Elvish Visionary

Elvish Visionary

Creature — Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Arena Cards (ARENA) Common
Battlebond (BBD) Common
Commander Anthology (CM1) Common
Duel Decks: Nissa vs. Ob Nixilis (DDR) Common
Commander 2015 (C15) Common
Magic Origins (ORI) Common
Commander 2014 (C14) Common
Magic 2013 (M13) Common
Duels of the Planeswalkers (DPA) Common
2010 Core Set (M10) Common
Shards of Alara (ALA) Common
Promo Set (000) Common
Promo set for Gatherer (PSG) Common

Combos Browse all


Format Legality
2019-10-04 Legal
Duel Commander Legal
Historic Legal
Modern Legal
Tiny Leaders Legal
Pioneer Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Block Constructed Legal
Magic Duels Legal
Pauper EDH Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Pauper Legal
Unformat Legal
Oathbreaker Legal
Arena Legal
Leviathan Legal
Canadian Highlander Legal
Casual Legal
Frontier Legal

Elvish Visionary occurrence in decks from the last year


All decks: 0.1%

Green: 2.23%

Commander / EDH:

All decks: 0.04%

Green: 0.5%

Golgari: 0.1%

Elvish Visionary Discussion

multimedia on Radha ramp

2 weeks ago

Hey, welcome to TappedOut. Good budget version and start for your first Commander deck.

On a budget consider expanding on Elves to make repeatable mana to activate Radha? You have Priest of Titania already which is great there's also Elvish Archdruid and Marwyn, the Nurturer. Grand Warlord Radha and Radha, Heir to Keld can make mana when they attack and Grand Warlord makes mana equal the the number of creatures who are attacking. The mana that they make when they and other creatures attack can be used in combat to activate Heart of Keld. In Magic you're allowed to control multiple Radha's with different names on the battlefield at the same time. The legendary rule only applies when you control two legendary cards with the same name on the battlefield.

Mina and Denn, Wildborn has good interaction with Rahda since it lets you play more than one land a turn from the top of your library or hand. It can also give Radha trample by bouncing a land you control. Wood Elves, Farhaven Elf and Springbloom Druid land ramp for a basic land which puts another land onto the battlefield for Radha's pump. Wood Elves can search for a Forest or a Forest dual land such as Cinder Glade or Sheltered Thicket. Being able to ramp with a dual land is very helpful.

Ezuri, Renegade Leader can be repeatable protection for Radha/other Elves with regeneration and it can be another mana sink to give Radha as well as all other Elves you control pump and trample. Beast Whisperer can be repeatable draw when you cast a creature.

Other Elves to consider adding:

Quartzwood Crasher is very good with one of the best cards in your deck Garruk's Uprising for trample and repeatable draw. Uprising gives all your creatures including Radha trample and with Crasher when those creatures do combat damage you create a Dino token that has power/toughness equal to the amount of damage those creatures did. These Dino tokens can be huge.

I offer more help. Would you like more help?

Good luck with your deck.

Femme_Fatale on List of Bugs and Feature ...

2 weeks ago

Enlightened_Magi try the cardkingdom storefront as your default pricing display (it's an option in your settings). I say this because I can't hand connect prices of promos to the tcgplayer storefront, not with what tcgplayer gives us. But I can do so for cardkingdom, so they are usually more likely to be present.

Enlightened_Magi on List of Bugs and Feature ...

3 weeks ago

Hello everyone, long-time site supporter and user but I haven't posted here in a couple years.

How do we go about fixing the price point of a card? For example:

Elvish Visionary

Elvish Visionary

Elvish Visionary

The two foils share the same price even though one is a promo that is at least $5 more valuable. Anyone have any ideas?

Another example:



rangab7 on Ghalta Deck

1 month ago


Ghalta is a great first time commander. So cool, good job and make sure to have fun. However, you need more ramp. Ghalta comes out usually turn 3-4 on a very cheap budget if you play him right. My first suggestion is to get elves Llanowar Elves, Fyndhorn Elves, Boreal Druid, Arbor Elf,Priest of Titania, Elvish Archdruid, Rishkar, Peema Renegade, Steel Leaf Champion, Gigantosaurus, Gyre Sage And there's a lot more. This makes it so that ghalta can come out early. Karametra's Acolyte is also cool beans

You also want to add more high power payoffs. Greater Good, Return of the Wildspeaker, Soul's Majesty, Life's Legacy

Next add in some land ramp. Cultivate, Kodama's Reach, Rampant Growth etc

Card draw is important too. Beast Whisperer, Soul of the Harvest, Elvish Visionary, Temur Sabertooth.

More cool cards are End-Raze Forerunners, Renata, Called to the Hunt, Grothama, All-Devouring, Aspect of Hydra, Ancient Animus, and Shamanic Revelation

Ghalta is super unique so have fun and add your own twist to it

TriusMalarky on How is Elder Gargaroth Remotely ...

1 month ago

'Now' that there are 'overpowered' green and white creatures?

First, there have been very good green and white creatures at 5 forever. One of the original best creatures in the game was Serra Angel.

Second 'Overpowered' is a normie term. Anyone who understands game design to any basic degree would understand that power is always relative. For instance, Lightning Bolt is an insane card in formats where 90% of relevant creatures have 3 or fewer toughness, but it's barely playable in formats where a lot of relevant creatures have 4 or more toughness. 1 mana removal without downside vs 1 mana possibly removal. Bolt, as well as Push, are better in efficient formats.

Elder Gargaroth is good as long as it lives long enough to get an attack in, in which case it goes off the walls with value -- but in different formats, its use will be different. It likely won't see Legacy, Vintage or EDH play in any competitive degree -- it's too slow for a mediocre effect there, or in EDH it's a tiny creature that does a little bit(seriously, EDH players look at this and think Elvish Visionary grew up). But in Standard and Pioneer, it's a win condition. In Modern, it's even weirder -- it's an 'oops I win' against Burn. It will take the place of Thragtusk there. It will be a better Kitchen Finks for ramp inclined decks.

Also, it's a great deterrent from attacking. All it has to do is survive until your opponent's next 'declare blockers' step, and then, as long as they have at least one creature worth attacking with, it's gotten you at least a tiny bit of value. Of course, your opponent gets an extra draw to find removal -- but most decks aren't running removal that kills this, at least in Pioneer. Standard has to run that quality of removal and Modern is currently defined by Labe, t3f, uro and Path.

usurphling on Bant Thassa Blink with Lumbering Battlement

1 month ago

You dont need yorion as your companion rather than make it as one of the 60.

Spark double is awesome in this deck. There are new etb effects in core 2021 that you might consider adding such as Barrin, Tolarian Archmage, Elvish Visionary, etc. check it out.

Kamerot on Yeva Draw-Grow

1 month ago

Maybe drop Elvish Visionary for Destiny Spinner as it fits the same cmc slot. Although it doesn't provide a card draw, it provides great utility. I agree with SynergyBuild with the other 2 drops.

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