NV_1980 Deckling

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I'd really replace Curse of Verbosity with Rhystic Study if you get the chance. For some free spells, I'd definitely recommend As Foretold. Some of your instants and sorceries could be replaced with some more powerful versions (depending on your budget constraints of course). I'd recommend adding Disallow, Fact or Fiction, Mystical Tutor, Ponder, Preordain, Twincast and Turnabout. Not sure what to replace, but most of these are staples in blue control decks.

Happy gaming!

September 22, 2017 2:48 a.m.

Said on Artifacts v2...


I think your deck needs a lot less control and a lot more interesting artifacts; to make all your artifact support much more useful. I'm running a very different esper artifact deck, but you might get some ideas from it. It also uses some control but a whole lot more 'facts. Check it out here.

Also, your deck is missing one critical card to make all your wipes a lot more powerful (especially when combined with Mycosynth Lattice): Darksteel Forge.

Hope this helps! Would really appreciate feedback on one of my decks if you have time.

Happy gaming!

September 22, 2017 2:01 a.m.

Hi Brightest_Day,

Thanks for your input. Ophiomancer is nice but compared to my other creatures he isn't strong/useful to replace anything. An extra 1/1 with deathtouch is nice to have on the field, but then I'd actually prefer Hornet Queen (even if her CMC is a lot higher).

Ramunap Excavator is a great card ... if you're worried about land destruction or lots of milling (from the opposition). Land destruction is no concern of mine. I don't use many sac lands and my playgroup frowns upon any land destruction cards. We've not banned them, but people will tell you you're a dick/cunt if you use them. As for milling, meh ... if it happens, it happens. I've got Life from the Loam to compensate if needed.

Savra, Queen of the Golgari is a great card and it was in this deck a while ago. She definitely is powerful but I don't feel like I really need her. The deck already contains plenty of ways to force sacs and gain life; often in more powerful ways.

Winding Constrictor is definitely an option and one I overlooked until now (mostly because I just recently acquired one). I'm not worried about infect; my playgroup has banned this broken mechanic (especially in EDH). I think I'm going to replace Catacomb Sifter with it.

Thanks again for your feedback; greatly appreciate it. If your comments are always this useful, I can't wait what you have to say about any of my other decks. If you'd like me to have a look at one of your other decks, please let me know.

Happy gaming!

September 22, 2017 1:35 a.m.

Wow that's really weird. If what you're saying is true (which I don't doubt that much), it'll take some getting used to for a lot of players. Well, it's good to know you're already taking Ixalan into account.

It's true what you're saying about Prison and Propaganda. In that case I'd add cards that prevent (your opponents') creatures from untapping. That will affect them more than it will affect you (most of the time).

Happy gaming!

September 21, 2017 12:02 p.m.

Said on Yasova Dragonclaw...


Love this; +1! Would you consider Roil Elemental as a possible addition? He's a great target for Rite of Replication :)

If you have time, I'd really appreciate you having a look at one of my decks. Based on how good your build is, I could use your comments a lot :) Thanks and happy gaming!

September 21, 2017 4:56 a.m.

I think some nice options would be Odric, Lunarch Marshal, Victory's Herald and maybe Marton Stromgald if you can find one.

September 21, 2017 4:23 a.m.

Hi LeAlbus,

Your deck looks interesting, but I see some room for improvement :) Your land count is a little high. I think you could increase the deck's speed by dropping the land count back down to 36 and instead add some more ramp options. This would include cards like Knight of the White Orchid, Oreskos Explorer, Solemn Simulacrum and in case you have the monies, Weathered Wayfarer or Land Tax.

I can't help but notice that some of the more powerful Angels that are available are missing from your deck (you already mentioned Avacyn). If you lack the money to buy these but still want this deck to work as a tribal, perhaps you should look into cards like Honor of the Pure, Door of Destinies and Spear of Heliod.

Last but not least, add some more draw ability. I know white is a spectacularly bad color at this, but you can use some artifacts to compensate. I'd recommend Staff of Nin and maybe Mind's Eye.

I hope this helps and I hope you can find the time to comment on one of my decks as well. Happy gaming!

September 21, 2017 2:56 a.m.

Hi Samuelv64,

I've played my Daxos deck for two years now; feel free to check it out (and comment, would appreciate it :)). Your deck has many similarities to my own. I think though, that you could add some more of the 'nasty' enchantments that black has to pester your opponents with ;) One of my favorites would be Underworld Dreams; nobody likes taking damage for drawing cards and it would complement your Fate Unraveler nicely. Another really strong one would be No Mercy.

Another thing you might want to consider is some ramp/land fetching, to increase the speed of your deck a little. A mana rock like Worn Powerstone would be good, but I'd really recommend something like Oreskos Explorer or Weathered Wayfarer/Land Tax if you have the monies.

What are your experiences with using Opalescence and Starfield of Nyx? Aren't they making your enchantments much more susceptible to board wipes?

September 21, 2017 2:34 a.m.

Hi Brightest_Day,

I like your deck but I feel I need to point out something. Captain Sisay can't search for your planeswalkers cards, as they don't have the 'legendary' subtype. Planeswalkers are subject to the Planeswalkers uniqueness rule, they are not legendary.

As for other stuff, you might want to look into some more (s)taxing cards (next to Norn's Annex, to keep aggressive decks from overrunning you with creatures. I'd suggest cards like Ghostly Prison, Propaganda and Windborn Muse. If you have the cash for it, No Mercy can also be really good.

