NV_1980 Deckling

Hi there!

Greetings from the Netherlands. We are a Dutch couple who have loved playing MTG since we were teens, which was when Unlimited first came to our country. As a matter of fact, we got to know each other while playing this game with many other friends. We got married in 2014 and we now have two beautiful daughters (2016 and 2018).

Our collection spans 25 years of playing MTG. We've sold off a bunch of the older, more valuable cards a few years back, so that we could spend a bit more on our new house. Each Friday evening, a group of regular friends comes over to play MTG with us. We play EDH exclusively, as we prefer the games that become drawn-out affairs. These we have found, are often the most hilarious to play.

On this page, we intend to eventually post all of our EDH decks, but we have quite a few so it will probably take a while before they're all here.

Please enjoy!

xander11 says... #1

Hello, can you take a look at my new deck that is a tribute to the new ruler of Ravnica All Bow Before the True Queen

September 22, 2018 6:26 p.m.

NV_1980 says... #2

PauperPower You're welcome! We love reviewing decks. It helps us to learn more about the game and we love to see how creative MTG players are. Especially since we do it together, often one of us sees some new opportunities that the other doesn't.

September 14, 2018 4:31 p.m.

PauperPower says... #3

Just wanted to say thanks for the time you two have put in to looking at my decks the last few days. It's really awesome. You 100% didn't have to do that and I appreciate it, thank you!

September 14, 2018 11:18 a.m.

usaDiabetic says... #4

NV_1980 Thank you so much for the kind words, I'm honestly smiling from ear to ear reading the comment you posted on my Sidisi deck...made my night!! Thank you again, I really am floored by your comment, it meant a lot. Cheers to you and your family! Proost!!

August 28, 2018 1:51 a.m.

usaDiabetic says... #5

Thank you so much for all the thoughtful suggestions and input last night (or this morning, not sure what time it is in the Netherlands right now).

Really gave me a lot to think about on some of my builds. I also own my decks in paper, so a suggestion has to be really good for me to consider making a swap. You definitely gave me some really good ones!

Thanks again and I hope you draw often and draw well!! :o)

August 27, 2018 11:30 a.m.

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Hi there,

This looks like fun! We have some suggestions on how to improve this deck, but we're not entirely sure what your budget is, so we'll keep ourselves to some low-budget suggestions for now (let us know if you'd like us to elaborate on more expensive stuff too):

Creatures

  • Gonti, Lord of Luxury seems like a really nice card considering your overall strategy; especially if you can find ways to reuse his ETB trigger.
  • Harvester of Souls is an exceptionally strong draw engine in a deck like yours.
  • Royal Assassin is an exceptional engine of death; makes everyone think twice about tapping their creatures.
  • Avatar of Woe/Visara the Dreadful are both very strong, assassin-like creatures, that would do well in your deck, though they are expensive to cast (in some cases).

Instants

We were a bit surprised to see you're playing a mono-black kill/sac deck, but without any of the incredible instant-kill power on offer for such a deck. Some examples we would definitely add would be:

And as a side note, we would also recommend Dark Ritual, because it's just awesome ramp.

Sorceries

  • Mutilate and Black Sun's Zenith are absolutely awesome kill spells. Now imagine you cast these while you have Grave Betrayal on the field; everything you kill instantly becomes yours :)
  • Buried Alive is by far the best tutor you could wish for in this deck; especially with Sheoldred on the field.
  • Victimize is wonderful, considering whatever you sacrificed can be retrieved with Sheoldred.
  • Rise from the Grave is awesome considering your overall strategy.

Enchantments

  • Animate Dead/Dance of the Dead are great cards, cheap to cast, and can target whatever graveyard you wish to get some creatures from.
  • Black Market makes a lot of sense in a deck that focuses on killing the way this deck does.
  • Underworld Connections is a card we always recommend when it comes to mono-black, because draw is important.

Well that's it for now. We hope these suggestions are of use to you. Please let us know if they're not. Good luck with the deck.

With kind regards,

Mrs. and Mr. NV_1980

September 24, 2018 3:10 a.m.

Said on Atraxa "X spells"...

#2

Hi,

We like the idea you have, but were wondering whether a strategy like the one you want to employ wouldn't be a lot more interesting with Ramos, Dragon Engine as your commander. We believe he's tailor-made for what you want to do (cast big x-spells), and he's using +1/+1 counters to boot, in order to release terrifying amounts of mana! By using him, you also get to add all he x-spells that include red.

Regards,

Mrs. & Mr. NV_1980

September 24, 2018 1:39 a.m.

