|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Rare|
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Creature — Dinosaur
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
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Runic Armasaur Discussion
15 hours ago
I am also considering finding space for Scavenger Grounds .
Just to quickly touch on the other cards you listed:
I'm not a huge fan of Sequestered Stash . Funnily enough, self mill is not great in Saffi. Because of her ability, most of the time you want stuff to hit the graveyard via the battlefield. And unless you hit one of a very small number of actual recursion (read "combo") pieces, you have stuff just sitting in your yard where it can get removed pretty easily. Not to mention I don't like the randomness. By all means try it out, but it's not my kind of card.
Deserted Temple is fun but without packing all the land search cards that the other list runs, I think a colour producing land would do more.
Wirewood Lodge is cool, but I think it is much more at home in a Selvala deck. There's only really two cards it boosts in the is list.
Wirewood Symbiote / Scryb Ranger are cool, but againI think are stronger with a tap commander. The beauty of Quirion Ranger was that with Yisan you could go verse 1 then straight into 2 and combo next turn (depending on board state). But with Scryb Ranger it replaces the Priest fetch which is the cornerstone of the combo.
As a general rule I have tried to avoid cards like Staff of Domination as there are only a few infinite mana outlets and outside of those they can be clunky. Maybe if I looked to add Vizier of Remedies + Devoted Druid as well, but I don't want to saturate the deck with non-overlapping combo.
Let me know how proxying goes - I have run a bunch of goldfish hands with the other list (I actually have that one in paper) and playing aggressively (because goldfish) I was able to see combo between turn 5 and 7 pretty consistently. The deck will always be slower than a deck with access to blue/black, but that's the price you pay I guess. But I would be keen to know how it goes for you.
1 week ago
Hey, dajuggerz - saw your note on my page so I thought I'd check out your deck and make a few suggestions. Overall you've got the right control/stax strategy for Teeg but here's a few more 'hate bear' creatures that Teeg likes: Aven Mindcensor , Fauna Shaman , Grand Abolisher , Kinjalli's Sunwing , Mother of Runes , Recruiter of the Guard , Runic Armasaur , Spirit of the Labyrinth , Thalia, Guardian of Thraben & Tocatli Honor Guard
Cheers and good luck with your build!
2 weeks ago
I really like most of the deck but there are for cards that seem out of place.
1: Runic Armasaur is more of a Sideboard Card and won’t do much in most matchups
2: Kalonian Hydra is a bit too costly. By T5, either you will have killed them or they will have killed you
3: Savage Knuckleblade is kinda just bad
4: Counterflux is also a Sideboard Card V storm
Other than that, great deck
2 weeks ago
You could probably cut a lot of the weak dinosaurs for some bigger ramp. You're better off playing Traverse the Outlands, Mirari's Wake, and Zendikar Resurgent than stuff like Nest Robber. I'd also try to find copies of Ghalta, Primal Hunger, Rampaging Brontodon, Regal Behemoth, Runic Armasaur, Thrashing Brontodon, Trapjaw Tyrant, and Wayward Swordtooth. Check out EDHREC for more suggestions.
1 month ago
I like a lot of the ideas in this, so here are some thoughts.
Ramp: Is there any way you can get it down to 29-30 lands? Your curve looks higher than it really is because most of that bulk is caught up in the extra turn spells. It's a bit loose of a recommendation but maybe this want's Dramatic Reversal as a ritual effect. Could be helpful when chaining spells together and might have play with Seasons Past .
Silver Bullet Stax: Agree on the single slot torpor orb effect. Which decks does it stop right now in the meta? Blood pod, some of the hulk variants, and it messes with razakats, but is there other stuff out there? I think you really want Thalia, Heretic Cathar in here as a way to slow down opponents and keep your tempo high. She's not perfect but the sheer volume of things that she passively hits could tip the war of attrition in your favor, especially for clearing out blockers and interrupting certain combos.
