun. I am a bit curious about this sub theme of +1/+1 counters though. The eldrazi titans are plenty big enough to kill with out those, and anything thats conscripted becomes bug enough with out them. Plus the life gain from Wellwisher seems a bit odd in the deck. I guess I don't see why not just lean way into the ramp and add some stuff like Arbor Elf and Elvish Guidance or Seeker of Skybreak and use some tutor effects like Fierce Empath to find the titans. Just a few thoughts. Like I said I like what your doing.

ChaosClaws on Marwyn, Mother's Knows Best EDH

5 months ago

After looking at your deck, this aggro approach seems very doable and nasty, but theres a handful of cards I see that just shouldn't be included. Nature's Spiral is just a worse Regrowth, so that's a start. I see with all of the artifact removal that stax is an issue for you. Bane of Progress is a great addition to solve this, but i would take out one of your removal spells for Nature's Claim. You don't care about their life gain when elves can smash for 100+ damage. Another great way to give a stax deck the middle finger is Creeping Corrosion. The card rarely hurts you and gives them a hell of a time. Krosan Grip is a fantastic card that also helps in this situation. For these 3 excuses to shit on rocks, I'd at least take out Sundering Vitae and Natural End. Nullmage Shepherd is a fantastic elf to throw in your deck to solve this issue as well. Hum of the Radix is also a fun little card for artifact decks that no one will expect you to drop. If you need enchantment removal, just throw in Back to Nature and you'll be fine. If you're having a hard time with killing creatures, run Taunting Elf, or just run it anyways if you can regenerate it and hit people for free every turn. Aluren will help your elfball rolling, and running Primal Rage will help make sure that even when Ezuri is gone that you get your damage through. Talara's Battalion was a cool card I experimented with in my deck, and it did quite a bit of damage. I would definitely include Marwyn for her beefy presence and massive mana ramp. Something like Predator's Rapport is just not useful, as gaining life tends to be some of the most useless magic cards unless you're running a deck that focuses on it. Instead I would try to tutor for a card like Dwynen, Gilt-Leaf Daen, Nissa Revane, Wellwisher, or Essence Warden which help a lot more with solving this problem. Triumph of the Hordes is a great meme to drop on your opponents in a tough situation, as it gives you a nice little one shot, or at least eats through indestructibly and "prevent all damage" creatures. Most of the artifacts you run arent necessary, so I would just replace them with lands. While you have an extremely low mana curve, 28 lands is very dangerous with no rocks. Unless you add some very fancy $$$ rocks (which if you dont wanna drop 1k on artifacts), I would just run some more forests. Primal Order was a neat card I haven't seen in a while, and I think that can prove very useful in your deck if you're having a hard time getting through to other opponents running decks with multiple colors. If you want to stick with the aggro theme, I would add a Coat of Arms, since by the time you hit turn five you'll have about 4-5 elves, and this can turn 7 damage into 50. The risk of helping your opponents is worth it. Selvala, Heart of the Wilds is actually insane in this deck, and if your opponent draws a card or two off of it, nobody is gonna care. She can give you a ridiculous amount of mana with Ezuri pumps and elves like Drove of Elves. Concordant Crossroads is an absolute necessity if your goal is aggro. This card hurts sometimes, especially if your opponent has a creature-heavy deck. The payoff is huge though when you drop mana dorks with haste or drop your hand on the field, tap your Priest of Titania for a crazy amount, and have Ezuri pummel everyone with your hasty elves. As for mana doublers, you can run whatever you'd like, although I would say you don't need any of them for the deck to work: they're just a waste of a turn. Over all the others, I would run Mana Reflection so that your elves can tap for double as well as anything else. Overall, this deck is pretty solid, and with a few tweaks it could be an unstoppable force! Let me know if you need any other suggestions on anything else (:

newbuu2 on Into the Woods

5 months ago

There's only 10 creatures that benefit fully from the cost reduction on Urza's Incubator, assuming you choose Elf. That's not even half of your creatures. I think you'd be better off with Herald's Horn.

Swap Fade into Antiquity for Nature's Claim or Krosan Grip.

Swap Scour from Existence for Beast Within.

Swap Wellwisher for Arbor Elf. Life gain isn't so good in EDH.

Swap Steely Resolve for Eladamri, Lord of Leaves.

Swap Heedless One for Argothian Elder.

Put in Maze of Ith to combo with Argothian Elder. Swap with Autumn's Veil or Hunting Triad.

Swap Wirewood Hivemaster for Fyndhorn Elves.

You might also want to consider putting in Green Sun's Zenith and Worldly Tutor to pick out the creatures you need.

Also, Concordant Crossroads to be able to attack right away once you've assembled your combo.

Selvala, Heart of the Wilds and Viridian Joiner have tap effects similar to Marwyn's, so they are probably worth including.

vasarto77 on Elves And Spells

7 months ago

Oracle of Mul Daya comes to mind for land fixing and playing your easy to play elves.

I don't know if it is expensive or not but Rofellos, Llanowar Emissary is a good choice if it is a cheap card.

Other considerations Essence Warden Wellwisher Rhys the Redeemed Coat of Arms instead of collected company. You can get rid of some of the x2 elves and max out your much better elves. You have too many creatures and not enough support for them.

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