|Commander / EDH||Legal|
Printings View all
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Common|
|Urza's Legacy (ULG)||Common|
Combos Browse all
As an additional cost to play Crop Rotation, sacrifice a land.
Search your library for a land card and put that card onto the battlefield. Then shuffle your library.
|Have (2)||, metalmagic|
|Want (6)||Otakufan64 , Verathragna213 , apivar , Mac-Daddy , Deconstructionist , JauntyJ|
Crop Rotation Discussion
1 day ago
I really like this list, but I've found that having Demonic Consultation and Laboratory Maniac in a similar-ish deck (the core is shuffle, minus the shuffle package, plus consult + incubation) lets me win at instant speed very safely (incubation line, Noxious Revival / Memory's Journey back Flash , and Flash in Laboratory Maniac , then I can pile over further interaction with Laboratory Maniac using Thrasios). And if I lose Thrasios, I can always go for a normal consult line, or the Spellseeker + Laboratory Maniac hulk pile for an extra B + draw.
Would swapping Alchemist's Refuge , Spellskite and Quicken / Finale of Devastation (infinite green + a single U makes a win with labman at instant speed) for Emergence Zone , Demonic Consultation / Tainted Pact and Laboratory Maniac make sense or does that break something?
3 days ago
4 days ago
I used to have a pretty competitive Tatyova. when building her you really want to focus on her ability, she is a Landfall goddess.
LANDS: 38 More Lands are needed, Terramorphic Expanse is another Evolving Wilds and triggers Tatyova twice. and what i believe is a great land card and if not a staple for this deck Alchemist's Refuge . this card with Seedborn Muse will give you practically another turn on someone else's turn.
Since you going to be bring in lands allot, your going to want other creatures that play off the "Landfall" trigger.
Rampaging Baloths creating a 4/4 beast with every land can make you quite scary. Roil Elemental Stealing your opponents creatures when a land enters will give you huge advantage. Psychosis Crawler your going to be drawing lots of cards, might as well deal some damage with it. Hedron Crab and then we have a bit of mill... actually this is scary. you can play this card fast and let the hurt begin.
INSTANTS: Krosan Grip A K-grip is always a good card to have in a deck. Crop Rotation It brings in a land. and you can find Reliquary Tower . another land card that is a must have in a deck that will have you drawing so many cards. Deprive Returning cards to your hand is a great way to play lands again. this is a cheap spell with an EXPLOSIVE result.
ENCHANTMENT: a great card for "landfall" is Burgeoning if you can get this out early is crazy ramp. if you can get it out mid to even late game is SUPER good with all the "Landfall" triggers you might have out on the table. Courser of Kruphix here is a way to play lands from the top of your library in case you don't have any in your hand. plus some extra life gain. Exploration lets you play more land per your turn. Zendikar's Roil and some more tokens per land entering the battlefield.
ARTIFACTS: once this deck starts to really take off Aetherflux Reservoir will end games fast. Alhammarret's Archive even more life and even more card draw. Storm Cauldron is a nasty card. it will stop other plays in their tracks, while giving you all the advantage.
COMBOS: There are a few combos that are optional.
Amulet of Vigor , Perilous Forays and any token generator Rampaging Baloths , Zendikar's Roil ... you can even use your opponents creatures as sac fodder if you have Roil Elemental . HOW THIS WORKS: with Perilous Forays pay sac a creature, find a land and put it on the battlefield. triggering Zendikar's Roil creating another creature. with Amulet of Vigor that land comes in untapped, allowing you to repeat this until you have all your basic land and all the triggers you could possibly want.
this is an infinite combo Retreat to Coralhelm , Walking Atlas and Simic Growth Chamber this allows you to repeatedly bounce Simic Growth Chamber to your hand and on the battlefield as many times as you want.
So here is my suggestions. just ways to energize with Tatyova. Hope this helps.
4 days ago
Thanks for the suggestions! I forgot to mention that I'm trying to keep this budget so I wont add singles above $25, meaning Staff of Domination , Survival of the Fittest , Gaea's Cradle , even Craterhoof Behemoth are out of budget (nor can I find them easily in my locale).
I did try Elvish Guidance in an earlier build but again, once a wipe hits, its no use. Might try it again. I suppose Crop Rotation is only for Cradle and Nykthos? If I dont run both these lands/ only Nykthos, is it still worth it? For now, I'm unable to find a Natural Order locally, but Eldritch Evolution seems to be doing the job, and also cheaper (real money wise).
Grothama, All-Devouring can act as a substitute Ghalta, Primal Hunger for the sake of Life's Legacy effects. I feel I have issues with early filtering. Would cards like Generous Patron , Oath of Nissa work?
4 days ago
Hey lonesentinel, You have put together a very nice deck. I would have some recommendations that you might like.
Asceticism is a realy good protection and works very well.
I am available for any questions,
5 days ago
Blast Zone - It helped me a couple of times, but it's really too slow.
Windgrace's Judgment - 5 mana is just too much for a removal. Even if it's good like this.
Lake of the Dead - Just too slow. Pretty neat and fancy card, but too slow.
1 week ago
I think that some guys that works very well with Korvold are the Shattergang Brothers , because they are a sacrifice outlet, and also can be a nice repetable removal card. Appart from this I have here some suggestions:
Sylvan Safekeeper is a great sac outlet to protect your creatures.
1 week ago
Oh yeah, you might want to consider some fetch cards if your budget permits, with things like Crop Rotation and Enlightened Tutor coming to mind. 2 Crop Rotations will greatly increase the odds of you getting out your Sanctum, and thus you could possibly replace some of your ramp lands with dual lands, such as the very budget Stirring Wildwood , or Sungrass Prairie or the less budget but still affordable Fortified Village . If you like the Wildwood, you might also like Treetop Village , which is a very affordable beat stick that resists some forms of removal.
Crop Rotation occurrence in decks from the last year
All decks: 0.5%
Commander / EDH:
All decks: 0.07%
GU (Simic): 0.49%
BRG (Jund): 1.0%