Pyroblast

Pyroblast

Instant

Choose one &mdash

  • Counter target spell if it's blue.
  • Destroy target permanent if it's blue.
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Printings View all

Set Rarity
Signature Spellbook: Chandra (SS3) Rare
Eternal Masters (EMA) Uncommon
Masters Edition (MED) Common
Fifth Edition (5ED) Uncommon
Ice Age (ICE) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Pyroblast occurrence in decks from the last year

Legacy:

All decks: 0.07%

Commander / EDH:

All decks: 0.03%

Red: 0.3%

Pyroblast Discussion

DemonDragonJ on Signature Spellbook: Chandra

1 day ago

The complete card list for this set has been revealed!

Apart from the cards that were previously revealed, the remaining six cards are:

Cathartic Reunion

Fiery Confluence

Pyroblast

Pyromancer Ascension

Rite of Flame

Young Pyromancer

Most of the cards in this set are nice, with only one or two feeling like filler, to me (which was the purpose of the Signature Spellbook series, since too many From the Vault sets had cards that were clearly less valuable or powerful than the other cards). Fiery Confluence is the best card in this set, since it was the most expensive, and, thus, in most need of a reprint, but none of the others were very rare or valuable, although that does not mean that they are filler.

Cathartic Reunion was an excellent choice, and the new artwork on Pyromancer Ascension is very nice, but why did WotC choose Pyroblast instead of Red Elemental Blast, when Signature Spellbook: Jace contained Blue Elemental Blast. Also, how could they not have chosen Chandra's Ignition for this set? The artwork that was used on Rite of Flame would have been perfect for that card, especially since RoF has no real connection to Chandra, because the flavor text relates to the ignition of her planewalker spark, and because the artwork clearly shows her planeswalker spark igniting.

The lack of Chandra's Regulator is very disappointing, since I think that that card would have looked great with the frame style that this set has, and I cannot understand why Young Pyromancer was not given new artwork, because, while the card is clearly meant to depict Chandra as a child or adolescent, the character looks nothing like Chandra.

What does everyone else say about this? What do you think of the card list for this set?

smilodex on NARSET'S WAY OF A JESKAI MONK [cEDH PRIMER]

1 week ago

@ByronTomas: Yes indeed, sometimes Footfall Crater can maybe be slow you down. It's in the testing phase. Maybe I'll change back to Ashling's Prerogative... Haste is good and also important, but most of the time ramp is the key. If I ramp fast enough, I get Narset out and have enough mana to protect her. At the beginning of playing Narset I overcomitted and wasted to much slots on haste. every noncreature card is a miss with Narset and in competetive, every suboptimal card can cost you the game, I cutted most of them and build in some counterspells to protect Narset. Yes sometimes they are a miss, too when I exile them with her, but some of them (like Pyroblast) also work from exile. Did you ever test Strionic Resonator? Probably not, because if you ever tested this card, you'll see how insane it is in this deck. You see 100% more cards with your Narset effect, like almost every time. I played the almost equivalent Mind's Desire like you, BUT the Resonator is a lot cheaper and repeatable.

smilodex on NarsetTimeWalkcompetitive

1 week ago

Not bad, but you should play more interaction and more ramp instead of all the creature haste enablers. If you want to give your narset haste, then try Footfall Crater and Greaves. Play Pyroblast & Red Elemental Blast because they can protect your narset against countermagic and they are just better than normal counterspells, because if you exile them with Narset you have a target most of the time and not just a dead card. Please visit my decklist and share your thoughts: Narset cEDH

smilodex on Narset, Solitaire Master

1 week ago

Very good list! But do you think Snapcaster Mage is worth to play a creature? If you really need recursion, I would rather play Not Forgotten because you can cast it when you reveal it with Narset. Same goes for Memory Lapse, Counterspell & Negate. Pyroblast, Red Elemental Blast and Narset's Reversal are just better because if you exile them with Narset you have a target most of the time and not just a dead card. Please visit my decklist and share your thoughts: Narset cEDH

Spirits on Kaalia, Mirror Breaker EDH

2 weeks ago

Hi DankMagicianD,

Thanks for the comments. Glad you found it informative, which is the goal!

The reason Giver of Runes is excluded is exactly what you noted, cannot give itself protection, so it takes away the ability to block, and then for protection. It also means itself can be removed fairly easily.

In addition, once I have a Mother of Runes in play to protect Kaalia of the Vast or make her unblockable (by a single color), I don't want a duplication of that effect. Imagine a starting hand with 2x Mother of Runes, wouldn't be good.

Mother of Runes is certainly an optional choice as well, a well timed Silence into a haste Kaalia of the Vast can be more effective, and a Silence has better modularity. I like Mother of Runes because it breaks up the CMC for Silence which allows to go 1 turn earlier in some cases. Again it's subjective.

Easily could be subbed out for other synergy cards too, like a Children of Korlis to enable Razaketh, the Foulblooded or Doom Whisperer opening into Infinite win-con lines, or Thassa's Oracle interaction like Abeyance or Hushbringer. Even with Flash (Protean Hulk) banned, Thassa's Oracle + Tainted Pact or Demonic Consultation still require interaction. Evaluate if your losing because Kaalia of the Vast gets target removed, or if your losing because others are winning first, will help you decide if Mother of Runes and/or Giver of Runes is the right choice, or if you need a stronger interaction package like Red Elemental Blast/Pyroblast which I would highly recommend in a dominated format.

If you prefer Giver of Runes because you need the protection from Colorless, she can replace Mother of Runes, if you don't need that, then Mother of Runes has better modularity and protection. If your getting hit with target removal, double up and run both (or a Silence).

Feedlord117 on Kiki-jiki Infinite Breaker cEDH

3 weeks ago

Grind they are pretty rare in the cedh games I had but I do have some ways of getting rid of them such as Chaos Warp, Red Elemental Blast, Pyroblast, or Blast Zone

Bahoola on C0mik

3 weeks ago

Hello mate!

Im just Gold fishing abit with the Kalamax deck. not 100% satisfied. Feels like the deck needs abit more ramp and some cantrips.

Here's someother cards that im strongly concidering. -Aetherflux Reservoir -Brainstorm -Chandra's Ignition -Chord of Calling -Honor-Worn Shaku -Mission Briefing -Pyroblast -Radical Idea -Reap -Repeated Reverberation -Seedborn Muse -Tale's End -Thassa's Intervention -Whirlwind Denial

and some other just efficent tools 1x Ancient Grudge 1x Blue Sun's Zenith 1x Chemister's Insight 1x Commander's Sphere 1x Condescend 1x Counterspell 1x Cultivate 1x Dig Through Time 1x Fury Storm 1x Gamble 1x Guttersnipe 1x Insidious Will 1x Isochron Scepter 1x Ketria Triome 1x Lavabrink Floodgates 1x Lightning Greaves 1x Mission Briefing 1x Mizzix of the Izmagnus 1x Niblis of Frost 1x Opt 1x Return to Nature 1x Shark Typhoon 1x Simic Ascendancy 1x Smuggler's Copter 1x Spell Pierce 1x Starstorm 1x Stubborn Denial 1x Submerge 1x Supreme Will 1x Swarm Intelligence 1x Swiftfoot Boots 1x Turnabout 1x Whir of Invention 1x Wild Ricochet

plz let me know what changes u think seem right

//Bahoola

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