|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
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Creature — Cat Beast Spirit
Trample, lifelink (Whenever this creature deals damage, you gain that much life.)
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
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|Have (10)||Pumpkinking913 , FoamEagle , ecurps , DarkMagician , brentkc49 , duff87 , PTsmitty , NivStormfront , Cunningcrow , silvereh|
Phantom Nishoba Discussion
1 month ago
This has been one of my biggest changes to a deck. Atraxa has lost it's identity and since I changed focus on the deck from counters to super friends. I got rid of Beastcaller Savant because it doesn't hit nearly as much and added in a couple mana dorks to help ramp. This deck has a problem getting things out and stopping opponents so I have added in counterspells such as Negate, Dispel and Mana Leak. Liliana, Heretical Healer Flip was taken out as it got hard to trigger into a walker sometimes, and didn't really fit any theme to the deck.
2 months ago
Things that should work well in the deck: Nahiri, the Lithomancer, Aura Shards, Fireshrieker, Worldslayer, Shield of Kaldra, Helm of Kaldra, Sword of Kaldra, Conqueror's Flail, Basilisk Collar, Godsend, Whispersilk Cloak, Quietus Spike, Masterwork of Ingenuity, Sword of Vengeance, Rishkar's Expertise, Open the Vaults, Krosan Grip, Auriok Steelshaper, Armory Automaton, Puresteel Paladin, Stonehewer Giant
Consider removing: Alms Collector, Stalking Leonin, Hungry Lynx, Jazal Goldmane, Leonin Arbiter, Fleecemane Lion, Phantom Nishoba, Temur Sabertooth, White Sun's Zenith, Curse of Bounty, Curse of Vitality
I think some of my suggestions for adding may already be in there but that just tells you they are doubly worth it :P There may be better options then some of what I listed so you might want to take a look here too:
2 months ago
Making a few updates to make the deck more resilient.
2 Forest, Longtusk Cub, Trained Caracal, Sword of Feast and Famine pro green is bad with arahbo. Garruk Wildspeaker great card but no real synergy with this deck. Initiate's Companion. Growing Rites of Itlimoc Flip it will be too difficult to flip, and wont be able to do so reliably.
5 months ago
Bane of Progress is a creature you should consider. Avenger of Zendikar seems to suit your theme, too. Wipes out artifacts and enchantments, and gets you counters, is what you are wanting to get. Phantom Nishoba might be nice, too. Mirari's Wake and Aura Shards would be good cards to add. Parallel Lives might help out, too.
Cards I'd consider dropping are Wake the Reflections, Common Bond, Verdant Rebirth, and Smite for now. Smite is just a bad Swords to Plowshares. Those other spells aren't going to give you as much value as you might initially think.
Other cards I'd consider looking for replacements for would be Always Watching and Intangible Virtue. They are ok on a budget, but I'd rather use some buffs that affect all my creatures, as opposed to just some of them. Mirari's Wake, for instance, and Tolsimir Wolfblood does this well. Another option could be Wilt-Leaf Liege (although her 2nd ability is kind of lacking for this deck). Cards like Overrun and Triumph of the Hordes could be finishers.
You look like you've got a lot of land ramp going on, which is good. Sol Ring is pretty much standard for Commander, and Selesnya Signet fits the bill here, too. Cards like Burgeoning and Exploration are pretty potent first turn plays if you think you'd like something like that. Frontier Siege gives another option for ramp. Sword of the Animist might be a way to go, too.
Card draw. More is always better (almost). Harmonize is not bad. Soul's Majesty can be good, but costs more mana-wise than I'd want to pay. Zendikar Resurgent is a two-for-one deal; ramp and card draw. Skullclamp can do some work, and Mask of Memory is decent, too. I always liked Collective Unconscious, and there are some others like it out there, too.
That's a lot, but I hope it helps a little and gives you some ideas to consider. Can't wait to play!