Said on All Bow Before ......

#3

Hi,

Thank you for asking for our assistance. You've got a good thing going here; here are the cards we think may add to your strategy (they're not exactly cheap, but very awesome nonetheless):

We wish you fun and good luck while playing this.

With kind regards,

Mrs. & Mr. NV_1980

September 23, 2018 7:05 a.m.

Said on Me, Myself and ......

#4

Hi,

Your deck includes a lot of ways to get infinite mana, but only 3, maybe 4, ways to use that infinite mana. We'd add some spells that would allow you to draw your deck with that kind of mana. Spells that come to mind are:

That brings us to the deck's ability to draw cards in general. It literally has no cards that allow for extra draw. To us, this seems a rather bad thing, considering that you're playing blue and you're relying on combo's (and the cards to tutor for them) to win. Then again, the deck does contain about twelve tutor cards, so maybe it works like this. Let's just say we would at the least recommend adding something like Rhystic Study, Sensei's Divining Top or Scroll Rack and maybe add some cheap instants/sorceries for draw like Ponder, Preordain or Brainstorm.

The final main problem; countering/removal. The deck doesn't have any, and you do need at least some. Not having any of it can be bad for a number of reasons. Just as examples, opposing players can steal Sen Triplets or cast a card like Stranglehold to prevent you from tutoring. There's many more creative ways to screw around with combo decks. Therefore, we would advise you to include at least some forms of removal/countering like Swords to Plowshares, Path to Exile, Swan Song, Counterspell, etc.

Well, we hope all this is useful to you and that we weren't being too preachy :) Good luck with the deck!

With kind regards,

Mr. and Mrs. NV_1980

September 21, 2018 1:46 a.m.

Said on The Juice is ......

#5

Hi,

Considering your strategy, Fleet Swallower seems a great include; basically Traumatize in creature-form. Muldrotha, the Gravetide also seems like a great card to recast all kinds of nice stuff from your GY; especially since you're also using a few dredge cards. And in case you like taking stuff from other people's graveyards for other reasons than fueling Mimeo, maybe Reanimate and Rise of the Dark Realms would be nice.

Regards,

NV_1980

September 17, 2018 8:24 a.m.

Hi D5rkUnl0ck3r,

We have a deck that has some similarities with this and would make the following recommendations:

Hope this helps you any.

Regards,

NV_1980

September 17, 2018 2:07 a.m.

Said on NV_1980...

#7

PauperPower You're welcome! We love reviewing decks. It helps us to learn more about the game and we love to see how creative MTG players are. Especially since we do it together, often one of us sees some new opportunities that the other doesn't.

September 14, 2018 4:31 p.m.

Said on Kuldotha Hurricane...

#8

Hi,

We would agree with Flyboarg that it would probably be good to have Skirk Prospector in here; especially for mana-fueled kill-spells. Also we would recommend to mainboard Rites of Initiation because it's cheap to cast and even with a small goblin army on the BF, along with some cards in your hand, it could be: good-game. Also, Goblin Lookout could be interesting. And just out of curiosity, why no Impact Tremors?

Many regards,

NV_1980

September 14, 2018 8:48 a.m.

Hi,

Should this deck not contain 60 cards? Or are we to assume that before play you always add at least 1 card from the sideboard? Aside from that though, this deck is seriously fast for pauper and fun to play. No ideas on it so far, we will let you know if we come up with something. Well done.

Regards, NV_1980

September 14, 2018 8:20 a.m.

Said on Flickr...

#10

Hi,

We played this deck a few times to get a feel for it. Though the amount of draw/scry/tutoring one gets with it is impressive, we keep getting the impression we're skating along the edge of disaster. The main strategy, requires that our opponents allow us to nibble them to death. This could work against decks that go for drawn out games, but against aggro ... we have our doubts.

Your Gruul deck for instance, would probably tear this deck a new one. Any deck focused on anti-creature (more so than this deck) will destroy it too (as (small) creatures are your only means of offense). Lifegain decks will also be a real problem for it, as drawn out games will benefit such decks more than they will you.

So, our proposal would be to either turn this into a fully-fledged draw explosion deck and utilize your draw-power a bit more by having it negatively affect your opponents (Jace's Erasure could be fun, especially multiple instances of it) OR get rid of some of your draw in favor of some more killing power Wormfang Drake seems fun in your deck. Trespasser's Curse could be a nice sideboard option at the very least.

We are curious as to your playing experience with this deck. See you at the next deck!

Regards, NV_1980

September 14, 2018 8:06 a.m.

