Eldrazi Monument

Eldrazi Monument

Artifact

Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

Latest Decks as Commander

Eldrazi Monument Discussion

Dumannios on Scarab God - Zombie Horde

5 days ago

I like the decklist, seems pretty solid, though a bit low on removal (For my tastes anyway). Though it's costly mana-wise, Kindred Dominance can be a great wipe if you wish to preserve your board state (Although with Scarab god as your commander you will lose him unfortunately).

In my experience, the Zombie tribe has big issues with dealing with flyers. If you have enough discard or sacrifice outlets Wonder is a great card. A lot of people used to suggest Eldrazi Monument to me as well for this. Though I must admit, I never felt comfortable enough to actually put it in my own deck.

Phyrexian Delver and Loyal Subordinate could also be nice cards to consider if you haven't already.

Optimator on Unending Blossom

4 weeks ago

I have three 5-color decks and they all run almost the same $30 budget land-base.

Warriors of the World Unite is my Najeela deck.

Purphoros is some spice I didn't think of. Oketra too. Same with Breath of Fury. Might have to add that one. I just took Eldrazi Monument out of one of my decks... might have to add it to my Najeela list. I need to find room for my Shared Animosity already, though.

Sultai_Sir on Marton Stromgald

1 month ago

Hey man, love the deck! I've got a couple of recommendations for you:

Vedalken Orrery: This card is amazing in this deck, letting you flash cards like Marton or Krenko at the end of your turn, giving them both a modicum of protection and pseudo-haste.

Akroma's Memorial: This card gives all of your tokens some more hitting power, protection, and evasion.

Eldrazi Monument: This gives your team some much-needed indestructibility so that you don't get blown out by a board wipe.

Hope this helps, and as always, Happy Tapping!

Lanzo493 on Eldrazi Deck Thing

1 month ago

Eye of Ugin is super powerful given the cost reduction and repeatable tutor effect it offers you. Mystic Forge will let you gain some card advantage by casting eldrazi from your topdecks. You've got most of the strong budget eldrazi, but in case you missed it, Pathrazer of Ulamog is another one you can add. All Is Dust is almost completely a one sided boardwipe. It's perfect for your deck. Return of the Wildspeaker can offer you a ton of draw with basically any eldrazi you've got in play. Tempt with Discovery can get you lots of sol lands like Eldrazi Temple, Shrine of the Forsaken Gods, and Eye of Ugin all in one go. With how big your eldrazi are, and also with how many cards you have that use colorless mana, I would suggest efficient mana rocks like Worn Powerstone and Thran Dynamo. They'll accelerate you nicely. Some cards that go nicely with Jodah are Blatant Thievery, Clone Legion, and Sunbird's Invocation. I'm certain they'll do well here, too.

I'll make some suggestions for card you could remove, too. Darksteel Forge doesn't do too much for you since it won't help your eldrazi. Eldrazi Monument is actually a bad card for your deck since you don't have enough cards that makes lots of tokens, you'll end up sacrificing your bigger eldrazi which wouldn't feel very good. Elixir of Immortality really doesn't do anything for your deck. Call the Scions is pretty underwhelming and isn't much of a commander card. Skittering Invasion really doesn't do much compared to other 7 cmc spells you could run. Conflux isn't really capable of tutoring anything all that powerful for you, and Enlightened Tutor really doesn't have any worthwhile targets either. I see you have a bit of an exile and process theme with cards like Ulamog's Nullifier but I would personally change it and just go with as many backbreaking eldrazis and other spells you can. With Jodah as your commander, you can run all kinds of nasty plays.

Monomanamaniac on Bosh throws a fit

1 month ago

So you might think if adding even more mana rocks like Mind Stone, Thran Dynamo, Hedron Archive, Worn Powerstone, Blinkmoth Urn, Everflowing Chalice, Gilded Lotus, Palladium Myr, or Iron Myr. You should be ramping as much as possible, you could even consider Extraplanar Lens if budget is no concern. You could consider cards like Myr Retriever, Goblin Welder, Buried Ruin, Goblin Engineer, Junk Diver, purphorous, bronze-blooded or Daretti, Scrap Savant to bring artifacts back from the graveyard. You could consider Mystic Forge, Planar Bridge, or Kuldotha Forgemaster for getting artifacts out of your deck and onto the battlefield. Darksteel Forge, Soul of New Phyrexia, or Eldrazi Monument so you're killing your artifacts only when you want to. Unwinding Clock it's good if you combine it with flash from Shimmer Myr or Vedalken Orrery. Ugin, the Ineffable or Foundry Inspector to reduce the casting cost of your artifacts without affecting the cmc. You could go full ham on some big artifact creatures like Myr Battlesphere, Meteor Golem, Duplicant, Ancient Stone Idol, Mycosynth Golem, Darksteel Colossus, Blightsteel Colossus, Platinum Angel, or Platinum Emperion just to name a few. Other ideas might be Hellkite Tyrant to steal your opponents artifacts Mycosynth Lattice to turn your non-artifacts into artifacts, Illusionist's Bracers or Kurkesh, Onakke Ancient to copy bosh's abilities, Swiftfoot Boots and/or Lightning Greaves to protect your big guy, Voltaic Key or Manifold Key to untap your rocks, or Mind's Eye or incidental card draw. Some lands to think about are Myriad Landscape, Darksteel Citadel, and Phyrexia's Core but not much else.

As per suggestions to take out : Catalyst Elemental, Destructive Digger, Forge Armor, Walking Atlas, Nahiri's Wrath, Wily Goblin (use Dockside Extortionist), Azor's Gateway  Flip, Furious Rise, Generator Servant, Pirate's Pillage, Scarecrone, Filigree Familiar just to name a few.

I would like to start by saying I'm not trying to say your deck is bad, just trying to give you a lot of ideas to go off of and pointing out things that don't really go with the theme of the deck, which is ramp super hard, drop a bunch of big threats, drop bosh and kill opponents. Secondly, I am not a competitive deck builder by any means, I just use the data I have and suggest the things I like. I actually like seeing gosh in the command zone.

Icaruskid on The Hive

2 months ago

Coat of Arms, Vanquisher's Banner, or Eldrazi Monument might be fun here. Solid list!

kingtuf on Korvold EDH

2 months ago

I don't know what I am missing here, but by my count you are one card shy of 100. 32 creatures (commander included) + 35 lands + 8 enchantments + 10 artifacts + 9 instants + 5 sorcery = 99 cards. If that is the case, great, this deck wants more lands. I'd say 36-37 is a good number of lands for an EDH deck. If you can swing the cost of fetches, they work really well with Korvold. After that, I'd say that with the number of aristocrats you have in the deck (as well as the token doubling cards) I would say that you could benefit from more token production. If I were you, I would cut the mana dorks like Llanowar Elves or Boreal Druid for cards like Kodama's Reach and Skyshroud Claim then start finding good token producers. The ones that come to mind are Bitterblossom (or Shitterblossom for budget) as well as things like Hornet Queen, Ant Queen, Dragon Broodmother, Dragonlair Spider, Tendershoot Dryad, Avenger of Zendikar, Grave Titan, Kessig Cagebreakers etc. A personal favorite token-producing gimmick card I adore is Hornet Nest but that one is more of a pet option. Funny rattlesnake card though! Then if you do decide to go deep into tokens, I can't recommend Sadistic Hypnotist more highly. Other good token sac-outlets that come to mind are Izoni, Thousand-Eyed, Smothering Abomination, Attrition, or Eldrazi Monument. I think that's all I've got right now, hope I'm not coming across as overbearing or anything here! Looking forward to seeing the deck evolve.

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