Heroic Intervention

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Heroic Intervention

Instant

Permanents you control gain hexproof and indestructible until end of turn.

Latest as Commander

Heroic Intervention Discussion

Profet93 on Xenagos EDH

21 hours ago

jozef

Your land count seems a bit too low for Azusa to be relevant and your CMC is high, even for a Xenagos deck. You have 3 mana dorks which are ok. I would cut some of your more expensive cards, add in a land or 2 to help ensure you make your land drops.

Personally, I don't like embercleave, but if you're going to run it, run Godo, Bandit Warlord , that way he can search up the equipment and put in some SERIOUS damage.

Cuts....

Emrakrul - It's cast trigger seems unlikely to be used in the deck, you can't get the benefit like piper.

Worldspire Wurm - Its just a big guy that creatures more big guys, WAYYY too expensive.

Impervious Wurm and Avenger of Zendikar - Both cards do nothing on their own and there isn't too great of a chance to get these together. Both overcosted (even with convoke) and don't seem to fit into the idea of Xenagos Smash

Possibly Swiftfoot boots - Xenagos provides haste and they can just kill in response to equip trigger. Might want to consider Asceticism , Veil of Summer , Heroic Intervention , (while im naming instants) and Berserk

Theres some more cuts to be made but I'll stop at here for now.

Add.....

Survival of the Fittest - Gets you whatever creature you need. Plus good synergy with Genesis. You should take genesis out if you're not putting this in. You rely on a fair amount of recursion, I used to do so in my original build as well. But recursion sucks if there isn't anything valuable to recur or if they exile your grave. As such, you should add more card draw.

Beast Whisperer - With 1/3 of ur deck as creatures, this maintain gas

Lifecrafter's Bestiary - Similar to above

Greater Good - Single BEST CARD YOU WILL EVER HAVE IN THIS DECK. IF YOU LISTEN TO ANY SUGGESTION, THIS IS 100% TOP PRIORITY!

Guardian Project - With all ur creatures, this can put in some work

Sylvan Library - Comes down early to lower ur CMC, helps top deck manipulation and card draw in a pinch

Lurking Predators - No explanation needed

What is your biggest issue when playing this deck? My meta is FILLED with spot removal so I opted for beaters with Hexproof when possible. Sucks having to pay 5+ mana for a creature just to have xenagos pump it and die to doom blade. Meanwhile the table is attacking you because you can pull out hasty threats.

Overall, I would cut more win-more cards for cards that accelerate and actually help your game plan. If you want more ideas, lmk.

Lastly, feel free to take a look at my Deck Xenabro! I arranged it through custom categories so you can see each card's function

Icbrgr on Elf

1 week ago

i feel the same way... thats exactly why i use Wrap in Vigor ... more than hafl of the time it serves the same purpose of Heroic Intervention and can buy a full playset and some fast food for the price of a single copy of Heroic intervention.

Icbrgr on Elf

1 week ago

well from my experience if you play elves you will win even if your not "trying" lol.... Definitly consider Reclamation Sage for B.S. prison cards like Ensnaring Bridge / Ghostly Prison ... also Nylea's Presence becomes "oops I win" with Elvish Champion .... Wrap in Vigor / Heroic Intervention can help against board wipes. +1 because elves rule!

Psicraft on Freyelise, Elfball

1 week ago

Hello xFatalxKombat, I really like the deck and I'm sure it will be a lot of fun to play. Nevertheless, I have some comments. You have 2x Elvish Archdruid in the deck, as a replacement I would like to suggest you:

Asceticism , Heroic Intervention to protect the board

Finale of Devastation , Joraga Warcaller as a finisher

Joraga Treespeaker , Leyline of Abundance to ramp more

Guardian Project , Shamanic Revelation , Vanquisher's Banner to massive carddraw

Worldly Tutor , Hall of Gemstone or Elvish Reclaimer as toolboxing

If you like, you can take a look at my eflen deck, it follows a very similar game plan. Marwyn, Queen of Elves (EDH)

SideBae on Yarok, but I'm Paper

1 week ago

I mean, I'm surprised no one mentioned any cantrips yet... Ponder and Preordain are pretty easily two of the best cards in EDH (there's a reason they're banned in Modern), so I think you should stick them in there. multimedia's suggestion of a Flash line is a good plan, and adding the cantrips can help you find it (or whatever combo). Since you're not running fetchlands, I don't think Brainstorm is a good idea. If you do run things like Polluted Delta , it gets REALLY good.

I would also like to point out that, being as creature heavy as you are, you may have trouble with boardwipes. I think you should consider backup cards, like Living Death or Heroic Intervention , since they'll let you survive if you get hit with a Toxic Deluge or Supreme Verdict .

I like that you're running Deathrite Shaman and Birds of Paradise , but you should run some other dorks as well. Arbor Elf is good, especially with duals like your Overgrown Tomb . I'm also a big fan of Elves of Deep Shadow or the classical-era Fyndhorn Elves / Llanowar Elves / Elvish Mystic . Running dorks gets your general down that much faster, meaning your deck overall becomes exponentially more powerful.

If you run the dorks, you can cut cards like Chromatic Lantern in order to make Collector Ouphe viable. Collector Ouphe is a brutal card, especially since you can find it off of your Green Sun's Zenith .

You're running a lot of basics for a tri-color deck without Back to Basics or Blood Moon . There're some cards you may want to look into, like Mana Confluence , City of Brass , Reflecting Pool ... These'll smooth out your mana nicely.

Efficient counterspells can help protect your general and slow down your opponents. I suggest considering some of the following: Spell Snare , Spell Pierce , Delay , Dispel , Swan Song , Veil of Summer , Narset's Reversal or even Mental Misstep , depending upon your meta.

Archaos_the_Gemfish on MONO GREEN AGGRO (pioneer) copy

2 weeks ago

I run a similar deck, personally I'd run some copies of Dryad Militant and Once Upon a Time instead of nylea and Rhonas. I'd consider maybe two or three Heroic Intervention and Prowling Serpopard in the sideboard too.

Courtney43 on Golgari Scales Aggro Copy

2 weeks ago

Mdmaster13 I'd like to hear your thoughts on this potential version of my golgari Scales deck, I haven't committed to the changes (which is why I made this copy to play around with lol) but these are things I'm considering.

Changes from the list I took to tournament:

Maindeck: -3 Yorvo, Lord of Garenbrig -3 Blossoming Defense -1 The Great Henge -2 Pelt Collector +2 Experiment One +4 Barkhide Troll +2 Rhonas the Indomitable +1 Abrupt Decay

Sideboard: -4 Duress -1 Abrupt Decay -1 Assassin's Trophy +4 Transgress the Mind +2 Heroic Intervention

I ran into a few hands where Avatar of the Resolute couldn't enter with any counters so I wanted to add more early creatures with +1/+1 counters and more protection ON said creatures. Also Spell Queller was obnoxious and I wanted an answer so that's why I am opting for Transgress the Mind instead of Duress.

Load more

Heroic Intervention occurrence in decks from the last year

Modern:

All decks: 0.02%

Commander / EDH:

All decks: 0.09%

Green: 0.65%

GU (Simic): 0.57%

GW (Selesnya): 1.0%

Golgari: 0.16%