Hi Mitrian,

Thanks a lot for your feedback! We (my husband and I) had been considering adding Yeva, Nature's Herald for a while already. Maybe you're right about the draw/scry effects. We are going to drop Sylvan Library for a while and see how that goes.

We agree that Greater Good is at its best in reanimator decks, but since so many creatures in this deck are high-powered and as such are great targets for removal, this card at least allows us to get a little bit more value from them before they're sent to the GY. So we will be keeping it in.

As for Quicksilver Amulet, it was in here before but dropped in favor of something else (can't recall what the exact change was). We will keep it in mind again though during the next games; see if it would have made a difference.

Regards,

NV_1980

September 13, 2018 2:17 a.m.

Said on After Midnight...

#12

Hi,

We play-tested this deck ten times, because we were wondering on average how long it would take to combo-off and/or overwhelm our opponent with tokens. In the best case we played, we got the Midnight Guard/Presence of Gond combo working by turn 5. In all other cases it took at least 7-8 turns OR we had a decent (token) army of at least 8 creatures on the board.

I think some of the speed issues have to do with your land choices; quite a few of them enter tapped or require you to return a land to your hand. Maybe basic lands would serve you better in this regard.

Please let us know whether you have had similar or different experiences or whether you feel it's an issue at all. As for ideas on cards, that depends a bit on your reaction :)

Regards, NV_1980

September 13, 2018 2:05 a.m.

Said on Viashino Cascade...

#13

Hi,

We love this build! The cards you've put in grant so much value and the combo's you can do with Burning-Tree Emissary are hilarious. Considering the many avenues you have for dealing quick damage, have you considered adding Scab-Clan Mauler? Other creatures that came to mind were Keldon Marauders and Initiate's Companion .

Have fun playing this!

Regards, NV_1980

September 13, 2018 1:31 a.m.

Said on Stomp the Yard...

#14

PS.: Why did you go for that single Bonesplitter? We're very curious :)

September 12, 2018 2:53 a.m.

Said on Marvel Heros...

#15

Hi,

Great looking deck. We think you're using the creme-de-la-creme of cards considering your strategy. This deck contains one more land than your mono-green deck currently does, and we're not sure why, but when we play-tested this deck, it did not yield the same sparse amounts of land as during the testing of mono-green. Weird ... maybe it was (bad)luck ...

Anyways, we love this thing; please make more!

Regards, NV_1980

September 12, 2018 2:51 a.m.

Said on Stomp the Yard...

#16

Hi,

We just drew twenty initial hands to see what would happen. Out of those twenty hands, 4 did not contain land and 8 only contained one land. Even in a deck in which no card exceeds CMC 2, this seems rather sparse. Especially considering the deck does not contain any ramp. If it were up to us, we would exchange two of the Quirion Rangers and both Basking Rootwallas for some more forests. Seems like a good deck though, nice job!

Wkr,

NV_1980

September 12, 2018 2:22 a.m.

Hi,

If your main objective is to stop combo's from happening, I would really recommend the following cards:

  • Eidolon of Rhetoric/Ethersworn Canonist: often combo's require your opponents to cast more than one (non-artifact) spell per turn. These cards prevent them from doing that (side-note: this affects all players, so only use if your strategy will not be negatively influenced too much);
  • Containment Priest: many combo's involving creatures will have something to do with ETB effects and ways in which creatures can reenter the battlefield from the graveyard (or from exile). This card stops all such effects. It also completely destroys opponents' abilities to create creature tokens.
  • Rest in Peace (or Leyline of the Void if you can spare the money): this will stop most combo's using black cards dead in their tracks;
  • Spirit of the Labyrinth: devastating to many blue combo's as those often involve massive card draw.

Hope this is useful information to you.

Regards, NV_1980

September 7, 2018 6:29 a.m.

Decks

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An Offer They Can’t Refuse

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SCORE: 8 | 124 VIEWS | IN 2 FOLDERS

My Power Will Eat Your Face!

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SCORE: 4 | 2 COMMENTS | 113 VIEWS

Nature Strikes Back!

Commander / EDH NV_1980

SCORE: 4 | 2 COMMENTS | 69 VIEWS

Bring Out Your Dead!

Commander / EDH NV_1980

SCORE: 4 | 5 COMMENTS | 154 VIEWS

Finished Decks 32
Prototype Decks 6
Drafts 0
Playing since Unlimited Edition
Avg. deck rating 7.13
T/O Rank 55
Helper Rank 8
Favorite formats Commander / EDH
Good Card Suggestions 591
Last activity 1 day
Joined 2 years