|Commander / EDH||Legal|
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|Duel Decks: Nissa vs. Ob Nixilis||Common|
|Duel Decks: Elves vs. Goblins||Common|
Combos Browse all
Creature — Elf Scout
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
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Wood Elves Discussion
1 day ago
This is usually my hierarchy:
- I use as many fetchlands & original dual lands I can afford.
- I then use anything that a fetchland can grab, ie shocklands.
- I fill the try to fill the rest of lands with all color producing lands, like Command Tower, Grand Coliseum, City of Brass etc.
- Artifact staples Gilded Lotus, Darksteel Ingot, Chromatic Lantern, Coalition Relic, etc
- I use some sort of green ramp package:
- Tap Creatures Bloom Tender, Birds of Paradise, Sylvan Caryatid,
- ETB / Sac creatures Wood Elves, Yavimaya Elder, Sakura-Tribe Elder, Solemn Simulacrum etc
- Fetch sorcs Nature's Lore, Cultivate, Kodama's Reach, Rampant Growth, Skyshroud Claim etc
- Extra land drop Azusa, Lost but Seeking, Explore, Oracle of Mul Daya etc
Those are usually the steps I go through to get 5 colors in to a deck. The key is to playtest it so you can tell if you are getting the ramp out or not consistently. Always start with more and then narrow it down if you get flooded with mana too often. Nothing worse than getting mana screwed in 5 colors!
Panas on Chemo Ramp
1 day ago
Alright! I gave the deck a quick look and it looks relatively good overall. I understand you are not in a very competitive meta (or at least, not a very cutthroat one at that) and that budget is a concern albeit not a very crazy one.
I see enough card draw and cards that replace themselves. I also liked that you built the deck accordingly, avoiding enchantment and artifact inclusions to fit the theme of blowing all of them up.
With that said we reach the greatest flaw in the deck. Without any strong, early ramp and so many high costed cards doing what you want, your deck is left slow and clunky and will often durdle and fold to early advantage gained by other people through the same things you hate. Breaking a Sylvan Library on turn 5 means that opponent already has gained all the value in the world out of it and probably doesn't care too much that it's being destroyed.
A second point I want to make is that although you do have a lot of big mana plays, a LOT of them are inefficient considering the resource investment into them (mana cost Vs effect + P/T). Here's a list of which ones I didn't like too much and the reasoning behind it:
- Avatar of Might is a vanilla trampler in your deck. Unless you are facing against a fast aggro deck or token generator, you are the one playing the creature deck so I wouldn't expect to cast it on the cheap side often.
- Deus of Calamity is an awesome card but it needs the proper enablers (double strike/constant buffs) for it to work as intended and even then it's a "win more" card. In effect it does a hell of a lot under certain conditions, but those are hard to come by and when you are behind you'd prefer playing something else.
- Domesticated Hydra a very high investment just to get a trampler. Evasion is good but when you compare these kind of cards with enablers like Thunderfoot Baloth and Siege Behemoth they are very lackluster.
- Havenwood Wurm: 7 mana for a 5/6 trampler? You can do a lot better than this. The instant speed doesn't warrant this investment as it is essentially asking you to skip your turn to play this.
- Stonebrow, Krosan Hero would be a lot better in a shell where mass trample and Overrun effects ran rampant. This is not the case so quite often he will be giving you an extra 2-4 damage on swing. He's not that bad though.
- Blunt the Assault is a heavy costed fog effect. If life gaining is that important, running Shamanic Revelation is better. If the fog is really needed then just run Fog or Lull or Respite or Winds of Qal Sisma.
- Devil's Play is a very flavourful card and I do like it, but I think it's a bit small for commander. Fall of the Titans or even better Comet Storm do a much better job at finishing people.
- Scrabbling Claws is not good enough for graveyard hate. There exist much better alternatives (i.e. Relic of Progenitus)!
And here are my suggestions for you, including some notable omissions. Some have already been mentioned by others.
- Acidic Slime
- Mold Shambler
- Reclamation Sage!
- Sakura-Tribe Elder!
- Wood Elves!
- Farhaven Elf!
- Woodfall Primus!
- Chaos Warp!
- Krosan Grip!
- Ancient Grudge
- Comet Storm
- Hull Breach
- Skyshroud Claim!
- Hydra Broodmaster
- Beast Within!
- Xenagos, God of Revels
I would choose a number of these as replacements prefering their versatility, efficiency and power.
Those are my thoughts. :)
ps: since tappedout doesn't let me mark my most suggestions through the checkboxes for some reason, i'll put an exclamation mark next to them...
