Genesis Wave


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Scars of Mirrodin (SOM) Rare

Combos Browse all

Genesis Wave


Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

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Recent Decks

Genesis Wave Discussion

E.Brown22 on Tribe of Tishana

10 hours ago

I know this comment does not relate to this deck, but rather a deck you want to build soon: Nylea, God of the Hunt.

Some cards I would buy for it:

Eternal WitnessWood ElvesCourser of KruphixReclamation SageWoodland BellowerAvenger of ZendikarHeroic InterventionBeast WithinTerastodonGenesis WaveGarruk, Primal Hunter

Hope that helps.

chadsansing on Maze's end

19 hours ago

I might also suggest Praetor's Counsel and Creeping Renaissance (on sorcery or land) + Seismic Assault to complement Splendid Reclamation and your other land recursion effects. Kynaios and Tiro of Meletis might also be helpful, as might a big Genesis Wave or Animist's Awakening.

Jolrael, Empress of Beasts, + Triumph of the Hordes or Overrun might be another sneaky win con.

Nissa, Steward of Elements is another planewaslker that might be fun to test here.

I think the big idea is play lands and consider Maze's End just another line to play in the deck, if that makes sense. The more lines, the better.

Happy brewing!

Chill_Casual on Super Stonebrothers

1 day ago

There are not nearly enough draw engines, too many trample enablers. Arlinn Kord  Flip is strong, but unnecessary. Her +1/+1 trample anthem takes two turns to go off and the rest of her abilities (aside from her ult) have zero synergy. Gruul War Chant is less expensive and gives a better pay off immediately. You don't need a trample static buff, when everyone already has trample. Hazoret's Monument gives a reduction in CMC for cast spells, but the discard/draw effect is a gamble and unnecessary compared to a simple draw engine, which actually gives you card advantage (i.e. Soul of the Harvest). Tana, the Bloodsower may have trample, but at 4 CMC for a 4/4 (post swing) is not really that much kick. Something Faster could be put in it's place. Mina and Denn, Wildborn is just a 4 cost Azusa, Lost but Seeking, and the trample effect is redundant. For 7 CMC Pelakka Wurm is weak in value, compared to other high CMC cards that could be ran. Fanatic of Xenagos is cheap, but aside from being a fatty (with or without haste) it's kind of a one note card, there's already enough big creatures on the field, he doesnt bring anything to the table aside from strength. Skarrg Guildmage is redundant as is Khenra Charioteer. Atarka, World Render is not worth the seven, sure she hit's hard but is not as strong as double damage cards that buff ALL your creatures. Deus of Calamity has to be blocked by a creature with 2 or less toughness, otherwise he's not doing anything. Ghor-Clan Rampager is just a titanic growth. Slith Predator is boring, a +1/+1 counter is not much. There is not nearly enough draw in here, too many trample enablers, too few value cards, not enough bombs. Why have so much ramp, when there is too little draw, and not enough high CMC value cards? You removed gold cards from my schematics like Genesis Wave, Rage Reflection, Insult, Gruul War Chant, Elemental Bond, Soul of the Harvest, Rapacious One, Moldgraf Monstrosity, Lurking Predators, Garruk's Horde, Hunter's Prowess, Veilstone Amulet, and Harvest Season. The utter lack of value, draw power, and game ending cards is my only skepticism. That being said, I think Gruul Keyrune, One with Nature, Destructive Urge, and Hellkite Tyrant would be great additions. Also, why 37 lands?

KINGofORESKOS on Big Boys and Omnath, Locus of Mana

3 days ago

When going mono-colored, and especially mono-green, Nykthos, Shrine to Nyx is always a nice card to have. Cards like Gelatinous Genesis and Genesis Wave are a nice place to dump the mana you've saved up. Nice deck, hope my suggestions help.

chadsansing on Rashmi Value

3 days ago

Maybe a Genesis Wave?

chadsansing on The Lost World (Nayasaurs)

3 days ago

Great name for the deck.

Have you tested with more ways to cheat dinos into play and keep them safe? I wonder if any of these might be fun or useful:

You run several lands that produce colorless mana, so a Deceiver of Form might be spicy, too.

Happy brewing!

Deruvid on Green Ramp Guide & Deck (303+ Mana on Turn 3)

4 days ago

The 196 mana steps are off and need revising. As it stands, it's not possible with the current list. The 196 mana steps include 4 Utopia Sprawls when only 1 is in the deck, and he instructs us to cast 5 Arbor Elf, among other missteps. It just doesn't work.

It looks like the deck is trying to do too much and needs some condensing. Gelatinous Genesis or Genesis Wave? Pick one. Arbor Elf with only 1 Utopia Sprawl? Max it out. Only 3 copies of Nykthos, Shrine to Nyx and no land-search? Do you want your mana generation to come from elves with Elvish Archdruid or Nykthos? Either maximize the elves (cut most of the fatties) or get more land-search (Primeval Titan) & untap effects like Garruk Wildspeaker.

KINGofORESKOS on Hydra ramp

5 days ago

Mono-colored ramp decks can always benefit from Nykthos, Shrine to Nyx. Paradox Engine allows you to untap all you rampers whenever you cast a cheap spell, allowing you to cast ridiculously high amounts for X. Add 2 more cards, as the deck is 58 cards, as of now. Since ramp decks are aggressive (not focused on lifegain), replace Gift of Paradise with Utopia Sprawl. You're running 1-3 of many decent hydras when you should be running 3-4 of the best ones. I would remove Bristling Hydra and Mistcutter Hydra (move to sideboard). In terms of ramp, replace Channeler Initiate with Elvish Archdruid, Sylvan Caryatid with Arbor Elf (works with Utopia Sprawl), Druid of the Cowl and Naga Vitalist with Elvish Mystic. I would consider adding Genesis Hydra and Genesis Wave. Nice deck, keep up the good work, and I hope my suggestions help. Change the format to Modern and add ramp as a hub as well as mono-green.

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