6 months ago
Posting this Cats that don't suck list to research later, as MegaMatt13 commented, Pride Sovereign is a little weak, plus I find that 24 cats is a little short, although I've won games without playing a cat Stonehewer Giant + Puresteel Paladin + Grafted Exoskeleton.
I excluded many aggro cats because I feel that's not the right way to win in a multi-player format.
I'm sure I've missed some cats. I also have added some cats that do suck, but evaluating combos with them.
Adorned Pouncer, Ajani's Pridemate, Ajani's Sunstriker, Felidar Cub, Fleecemane Lion, Hungry Lynx, Initiate's Companion, Leonin Arbiter, Leonin Relic-Warder, Leonin Shikari, Lost Leonin, Metallic Mimic, Qasali Pridemage, Scrounging Bandar, Sunspear Shikari, Whitemane Lion
Brimaz, King of Oreskos, Fleetfoot Panther, Kemba, Kha Regent, Mirri, Cat Warrior, Mirri, Weatherlight Duelist, Mirror Entity, Pride Sovereign, Prowling Serpopard, Qasali Ambusher, Skyhunter Skirmisher, Stalking Leonin
Please recommend any cats i've missed!
7 months ago
You need to cut 21 cards to make this deck viable as a commander deck. I'd suggest you cut the following ones because they're either not in theme with your deck, too expensive for what they can do, counter productive or you simply already have better alternatives in your deck:
- Rogue's Passage;
- Angel of Jubilation;
- Chameleon Colossus;
- Fleecemane Lion;
- Stonehewer Giant;
- Wilt-Leaf Liege;
- Elspeth, Sun's Champion;
- Phantom Nishoba;
- Angelic Armaments;
- Argentum Armor;
- Armory of Iroas;
- Chitinous Cloak;
- Coat of Arms;
- Loxodon Warhammer;
- Staff of Nin;
- Rishkar's Expertise;
- Beastmaster Ascension;
- Collective Blessing;
- Dueling Grounds;
- Oath of Ajani.
Hope this helps.
8 months ago
Yes, 0 * =
As many other creatures from back in the day, they don't especially account for 0/0 creatures surviving on the battlefield by getting their P/T elsewhere (see Phantom Nishoba, be it intentional or not), or cases like this one. Nevertheless, there's no exceptions being made as to how the abilities work.
9 months ago
woluc Sure! 1 Phantom Nishoba - for Felidar Sovereign (High cost for what it did, liked the separate win condition of Felidar, plus other good effects) 1 Oreskos Explorer -for Adorned Pouncer (Already a good amount of ramp, dont care for it too much)1 Temur Sabertooth -for Regal Caracal (Regal Caracal duh. :P )1 Rout -for Steelshaper's Gift 1 Nissa's Pilgrimage -for Enlightened Tutor (Enlightened tutor to hunt down sylvan library or descendants' path, both amazing enchantments)1 Condemn -for Swords to Plowshares (Pure upgrade, if not budget go with Path to Exile)1 Dreamstone Hedron -for Scythe of the Wretched (Hedron Archive does close to the same for cheaper, Scythe of the Wretched has an effect I like, but feel free to pick any equipment you like, if not budget, maybe one of the swords?)1 Curse of Vitality -for Descendants' Path (Curse of Vitality-hell no. Descendants' path with only 1 creature type is great. If top card is any creature in your deck- its free)1 Taj-Nar Swordsmith -for Leonin Abunas (I already add more ways to find equipment, so instead why not give my equipment hex proof :/)1 Zendikar Resurgent -for Sylvan Library (Zendikar Resurgent if more expensive than Mirari's Wake for close to the same effect, would rather have Sylvan Library for draw, and when combine with Abundance it allows you to draw 3 without paying life.) If I missed any, let me know, also I'm not done yet, I may make some more changes (Thinking of dropping Skull Clamp for Whispersilk Cloak or Godsend)