Glare of Subdual
Tap an untapped creature you control: Tap target artifact or creature.
|Have (2)||rockleemyhero , metalmagic|
Printings View all
|Guilds of Ravnica: Guild Kit (GK1)||Rare|
|Eternal Masters (EMA)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Glare of Subdual occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
GW (Selesnya): 0.72%
Glare of Subdual Discussion
3 weeks ago
These are the cards I would add:
- Glare of Subdual: with how many creatures your deck will be producing you’ll have all you need to shut down your opponents attack phases.
- Trostani, Selesnya's Voice: every creature that comes into play on your side equals life gain for you.
- Doubling Season: obvious reason
- Archetype of Courage: combined with your Ohran Frostfang is instant death to all creatures that block yours and yours never even take damage.
- Land Tax: with the low amount of mana sources you have this could you from being mana screwed in the early to mid game.
The cards I would take out to make room for them if you use them all are:
- Cathars' Crusade: reason being on this one is it is extremely difficult to keep track of the amount of counters because of the crazy amount of creatures you have. I’ve seen it happen in a Ghave deck. Person spent about a half hr sorting out all the counters in one turn. You could keep all your tokens as 1/1s and have more than enough to swing wide and one shot the table.
- Emmara, Soul of the Accord: between the high cmc and the fact that if some of your creatures die because of damage you’ll be replacing them anyways is the reason I’ld take her out.
- Mana Tithe: not exactly the most useful counterspell. If you must have a counterspell I’ll suggest Rebuff the Wicked. Far superior to the tithe.
- Throne of the God-Pharaoh: no special reason really
- Collective Unconscious: looks to me like you have quite a bit of card draw even without this one.
2 months ago
Cathars' Crusade if you want to spend all day stacking dice on tokens. And because this deck has the potential to create stupid amounts of mana, Mirror Entity. Other than that, maybe a Glare of Subdual for control, Shamanic Revelation for draw, and a Spidersilk Armor to deal with flyers? Kinda feel like the deck needs more Anthem and Overrun effects to beef up your tokens and help them get damage through.
Edit: Love the deck though, I've actually had to steal a couple of card ideas for my Rhys deck. +1
5 months ago
So I really like this deck and it seems like it is fairly resilient. A few things I would consider adding would be more cards that synergize with your life gain strategy and Trostani’s populate ability such as:
Angelic Accord More tokens for gaining life in a deck that wants to make tokens and gain life seems like a win to me.
Well of Lost Dreams Fantastic way to turn that additional life gain into card advantage.
Congregate This is a nice card that works extremely well in Commander if you need a quick boost in life. Note Congregate reads target player gains 2 life for each creature on the battlefield. Many times, when I would use this card in a commander game I would easily gain 20 plus life off it.
Serra Avatar One way to read this card is play Serra Avatar with Trostani, Selesnya's Voice in play and double your life total. Even if you don’t have Trostani out you are still getting in most cases a creature that is well over a 7/7 most games for 7 mana which is a good deal.
Aetherflux Reservoir Can function as a secondary WinCon that you can pull out of nowhere. Trust me, play this card when you have an excess life total then instantly activate it taking the player that is the biggest threat out of the game. Also, don’t write off the first ability on the card. You would be surprised how quickly you gain life by just playing spells.
Growing Ranks A free populate at the beginning of each of your turns can be extremely strong in this deck.
Advent of the Wurm 4 mana for a 5/5 trample is straight value plus this will work really well with populate.
Armada Wurm 6 mana for a 5/5 trample that also creates a 5/5 trample wurm token. 10 power for 6 mana plus gaining a token works with populate.
Glare of Subdual In a deck that wants to go wide this can quickly shut down opponents from attacking you.
Blade of Selves and Herald of the Host Both of these cards work extremely well with Trostani, Selesnya's Voice . How they work is you attack with either Herald of the Host or the creature Blade of Selves is equipped to and let the myriad ability activate creating a copy of the creature that is attacking your other opponents. Normally the tokens created off the myriad ability would be exiled at the end of combat but, if you use Trostani, Selesnya's Voice ’s populate ability during your combat phase you can create an additional copy of the token that will stay in play after the combat phase is over because, it was created using the populate mechanic and not the myriad mechanic. Even if you don’t populate the tokens that were created Trostani, Selesnya's Voice ’s life gain ability will still trigger off the tokens gaining you a lot of additional life. The myriad ability also works extremely well with creatures that have enter the battlefield abilities. Imagine this line of play, you equip Blade of Selves to your Terastodon then attack. The myriad ability triggers and you put two additional token copies of Terastodon into play attacking your other opponents. When those Terastodon tokens enter the battlefield they trigger their enter the battlefield ability allowing you to remove up to six other noncreature permanents (three from each of the Terastodon’s that came into play). Also imagine Blade of Selves attached to Serra Avatar you would be tripling your life total each time you attack as long as Trostani is out.
A few cards I would personally consider removing Thrun, the Last Troll , Primal Surge , Godsend , Strionic Resonator , Woodfall Primus , Rout (maybe consider replacing Rout for Martial Coup which seems more on theme for a token deck) Felidar Sovereign , (I get why you added him but winning with Felidar in commander seems like a cheap way to win.)
A lot of these cards really don’t seem on theme for either gaining more life or creating tokens. Personally, I would look at replacing a lot of these creatures with creatures that make tokens when they come into play like Armada Wurm that you can use to populate or cards that synergize with your life gain like Ajani's Pridemate .
One last thing your combo of Darien, King of Kjeldor + Trostani, Selesnya's Voice does not work exactly as you think. For Darien to trigger the damage has to resolve meaning that if a player deals more damage than your life total at once then you would die before Darien could trigger. As long as you have at least one life after damage resolves and both Darien and Trostani are on the field then your combo works, you create the solider token from Darien and, Trostani gives you the life from the token coming into play.
5 months ago
I don't like Fatespinner because the opponent is who choses what he or she skips, and that can be unpredictable.
5 months ago
re: Smokestack -- remember you can easily set the counter at one without having to sacrifice anything by letting it sit in play for one turn and stacking the triggers how u like, then begin skipping your turns. Its a great pressure point and becomes a threat if someone manages to disrupt you, because you can then let the counters tick up as you set back up. Though, running into it mid game would be a drag, and it becomes a risk to play. So yeah I feel you.
6 months ago
I like it. I don't know the age of your son, but it seems rather user-friendly. That is one of the nice features of these colors. I would suggest more card advantage. Perhaps something like a Skullclamp , Shamanic Revelation of maybe even a Dawn of Hope .
For green, it seems to be lacking in ramp. There is no shortage of ramp in these colors, but consider Cryptolith Rite .
Beastmaster Ascension is pretty much a must for any token deck.
Oketra is nice and works here. The other Oketra would be nice too God-Eternal Oketra .
7 months ago
There are some really cool things going on here! You might like these: Heliod's Pilgrim , Nacatl War-Pride , Fireshrieker , Inquisitor's Flail , Shield of the Oversoul , Masako the Humorless , Godsend , Sram, Senior Edificer , Wild Growth (can get Mirri out on turn 2!), Snake Umbra , Battle Mastery , Duelist's Heritage , Pollenbright Wings , One with Nature , Glare of Subdual
8 months ago
A card that goes well with a token/go wide strat is Glare of Subdual to help defend or punch through as needed.
Kjeldoran Outpost and/or Vitu-Ghazi, the City-Tree gives you a couple more options to generate token creatures. Cathars' Crusade and Gavony Township are there to make all of those tokens real threats.