Creature — Elf
: You gain 1 life for each Elf on the battlefield.
Price & Acquistion Set Price Alerts
4 days ago
@TheRedGoat This deck is all about the creatures with help from the artifacs and enchantments.
The goals is to get as many elves out give them +X+X and trample and attack.This isnt so much a combo deck, but a couple of elves an a Priest of Titania for example + Staff of Domination gives infenite mana.
Genesis Wave is in the most cases also a game winner because every permanent i draw goes onto the battlefield..also Aetherflux Reservoir does the trick with the right card in play such as Nissa Revane and Wellwisher, but thats more of a gimmick
ofcourse bordwipe is a problem but there are multiple ways for me to regenerate and i alway keep some mana untapped so i can regenerate the most important creatures. (exept Wrath of God and such)
The thing is that it always play out, i'm not going to say that this deck is perfect but this deck wins allot. I cant arm myself against everything en there will be decks who will destroy mine.
Becaus 95% of this deck is low cmc it goes realy fast.. I could realy go into details but my english writing isnt that good hahaha
Go play test it.. you will see..
hope i explained it a bit, if not.. just tell me and ill grab a good cup a coffee and do my best
3 weeks ago
first wave of cuts: Unbridled Growth does literally nothing in mono-green, Prophetic Prism same reason, Karametra's Favor don't need. also anything that is giving you energy you dont need it. unless you have some pay off for energy there is no point in running those
things to add (this is a long list so obviously just pick things up as you can. also not all of this will fit in but this is all good stuff):Arbor Elf, Allosaurus Rider, Birchlore Rangers, Bow of Nylea, Cultivate, Devoted Druid, Drove of Elves, Druid of the Cowl, Eladamri, Lord of Leaves, Elvish Archdruid, Elvish Champion, Elvish Harbinger, Elvish Mystic, Elvish Promenade, Elvish Vanguard, Everglove Courier, Explosive Vegetation, Ezuri, Renegade Leader, Fyndhorn Elder, Gaea's Herald, Gladehart Cavalry, Glissa Sunseeker, Greatbow Doyen, Green Sun's Zenith, Greenweaver Druid, Gyre Sage, Heritage Druid, Harmonize, Hunting Triad, Immaculate Magistrate, Imperious Perfect, Joraga Treespeaker, Joraga Warcaller, Llanowar Elves, Llanowar Mentor, Lys Alana Bowmaster, Lys Alana Huntmaster, Masked Admirers, Nissa, Vastwood Seer Flip, Nissa's Pilgrimage, Norwood Priestess, Nullmage Shepherd, Nylea, God of the Hunt, Oran-Rief, the Vastwood, Priest of Titania, Realm Seekers, Reclamation Sage, Rishkar, Peema Renegade, Rofellos, Llanowar Emissary, Tajuru Preserver, Talara's Battalion, terrastodon, Thornweald Archer, Titania's Chosen, Viridian Shaman, Wellwisher, Wildslayer Elves, Winnower Patrol, Wirewood Elf, Wren's Run Packmaster, Yeva, Nature's Herald
(takes giant breath)
yeah.. its a lot of stuff. I got a little carried away.. also this is not a budgeted list of suggestions. you will need some of the $3-10 cards to make elves a serious threat.
3 weeks ago
3 weeks ago
3 weeks ago
I see, didn't think about the synergy of Nettle Sentinel and Heritage Druid, thx! But dunno which cards I should cut for 2 playsets of them.. Elvish Archdruid, Ezuri, Renegade Leader, Elvish Mystic and 1 Wellwisher?
1 month ago
Once again, thanks for the advice and sorry for the wait.
PS: I actually added your version of the deck to my folders to compare and so on.
1 month ago
I hate to tell you but while your ramp suite is ok, it's not as heavy as a typical elf ramp suite is. And with 24 lands you still only have like 35 mana sources in the entire deck, which is not that many.
On top of that, you have a bunch of cards that work on the number of lands you run; see Burgeoning, Caged Sun, Horn of Greed. Espctually give your opponents more advantage than it gives you. Not to mention that part of your removal package, Devastation Tide, returns all nonland permanents to their owners' hands. This means you're shooting yourself in the foot when you cast this as you'll most likely have less lands than your opponents.
On top of that, the fact that you can play half the cards in your deck on turn 4 doesn't help your argument. Your average CMC is 3.4 and most of your cards are less than 7 CMC. This means that if you just hit your land drops for the first 4 turns then you could play half the cards in your deck.
The point of a ramp package is to accelerate play. On turn 4, you want to be seeing more like 6 mana (given the price range and intended meta). You want to be playing your commander on turn 3 consistently and turn 2 with a really good hand as Rashmi gives you card advantage to help refill your hand. As it stands, your deck cannot constistently do this.
The other thing is that since you're a control deck, you want to spend the first two to three turns ramping so that you have mana available to play something as well as have counterspell mana open. Even if you're playing mana dorks, if you're missing your land drops the ncome turn 4+ when you want to start countering things, you won't have the mana available. Or you will have to hold off playing things.
You could vey easily replace Spellbook, Copperhorn Scout, Ivy Lane Denizen, Fog, Wellwisher, Stolen Goods, Illusionist's Bracers, Psychosis Crawler and Mystic Genesis with lands and you wouldn't even notice. Especially if you use lands like Bant Panorama, Evolving Wilds, Terramorphic Expanse and Ash Barrens, they all provide some level of deck thinning. You also have utility lands like Alchemist's Refuge and Cephalid Coliseum which provide functionality above and beyond just tapping for mana.
1 month ago
Cut your Wellwishers, your Essence Warden will allow you enough life to win. Add 3 more co-co. Cut timberwatch by 2, add mystics, then you can cut lands by 3. I run a multi colored elves deck with success and only have 15 lands in it. 2 elvish champs should do the trick. You mentioned you wanted to splash another color, id reccomend black so you can run Shaman of the Pack you hit it with coco and can be a win-con. If you do that cut your messengers in half, and empath's completely.