, : Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with ", Sacrifice this artifact: Gain one mana of any colour."
|Have (3)||metalmagic , , gildan_bladeborn|
|Want (2)||Cactusman , tgcchallenger|
Printings View all
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Treasure Map Discussion
1 month ago
You just gotta read through a few forum threads. Or go the hardcore route and just scour Gatherer to find the gems
Arcane Encyclopedia is sorta the bar that I evaluate draw engines against. It's not a bad card, but that's basically the bar. Anything that's worse should not be played but anything that's as good or better is probably ok. I played a lot of mono white, so the context is largely the same. When draw engines get cheaper than Arcane Encyclopedia they also get more restrictive, so just pick a few of the ones that fit your deck.
Jar of Eyeballs, Mazemind Tome, Phyrexian Portal, Endless Atlas, Treasure Map Flip, Azor's Gateway Flip, Journeyer's Kite, Thaumatic Compass Flip, Temple Bell, Liar's Pendulum, Bonder's Ornament, Eye of Yawgmoth, Icon of Ancestry, Phyrexian Grimoire and prolly a bunch more I missed.
Remember that when you play red you have access to cards like Faithless Looting, so just getting lands is fine.
Alternatively, theres always the option of just doubling down on Skullclamp and play equipment tutors to always have it, but if it were me I would try to utilize your cool commander ;)
Lastly, I noticed you run a lot of tapped lands. Since you are playing a heavy artifact deck, mana fixing actually becomes a lot less of an issue, so I would actually advise you to just run more basics. This deck should run totally fine with three plains or three mountains in your starting hand. But you lose a lot of tempo from playing Stone Quarry and friends.
Hope this helps, and good luck with the deck!
1 month ago
desmondwrite interesting question, I've struggled hard to find a way to draw efficiently. It needs a lot of works and that might be its big weakness. But the low CMC of the curve helps me get through the draw issuesé
Here's my draw options so far: Curator's Ward, Dire Undercurrents, Kindred Discovery, Mystic Remora, Rhystic Study, Baleful Strix, Sai, Master Thopterist, Skullclamp, Smuggler's Copter, Sword of Fire and Ice, Nihil Spellbomb, The Immortal Sun and Treasure Map Flip. Most of them are gamechangers (sword, dire undercurrent, kindred, etc.)
It is not premium draw options as we know blue can provide but it sinergize pretty well with my faerie/enchantement/artifact tribal as it brings lot of value. The deck overall is a very good performer on multiplayer table and is playable 1vs1.
3 months ago
Maybe cut Bonfire of the Damned since the miracle ability can be hard to pull off.
I feel like Inferno costs too much mana for what it does.
Explorer's Scope can probably be cut from the deck.
Mobilization seems unnecessary for what the deck wants to do.
Incite Rebellion relies too much on other players having a big board of creatures when you are trying to burn away the board with a lot of your red spells.
Rolling Temblor just doesn’t seem good either for 3 mana.
4 months ago
Here are the cards in your colors for treasures.
Looks like there's a few you might get some use out of.
Pitiless Plunderer I would advise putting in.
Prying Blade could be useful.
Ruthless Knave Kind of a hefty sac outlet but creates treasures.
Idk if you have or not but if you're wanting a token sub-theme add Anointed Procession
5 months ago
maxon Not to sink the idea, but rather form the base of it; so far the land transforms from Ixalan have been about a mission, action, or event that resulted in settling on that land.
Were you running for an origin story of the manor? Or perhaps not the origin of the manor but the settlement of the Markov family in the manor? Perhaps they overthrew the previous owners?
If that is not what you're going for, what is the reason that it is not a land by itself but has to transform into it? What's the story?
7 months ago
I really like this thematic and I think you did a cool job building around it! :)
My first advice is that Estrid neither synergizes with your deck mechanically or, to my knowledge, thematically. Consider swapping her around and making Chulane your leader, since your deck seems to have more focus on ETB and card draw/land drops. Alternatively, Roon of the Hidden Realm seems like he would fit thematically and enhance your ETB effects.
Some more cards that seem like they'd fit your thematic and be useful: Timestream Navigator , Path of Discovery , Curious Obsession , Perilous Voyage , Chart a Course , Thaumatic Compass Flip, Dowsing Dagger Flip, Treasure Map Flip, Ongoing Investigation , Trail of Evidence , Map the Wastes
Some win con ideas: Avenger of Zendikar flickers well and works great with all your landfall triggers, White Sun's Zenith , Blue Sun's Zenith , or Entreat the Angels all give you places to dump your mana, Rite of Replication can be used to similar effect on one of your bigger guys or to get more ETB, Laboratory Maniac or the WotS Jace could let you try to win by decking yourself out with all your draw/land digging. Noyan Dar, Roil Shaper and the various awaken cards from Zendikar could also work if you want to make your excess lands into beaters. Vigor would also be a strong win-con for your deck.
Hope this helps!
8 months ago
KayneMarco Great idea! I'll study that Endless Atlas pick. Smothering Tithe is already on the deck and is doing a great job. So much value on those treasures, even comboing with the Treasure Map Flip in order to get some card draw.
8 months ago
Firesong and Sunspeaker is my favourite commander by a mile and I have a list of my own, if you want to check it out and maybe get some inspiration! Really like your deck though, at the beginning I tried the Boros Reckoner route and didn't find a way to make it viable but seeing your indestructibility package it really is interesting.