Wood Elves

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Common
Duel Decks: Nissa vs. Ob Nixilis (DDR) Common
Commander 2015 (C15) Common
Commander 2014 (C14) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Ninth Edition (9ED) Common
Ninth Edition Foreign Black Border (9EDFBB) Common
Eighth Edition (8ED) Uncommon
Seventh Edition (7ED) Uncommon
Starter 1999 (S99) Uncommon
Exodus (EXO) Rare
Portal (POR) Rare
Promo Set (000) Common

Combos Browse all

Wood Elves

Creature — Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Browse Alters

Wood Elves Discussion

lonesentinel on In response...permanent-ly!

2 days ago

Thanks for the review WizardOfTheNorthernCoast! Looks good! I got some tips from the discussion on your deckpage. Unexpected Results is definitely on-theme but it could stop the Surge wincon. Seems like you put in more passive draw compared to my ETB/on-cast draw. I guess I could try that for another time. Would you ever get more than 7 cards and have to discard though?

  • I put the Conjurer's Closet and Minion Reflector because I have alot of ETB effects, so these help me to 'recycle' them. I think its fine to cast them on the mainphase or flash them in with Orrery/ Leyline/ Alchemist Refuge. The Reflector requires me to pay each time so i'll be cutting it out.

  • I'll be cutting Beast Whisperer first since GP works with the conjurer's closet. The Whisperer can be copied to give me insane draw though, so I need to test it out. And I almost forgot, the commander herself is a draw engine.

  • Primal Surge says 'may' so that incident with the Leviathan stopping the wincon wouldnt happen!

  • the Murkfiend Liege was meant to be my alternate Seedborn Muse but would only work if I had more manadorks. Having 6 manadorks, probably this isnt a reliable way to get flash mana.

  • I actually opt to remove Mwonvuli Beast Tracker because it has only 5 targets now/

  • swapping Wood Elves for Farhaven Elf because the only value land I get from the latter is Breeding Pool . Being able to search for any basic means I can get more islands online for Scourge of Fleets

  • shelving Gyre Sage for now as it takes awhile to get online, while Karametra's Acolyte is probably more reliable for ramp

  • I kinda like the Coatl / Mizzium Meddler / Voidmage Husher / Void Grafter though. Part of the theme of flashing

  • the Diluvian Primordial could work many things. Maybe I cast a wheel, or flash the Primordial in response to use an opponent's Counterspell. hahah

semsandberg on Muldrotha: Needs help

1 week ago

Hey bobobo77,

Muldrotha is an awesome commander and as I see you have a great base here. I have some suggestions for you. First I would add some mana-dorks like: Llanowar Elves , Elvish Mystic , Fyndhorn Elves , Boreal Druid , Elves of Deep Shadow or Sakura-Tribe Elder , Wood Elves . With Muldrotha often it works like Meren of Clan Nel Toth , you need a Grave Pact , Dictate of Erebos and a Butcher of Malakir . Than you can use all the AristocraticStuff like Spore Frog , Fauna Shaman , Mulldrifter , Shriekmaw , Fleshbag Marauder , Plaguecrafter , Eternal Witness and I highly recommend you The Gitrog Monster .

That's some thoughts. If you like, check out my Sidisi the Land reanimator-deck.

hkhssweiss on Magic Roons, Laddie (Wishlist version)

1 week ago

Yo Chandra585, first thing that I kind of noticed is that your running 32 lands. For a avg. CMC curve of 3.53, that is fairly low. In inclusion of it as well, you aren't running much ramp effects to match the curve as well. Since you want a mix of both flicker effects, ETB value, as well as good stuff value, I would consider adding in Brago, King Eternal . Single use burst plays aren't formidable enough in EDH unless it's a mass one, so I would cut out all the single target flicker cards with mass one like Ghostway . In addition, ramp creature or card advantage creatures should be considered like:

This would help you get more mana, as Roon can be quite an mana intensive deck. With that being said, Peregrine Drake is a great enabler to allow you have open mana at all times. Cloud of Faeries as well, but that's only if you have access to broken type of lands like Nykthos, Shrine to Nyx or Gaea's Cradle .

