Permanents you control gain hexproof and indestructible until end of turn.
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Heroic Intervention Discussion
8 hours ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
14 hours ago
I'd really apppreciate insight and suggestions on my planned Cat Tribal Deck.
- 3x Adorned Pouncer
- 4x Metallic Mimic
- 2x Longtusk Cub
- 4x Pride Sovereign
- 3x Rishkar, Peema Renegade
- 4x Prowling Serpopard
- 4x Regal Caracal
The general idea is to capitalize on numerous ways to place counters on creatures, the use Rishkar's conferred ability to play out Regal Caracal and Paradox Engine ahead of curve. I would like to use Paradox engine, plus extra mana from Rishkar (though it isn't strictly necessary), to get multiple activations of Pride Sovereign's exert ability in one turn; this would simultaneously give me a HUGE fatty and flood the board with 1/1 or, better case, 2/2 tokens.
Throne of the God Pharoh is there to give me additional reach, and I could use Rishkar to tap down any creature I don't want to risk attacking with, and so still get max value from Throne. Not really sure if I should run it or not, but I can see myself going wide enough to put it to good use.
I haven't had a chance to play-test this at all, since several of these cards obviously haven't been released. However, I really want to get a head-start on the build. (I also want to figure out if this is even viable before I invest in the Paradox Engines). Any and all feedback would be greatly appreciated, and well as any insight you can provide into good sideboard options against the current meta.
16 hours ago
The Felidar Sovereign is a neat addition here that I hadn't even thought of. But anyways here was my list even though it wasn't done:
1 day ago
I think you may be getting enough counters on your creatures to consider Tezzeret's Gambit for greater card draw with the bonus of proliferation.
1 day ago
Hey! Love big green decks :D The strategy is so simple and yet can be so complex when you get into the nitty gritty of how many creatures to play, when to attack and how you want to close out the game.
You asked for board-wipe insurance, and I have a few personal favorites.
Heroic Intervention is a new card, and has a lot of upside to it. Very cheap at 2 mana, and instant speed means you can save it for whenever you need to play it. Plus it gives Hexproof for a little added utility.
Whisperwood Elemental is an interesting way to go about saving yourself from wraths. It gives you a guy every turn, the downside being if you manifest an instant or sorcery you likely really wanted that in your hand and not on the battlefield as a vanilla 2/2. The upside being your lands become beaters late game.
And last but not least, Soul of New Phyrexia is also a great card. At 6 mana, its not really expensive in a mono green deck, it doesn't tap to do it, and you can even do it from the graveyard. On top of that it's got a big 6/6 body!
1 day ago
Heroic Intervention or Archangel Avacyn Flip due to the issue that we straight up lose to any Wrath of God effect without them.I'm more worried about Archfiend of Ifnir decks; so we need Solemnity as well.
1 day ago
2 days ago
It might help you to get some haste enablers for your commander so you can eat up 5 tokens and slam into your opponents face without giving them a full round of turns to deal with your 25/25.
Brawn sac him and it will give your guy trample
Then for more creatures and protection
Then one of my new favorite EDH cards : Heroic Intervention