2 days ago
Hey dude, huge fan of the deck! Saw it on reddit, i really love the high tide package as well.
I would have to agree with Silber here, why not sub out Lotus Petal for Mox Diamond? I also think Wood Elves looks a bit weak here, maybe swap it out for Gamble. I understand it gives you a spot on the curve for Birthing Pod, but I'd rather have a Deceiver Exarch or Eternal Witness or recruiter 9.9/10 times. If you need ramp with GSZ, you have other options as well, even if they dont net you mana that turn.
I'm also not huge on Treasure Cruise. I mean its amazing, but does this really want to have to exile your gy and tap out for 3 cards? I like Dig Through Time a lot more (i see its included already), just because its an instant and gives you mana to interact on your opps' turns. Cruise is good, but in my experience, it can be challenging to fill up that graveyard enough. What do you think of Crop Rotation in here? boseiju seems really good with your big spells, and even cavern of souls could be decent. It might be nice to tutor up that protection.
Anyways, huge fan of the deck! I play rafiq in cedh, so its nice to see someone else with a tier 2 general trying to rep it out there. I really think we have the stuff it takes to compete, theres just not a lot of people who are still working on midrange decks like this in the format.
2 weeks ago
Death's Shadow, Phyrexian Dreadnought, and Spinebiter are all too cheesy imo. I also think Sidisi works better as a commander than as one of the 99, you're not trying to win with zombies and she's too slow.
Also unless you send Mimeoplasm (I may abbreviate this to plasm) to the graveyard Worldspine Wurm is just a graveyard booster. For the same mana you could play Artisan of Kozilek or Void Winnower.
Your landbase is good, and your removal suite is really good to the point it could get some trimming. Cut Murderous Cut (there are better ways to use the grave) and maybe Victim of Night. Honestly your creature count could be low enough to drop Living Death but that's an end of deckbuilding choice. Probably cut Thoughtseize too, there are just better things to do.
I would also drop the three signets for Wood Elves, Sakura-tribe Elder, and Sol Ring.
Possible Additions would be Phyrexian Arena, Treasure Cruise, Bojuka Bog, and Nihil Spellbomb is basically an auto-include for black decks. Frantic Search and Thirst for Knowledge are good looting effects.
Library manipulation with Sylvan library, ponder, and preordain is pretty key too.
Here's the cuts:
Death's Shadow -> Ponder
Phyrexian Dreadnought -> Preordain
Spinebiter -> Void Winnower
Sidisi, Brood Tyrant -> Phyrexian Arena
Worldspine Wurm -> Artisan of Kozilek
Murderous Cut -> Frantic Search
Victim of Night -> Thirst for Knowledge
Thoughtseize -> Nihil Spellbomb
Living Death -> Treasure Cruise
Dimir Signet -> Wood Elves
Simic Signet -> Sakura-Tribe Elder
Golgari Signet -> Sol Ring
Swamp -> Bojuka Bog
2 weeks ago
I would recommend:
Replace Chord of Calling with Worldly Tutor. I know that it only places it in your hand but should you use CoC on either Genesis Hydra or Primordial Hydra they enter as 0/0 creatures and die instantly. If you use WT then it requires 2 actions instead of 1 but you can use it for those two creatures and the overall cost is reduced by 2.
Scrap Courser of Kruphix, I know that the Landfall-esque one life is nice but it doesn't amount to much in the end if you have any other sort of Healing. Instead replace it with more Landramp such as Nissa's Pilgrimage or Cultivate. If you want to keep it as a creature then Wood Elves, Primal Druid and a handful of other cards work too.
Scrap Ranger's Guile to lower your card count. If it's in there for the hexproof then you definitely need more than two, if its there for the +1/1 then there are better cards for the job.
Someone already mentioned Ulvenwald Tracker and I support that as a replacement for Setessan Tactics since although the latter can be used for several creatures at once the prior can be used times over and as the need arises.
Last: Not gonna lie, I'm not a huge fan of Genesis Hydra, Polukranos, World Eater, and Nessian Wilds Ravager and think that other Hydra are better like Heroes' Bane and Protean Hydra for example. As well as Karametra's Acolyte which I would replace with any other form of Mana Ramp. But to each his own.
Hope any of this is useful.
2 weeks ago
3 weeks ago
I would highly suggest replacing Wood Elves with Voyaging Satyr, the value of being able to untap any land can be a lot higher than findin' a forest usually, especially if your running Nykthos, Shrine to Nyx and possibly Kessig Wolf Run to pump two creatures instead of one. If not Wood Elves, the Ghor-Clan Rampager.