Removal: I'm loathe to admit it but you need more spot removal and if that means Path to Exile needs to come back, so be it. No Flusterstorm is interesting. what made you decide to cut it? Check this article out for some decent suggestions for white spot removal at
1 month ago
Hi, so it seems Sigi is "swamped" with work and not really focused on Cedh anymore that he is unable to give me a proper argument or even respond as a proper "Cedh player" should. (Also blocked me pretty = childish and low I'd say xD) So why an exact copy with absolutely no proof of it being even remotely better and keeping in mind that Stax can be meta dependant (So not running an autistic caterpiller is not going to make a deck more or less Cedh suitable and I'd argue it is a shit card but w/e) also it was added a year later than the list I made...
So if you could go over the reason for each card that I don't run which the copy version runs and why it is better (regardless of meta as that would not be a valid argument in Stax because not one meta is the same and it would be insanly inaccurate to base the decision on something as poor as that xD)
Caustic Caterpillar (No! Sure you're ready for fluxervoir or P-Engine, but not using your mana every turn as a Stax player is rare and the occasion you get to use this still 2 others on your table ;) )
Gilded Drake (Sure but only one target creature will be yours and this in certain matchups is dead)
Manglehorn (Sure! Good vs storm and artifacts and that's all)
Priest of Titania (Not needed, though can be useful in dork meta sure!)
Runic Armasaur (? not always as good)
Ulvenwald Tracker (Cool you curve out on this guy and no one plays dorks xD, and even if they do, chances are still there you can't afford to fight certain creatures with your creatures !!!)
Bountiful Promenade (Painland is still better)
Forsaken City (Just for Stasis locks, otherwise it does nothing 90% of the time and gives you nice card disadvantage if you want to use it outside of stasis Great really!)
Horizon Canopy (Cool! a card that's on the wantlist and is my next focus on getting for a very long time now...Nothing special here I just never wanted the FS version as it is ugly and I will probably get me an expedition soon!)
Strip Mine (Yes 100% more Cedh suitable I found the card bois X TO DOUBT...)
Crop Rotation (Cool! not necessary though as it still doesn't enable a turn 2 Derevi only works later on with cradle or nykthos sure!)
Nature's Claim (sure, try and pay for it when everything costs more or with a trinisphere or rule of law effect out, good turn!)
Negate (Sure you're going to 1v1 someone on a 4 man table while you probably can't play it yourself under certain stax, It might save you once from someone else going off but hey you forgot about the other 2!!!!)
Swan Song (Sure you're going to 1v1 someone on a 4 man table while you probably can't play it yourself under certain stax, It might save you once from someone else going off but hey you forgot about the other 2!!!!)
Swords to Plowshares (Sure you're going to 1v1 someone on a 4 man table while you probably can't play it yourself under certain stax, It might save you once from someone else going off but hey you forgot about the other 2!!!!)
Wild Growth (Yep I found the card that makes the copy more Cedh Suitable than mine x D!!!)
Sol Ring (Wauw can't cast derevi turn 2, can't play it or use it under a lot of stuff we play)
Wauw so much difference, such insane, very wauw... Change my mind why the copy is better and these cards make it the only version you show? also, sigi can't count very well ;)
1 month ago
Great additions for your deck would be Oracle of Mul Daya and put Crucible of Worlds on your mainboard. It would be a good replacement for Leige of the Tangle I feel that Burgeoning could be dropped for something like Runic Armasaur since he's a beefy 2/5 that passively draws cards for you in the early games because people don't use just lands for just to produce mana such as Inventors' Fair. It doesn't draw attention but still won me countless games since of that nice passive draw ability. A great enchantment would be Fires of Yavimaya since it gives your elemental explosives haste. Overall I love this deck and its going great places, Keep it up man!
1 month ago
I really enjoy what your Doran build. I also run a Doran deck, which you can find here. Check it out, perhaps it gives you some ideas as well.
Your altered commander is truely a beauty and deserves some love ;)
I am curious why you didn't select these all-stars:
- Forgotten Ancient : In multiplayer it goes outta control in no time.
- Guiltfeeder : It already starts at 4 damege with Doran aboard and it can only get better
- Kheru Mind-Eater : I got some much value out of it. It's 2 for 1: they lose a card and you 'gain' a card.
- Runic Armasaur : So spicy and the big butt gives it the extra flavor!
- Rogue's Passage : Any big butt deserves a V.I.Butt pass to the party
- Shizo, Death's Storehouse : No VIB should go alone.... Couple them up to crash the party.
Enjoy from a Big Butt lover :)