Genesis Wave

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Scars of Mirrodin Rare

Combos Browse all

Genesis Wave

Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

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Genesis Wave Discussion

GreenisGod on Nature's Wave

13 hours ago

Generally, I dump all that mana into Kessig Wolf Run or Genesis Wave. I went less of a hydra route now as I've added Gen Wave components. Ideally for the deck to work as a combo finish, I Gen wave for like 8-12 the first time, I reveal a nykthos and play it either as a new one or destroy the old one, reveal an Eternal Witness and on average 5-10 more green mana symbols in the other permanents revealed through Gen Wave. Then cast wave again because of Witness's ability, but this time for 20+ plus mana. Hopefully revealing the finisher Craterhoof Behemoth or at the very least a Kessig Wolf Run to dump the basically unlimited mana I have left into 1 creature and swing for the win. Khalni Hydra is fantastic but because of its CMC it won't be playable on my first wave, only Craterhoof Behemoth is powerful enough to warrant missing him on a wave, considering I can bring him back and finish the game with him. Primeval Titan also helps to find Nykthos, which is easily the most important card other than Genesis Wave.... I do appreciate your input though :). Probably going to switch the geist with Kitchen Finks as my next move. Most gen wave decks run Wistful Selkie but I absolutely abhor that card for some reason.

Springfluter on Dream Horizon

1 day ago

Uh...! I forgot to mention all the mana elves I am missing here, tiny little friends to feed your god.

Genesis Wave... nothing more to say

Grind on Harvesting You to Feed the Machine

2 days ago

Hi, cool deck and very unique! mono-green artifact synergy in EDH is pretty unusal!
saw your deck on the commander thread. I have not built a mono green edh deck but here are some quick suggestions, hopefully some of them are in your budget and/or look fun enough to run.

two things that green does fantastically that could tune-up your list are ramp and recursion. some ramp cards like Cultivate, Kodama's Reach, Skyshroud Claim could fit in over Attune with Aether depending on how dedicated to the energy subtheme you are. also Sol Ring!!
for recursion, Regrowth and Recollect are sometimes better than Reclaim, Pulse of Murasa. also i really like Seasons Past over Wildest Dreams - six mana for a full hand over ~2 cards.

a couple options for your win cons, depending on if you want to lean more towards combo or more towards token/stompy wins.
combo: Staff of Domination, Paradox Engine, and mana dorks like Fyndhorn Elves, Llanowar Elves, Elvish Mystic, Selvala, Heart of the Wilds can get you into a big mana/card draw situation. Cloud Key is another foundry inspector.
token stompy: cards like Hornet Queen, Myr Battlesphere, Avenger of Zendikar, coupled with more overrun effects like Overwhelming Stampede, Triumph of the Hordes, or Kamahl, Fist of Krosa can give you a more aggro tilt. Genesis Wave may be a fun option for either direction.

finally if you want to run more removal/disruption, Beast Within, Reclamation Sage, Acidic Slime, Terastodon, all help the cause and provide bodies to swing or block.
hope this all helps and sorry if it is goodstuff suggestions! cheers and have fun.

Hamster2558 on Budget Infinite Mana-Dork

6 days ago

Sterkemats-Thanks for the suggestion. I should not just have a Genesis Wave in here if it will not help me win and just put combo in the graveyard. So I am also putting in Azami, Lady of Scrolls for another alt win-con

Sterkemats on Budget Infinite Mana-Dork

6 days ago

you could target your opponent with Genesis Wave, Blue Sun's Zenith to, that way they'll mill them selve next turn (if youre using genesis wave).

genesis wave is also very bad bcuz every wincon isnt without a permanent. so you would send every wincon to your graveyard.

hwagner on LeoBold, Emissary Of Win

1 week ago

I politely disagree with Megalomania, Villainous Wealth and Genesis Wave are fine win cons with infinite mana. Exsanguinate is definately the correct win con but putting almost your entire deck into play and playing with your opponents deck. Has to be one of the funnest things to do.

it doesn't quite fit in here but one of my favorite combos is Omniscience and Enter the Infinite. Add Laboratory Maniac and a spell that draws more than 1 card for even more sweetness!

Best of luck with the deck!

mahanhen on Nature's Wave

1 week ago

This deck is screaming for Genesis Wave and Nissa, Worldwaker in combination with utopia sprawl, arbor elf and nykthos. I'd cut the greaves to make room. Cool deck though, I like the Hydra Tribal idea.

emrakulinsmugglers on Vraska the Unseen Assassins

1 week ago

for elves, cut down on dwynen, up her elites, cut the huntmaster for 4 Nettle Sentinel, because nettle sentinel + heritage druid is awesome mana ramp, and remove elvish vanguard for 3 Ezuri, Renegade Leader, then remove quirion elves for 2 Genesis Wave, and then cut one heritage druid so you can have 2 more elvish archdruids. if you want, you can take a look at my elf tribal at sELFish Nissa.

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