|Commander / EDH||Legal|
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|Promo Set (000)||Rare|
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[symbol:1, : Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with ", Sacrifice this artifact: Gain one mana of any colour."
Treasure Map Discussion
9 hours ago
I'm not a huge fan of the Chandra, Acolyte of Flame s. The first 0 does next to nothing while the other one is just not a great threat. The last ability lets you rebuy a removal spell, but I like playing more Lava Coil s more. What I don't like about Chandra, Acolyte of Flame is it doesn't give inevitability like most walkers. I think if you want that, I would play Treasure Map Flip.
Also, I'm curious as to the exclusion of Llanowar Elves . I think you just get some free wins by curving that into Gruul Spellbreaker or Legion Warboss . It also ramps you into Rekindling Phoenix , Doom Whisperer and Chandra, Awakened Inferno . I might cut 2x Merfolk Branchwalker s and mabye 1x Assassin's Trophy and 1x Thrashing Brontodon .
Another thing I'm curious about is maybe some Temple of Malady s.
3 days ago
Felt I could use another utility card and seem to always draw enough mana for the deck to run.
4 weeks ago
This is definitely a good first attempt. Some suggestions though would be to cut Fight with Fire , Fire Servant , Treasure Map Flip , Magus of the Wheel , Integrity / Intervention , Sword of the Animist , Dualcaster Mage , Fumigate , Sunbird's Invocation and Vessel of Endless Rest and swap them out for Blasphemous Act , Repercussion , Heartwarming Redemption , Mogg Maniac , Cathartic Reunion , Open the Armory , Marble Diamond , Boros Reckoner , Enlightened Tutor and Fire Diamond
1 month ago
Dawn of Hope can combo with Fountain of Renewal but Fountain is a meh card. You can use Treasure Map Flip, I personally used to doubt this card but people will literally counter this with a Syncopate which shows how much advantage it gains you. There's also the simple draw spells of Discovery / Dispersal which you already have listed, Revitalize / Ritual of Rejuvenation , and Sword-Point Diplomacy .
1 month ago
1 month ago
EDIT - added links
Some Maybeboard cards I think should be in the main deck: Benthicore , Inspired Sphinx , Kederekt Leviathan , Pentavus , Intruder Alarm , and Soothsaying . Myr Turbine and Heartstone are kind of meh, I'd replace with Genesis Chamber and Unstable Obelisk . I'd also swap some counterspells - Geist Snatch , Summoner's Bane and Lazotep Plating in for Cancel , Dissipate and Rewind .
Cards I'm not really impressed by: Stormsurge Kraken , Tidespout Tyrant , Windreader Sphinx (depends how much flying you end up with), Sphinx Ambassador , Darksteel Colossus , Pathrazer of Ulamog , It That Betrays . I think it's better to focus on big guys that also have ETB effects than use these.
Some other cards to consider (plus the ones I sent you): Erratic Mutation , Synthetic Destiny , Evacuation , Aether Gale , AEtherize , Crystal Ball , Interpret the Signs , Precognitive Perception , Seer's Lantern , Ugin's Insight , Treasure Map Flip, Zhalfirin Void .
1 month ago
You should build a full sideboard of 1-off artifacts if you plan to use Karn, the Great Creator and you should sub out some shocks and swamps to play 4 Interplanar Beacon as the only black you run are planeswalkers. A list of sideboard artifacts are as follows Arcane Encyclopedia – card draw for control, Explosive Apparatus – Bad removal, Navigator's Compass – life gain, Damping Sphere – Anti Izzet phoenix, Fountain of Renewal – Burn, Sorcerous Spyglass – Walkers, Helm of the Host – maybe ok? Magistrate's Scepter – control beater, Meteor Golem – good but expensive removal, Orazca Relic – versatile, Sentinel Totem – graveyard hate, Silent Gravestone – graveyard hate, Skyscanner – replaceable blocker, The Immortal Sun – win-con, Transmogrifying Wand – repeatable removal, Treasure Map Flip card advantage. Please look at and comment my deck when you have time.
SCORE: 2 | 511 VIEWS
2 months ago
Ever since seeing God-Eternal Kefnet and Nicol Bolas, Dragon-God , I too have been thinking of a midrange/control shell to put them in. I think a card that would fit well in here is Treasure Map Flip, it gives you card filtering early, helps with getting value out of God-Eternal Kefnet , and when it flips can help you ramp and draw cards on your opponent's turn to trigger God-Eternal Kefnet as well. The rest of the deck looks pretty much to be what I was thinking, with a focus on removal spells and some good amass cards to help close the game out.
I was wondering what your sideboard plans against aggro are though? Most of the cards in the sideboard seem to be there to help your game against control, aside from maybe Ritual of Soot
Treasure Map occurrence in decks from the last year
All decks: 0.38%
Commander / EDH:
All decks: 0.01%