Hope this helps. If you would take the time to look at one of my decks and comment, that would be most appreciated! Thanks and happy gaming!

September 21, 2017 2 a.m.

Said on Akiri & Silas, ......


Hi greekdestroyr1,

Something about your list struck me as odd. Your commander Silas Renn, Seeker Adept can't use his main ability while Grafdigger's Cage is in play. After all, the cage states that: "Player's can't cast cards in graveyards and libraries". Combine that with the following MTG rule:

103.2. When a rule or effect says something can happen and another effect says it cant, the cant effect wins. For example, if one effect reads You may play an additional land this turn and another reads You cant play land cards this turn, the effect that keeps you from playing lands wins out. Note that adding abilities to objects and removing abilities from objects dont fall under this rule; see rule 402.9.

And we've got an issue.

Other than that you've got a nice deck here! I'd probably add some more equipment to make Akiri even more powerful like Champion's Helm, Hero's Blade and Loxodon Warhammer. I'd also consider Myr Retriever and Etherium Sculptor and in case you have the cash, Metalworker might be awesome.

I hope this helps you and I hope you can find the time to comment on one of my decks too. Happy gaming!

September 21, 2017 1:48 a.m.

Btw, I'd really appreciate if you could take the time to look at one of my decks and comment. I'd like the input from someone with your building style!

September 21, 2017 1:35 a.m.

Nice deck! Definitely deserves a +1. I second azrath7's comment though, that some tutors wouldn't be amiss. I'd replace Glaring Spotlight with something like Aqueous Form or Helm of the Ghastlord. I don't think Spellbinder should be in here either, unless you'd add some more instants. I'd replace this with Sensei's Divining Top to augment your scrying abilities.

In case you have the cash for it, replace Regal Behemoth with Mana Reflection, which also allows you to receive double mana from your artifact sources. I like Edric, Spymaster of Trest, but personally I think Notion Thief is much better.

Happy gaming!

September 21, 2017 1:30 a.m.

Said on Carnival of Hell...


Because your deck is so creature heavy, you might benefit greatly from some extra attacks during your turn. How about Combat Celebrant and/or Relentless Assault?

September 20, 2017 7:23 a.m.

I think some cards that will grant you yet more attacks would be nice like Combat Celebrant and Relentless Assault. If you're not on a budget, some other options would be World at War and Waves of Aggression.

September 20, 2017 7:12 a.m.

My Meren deck is like yours, but doesn't have nearly as many expensive cards in it. If I could afford this, I wouldn't change a single thing and build it. Very nice; +1.

September 20, 2017 5:29 a.m.

I can't help but notice the sorceries are missing that would grant you even more attacks. Relentless Assault, World at War and Waves of Aggression would all fit really well in your deck. Also, Aggravated Assault would sync well with your deck.

As for creatures, I'd definitely recommend Neheb, the Eternal to fuel your extra-attack creatures/enchantments (alongside Sword of Feast and Famine). Also, since you're running lots of small, cheap creatures, maybe Marton Stromgald could be nice.

Happy gaming!

September 20, 2017 5:23 a.m.

Hi FlameoHotman,

Thanks for commenting. I completely agree what you're saying about cheaper mana sources. Especially Fellwar Stone should have been an auto-include. I'll replace Darksteel Ingot with it.

The fetch-lands are a nice idea too. I don't have Arid Mesa but I think I will replace Cavern (which I added to prevent anyone from countering Mayael, which is a bit of a long shot) and Wind-Scarred Crag with Windswept Heath and Wooded Foothills. The great thing about the fetchlands is that they also help me filter through my deck, which is exactly what I need to draw more fatties. Krosan Verge is alright but I'm not sure it's fast enough to make it worthwile to replace any of my other lands with it. As for Kessig Wolf Run, I don't believe I really need it; the deck already contains several (free) ways to give my creatures bonuses and trample.

Thanks for the help. Hope you'll consider a +1 now :)

September 20, 2017 4:05 a.m.

Said on The Wheels on ......


Also, I'd really recommend Kess, dissident mage ; her ability is basically a powered-down version of Yawgmoth's Will but you can use it every turn! Massive advantage for a deck that has high-powered instants and sorceries.

September 20, 2017 2:44 a.m.

Said on The Wheels on ......


This is looking good! I'd add Bloodchief Ascension; it's awesome.

September 20, 2017 1:52 a.m.

Said on Naya Strikes Hard...


Hi FlameoHotman,

I think you're on to something nice here. Rhys the Redeemed could work wonders for you in this deck; her ability to generate tokens is outstanding. She's much better than Geist-Honored Monk for instance.

Also, I think you should move Jungle Shrine and Ogre Battledriver to your main board. Sure, Shrine enters the battlefield tapped but after that it's just as useful as Command Tower. As for the Ogre, holy damn that's nice in a token-aggro deck. Especially in the early game he can give you such an advantage! I'd replace Spinerock Knoll and Ulvenwald Hydra with these cards.

Anyways, happy gaming!

P.S.: I'm hoping for some feedback on one of my decks too :) If you could maybe look at my Mayael deck, it would be much appreciated.

September 20, 2017 1:22 a.m.






Kalemne's Giant Clan

Commander / EDH* NV_1980


I'll hold on to that for you!

Commander / EDH* NV_1980


Stopping Power!

Commander / EDH NV_1980


Meren's Returning Army

Commander / EDH NV_1980


Got them countered

Commander / EDH NV_1980


Your loss is my gain

Commander / EDH NV_1980


It's stompin' time!

Commander / EDH* NV_1980


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