Pyroblast

Pyroblast

Instant

Choose one &mdash

  • Counter target spell if it's blue.
  • Destroy target permanent if it's blue.
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Trade

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Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Masters Edition (MED) Common
Fifth Edition (5ED) Uncommon
Ice Age (ICE) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Pyroblast occurrence in decks from the last year

Legacy:

All decks: 0.07%

Commander / EDH:

All decks: 0.03%

Red: 0.3%

Pyroblast Discussion

mariowen on [cEDH] Krenko Combo [[Primer]]

1 day ago

Masss the Red Elemental Blast and Pyroblast are only there to protect the combo, the amount of times they have got me out of a pinch they have warranted their place in the list. If your meta need a different set of answers to be the best deck it can be, go for it! Remember this deck doesn’t aim to interact in really any way, only advance its own position to win as fast as possible.

BMHKain on (cEDH) #GerrardKillsUrzaButLikesAngryBirds? WHA??

6 days ago

@GhostChieftain: Alright. That said, I do want your thoughts of the Displacement Package if you don't mind. Already cut Kiki-Jiki, Mirror Breaker + Village Bell-Ringer , so should I cut the former also? Got rid of Red Elemental Blast & Pyroblast, but what to do after I'll see if I can do the rest of the cutting myself in some way...

Wiggyman on Hot Chicks with Fat Dudes

1 week ago

First of all, I want to say that this might be a stupid idea. But bear with me.

Step one: replace all instants and sorceries in the deck with creatures or enchantments that do relatively similar things. Yeah, there aren't creatures for things like Pyroblast or Selvala's Stampede, but there are other cards that could fill a similar slot, like Wild Pair.

Step two: add Primal Surge.

Okay, it's a bit of a bad idea, but it might be worth looking at just for fun.

Also, love the deck, I play a Samut EDH deck myself and I have a lot of fun with it.

P.S. I've played with Selvala's Stampede quite a lot, and I always find it underwhelming. If people are smart, they'll all pick that you put a creature from your hand to the battlefield, and your hand empties out quick so you don't get full value. Although your deck also runs quite a few more enormous threats than mine, so this might be the right deck for it where mine just didn't work for it as well.

Fe_Gui on RBW Reanimator Twist

1 week ago

I see what you are going for, but can I ask why not use Buried Alive or Entomb? A turn 1 Entomb + Griselbrand + Exhume will finish the game really fast... Also, by "tutoring", you can use less creatures in your deck, and open slots for cards like Duress, Collective Brutality, Sign in Blood, Lotus Petal... Disruption is always good, extra draw will fuel your Zombie Infestation and Lotus/Rituals let you chain cards off a Griselbrand activation by giving extra mana.

Against grave hate, I recommend Pithing Needle, Phyrexian Revoker... cards that shut down Tormod's Crypt, Deathrite Shaman and similar. Against counters, Boseiju, Who Shelters All is really good, also Pyroblast.

For the creature-package, I have a few suggestions... Anger gives everyone haste, Sheoldred, Whispering One is a Reya on steroids, and Sire Of Insanity.

Hope this helps!

Lanzo493 on Can't Fight Fate (Klothys Control)

2 weeks ago

You know what's better than having 1 Red Elemental Blast? Having 2! Pyroblast does effectively the same thing.

GeminiSpartanX on Best Counterspells in Commander?

2 weeks ago

dingusdingo- Thanks for the response! This was the type of thing I was looking for! It looks like I need to re-evaluate using Delay.

One note though, Pyroblast most definitely isn't limited to mono-blue spells. I'm certain I've seen legacy events where it has both countered and destroyed Leovold, Emissary of Trest. The only difference between the two is that REB can't be cast if the spell or target isn't blue, whereas Pyroblast can still be cast (for storm count if nothing else) on a non-blue target, but just won't do anything (kind of like casting a non-revolt enabled Fatal Push on a creature with 3+ cmc).

dingusdingo on Best Counterspells in Commander?

2 weeks ago

Blue

Your very top tier auto-include for lists is going to look like

Your situational includes are going to look like

Other blue stuff is usually just too expensive. Paying over 2 mana for a counterspell just doesn't cut it when there are so many threats for so cheap. Don't pay more than 2 for a counterspell unless it does something wild on top. Counterspells with fewer restrictions on what it can counter are going to be better.

Other Colors

This is where it gets saucy boys

  • Red Elemental Blast Pyroblast are VERY good. In a pod, there is almost definitely blue at the table. Every single red deck can slot these for commander without fear. Do note that REB works against any spell that includes blue (multicolor), while pyro only works against spells that are ONLY blue (monocolor).
  • Fork Reverberate (Twincast) these allow you to copy a counterspell to create a counterspell. More access for red to counterspells. They also conveniently work very well against tutors, ramp, big draw spells, and extra turn spells.
  • Guttural Response Weird hybrid color and somewhat restricted but still a good include in most RG decks.
  • Burnout a bit worse then the elemental blasts as it costs 2 mana and it is limited. The cantrip is nice though
  • Mana Tithe not that good in EDH but give it a whirl I guess
  • Lapse of Certainty costing 3 hurts, but this is more a tempo card than anything.
  • Dash Hopes Don't play this card in EDH lol
  • Withering Boon on the chunkier end at 2 CMC, but in a color that doesn't get much of this. The 3 life and the restriction hurt, but definitely EDH playable. Every deck runs a commander, 99% of which are creatures
  • Imp's Mischief can counter a spell by having it target Mischief, as can Misdirection Shunt Swerve and Ricochet Trap.
  • Veil of Summer 1 mana green Cryptic Command
  • Autumn's Veil Counterspell + silence against UB
  • Bind I bet you didn't even know this card existed. Cantrips. GOOD IN THE YISAN MIRROR MATCH?
  • Avoid Fate Weird protection oriented counterspell
  • Nether Void Mostly ran in stax builds, brutal lockout card
  • Planar Chaos One of my new favorite cards. Brutal with recursion like Hall of Heliod's Generosity. Play when you're ahead
  • Deathgrip Lifeforce These are based if you have any method of color shifting. Realistically, you could run Lifeforce in Momir Hackball. These cards can cause scoops on casual tables lol.
  • Vexing Shusher can render counterspells useless. Similarly, Dosan the Falling Leaf Grand Abolisher Prowling Serpopard Gaea's Herald can all protect against counterspells. Far more marginal but still worthwhile are Hall of Gemstone and Ritual of Subdual for turning off counterspells for opponents.
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