I would also consider including Wargate (bias on this amazing card!) as well as Chord of Calling , as it has awesome interaction with Eternal Witness or Archaeomancer in allowing you pull any creatures from your deck, provided you have the mana for it! Wargate does double duty in pulling any permanents to the battlefield!

For protection package as well there are cards like Heroic Intervention and Faith's Reward as your oh shit button in the event where you need to protect everything. That goes along for Teferi's Protection as well. Being in Bant colors gives you a plethora of options and there are much things you can actually do. I would also consider more consistent blinking effects like Conjurer's Closet since you are in a semi-competitive meta as it is a threat but only a threat depending on what you have on the field. Same reasoning for Venser, the Sojourner , he also acts as triple duty in making additional ETB/LTB effects, if you add in Brago, making him unblockable, as well as win condition if he ults!

Along side that, Heartstone should become Training Grounds as reducing to is strictly better, and it makes Eldrazi Displacer cost only one colorless mana to blink which can get ridiculous value! Cards like Panharmonicon , Strionic Resonator , Illusionist's Bracers are a bit too finicky and are win-more type of cards. You can cut them out for efficiency, same with other creatures you run like Sigarda unless you are running her due to meta calls.

TL:DR - Add in some more lands, cut the big clunky win-more cards, use efficient spells to streamline deck. Wargate is a beast of a card and should definitely be included. Bant has so many choices so it depends on the level you want to build.

Hope that helps and feel free to ask for any more help, I like helping people deck tune their decks!

multimedia on Xenagos, God of Revels

2 weeks ago

Hey, good suggestions by hkhssweiss, but what your deck needs more than anything else are creature tutors and repeatable draw power.

Cards to consider adding:

  • Greater Good : repeatable draw (Soul's Majesty). Xenagos can double a creature's power, can sac at instant speed to draw a lot of cards.
  • Sylvan Library : repeatable draw each turn.
  • Fauna Shaman : repeatable creature tutor. Discard a mana dork who you don't need to tutor for a big creature.
  • Fierce Empath : tutor for any one big creature.
  • Signal the Clans : instant tutor for a creature and put it into your hand.
  • Garruk, Primal Hunter : can be repeatable draw (Soul's Majesty) or repeatable creatures for Xenagos.

Cards to consider cutting:

  • Soul's Majesty
  • Demanding Dragon
  • Tyrant's Familiar
  • Relentless Assault
  • Savage Beating
  • Fyndhorn Elder

I see Taiga, Stomping, Glade and Thicket, consider upgrading your land ramp spells with Farseek , Nature's Lore and Wood Elves ? These cards can search for and put one of these four Forest dual lands onto the battlefield in the case with Lore and Wood it puts the dual land untapped. These spells can replace Kodama's Reach , Nissa's Pilgrimage and Explosive Vegetation .

Good luck with your deck.


skroes on Riku of Two Fireballs

2 weeks ago

To be honest your 4 drop slot seems fairly full though I don't personally care for Foresee . I get why it seems good copied, but there are better card draw spells in the 4 slot. I do agree with you though, Jace's Sanctum's effect is already heavily redundant in this deck. The only other card I don't particularly care for is Baral, Chief of Compliance . It's basically another sapphire medallion that you can't copy and your maybeboard has 2 better options in Farseek or Growth Spiral for ramp/fixing. Also curious why no Wood Elves to boost your ramp.

eliakimras on Nikya of the Oldways, 10$ and under

2 weeks ago

You might replace Gruul Signet with Wood Elves (that can search Cinder Glade and Sheltered Thicket ). Blighted Woodland and Myriad Landscape are ramp on a land, really worth with Nikya. Game Trail and Rogue's Passage are really cheap and useful. Reliquary Tower is good if you keep going over 7 cards in hand. I recommend against Temple of the False God in this deck, since you have only 33 lands and it can be a dead land before 5 lands. Also, TotFG only produces 2+1 colorless with Nikya, not 2+2.

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Wood Elves occurrence in decks from the last year

Commander / EDH:

All decks: 0.11%

Green: 0.64%

Golgari: 0.4%

G/U (Simic): 0.54%

RG (Gruul): 1.27%

RUG (Temur): 2.05%

BRG (Jund): 0.97%