Heroic Intervention


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Heroic Intervention


Permanents you control gain hexproof and indestructible until end of turn.

Heroic Intervention Discussion

TheGeneralAdvisor on Holy Hand Grenade of Antioch

1 day ago

If you’re having troubles with boardwipes, Heroic Intervention is hot shit. Very surprising and usually helps swing the game your way. Also randomly hoses LD cards

kamarupa on Paper Tiger

3 days ago

How to deal with Ratchet Bomb or other boardwipes - that's a big issue. While Brave the Elements does great against targeted removal, something that will prevent global effects will be much more difficult in mono-white. Mana Tithe comes to mind, but isn't particularly reliable. Something like Blood Artist seems like it could be good. If you decide to splash black, Priest of Forgotten Gods might add a second dimension to this otherwise straightforward build. Of course, splashing blue for Negate , etc would work, too. and with green, you'd of course gain access to Heroic Intervention .

It's probably a good idea to have a solid one drop spell to get things rolling on T1, but I have doubts about Champion of the Parish in that slot. Doomed Traveler seems like a better fit, and Soul's Attendant or Soul Warden are sure-bets.

In terms of non-token creatures, Thalia's Lieutenant might also be worth considering, but only to pump any tokens you have in play. At 2CMC, I think it would be competing for mana with your 2-drop token spells. That said, the 4x pumps Intangible Virtue provide won't be reliable. Honor of the Pure , while offering less value in many ways than both Virtue and Lieutenant, is still probably better than the Lieutenant here.

Probably needs at least 2x more lands, if not 4x more to reliably get the mana to cast Elspeth, Sun's Champion . Otherwise, it will likely be a dead card most games. I also suggest reducing Elspeth to 1-2x.

Spells to consider: Impact Tremors , Anointed Procession , Mentor of the Meek

If you splash red for Impact Tremors, Chained to the Rocks might be worth considering.

I'd drop 1x Disenchant for 1x Oblivion Ring , or add at least 3x Oblivion Ring s to the sideboard. I also suggest adding Pithing Needle , Elixir of Immortality , Revoke Existence , Teyo, the Shieldmage , and Nevermore to the sideboard.

Kogarashi on Can I dodge my own ...

3 days ago
  • 116.3c If a player has priority when they cast a spell, activate an ability, or take a special action, that player receives priority afterward.

  • 116.4. If all players pass in succession (that is, if all players pass without taking any actions in between passing), the spell or ability on top of the stack resolves or, if the stack is empty, the phase or step ends.

What happens is that because you cast Armageddon , you receive priority first afterward. If you pass priority at that point and no one else adds anything to the stack, then when it gets back around to you Armageddon resolves before you can react.

This is why if you aren't sure that someone else is going to respond to Armageddon , then when you receive priority immediately after casting it, you respond with Heroic Intervention . Otherwise you might not get a chance to cast it.

That's what it means to "hold priority." When you receive priority immediately after casting a spell, activating an ability, or taking a special action, you "hold" it in order to add something else to the stack instead of passing it to the next player in order.

Kogarashi on Can I dodge my own ...

4 days ago

As the active player, you get priority first. If you cast Armageddon and then pass priority, and no one else responds, you don't get priority a second time there. Armageddon will resolve before you can do anything.

What you need to do, if you aren't sure that someone else is going to respond, is to hold priority after casting Armageddon in order to cast your Heroic Intervention , then pass priority.

Nuubi on Can I dodge my own ...

4 days ago

So for instance, It’s my turn I play Armageddon no one responds, I would like to respond to my own spell with Heroic Intervention . I would still be able to do this even though No one else responded, I would still get priority again before Armageddon resolves correct?

SynergyBuild on The Threads of Fate

1 week ago

Oh, otherwise Liliana's Triumph is amazing, for nearly any black deck, and Fblthp, the Lost seems good for some decks like Animar. Lazotep Plating might be a blue Heroic Intervention , but I am not banking on it.

Angrath's Rampage might work in cEDH, but sorcery speed makes it weak, and Bolas's Citadel may just work in some combo lists like storm.

Tamiyo, Collector of Tales seems strong, but not overpowered, often an Eternal Witness for 4 mana with upsides.

Some cards others were high on were Emergence Zone , Kasmina's Transmutation , Niv-Mizzet Reborn as a replacement to Tazri in Food Chain decks, or Saheeli, Sublime Artificer for some artifact based builds like Jhoira storm/stax or some Breya builds.

SynergyBuild on Knock off teferi’s protection?

1 week ago

Heroic Intervention is a classic for Armageddon.

Naksu on Fair Play

1 week ago

Well there are a multitude of removal against your few wincons and the one single card that green has against them is Heroic Intervention .

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Heroic Intervention occurrence in decks from the last year


All decks: 0.02%

Commander / EDH:

All decks: 0.09%

Green: 0.65%

G/U (Simic): 0.57%

GW (Selesnya): 1.0%

Golgari: 0.16%